source: branches/Mars_MC/mgui/MHexagon.cc@ 17010

Last change on this file since 17010 was 10166, checked in by tbretz, 14 years ago
Removed the old obsolete cvs header line.
File size: 10.4 KB
Line 
1/* ======================================================================== *\
2!
3! *
4! * This file is part of MARS, the MAGIC Analysis and Reconstruction
5! * Software. It is distributed to you in the hope that it can be a useful
6! * and timesaving tool in analysing Data of imaging Cerenkov telescopes.
7! * It is distributed WITHOUT ANY WARRANTY.
8! *
9! * Permission to use, copy, modify and distribute this software and its
10! * documentation for any purpose is hereby granted without fee,
11! * provided that the above copyright notice appear in all copies and
12! * that both that copyright notice and this permission notice appear
13! * in supporting documentation. It is provided "as is" without express
14! * or implied warranty.
15! *
16!
17!
18! Author(s): Thomas Bretz 12/2000 <mailto:tbretz@astro.uni-wuerzburg.de>
19! Author(s): Harald Kornmayer 1/2001
20!
21! Copyright: Software Development, 2000-2009
22!
23!
24\* ======================================================================== */
25
26//////////////////////////////////////////////////////////////////////////////
27//
28// MHexagon
29//
30// Class Version 2:
31// - added fPhi
32//
33//////////////////////////////////////////////////////////////////////////////
34
35#include "MHexagon.h"
36
37#include <fstream>
38#include <iostream>
39
40#include <TVector2.h> // TVector2
41#include <TVirtualPad.h> // gPad
42#include <TOrdCollection.h> // TOrdCollection
43
44#include "MLog.h"
45#include "MLogManip.h"
46
47#include "MMath.h"
48
49ClassImp(MHexagon);
50
51using namespace std;
52
53const Double_t MHexagon::fgCos60 = 0.5; // TMath::Cos(60/TMath::RadToDeg());
54const Double_t MHexagon::fgSin60 = sqrt(3.)/2; // TMath::Sin(60/TMath::RadToDeg());
55
56const Double_t MHexagon::fgDx[6] = { fgCos60, 0., -fgCos60, -fgCos60, 0., fgCos60 };
57const Double_t MHexagon::fgDy[6] = { fgSin60/3, fgSin60*2/3, fgSin60/3, -fgSin60/3, -fgSin60*2/3, -fgSin60/3 };
58
59// ------------------------------------------------------------------------
60//
61// default constructor for MHexagon
62//
63MHexagon::MHexagon()
64{
65}
66
67// ------------------------------------------------------------------------
68//
69// normal constructor for MHexagon
70//
71MHexagon::MHexagon(Float_t x, Float_t y, Float_t d, Float_t phi)
72: TAttLine(1, 1, 1), TAttFill(0, 1001), fX(x), fY(y), fD(d), fPhi(phi)
73{
74}
75
76// ------------------------------------------------------------------------
77//
78// copy constructor for MHexagon
79//
80MHexagon::MHexagon(const MHexagon &hexagon) : TObject(hexagon), TAttLine(hexagon), TAttFill(hexagon)
81{
82 fX = hexagon.fX;
83 fY = hexagon.fY;
84 fD = hexagon.fD;
85 fPhi = hexagon.fPhi;
86}
87
88// ------------------------------------------------------------------------
89//
90// copy this hexagon to hexagon
91//
92void MHexagon::Copy(TObject &obj)
93#if ROOT_VERSION_CODE > ROOT_VERSION(3,04,01)
94const
95#endif
96{
97 MHexagon &hex = (MHexagon&) obj;
98
99 TObject::Copy(obj);
100 TAttLine::Copy(hex);
101 TAttFill::Copy(hex);
102
103 hex.fX = fX;
104 hex.fY = fY;
105 hex.fD = fD;
106 hex.fPhi = fPhi;
107}
108
109// ------------------------------------------------------------------------
110//
111// compute the distance of a point (px,py) to the Hexagon
112// this functions needed for graphical primitives, that
113// means without this function you are not able to interact
114// with the graphical primitive with the mouse!!!
115//
116// All calcutations are running in pixel coordinates
117//
118Int_t MHexagon::DistancetoPrimitive(Int_t px, Int_t py, Float_t conv)
119{
120 //FIXME: Rotation phi missing!
