1 | 'use strict';
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2 |
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3 | if (!("CheckStates" in this)){
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4 | var CheckStates = {
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5 | /**
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6 | *
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7 | * Waits for the timeout (in ms) for the given servers to be online
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8 | * and in one of the provided states.
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9 | *
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10 | * Returns true if MAGIC_WEATHER is online, FTM_CONTROL is in Idle
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11 | * and LID_CONTROL is either in Open or Closed.
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12 | *
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13 | * Returns false if all given servers are online, but at least one is
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14 | * not in the expected state.
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15 | *
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16 | * Throws an exception if not all provided servers are online after
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17 | * the given timeout.
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18 | *
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19 | * If you want to wait infinitely: CheckStates(table, null)
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20 | * If the timeout is negative (e.g. -500 means 500ms) or zero,
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21 | * no exception is thrown but false is returned.
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22 | *
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23 | * @param table
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24 | *
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25 | * @param {Integer} [timeout=5000]
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26 | * timeout in milliseconds
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27 | *
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28 | * @returns
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29 | *
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30 | * @throws
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31 | *
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32 | * @example
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33 | * var table =
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34 | * [
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35 | * [ "MAGIC_WEATHER" ],
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36 | * [ "FTM_CONTROL", [ "Idle" ] ],
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37 | * [ "LID_CONTROL", [ "Open", "Closed" ] ],
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38 | * ];
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39 | *
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40 | * checkStates(table);
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41 | *
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42 | *
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43 | */
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44 | checkStates : function (table, timeout, wait)
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45 | {
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46 | if (timeout===undefined)
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47 | timeout = 5000;
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48 |
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49 | var states = [];
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50 |
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51 | var time = new Date();
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52 | while (1)
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53 | {
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54 | // Get states of all servers in question
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55 | states = [];
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56 | for (var i=0; i<table.length; i++)
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57 | {
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58 | var state = dim.state(table[i][0]);
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59 | states[i] = state ? state.name : undefined;
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60 | }
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61 |
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62 | // Check if they are all valid
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63 | if (states.indexOf(undefined)<0)
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64 | {
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65 | // If they are all valid, check them against the
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66 | // state lists provided for each server
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67 | var rc = true;
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68 | for (var i=0; i<table.length; i++)
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69 | {
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70 | if (!table[i][1] || table[i][1].indexOf(states[i])>=0)
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71 | continue;
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72 |
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73 | if (!wait)
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74 | dim.log(table[i][0]+" in ["+states[i]+"] not as it ought to be ["+table[i][1]+"]");
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75 |
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76 | rc = false;
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77 | }
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78 | if (rc)
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79 | return rc;
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80 |
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81 | if (!wait)
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82 | return false;
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83 | }
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84 |
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85 | if ((new Date())-time>=Math.abs(timeout))
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86 | break;
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87 |
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88 | v8.sleep();
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89 | }
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90 |
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91 | if (timeout<0)
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92 | return false;
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93 |
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94 | // Create a list of all servers which do not have valid states yet
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95 | var servers = [];
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96 | for (var i=0; i<table.length; i++)
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97 | if (!states[i])
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98 | servers.push(table[i][0]);
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99 |
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100 | // If all servers do not yet have valid states, it is obsolete to
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101 | // print all their names
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102 | if (servers.length==table.length && servers.length>1)
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103 | servers = [ "servers." ];
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104 |
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105 | throw new Error("Timeout waiting for access to named states of "+servers.join(", "));
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106 | },
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107 |
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108 | checkSend : function (servers, timeout, verbose){
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109 | if (verbose)
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110 | console.out("checkSend: [timeout="+timeout+"]");
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111 | if (verbose > 1)
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112 | {
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113 | for (var i=0; i<servers.length; i++){
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114 | console.out(" "+servers[i]);
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115 | }
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116 | }
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117 | try
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118 | {
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119 | this._checkSend(servers, timeout);
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120 | }
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121 | catch(error)
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122 | {
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123 | // we do nothing and let the exception propagate upwards.
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124 | }
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125 | finally
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126 | {
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127 | if (verbose)
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128 | console.out("Checking send: done");
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129 | }
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130 | }
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131 |
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132 | _checkSend : function (servers, timeout)
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133 | {
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134 |
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135 | if (timeout===undefined)
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136 | timeout = 5000;
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137 |
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138 | var states = [];
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139 |
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140 | var time = new Date();
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141 | while (1)
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142 | {
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143 | // Get states of all servers in question
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144 | states = [];
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145 | for (var i=0; i<servers.length; i++)
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146 | states[i] = dim.send(servers[i]);
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147 |
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148 | // Check if they are all valid
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149 | if (states.indexOf(false)<0)
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150 | return true;
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151 |
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152 | if ((new Date())-time>=Math.abs(timeout))
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153 | break;
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154 |
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155 | v8.sleep();
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156 | }
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157 |
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158 | if (timeout<0)
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159 | return false;
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160 |
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161 | // Create a list of all servers which do not have valid states yet
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162 | var missing = [];
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163 | for (var i=0; i<servers.length; i++)
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164 | if (!states[i])
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165 | missing.push(servers[i]);
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166 |
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167 | throw new Error("Timeout waiting for send-ready of "+missing.join(", "));
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168 | },
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169 |
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170 | // Wait 5s for the FAD_CONTROL to get to the states
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171 | // return false if FAD_CONTROL is not online
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172 | // return false if state is not
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173 | // wait("FAD_CONTROL", [ "COnnected", "Disconnected" ], 5000);
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174 | wait : function (server,states,timeout1,timeout2)
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175 | {
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176 | if (typeof(states)=="string")
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177 | states = [ states ];
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178 |
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179 | // If timeout2 is defined and >0 wait first for the
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180 | // server to come online. If it does not come online
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181 | // in time, an exception is thrown.
