source: branches/FACT++_scripts_refactoring/explicit_changelog@ 19436

Last change on this file since 19436 was 18262, checked in by dneise, 9 years ago
wrote something about Hist constructors, and some whitespace changes
File size: 8.5 KB
Line 
118.06.2016:
2-----------
3
4Start of Refactoring.
5
6The entire FACT++/scripts folder contains ~5k lines of JS code, hardly documented at all. Yes, there are comments, but this is mostly commented out code, not anything that tries make the design choices clear to the reader.But this is not what worries me most.
7
8Mostly I am worried about, what I like to call "global include with side-effects".
9AFAIK in ECMAScript 5 there is nothing like an include command, but in our FACT++ JS dialect, we have include(). From what I infer, this function will simply insert the mentioned script at its own position. Much like the C-preprocessor would execute a #include.
10
11This means, by including another script, one does not only make new functions and objects available, but one can also (unknowingly) execute code. Even more, this inserted script is inserted into the global scope (mostly), so it has access to all the variables and functions, previously defined and can alter them. So that after an include(), one cannot be sure about the state ones variables. I can imagine, a nice source of error would be the following:
12
13As script works nicely, but somebody needs additional output, so a new variable is created in the top of Main.js:
14
15 var i_am_already_used_inside_an_included_script = some_value;
16
17Further down the line, there is an include(), which alters the value of "i_am_already_used_inside_an_included_script", because it happened to use the same variable name.
18
19Further down, our new variable has a different value, and we just don't see why.
20
21#-------------------------------------------------------------
22
23So to sum it up. I would like it best, when.
24
25A) There are no scripts to be included, that have side-effects.
26 I.e. All scripts, which are included into the Main.js or any other main-like script, should only create new functions, or reference types (aka classes), but never call any function or instanciate new objects.
27
28B) Even better: Scripts, which are written, to be included into a main-like script, should simply create their own scope. If they have their own scope, of course they may create instances of new classes, or any other variable, which stays bound to the
29scope of the script. They still *should not* execute any code, I'd say.
30
31Example:
32 # great_functions.js
33
34 var great_functions = {
35
36 scoped_variable1 : "foo",
37
38 great_function1 : function(parameter1){
39 console.out(parameter1);
40 },
41
42 great_function2 :function(){
43 console.out(this.scoped_variable1);
44 },
45 };
46
47Use the functions from great_functions.js like:
48
49 include("great_functions.js");
50 great_functions.great_function1("foo"); // --> foo
51 great_functions.scoped_variable1 = "bar";
52 great_functions.great_function2(); // --> bar
53
54
55C) If one wants to create a lot of funtions, which should go into one single scope, like a library for example. I'd suggest to do it like this:
56
57Create a folder for the library and inside that folder create a file called like the library as well.
58
59new_lib/
60 |
61 |----new_lib.js
62 |
63 |----part1.js
64 |
65 |----part2.js
66
67Let new_lib.js create the scope and include all parts of the library inside new_lib.js:
68
69 # new_lib.js
70
71 var new_lib = {};
72 include("part1.js");
73 include("part2.js");
74
75Then inside the parts of the library (names can be chosen arbitraryly of course.) attach the new functions or reference types to the namespace created in new_lib.js:
76
77 # par1.js
78
79 new_lib.a_function = function(){
80 // do something astonishing!
81 };
82
83
84Of course all this heavily relies on convention, and not to break the convention. But I think, it would work. In the main-like script, which wants to use a_function() just do:
85
86 # main_like.js
87
88 include("new_lib/new_lib.js");
89 new_lib.a_function();
90
91
92
93# --------------------------------------------------------------
94
95So there we are ... I am now on the mission of scoping scripts and removing side-effects.
96
97I'll start with side-effects, because they are much worse, than missing scope.
98
99So I'll start with "CheckFTU.js", which is included in "Startup.js"
100
101Okay, took me 5 minutes. not bad.
102
103next is:
104"CheckUnderflow.js"
105
106Okay so, this is more tricky. CheckUnderflow.js includes 4 more scripts.