121
122 //
123 // compute the distance of the Point to the center of the Hexagon
124 //
125 const Int_t pxhex = gPad->XtoAbsPixel(fX*conv);
126 const Int_t pyhex = gPad->YtoAbsPixel(fY*conv);
127
128 //const Double_t x = TMath::Abs(px-pxhex);
129 //const Double_t y = TMath::Abs(py-pyhex);
130
131 TVector2 v(TMath::Abs(px-pxhex), TMath::Abs(py-pyhex));
132 // FIXME: fPhi or -fPhi?
133 v = v.Rotate(-fPhi); // FIXME: Replace with a precalculates sin/cos vector
134
135 const Double_t x = TMath::Abs(v.X());
136 const Double_t y = TMath::Abs(v.Y());
137
138 const Double_t disthex = TMath::Sqrt(x*x + y*y);
139
140 if (disthex==0)
141 return 0;
142
143 const Double_t cosa = x / disthex;
144 const Double_t sina = y / disthex;
145
146 //
147 // comput the distance of hexagon center to pixel border
148 //
149 const Double_t dx = fD/2 * cosa;
150 const Double_t dy = fD/2 * sina;
151
152 const Int_t pxborder = gPad->XtoAbsPixel((fX + dx)*conv);
153 const Int_t pyborder = gPad->YtoAbsPixel((fY + dy)*conv);
154
155 const Double_t bx = pxhex-pxborder;
156 const Double_t by = pyhex-pyborder;
157
158 const Double_t distborder = TMath::Sqrt(bx*bx + by*by);
159
160 //
161 // compute the distance from the border of Pixel
162 // here in the first implementation is just circle inside
163 //
164 return distborder < disthex ? (int)((disthex-distborder)/conv+1) : 0;
165}
166/*
167// ------------------------------------------------------------------------
168//
169// compute the distance of a point (px,py) to the Hexagon center in world
170// coordinates. Return -1 if inside.
171//
172Float_t MHexagon::DistanceToPrimitive(Float_t px, Float_t py) const
173{
174 //FIXME: Rotation phi missing!
175
176 //
177 // compute the distance of the Point to the center of the Hexagon
178 //
179 //const Double_t dx = px-fX;
180 //const Double_t dy = py-fY;
181
182 TVector2 v(px-fX, py-fY);
183 // FIXME: fPhi or -fPhi?
184 v = v.Rotate(-fPhi); // FIXME: Replace with a precalculates sin/cos vector
185
186 const Double_t dx = v.X();
187 const Double_t dy = v.Y();
188
189 const Double_t disthex = TMath::Sqrt(dx*dx + dy*dy);
190
191 //
192 // Now check if point is outside of hexagon; just check x coordinate
193 // in three coordinate systems: the default one, in which two sides of
194 // the hexagon are paralel to the y axis (see camera displays) and two
195 // more, rotated with respect to that one by +- 60 degrees.
196 //
197
198 if (TMath::Abs(dx) > fD/2.)
199 return disthex;
200
201 const Double_t dx2 = dx*fgCos60 + dy*fgSin60;
202
203 if (TMath::Abs(dx2) > fD/2.)
204 return disthex;
205
206 const Double_t dx3 = dx*fgCos60 - dy*fgSin60;
207
208 if (TMath::Abs(dx3) > fD/2.)
209 return disthex;
210
211 return -1;
212}
213*/
214/*
215Float_t MHexagon::DistanceToPrimitive(Float_t px, Float_t py)
216{
217 //
218 // compute the distance of the Point to the center of the Hexagon
219 //
220 const Double_t dx = px-fX;
221 const Double_t dy = py-fY;
222
223 const Double_t disthex = TMath::Sqrt(dx*dx + dy*dy);
224
225 //
226 // compute the distance from the border of Pixel
227 // here in the first implementation is just circle outside
228 //
229 return fD*0.5772 < disthex ? disthex-fD*0.5772 : -1;
230 //
231 // FIXME: this approximate method results in some photons being
232 // assigned to two or even three different pixels.
