1 | /* ======================================================================== *\
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2 | !
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3 | ! *
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4 | ! * This file is part of MARS, the MAGIC Analysis and Reconstruction
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5 | ! * Software. It is distributed to you in the hope that it can be a useful
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6 | ! * and timesaving tool in analysing Data of imaging Cerenkov telescopes.
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7 | ! * It is distributed WITHOUT ANY WARRANTY.
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8 | ! *
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9 | ! * Permission to use, copy, modify and distribute this software and its
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10 | ! * documentation for any purpose is hereby granted without fee,
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11 | ! * provided that the above copyright notice appear in all copies and
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12 | ! * that both that copyright notice and this permission notice appear
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13 | ! * in supporting documentation. It is provided "as is" without express
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14 | ! * or implied warranty.
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15 | ! *
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16 | !
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17 | !
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18 | ! Author(s): Abelardo Moralejo 11/2003 <mailto:moralejo@pd.infn.it>
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19 | !
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20 | ! Copyright: MAGIC Software Development, 2000-2008
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21 | !
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22 | !
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23 | \* ======================================================================== */
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24 |
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25 | /////////////////////////////////////////////////////////////////////////////
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26 | //
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27 | // MStereoPar
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28 | //
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29 | // Storage Container for shower parameters estimated using the information
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30 | // from two telescopes (presently for MC studies)
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31 | //
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32 | //
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33 | /////////////////////////////////////////////////////////////////////////////
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34 | #include "MStereoPar.h"
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35 |
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36 | #include <fstream>
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37 |
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38 | #include <TMath.h>
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39 |
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40 | #include "MLog.h"
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41 | #include "MLogManip.h"
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42 |
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43 | #include "MHillas.h"
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44 | #include "MGeomCam.h"
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45 | #include "MPointingPos.h"
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46 |
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47 | ClassImp(MStereoPar);
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48 |
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49 | using namespace std;
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50 |
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51 | // --------------------------------------------------------------------------
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52 | //
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53 | // Default constructor.
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54 | //
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55 | MStereoPar::MStereoPar(const char *name, const char *title)
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56 | {
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57 | fName = name ? name : "MStereoPar";
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58 | fTitle = title ? title : "Stereo image parameters";
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59 | }
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60 |
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61 | // --------------------------------------------------------------------------
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62 | //
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63 | void MStereoPar::Reset()
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64 | {
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65 | fCoreX = 0.;
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66 | fCoreY = 0.;
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67 | fSourceX = 0.;
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68 | fSourceY = 0.;
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69 | }
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70 |
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71 | // --------------------------------------------------------------------------
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72 | //
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73 | // Transformation of coordinates, from a point on the camera x, y , to
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74 | // the directon cosines of the corresponding direction, in the system of
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75 | // coordinates in which X-axis is North, Y-axis is west, and Z-axis
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76 | // points to the zenith. The transformation has been taken from TDAS 01-05,
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77 | // although the final system of coordinates is not the same defined there,
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78 | // but the one defined in Corsika (for convenience).
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79 | //
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80 | // rc is the distance from the reflector center to the camera. CTphi and
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81 | // CTtheta indicate the telescope orientation. The angle CTphi is the
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82 | // azimuth of the vector going along the telescope axis from the camera
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83 | // towards the reflector, measured from the North direction anticlockwise
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84 | // ( being West: phi=pi/2, South: phi=pi, East: phi=3pi/2 )
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85 | //
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86 | // rc and x,y must be given in the same units!
