1 | // **************************************************************************
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2 | /** @class Interpolator2D
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3 |
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4 | @brief Extra- and interpolate in 2D
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5 |
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6 | This class implements a kind of Delaunay triangulation. It calculated the
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7 | Voronoi points and the corresponding Delaunay triangles. Within each
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8 | triangle a bi-linear interpolation is provided.
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9 |
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10 | A special selection criterion is applied for points outside the grid,
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11 | so that extrapolation is possible. Note that extrapolation of far away
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12 | points (as in the 1D case) is not recommended.
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13 |
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14 | */
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15 | // **************************************************************************
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16 | #ifndef FACT_Interpolator2D
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17 | #define FACT_Interpolator2D
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18 |
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19 | #include <float.h>
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20 | #include <math.h>
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21 | #include <vector>
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22 | #include <fstream>
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23 |
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24 | class Interpolator2D
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25 | {
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26 | public:
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27 | struct vec
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28 | {
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29 | double x;
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30 | double y;
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31 |
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32 | vec(double _x=0, double _y=0) : x(_x), y(_y) { }
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33 |
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34 | vec orto() const { return vec(-y, x); }
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35 |
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36 | double dist(const vec &v) const { return hypot(x-v.x, y-v.y); }
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37 | double operator^(const vec &v) const { return x*v.y - y*v.x; }
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38 | vec operator-(const vec &v) const { return vec(x-v.x, y-v.y); }
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39 | vec operator+(const vec &v) const { return vec(x+v.x, y+v.y); }
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40 | vec operator/(double b) const { return vec(x/b, y/b); }
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41 | };
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42 |
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43 |
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44 | struct point : vec
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45 | {
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46 | unsigned int i;
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47 | point(unsigned int _i, const vec &_v) : vec(_v), i(_i) { }
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48 | point(unsigned int _i=0, double _x=0, double _y=0) : vec(_x, _y), i(_i) { }
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49 | };
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50 |
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51 | struct circle : point
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52 | {
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53 | point p[3];
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54 | double r;
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55 |
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56 | static bool sameSide(const vec &p1, const vec &p2, const vec &a, const vec &b)
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57 | {
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58 | return ((b-a)^(p1-a))*((b-a)^(p2-a)) > 0;
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59 | }
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60 |
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61 | bool isInsideTriangle(const vec &v) const
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62 | {
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63 | return sameSide(v, p[0], p[1], p[2]) && sameSide(v, p[1], p[0], p[2]) && sameSide(v, p[2], p[0], p[1]);
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64 | }
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65 |
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66 | bool isInsideCircle(const vec &v) const
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67 | {
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68 | return dist(v) < r;
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69 | }
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70 | };
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71 |
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72 | struct weight : point
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73 | {
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74 | circle c;
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75 | double w[3];
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76 | };
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77 |
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78 | private:
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79 | std::vector<point> inputGrid; /// positions of the data points (e.g. sensors)
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80 | std::vector<point> outputGrid; /// positions at which inter-/extrapolated values should be provided
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81 | std::vector<circle> circles; /// the calculated circles/triangles
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82 | std::vector<weight> weights; /// the weights used for the interpolation
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83 |
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84 | // --------------------------------------------------------------------------
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85 | //
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86 | //! Calculate the collection of circles/triangles which describe the
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87 | //! input grid. This is the collection of circles which are calculated
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88 | //! from any three points and do not contain any other point of the grid.
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89 | //
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90 | void CalculateGrid()
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91 | {
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92 | circles.reserve(2*inputGrid.size());
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93 |
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94 | // Loop over all triplets of points
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95 | for (auto it0=inputGrid.cbegin(); it0<inputGrid.cend(); it0++)
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96 | {
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97 | for (auto it1=inputGrid.cbegin(); it1<it0; it1++)
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98 | {
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99 | for (auto it2=inputGrid.cbegin(); it2<it1; it2++)
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100 | {
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101 | // Calculate the circle through the three points
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102 |
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103 | // Vectors along the side of the corresponding triangle
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104 | const vec v1 = *it1 - *it0;
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105 | const vec v2 = *it2 - *it1;
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106 |
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107 | // Orthogonal vectors on the sides
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108 | const vec n1 = v1.orto();
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109 | const vec n2 = v2.orto();
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110 |
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111 | // Center point of two of the three sides
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112 | const vec p1 = (*it0 + *it1)/2;
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113 | const vec p2 = (*it1 + *it2)/2;
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114 |
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115 | // Calculate the crossing point of the two
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116 | // orthogonal vectors originating in the
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117 | // center of the sides.