107 CheckStates.js is included in CheckUnderflow.js *and* in Startup.js
108
109I think, it is time to invent something like include-guards. So, when a library is included another time, it checks, weather it was already included. Maybe like this:
110
111 # library.js
112 // this should be the global context, *if* include('library.js')
113 // was called in a global context.
114 if (!('library' in this)){
115 var library = {
116 some_func : function(){
117
118 },
119 another_func : function(){
120
121 },
122 };
123 }
124 //maybe even:
125 else{
126 console.out("multiple include of 'library.js' ");
127 }
128
129So I add, this new "include guard" to CheckFTU.js quickly.
130
131Still we need to decide, what we want to do, when include() is called
132inside a libraries scope. Currently it would be included, into that namespace, and stay there. Which is probably just fine. So...
133let's got for it, and see how it works.
134
135# ------------------------------------------------------------------------
136So CheckUnderflow.js is done. Now I look at: CheckStates.js which is included by CheckUnderflow.js.
137
138Okay, I'm done inside CheckStates.js, now I need to see, how the functions are called.
139
140While doing CheckStates.js, I realized, that functions which are part of a scope now, cannot refer to each other directly, as they could do before.
141Now when once function inside a library wants to call another function, it must refer to it, using this. This is a bit more to write, but it makes it also clear, where the function, which is called, comes from. So for the sake of expliciteness. I'll do it.
142
143Now I do Hist1D.js and Hist2D.js. Also I must say, I found a little library, being defined inside CheckUnderflow, which is the Func object.
144
145So I will create a Func.js for this.
146# ----------------------------------------------------------------------
147
148Okay now I look at takeRun.js as it is included in CheckUnderflow.
149I had to create a new function, which would handle the attachment of
150the inchange function to the FACT_CONTROL/INCOMPLETE subscription.
151I don't know a good name for this, but I think I wrote it correctly.
152
153I don't like that the new function takeRun.attachFadControlIncompleteOnChange
154has a member named takeRun.attachFadControlIncompleteOnChange.incomplete.
155
156I also don't like, that in CheckUnderflow, I call this new function,
157which will attach a callback function to the FACT_CONTROL/INCOMPLETE subscription.
158But when reading the code, one can hardly understand that.
159
160I mean, this is just like when takeRun.js was included before.
161Nobody could have even guessed, that there was a callback function attached to
162a Subscription instance made just before takeRun.js was included.
163
164Okay that's it for the moment. Next is probably CheckUnderflow itself,
165since it is a kind of library itself.
166
167# ----------------------------------------------------------------------
168
169Okay so I looked at CheckUnderflow.js. It was a pretty large mess, Which I broke up into
17011 separate functions, none of them longer than one page.
171But there was no possibility to reuse anything. So the code in total got larger.
172Well, we will see if there is any possibility to reuse later, when refactoring is done.
173
174At least, I could imagine, that some of the function would in principle be testable,
175while I have no idea, how to test anything, which is dim dependent, without the overhead
176of writing a total mock up.
177
178Next up is: Statup.js, because this uses CheckUnderflow.
179
180Then I will look at all these handlers. Let's see.
181
182# ----------------------------------------------------------------------
183
184I just remembered, I should mention what I donÄt like about Hist1D.js and Hist2D.js
185(I mean apart from the fact, that this code would not be needed,
186when we had used Python+PyDim instead of Javascript and a custom made JS interpreter.)
187I don't like that Hist1D() and Hist2D() *claim* to be a constructors, but in fact they are not.
188
189If you did:
190 var h = Hist1D.Hist1D(100, 0, 100);
191 console.out(h instanceof Hist1D);
192you would get a 'false'.
193
194Also the fact, that one always has to call constructors with new, does not apply for Hist1D or Hist2D, why?
195In strict mode, not calling a constructor with new, will even cause an exception. But calling Hist1D() with or without new, does not make a difference at all.
196
197Should be changed.
198
199# ----------------------------------------------------------------------
200
201
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