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87 | //
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88 | TVector3 MStereoPar::CamToDir(const MGeomCam &geom, const MPointingPos &pos, Float_t x, Float_t y) const
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89 | {
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90 | const Double_t rc = geom.GetCameraDist()*1e3;
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91 |
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92 | const Double_t CTphi = pos.GetAzRad();
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93 | const Double_t CTtheta = pos.GetZdRad();
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94 |
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95 | //
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96 | // We convert phi to the convention defined in TDAS 01-05
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97 | //
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98 | const Double_t sinphi = sin(TMath::TwoPi()-CTphi);
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99 | const Double_t cosphi = cos(CTphi);
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100 |
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101 | const Double_t costheta = cos(CTtheta);
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102 | const Double_t sintheta = sin(CTtheta);
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103 |
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104 | const Double_t xc = x/rc;
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105 | const Double_t yc = y/rc;
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106 |
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107 | const Double_t norm = 1/sqrt(1+xc*xc+yc*yc);
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108 |
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109 | const Double_t xref = xc * norm;
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110 | const Double_t yref = yc * norm;
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111 | const Double_t zref = -1 * norm;
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112 |
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113 | const Double_t cosx = xref * sinphi + yref * costheta*cosphi - zref * sintheta*cosphi;
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114 | const Double_t cosy = -xref * cosphi + yref * costheta*sinphi - zref * sintheta*sinphi;
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115 | const Double_t cosz = yref * sintheta + zref * costheta;
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116 |
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117 | // Now change from system A of TDAS 01-05 to Corsika system:
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118 | return TVector3(cosx, -cosy, -cosz);
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119 | }
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120 |
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121 | TVector3 MStereoPar::CamToDir(const MGeomCam &geom, const MPointingPos &pos, const TVector2 &p) const
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122 | {
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123 | return CamToDir(geom, pos, p.X(), p.Y());
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124 | }
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125 |
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126 | void MStereoPar::CalcCT(const MHillas &h, const MPointingPos &p, const MGeomCam &g, TVector2 &cv1, TVector2 &cv2) const
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127 | {
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128 | //
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129 | // Get the direction corresponding to the c.o.g. of the image on
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130 | // the camera.
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131 | //
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132 | // ct1_a, Direction from ct1 to the shower c.o.g.
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133 | //
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134 | const TVector3 a = CamToDir(g, p, h.GetMeanX(), h.GetMeanY());
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135 |
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136 | //
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137 | // Now we get another (arbitrary) point along the image long axis,
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138 | // fMeanX + cosdelta, fMeanY + sindelta, and calculate the direction
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139 | // to which it corresponds.
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140 | //
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141 | const TVector3 c = CamToDir(g, p, h.GetMeanX()+h.GetCosDelta(), h.GetMeanY()+h.GetSinDelta());
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142 |
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143 | //
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144 | // The vectorial product of the latter two vectors is a vector
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145 | // perpendicular to the plane which contains the shower axis and
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146 | // passes through the telescope center (center of reflector).
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147 | // The vectorial product of that vector and (0,0,1) is a vector on
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148 | // the horizontal plane pointing from the telescope center to the
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149 | // shower core position on the z=0 plane (ground).
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150 | //
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151 | const Double_t coreVersorX = a.Z()*c.X() - a.X()*c.Z();
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152 | const Double_t coreVersorY = a.Z()*c.Y() - a.X()*c.Z();
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153 |
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154 | //
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155 | // Now we calculate again the versor, now assuming that the source
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156 | // direction is paralel to the telescope axis (camera position 0,0)
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157 | // This increases the precision of the core determination if the showers
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158 | // actually come from that direction (like for gammas from a point source)
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159 |
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160 | const TVector3 b = CamToDir(g, p, 0, 0);
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161 |
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162 | const Double_t coreVersorX_best = a.Z()*b.X() - a.X()*b.Z();
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163 | const Double_t coreVersorY_best = a.Z()*b.Y() - a.Y()*b.Z();
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164 |
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165 | cv1.Set(coreVersorX, coreVersorY);
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166 | cv2.Set(coreVersorX_best, coreVersorY_best);
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167 | }
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168 |
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169 | TVector2 MStereoPar::VersorToCore(const TVector2 &v1, const TVector2 &v2, const TVector2 &p1, const TVector2 &p2) const
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170 | {
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171 | const TVector2 dp = p1 - p2;
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172 |
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173 | //
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174 | // Estimate core position:
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175 | //
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176 | const Double_t t =
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177 | (dp.X() - v2.X()/v2.Y()*dp.Y())/(v2.X()/v2.Y()*v1.Y() - v1.X());
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178 |
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179 | // Core will have the same units as p1/p2
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180 | return p1 + v1*t;