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118 | const double denom = n1^n2;
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119 | if (denom==0)
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120 | continue;
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121 |
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122 | const vec x(n1.x, n2.x);
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123 | const vec y(n1.y, n2.y);
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124 |
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125 | const vec w(p1^(p1+n1), p2^(p2+n2));
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126 |
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127 | circle c;
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128 |
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129 | // This is the x and y coordinate of the circle
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130 | // through the three points and the circle's radius.
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131 | c.x = (x^w)/denom;
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132 | c.y = (y^w)/denom;
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133 | c.r = c.dist(*it1);
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134 |
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135 | // Check if any other grid point lays within this circle
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136 | auto it3 = inputGrid.cbegin();
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137 | for (; it3<inputGrid.cend(); it3++)
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138 | {
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139 | if (it3==it0 || it3==it1 || it3==it2)
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140 | continue;
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141 |
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142 | if (c.isInsideCircle(*it3))
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143 | break;
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144 | }
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145 |
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146 | // If a point was found inside, reject the circle
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147 | if (it3!=inputGrid.cend())
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148 | continue;
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149 |
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150 | // Store the three points of the triangle
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151 | c.p[0] = *it0;
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152 | c.p[1] = *it1;
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153 | c.p[2] = *it2;
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154 |
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155 | // Keep in list
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156 | circles.push_back(c);
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157 | }
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158 | }
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159 | }
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160 | }
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161 |
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162 | // --------------------------------------------------------------------------
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163 | //
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164 | //! Calculate the weights corresponding to the points in the output grid.
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165 | //! Weights are calculated by bi-linear interpolation. For interpolation,
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166 | //! the triangle which contains the point and has the smallest radius
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167 | //! is searched. If this is not available in case of extrapolation,
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168 | //! the condition is relaxed and requires only the circle to contain
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169 | //! the point. If such circle is not available, the circle with the
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170 | //! closest center is chosen.
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171 | //
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172 | bool CalculateWeights()
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173 | {
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174 | weights.reserve(outputGrid.size());
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175 |
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176 | // Loop over all points in the output grid
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177 | for (auto ip=outputGrid.cbegin(); ip<outputGrid.cend(); ip++)
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178 | {
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179 | double mindd = DBL_MAX;
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180 |
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181 | auto mint = circles.cend();
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182 | auto minc = circles.cend();
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183 | auto mind = circles.cend();
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184 |
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185 | for (auto ic=circles.cbegin(); ic<circles.cend(); ic++)
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186 | {
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187 | // Check if point is inside the triangle
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188 | if (ic->isInsideTriangle(*ip))
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189 | {
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190 | if (mint==circles.cend() || ic->r<mint->r)
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191 | mint = ic;
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192 | }
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193 |
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194 | // If we have found such a triangle, no need to check for more
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195 | if (mint!=circles.cend())
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196 | continue;
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197 |
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198 | // maybe at least inside the circle
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199 | const double dd = ic->dist(*ip);
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200 | if (dd<ic->r)
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201 | {
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202 | if (minc==circles.cend() || ic->r<minc->r)
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203 | minc = ic;
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204 | }
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205 |
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206 | // If we found such a circle, no need to check for more
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207 | if (minc!=circles.cend())
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208 | continue;
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209 |
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210 | // then look for the closest circle center
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211 | if (dd<mindd)
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212 | {
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213 | mindd = dd;
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214 | mind = ic;
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215 | }
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216 | }
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217 |
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218 | // Choose the best of the three options
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219 | const auto it = mint==circles.cend() ? (minc==circles.cend() ? mind : minc) : mint;
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220 | if (it==circles.cend())
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221 | return false;
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222 |
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223 | // Calculate the bi-linear interpolation
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224 | const vec &p1 = it->p[0];
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225 | const vec &p2 = it->p[1];
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226 | const vec &p3 = it->p[2];
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227 |
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228 | const double dy23 = p2.y - p3.y;
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229 | const double dy31 = p3.y - p1.y;
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230 | const double dy12 = p1.y - p2.y;
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231 |
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232 | const double dx32 = p3.x - p2.x;
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233 | const double dx13 = p1.x - p3.x;
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234 | const double dx21 = p2.x - p1.x;
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235 |
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236 | const double dxy23 = p2^p3;
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237 | const double dxy31 = p3^p1;
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238 | const double dxy12 = p1^p2;
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239 |
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240 | const double det = dxy12 + dxy23 + dxy31;
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241 |
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242 | const double w1 = (dy23*ip->x + dx32*ip->y + dxy23)/det;
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243 | const double w2 = (dy31*ip->x + dx13*ip->y + dxy31)/det;
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244 | const double w3 = (dy12*ip->x + dx21*ip->y + dxy12)/det;
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245 |
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246 | // Store the original grid-point, the circle's parameters
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247 | // and the calculate weights
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248 | weight w;
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249 | w.x = ip->x;
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250 | w.y = ip->y;
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251 | w.c = *it;
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252 | w.w[0] = w1;
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253 | w.w[1] = w2;
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254 | w.w[2] = w3;
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255 |
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256 | weights.push_back(w);
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257 | }
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258 |
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259 | return true;
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260 | }
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261 |
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262 | public:
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263 | // --------------------------------------------------------------------------
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264 | //
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265 | //! Default constructor. Does nothing.
