1 | #ifndef MARS_MGeomCam
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2 | #define MARS_MGeomCam
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3 |
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4 | #ifndef MARS_MParContainer
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5 | #include "MParContainer.h"
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6 | #endif
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7 | #ifndef ROOT_TObjArray
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8 | #include <TObjArray.h>
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9 | #endif
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10 | #ifndef ROOT_TArrayF
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11 | #include <TArrayF.h>
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12 | #endif
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13 | #ifndef ROOT_TArrayS
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14 | #include <TArrayS.h>
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15 | #endif
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16 | #ifndef MARS_MQuaternion
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17 | #include "MQuaternion.h"
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18 | #endif
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19 |
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20 | class TVector2;
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21 | class TArrayI;
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22 | class MGeom;
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23 |
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24 | class MGeomCam : public MParContainer
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25 | {
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26 | private:
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27 | UInt_t fNumPixels; // Number of pixels in this camera
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28 |
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29 | Float_t fCamDist; // [m] Average distance of the camera from the mirror
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30 | Float_t fConvMm2Deg; // conversion factor to convert mm in the camera plain into degrees
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31 |
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32 | TObjArray fPixels; // Array of singel pixels storing the geometry
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33 |
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34 | TArrayF fMaxRadius; // maximum radius of the part of the camera with the same pixel size (eg. for GUI layout)
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35 | TArrayF fMinRadius; // minimum radius of the part of the camera with the same pixel size (eg. for GUI layout)
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36 | TArrayF fPixRatio; // Array storing the ratio between size of pixel 0 and pixel idx (for speed reasons)
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37 | TArrayF fPixRatioSqrt; // Array storing the square root ratio between size of pixel 0 and pixel idx (for speed reasons)
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38 |
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39 | TArrayS fNumPixInSector; // Number of pixels in sector
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40 | TArrayS fNumPixWithAidx; // Number of pixels with one pixel sizes
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41 |
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42 | // Int_t fNumSectors; // Number of sectors
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43 | // Int_t fNumAreas; // Number of different pixel sizes
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44 |
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45 | void CalcMaxRadius();
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46 | void CalcNumSectors();
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47 | void CalcNumAreas();
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48 | void InitOuterRing();
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49 |
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50 | virtual void CreateNN();
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51 |
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52 | protected:
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53 | void SortNeighbors();
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54 |
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55 | public:
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56 | MGeomCam(UInt_t npix=0, Float_t dist=1, const char *name=NULL, const char *title=NULL);
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57 | MGeomCam(const MGeomCam &cam) : MParContainer(cam) { cam.Copy(*this); }
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58 |
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59 | TObject *Clone(const char *name="") const;
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60 | void Copy(TObject &o) const;
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61 |
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62 | // FIXME, workaround: this function is made public just to allow
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63 | // the use of some camera files from the 0.7 beta version in which the
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64 | // array containing pixel ratios is not initialized.
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65 | void CalcPixRatio();
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66 |
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67 | // FIXME, workaround broken streaming
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68 | void StreamerWorkaround();
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69 |
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70 | void InitGeometry()
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71 | {
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72 | CreateNN();
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73 | CalcNumSectors();
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74 | CalcNumAreas();
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75 | CalcMaxRadius();
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76 | CalcPixRatio();
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77 | InitOuterRing();
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78 | }
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79 |
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80 | Float_t GetCameraDist() const { return fCamDist; }
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81 | Float_t GetConvMm2Deg() const { return fConvMm2Deg; }
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82 |
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83 | UInt_t GetNumPixels() const { return fNumPixels; }
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84 |
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85 | Float_t GetMaxRadius() const;
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86 | Float_t GetMinRadius() const;
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87 | Float_t GetMaxRadius(const Int_t i) const;
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88 | Float_t GetMinRadius(const Int_t i) const;
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89 |
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90 | Float_t GetDist(UShort_t i, UShort_t j=0) const;
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91 | Float_t GetAngle(UShort_t i, UShort_t j=0) const;
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92 |
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93 | Float_t GetA() const;
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94 |
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95 | Float_t GetPixRatio(UInt_t i) const;
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96 | Float_t GetPixRatioSqrt(UInt_t i) const;
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97 |
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98 | UInt_t GetNumSectors() const { return fNumPixInSector.GetSize(); }
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99 | UInt_t GetNumAreas() const { return fNumPixWithAidx.GetSize(); }
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100 |
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101 | UShort_t GetNumPixInSector(UInt_t i) const { return (UShort_t)fNumPixInSector[i]; }
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102 | UShort_t GetNumPixWithAidx(UInt_t i) const { return (UShort_t)fNumPixWithAidx[i]; }
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103 |
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104 | MGeom &operator[](Int_t i);
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105 | MGeom &operator[](Int_t i) const;
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106 |
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107 | Int_t GetPixelIdx(const TVector2 &v) const;
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108 | Int_t GetPixelIdxDeg(const TVector2 &v) const;
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109 | Int_t GetPixelIdxXY(Float_t x, Float_t y) const;
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110 | Int_t GetPixelIdxXYdeg(Float_t x, Float_t y) const
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111 | {
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112 | return GetPixelIdxXY(x/fConvMm2Deg, y/fConvMm2Deg);
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113 | }
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114 |
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115 | void GetNeighbors(TArrayI &arr, UInt_t idx, Float_t r) const;
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116 | void GetNeighbors(TList &arr, UInt_t idx, Float_t r) const;
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117 | void GetNeighbors(TArrayI &arr, const MGeom &pix, Float_t r) const;
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118 | void GetNeighbors(TList &arr, const MGeom &pix, Float_t r) const;
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119 |
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120 | Int_t GetDirection(UInt_t p1, UInt_t p2) const;
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121 | Int_t GetNeighbor(UInt_t idx, Int_t dir) const;
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122 |
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123 | virtual Bool_t HitFrame(MQuaternion, const MQuaternion &) const { return kFALSE; }
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124 | Bool_t HitFrame(MQuaternion p, const MQuaternion &u, Double_t margin) const;
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125 | virtual Bool_t HitDetector(const MQuaternion &p, Double_t offset=0) const;
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126 |
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127 | void Print(Option_t *opt=NULL) const;
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128 |
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129 | void SetAt(UInt_t i, const MGeom &pix);
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130 |
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131 | ClassDef(MGeomCam, 5) // Geometry base class for the camera
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132 | };
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133 |
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134 | #endif
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