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181 | }
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182 |
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183 | Double_t MStereoPar::CalcImpact(const TVector2 &w, const TVector2 &v, const TVector2 &p) const
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184 | {
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185 | const TVector2 d = v-p;
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186 |
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187 | const Double_t f = d*w;
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188 |
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189 | return TMath::Sqrt( d.Mod2() - f*f );
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190 | }
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191 |
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192 | Double_t MStereoPar::CalcImpact(const TVector3 &v, const TVector2 &p) const
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193 | {
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194 | const TVector2 w = v.XYvector();
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195 | return CalcImpact(w, w, p);
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196 | }
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197 |
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198 | Double_t MStereoPar::CalcImpact(const TVector2 &core, const TVector2 &p, const MPointingPos &point) const
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199 | {
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200 | const TVector2 pt(-sin(point.GetZdRad()) * cos(point.GetAzRad()),
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201 | -sin(point.GetZdRad()) * sin(point.GetAzRad()));
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202 |
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203 | return CalcImpact(pt, core, p);
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204 | }
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205 |
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206 | // --------------------------------------------------------------------------
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207 | //
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208 | // Calculation of shower parameters
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209 | //
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210 | void MStereoPar::Calc(const MHillas &hillas1, const MPointingPos &pos1, const MGeomCam &geom1, const Float_t ct1_x, const Float_t ct1_y,
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211 | const MHillas &hillas2, const MPointingPos &pos2, const MGeomCam &geom2, const Float_t ct2_x, const Float_t ct2_y)
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212 | {
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213 | TVector2 coreVersor1, coreVersor1_best;
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214 | CalcCT(hillas1, pos1, geom1, coreVersor1, coreVersor1_best);
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215 |
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216 | TVector2 coreVersor2, coreVersor2_best;
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217 | CalcCT(hillas2, pos2, geom2, coreVersor2, coreVersor2_best);
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218 |
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219 | const TVector2 p1(ct1_x, ct1_y);
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220 | const TVector2 p2(ct2_x, ct2_y);
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221 |
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222 | // Estimate core position:
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223 | const TVector2 core = VersorToCore(coreVersor1, coreVersor2, p1, p2);
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224 |
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225 | // Now the estimated core position assuming the source is
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226 | // located in the center of the camera
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227 | const TVector2 core2 = VersorToCore(coreVersor1_best, coreVersor2_best, p1, p2);
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228 |
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229 | // Copy results to data members
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230 | //
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231 | // Be careful, the coordinates in MMcEvt.fCoreX,fCoreY are actually
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232 | // those of the vector going *from the shower core to the telescope*.
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233 | // Ours are those of the vector which goes from telescope 1 to the
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234 | // core estimated core.
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235 | //
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236 | fCoreX = core.X();
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237 | fCoreY = core.Y();
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238 |
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239 | fCoreX2 = core2.X();
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240 | fCoreY2 = core2.Y();
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241 |
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242 | // Now estimate the source location on the camera by intersecting
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243 | // major axis of the ellipses. This assumes both telescopes are
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244 | // pointing paralel! We introduce the camera scale to account for
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245 | // the use of telescopes with different focal distances.
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246 | //
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247 | const TVector2 v1(hillas1.GetSinDelta(), hillas1.GetCosDelta());
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248 | const TVector2 v2(hillas2.GetSinDelta(), hillas2.GetCosDelta());
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249 |
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250 | const TVector2 h1 = hillas1.GetMean()*geom1.GetConvMm2Deg();
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251 | const TVector2 h2 = hillas2.GetMean()*geom2.GetConvMm2Deg();
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252 |
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253 | const TVector2 src = VersorToCore(v1, v2, h1, h2);
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254 |
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255 | // Reconstructed source positon
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256 | fSourceX = src.X();
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257 | fSourceY = src.Y();
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258 |
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259 | // Squared angular distance from reconstr. src pos to camera center.
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260 | fTheta2 = src.Mod2();
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261 |
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262 | // Get the direction corresponding to the intersection of axes
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263 | const TVector3 srcdir = CamToDir(geom1, pos1, src/geom1.GetConvMm2Deg());
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264 |
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265 | fCT1Impact = CalcImpact(srcdir, p1);
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266 | fCT2Impact = CalcImpact(srcdir, p2);
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267 |
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268 | // Now calculate i.p. assuming source is point-like and placed in
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269 | // the center of the camera.
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270 | fCT1Impact2 = CalcImpact(core2, p1, pos1);
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271 | fCT2Impact2 = CalcImpact(core2, p2, pos2);
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272 |
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273 | SetReadyToSave();
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274 | }
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