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266 | //
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267 | Interpolator2D()
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268 | {
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269 | }
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270 |
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271 | // --------------------------------------------------------------------------
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272 | //
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273 | //! Initialize the input grid (the points at which values are known).
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274 | //!
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275 | //! @param n
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276 | //! number of data points
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277 | //!
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278 | //! @param x
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279 | //! x coordinates of data points
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280 | //!
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281 | //! @param n
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282 | //! y coordinates of data points
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283 | //
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284 | Interpolator2D(int n, double *x, double *y)
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285 | {
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286 | SetInputGrid(n, x, y);
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287 | }
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288 |
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289 | Interpolator2D(const std::vector<Interpolator2D::vec> &v)
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290 | {
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291 | SetInputGrid(v);
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292 | }
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293 |
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294 | const std::vector<Interpolator2D::weight> getWeights() const { return weights; }
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295 | const std::vector<Interpolator2D::point> getInputGrid() const { return inputGrid; }
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296 | const std::vector<Interpolator2D::point> getOutputGrid() const { return outputGrid; }
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297 |
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298 | // --------------------------------------------------------------------------
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299 | //
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300 | //! helper function to read a grid from a simple file
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301 | //! (alternating x, y)
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302 | //!
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303 | //! @param filename
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304 | //! filename of ascii file with data
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305 | //!
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306 | //! @returns
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307 | //! a vector of point with the x and y values.
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308 | //! in case of failure the vector is empty
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309 | //
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310 | static std::vector<Interpolator2D::vec> ReadGrid(const std::string &filename)
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311 | {
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312 | std::vector<Interpolator2D::vec> grid;
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313 |
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314 | std::ifstream fin(filename);
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315 | if (!fin.is_open())
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316 | return std::vector<Interpolator2D::vec>();
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317 |
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318 | while (1)
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319 | {
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320 | double x, y;
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321 | fin >> x;
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322 | fin >> y;
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323 | if (!fin)
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324 | break;
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325 |
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326 | grid.emplace_back(x, y);
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327 | }
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328 |
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329 | return fin.bad() ? std::vector<Interpolator2D::vec>() : grid;
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330 | }
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331 |
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332 | // --------------------------------------------------------------------------
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333 | //
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334 | //! Set a new input grid (the points at which values are known).
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335 | //! Invalidates the output grid and the calculated weights.
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336 | //! Calculates the triangles corresponding to the new grid.
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337 | //!
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338 | //! @param n
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339 | //! number of data points
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340 | //!
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341 | //! @param x
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342 | //! x coordinates of data points
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343 | //!
