#ifndef MARS_MMcConfigRunHeader #define MARS_MMcConfigRunHeader #ifndef ROOT_TClonesArray #include #endif #ifndef MARS_MGeomMirror #include "MGeomMirror.h" #endif #ifndef MARS_MGeomPMT #include "MGeomPMT.h" #endif class MGeomMirror; class MGeomPMT; class MMcConfigRunHeader : public MParContainer { private: // Mirror Information UShort_t fNumMirrors; Float_t fRadiusMirror;// [cm] Radius of a single mirror TClonesArray *fMirrors; // FIXME: Change TClonesArray away from a pointer? Float_t fMirrorFraction; // (adimensional, between 0 and 1) Fraction of mirror dish // which is really working. // Magic Def Parameters Float_t fFocalDist; // [cm] Focal distance Float_t fParaboloidFocal; // [cm] True focal of the paraboloid on which the mirror centers are placed Float_t fPointSpread; // [cm] Point spread function, sigma in x and y on the camera as simualted in the Reflector Float_t fPointSpreadX; // [cm] Point spread function, sigma in x on the camera adding gaussian in the Camera Float_t fPointSpreadY; // [cm] Point spread function, sigma in y on the camera adding gaussian in the Camera Float_t fBlackSpot; // [cm] Radius of black spot in the mirror center Float_t fCameraWidth; // [cm] Radius on the camera plain // inside which the phe are kept. Float_t fMissPointingX; // [deg] Misspointing in deg added in he Camera Float_t fMissPointingY; // [deg] simulation at rho (rotation FoV) = 0. Float_t fPmtTimeJitter; // [ns] PMT time jitter (sigma of gaussian), per phe- // QE Information UInt_t fNumPMTs; TClonesArray *fPMTs; // Light Collection Information (guides , plexiglas, 1st dynode) TArrayF fIncidentTheta; // [deg] Angle (0-180 deg) between light // direction and camera plane. TArrayF fLightCollectionFactor;// Inner pixels TArrayF fLightCollectionFactorOuter;// Outer pixels public: MMcConfigRunHeader(const char *name=NULL, const char *title=NULL); ~MMcConfigRunHeader() { delete fMirrors; delete fPMTs; } void SetMagicDef(Float_t radius, Float_t focal, Float_t point, Float_t spot, Float_t camwidth); void SetLightCollection(const TArrayF &theta, const TArrayF &factor, const TArrayF &factor_outer); UInt_t GetNumMirror() const { return fNumMirrors; } void InitSizeMirror(UInt_t num) { fMirrors->Expand(num); } void SetMirrorFraction(Float_t x) { fMirrorFraction = x; } UInt_t GetNumPMTs() const { return fNumPMTs; } void InitSizePMTs(UInt_t num) { fPMTs->Expand(num); } Float_t GetPointSpread() const { return fPointSpread; } void SetPointSpread(Float_t x) { fPointSpread = x; } Float_t GetPointSpreadX() const { return fPointSpreadX; } void SetPointSpreadX(Float_t x) { fPointSpreadX = x; } Float_t GetPointSpreadY() const { return fPointSpreadY; } void SetPointSpreadY(Float_t x) { fPointSpreadY = x; } Float_t GetMissPointingX() const {return fMissPointingX;} void SetMissPointingX(Float_t x) {fMissPointingX=x;} Float_t GetMissPointingY() const {return fMissPointingY;} void SetMissPointingY(Float_t x) {fMissPointingY=x;} const TArrayF &GetLightCollectionFactor() const {return fLightCollectionFactor; } const TArrayF &GetLightCollectionFactorOuter() const {return fLightCollectionFactorOuter; } Float_t GetMirrorFraction() const { return fMirrorFraction; } const TArrayF &GetIncidentTheta() const {return fIncidentTheta;} void AddMirror(Int_t id) { new ((*fMirrors)[fNumMirrors++]) MGeomMirror(id); } void AddPMT(Int_t id) { new ((*fPMTs)[fNumPMTs++]) MGeomPMT(id); } MGeomMirror &GetMirror(int i) { return *(MGeomMirror*)(fMirrors->UncheckedAt(i)); } MGeomMirror &GetMirror(int i) const { return *(MGeomMirror*)(fMirrors->UncheckedAt(i)); } TClonesArray *GetMirrors() { return fMirrors; } MGeomPMT &GetPMT(int i) { return *(MGeomPMT*)(fPMTs->UncheckedAt(i)); } MGeomPMT &GetPMT(int i) const { return *(MGeomPMT*)(fPMTs->UncheckedAt(i)); } void SetPmtTimeJitter(Float_t x) { fPmtTimeJitter = x; } Float_t GetPmtTimeJitter() const { return fPmtTimeJitter; } ClassDef(MMcConfigRunHeader, 6) // class for monte carlo configuration information }; #endif