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182 | if (timout2>0 && CheckStates([ server ], timeout2))
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183 | return true;
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184 |
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185 | var time = new Date();
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186 | while (1)
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187 | {
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188 | // If a server disconnects now while checking for the
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189 | // states, an exception will be thrown, too.
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190 | if (CheckStates([ server, states ], 0))
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191 | return true;
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192 |
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193 | if (Date()-time>=abs(timeout1))
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194 | break;
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195 |
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196 | v8.sleep();
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197 | }
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198 |
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199 | if (timeout1<0)
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200 | throw new Error("Timeout waiting for Server "+server+" to be in ["+states+"]");
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201 |
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202 | return false;
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203 | },
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204 |
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205 | dimwait : function (server, state, timeout)
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206 | {
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207 | if (!timeout)
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208 | timeout = 5000;
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209 |
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210 | var time = new Date();
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211 | while (1)
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212 | {
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213 | var s = dim.state(server);
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214 | if (s.index===state || s.name===state)
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215 | return true;
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216 |
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217 | //if (s.index==undefined)
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218 | // throw "Server "+server+" not connected waiting for "+state+".";
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219 |
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220 | if (Date()-time>=timeout)
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221 | break;
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222 |
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223 | v8.sleep();
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224 | }
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225 |
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226 | if (timeout>0)
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227 | throw new Error("Timeout waiting for ["+states+"] of "+server+".");
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228 |
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229 | return false;
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230 |
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231 |
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232 | /*
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233 | if (!timeout)
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234 | timeout = 5000;
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235 |
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236 | var time = new Date();
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237 | while (timeout<0 || new Date()-time<timeout)
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238 | {
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239 | var s = dim.state(server);
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240 | if (s.index===state || s.name===state)
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241 | return true;
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242 |
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243 | if (s.index==undefined)
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244 | throw "Server "+server+" not connected waiting for "+state+".";
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245 |
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246 | v8.sleep();
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247 | }
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248 |
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249 | return false;
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250 | */
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251 | },
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252 |
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253 | sleep: function (timeout)
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254 | {
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255 | if (!timeout)
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256 | timeout = 5000;
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257 |
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258 | var time = new Date();
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259 | while (Date()-time<timeout)
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260 | v8.sleep();
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261 | },
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262 |
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263 | Timer : function ()
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264 | {
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265 | this.date = new Date();
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266 |
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267 | this.reset = function() { this.date = new Date(); }
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268 | this.print = function(id)
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269 | {
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270 | var diff = Date()-this.date;
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271 | if (id)
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272 | console.out("Time["+id+"]: "+diff+"ms");
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273 | else
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274 | console.out("Time: "+diff+"ms");
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275 | }
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276 | },
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277 |
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278 | waitStates: function (server, states, timeout, func)
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279 | {
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280 | var save = dim.onchange[server];
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281 |
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282 | function inner()
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283 | {
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284 | dim.onchange[server] = function(arg)
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285 | {
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286 | if (!this.states)
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287 | this.states = states instanceof Array ? states : [ states ];
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288 |
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289 | var comp = this.states[0];
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290 | if (arg.index===comp || arg.name===comp || comp=='*')
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291 | this.states.shift();
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292 |
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293 | //console.out(JSON.stringify(arg), this.states, comp, arg.name, "");
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294 |
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295 | if (save instanceof Function)
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296 | save();
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297 |
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298 | if (this.states.length==0)
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299 | delete dim.onchange[server];
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300 |
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301 | }
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302 |
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303 | if (func instanceof Function)
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304 | func();
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305 |
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306 | var time = new Date();
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307 | while (1)
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308 | {
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309 | if (!dim.onchange[server])
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310 | return true;
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311 |
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312 | if (new Date()-time>=timeout)
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313 | break;
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314 |
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315 | v8.sleep();
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316 | }
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317 |
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318 | delete dim.onchange[server];
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319 |
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320 | if (timeout>0)
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321 | throw new Error("Timeout waiting for ["+states+"] of "+server+".");
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322 |
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323 | return false;
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324 | }
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325 |
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326 | var rc = inner();
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327 | dim.onchange[server] = save;
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328 | return rc;
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329 | },
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330 | };
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331 | }
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332 | else{
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333 | console.out("multiple include of 'CheckStates.js'");
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334 | }
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