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344 | //! @param n
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345 | //! y coordinates of data points
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346 | //
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347 | void SetInputGrid(unsigned int n, double *x, double *y)
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348 | {
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349 | circles.clear();
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350 | weights.clear();
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351 | outputGrid.clear();
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352 |
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353 | inputGrid.clear();
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354 | inputGrid.reserve(n);
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355 | for (unsigned int i=0; i<n; i++)
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356 | inputGrid.emplace_back(i, x[i], y[i]);
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357 |
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358 | CalculateGrid();
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359 | }
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360 |
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361 | void SetInputGrid(const std::vector<Interpolator2D::vec> &v)
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362 | {
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363 | circles.clear();
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364 | weights.clear();
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365 | outputGrid.clear();
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366 |
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367 | inputGrid.clear();
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368 | inputGrid.reserve(v.size());
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369 | for (unsigned int i=0; i<v.size(); i++)
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370 | inputGrid.emplace_back(i, v[i]);
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371 |
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372 | CalculateGrid();
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373 | }
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374 |
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375 | /*
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376 | void SetInputGrid(const std::vector<Interpolator2D::point> &v)
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377 | {
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378 | circles.clear();
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379 | weights.clear();
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380 | outputGrid.clear();
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381 |
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382 | inputGrid.clear();
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383 | inputGrid.reserve(v.size());
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384 | for (unsigned int i=0; i<v.size(); i++)
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385 | inputGrid.emplace_back(v[i], i);
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386 |
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387 | CalculateGrid();
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388 | }*/
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389 |
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390 | bool ReadInputGrid(const std::string &filename)
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391 | {
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392 | const auto grid = ReadGrid(filename);
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393 | if (grid.empty())
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394 | return false;
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395 |
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396 | SetInputGrid(grid);
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397 | return true;
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398 | }
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399 |
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400 |
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401 | // --------------------------------------------------------------------------
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402 | //
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403 | //! Set a new output grid (the points at which you want interpolated
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404 | //! or extrapolated values). Calculates new weights.
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405 | //!
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406 | //! @param n
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407 | //! number of points
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408 | //!
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409 | //! @param x
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410 | //! x coordinates of points
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411 | //!
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412 | //! @param n
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413 | //! y coordinates of points
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414 | //!
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415 | //! @returns
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416 | //! false if the calculation of the weights failed, true in
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417 | //! case of success
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418 | //
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419 | bool SetOutputGrid(std::size_t n, double *x, double *y)
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420 | {
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421 | if (inputGrid.empty() && n==0)
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422 | return false;
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423 |
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424 | weights.clear();
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425 |
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426 | outputGrid.clear();
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427 | outputGrid.reserve(n);
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428 | for (std::size_t i=0; i<n; i++)
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429 | outputGrid.emplace_back(i, x[i], y[i]);
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430 |
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431 | return CalculateWeights();
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432 | }
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433 |
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434 | /*
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435 | bool SetOutputGrid(const std::vector<std::pair<double,double>> &v)
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436 | {
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437 | if (inputGrid.empty() || v.empty())
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438 | return false;
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439 |
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440 | weights.clear();
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441 |
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442 | outputGrid.clear();
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443 | outputGrid.reserve(v.size());
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444 | for (std::size_t i=0; i<v.size(); i++)
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445 | outputGrid.emplace_back(i, v[i].first, v[i].second);
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446 |
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447 | return CalculateWeights();
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448 | }*/
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449 |
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450 | bool SetOutputGrid(const std::vector<Interpolator2D::vec> &v)
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451 | {
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452 | if (inputGrid.empty())
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453 | return false;
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454 |
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455 | weights.clear();
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456 |
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457 | outputGrid.clear();
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458 | outputGrid.reserve(v.size());
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459 | for (std::size_t i=0; i<v.size(); i++)
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460 | outputGrid.emplace_back(i, v[i]);
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461 |
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462 | return CalculateWeights();
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463 | }
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464 |
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465 | bool ReadOutputGrid(const std::string &filename)
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466 | {
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467 | const auto grid = ReadGrid(filename);
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468 | if (grid.empty())
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469 | return false;
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470 |
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471 | return SetOutputGrid(grid);
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472 | }
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473 |
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474 |
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475 | // --------------------------------------------------------------------------
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476 | //
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477 | //! Perform interpolation.
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478 | //!
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479 | //! @param z
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480 | //! Values at the coordinates of the input grid. The order
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481 | //! must be identical.
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482 | //!
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483 | //! @returns
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484 | //! A vector<double> is returned with the interpolated values in the
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485 | //! same order than the putput grid. If the provided vector does
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486 | //! not match the size of the inputGrid, an empty vector is returned.
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487 | //
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488 | std::vector<double> Interpolate(const std::vector<double> &z) const
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489 | {
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490 | if (z.size()!=inputGrid.size())
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491 | return std::vector<double>();
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492 |
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493 | std::vector<double> rc;
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494 | rc.reserve(z.size());
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495 |
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496 | for (auto it=weights.cbegin(); it<weights.cend(); it++)
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497 | rc.push_back(z[it->c.p[0].i] * it->w[0] + z[it->c.p[1].i] * it->w[1] + z[it->c.p[2].i] * it->w[2]);
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498 |
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499 | return rc;
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500 | }
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501 | };
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502 | #endif
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