233 //
234}
235*/
236
237// ------------------------------------------------------------------------
238//
239// Draw this ellipse with new coordinate
240//
241void MHexagon::DrawHexagon(Float_t x, Float_t y, Float_t d, Float_t phi)
242{
243 MHexagon *newhexagon = new MHexagon(x, y, d, phi);
244
245 TAttLine::Copy(*newhexagon);
246 TAttFill::Copy(*newhexagon);
247
248 newhexagon->SetBit(kCanDelete);
249 newhexagon->AppendPad();
250}
251
252/*
253// ------------------------------------------------------------------------
254//
255// This is the first test of implementing a clickable interface
256// for one pixel
257//
258void MHexagon::ExecuteEvent(Int_t event, Int_t px, Int_t py)
259{
260 switch (event)
261 {
262 case kButton1Down:
263 cout << endl << "kButton1Down" << endl;
264 SetFillColor(2);
265 gPad->Modified();
266 break;
267
268 case kButton1Double:
269 SetFillColor(0);
270 gPad->Modified();
271 break;
272 // case kMouseEnter:
273 // printf ("\n Mouse inside object \n" ) ;
274 // break;
275 }
276}
277*/
278
279// ------------------------------------------------------------------------
280//
281// list this hexagon with its attributes
282//
283void MHexagon::ls(const Option_t *) const
284{
285 TROOT::IndentLevel();
286 Print();
287}
288
289// ------------------------------------------------------------------------
290//
291// paint this hexagon with its attribute
292//
293void MHexagon::Paint(Option_t *)
294{
295 PaintHexagon(fX, fY, fD, fPhi);
296}
297
298// ------------------------------------------------------------------------
299//
300// draw this hexagon with the coordinates
301//
302void MHexagon::PaintHexagon(Float_t inX, Float_t inY, Float_t inD, Float_t phi)
303{
304 //
305 // calculate the positions of the pixel corners
306 //
307 Double_t x[7], y[7];
308 for (Int_t i=0; i<7; i++)
309 {
310 TVector2 v(fgDx[i%6], fgDy[i%6]);
311
312 v = v.Rotate(phi); // FIXME: Replace with a precalculates sin/cos vector
313
314 x[i] = inX + v.X()*inD;
315 y[i] = inY + v.Y()*inD;
316 }
317
318 TAttLine::Modify(); // Change line attributes only if neccessary
319 TAttFill::Modify(); // Change fill attributes only if neccessary
320
321 //
322 // paint the pixel
323 //
324 if (GetFillColor())
325 gPad->PaintFillArea(6, x, y);
326
327 if (GetLineStyle())
328 gPad->PaintPolyLine(7, x, y);
329}
330
331// ------------------------------------------------------------------------
332//
333// print/dump this hexagon with its attributes
334//
335void MHexagon::Print(Option_t *) const
336{
337 cout << "MHexagon: ";
338 cout << "x=" << fX << "mm y=" << fY << "mm r=" << fD << "mm phi=" << TMath::RadToDeg() << "deg" << endl;
339
340 cout << " Line:";
341 cout << " Color=" << GetLineColor() << ",";
342 cout << " Style=" << GetLineStyle() << ",";
343 cout << " Width=" << GetLineWidth() << endl;
344 cout << " Fill:";
345 cout << " Color=" << GetFillColor() << ",";
346 cout << " Style=" << GetFillStyle() << endl;
347}
348
349// ------------------------------------------------------------------------
350//
351// Save primitive as a C++ statement(s) on output stream out
352//
353void MHexagon::SavePrimitive(ostream &out, Option_t *)
354{
355#if ROOT_VERSION_CODE >= ROOT_VERSION(5,12,00)
356 if (gROOT->ClassSaved(Class()))
357 out << " ";
358 else
359 out << " MHexagon *";
360
361 out << "hexagon = new MHexagon(" << fX << "," << fY << "," << fD << "," << fPhi << ");" << endl;
362
363 SaveFillAttributes(out, "hexagon");
364 SaveLineAttributes(out, "hexagon");
365
366 out << " hexagon->Draw();" << endl;
367#endif
368}
369
370void MHexagon::SavePrimitive(ofstream &out, Option_t *)
371{
372#if ROOT_VERSION_CODE < ROOT_VERSION(5,12,00)
373 if (gROOT->ClassSaved(Class()))
374 out << " ";
375 else
376 out << " MHexagon *";
377
378 out << "hexagon = new MHexagon(" << fX << "," << fY << "," << fD << "," << fPhi << ");" << endl;
379
380 SaveFillAttributes(out, "hexagon");
381 SaveLineAttributes(out, "hexagon");
382
383 out << " hexagon->Draw();" << endl;
384#else
385 MHexagon::SavePrimitive(static_cast<ostream&>(out), "");
386#endif
387}
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