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1 | #ifndef MARS_MagicCivilization
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2 | #define MARS_MagicCivilization
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3 |
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4 | #ifndef MARS_MAGIC
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5 | #include "MAGIC.h"
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6 | #endif
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7 |
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8 | #ifndef ROOT_TText
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9 | #include <TText.h>
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10 | #endif
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11 | #ifndef ROOT_TTimer
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12 | #include <TTimer.h>
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13 | #endif
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14 | #ifndef ROOT_TClonesArray
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15 | #include <TClonesArray.h>
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16 | #endif
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17 | #ifndef ROOT_TArrayI
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18 | #include <TArrayI.h>
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19 | #endif
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20 |
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21 | class TMarker;
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22 | class TVirtualPad;
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23 |
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24 | class MGeomCam;
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25 | class MHexagon;
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26 |
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27 | class MagicCivilization : public TObject
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28 | {
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29 | private:
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30 | enum
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31 | {
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32 | kBackground = 50,
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33 | kHasFlag = BIT(17),
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34 | kHasCreation = BIT(18),
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35 | kUserBits = 0x7fc000 // 14-23 are allowed
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36 | };
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37 |
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38 | TTimer fTimer; // timer rising the 500ms interrputs
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39 |
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40 | MGeomCam *fGeomCam; // pointer to camera geometry
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41 |
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42 | UShort_t fNumPixels; // number of pixels in the present geometry
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43 | Short_t fNumInit; // number of bombs in the field
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44 | Float_t fRange; // the range in millimeters of the present geometry
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45 |
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46 | Bool_t fAuto;
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47 |
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48 | Char_t fLimit;
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49 |
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50 | UShort_t fNumCivilizations;
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51 | UInt_t fStep;
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52 |
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53 | TText fCivilization; // TText showing the numbers of pixels and bombs
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54 |
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55 | TArrayI fColors;
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56 |
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57 | void Update();
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58 | void Free();
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59 | void SetNewCamera(MGeomCam *);
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60 |
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61 | Bool_t HandleTimer(TTimer *timer);
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62 | void Draw(Option_t *option="");
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63 | void Paint(Option_t *option="");
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64 | void ExecuteEvent(Int_t event, Int_t px, Int_t py);
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65 | Int_t DistancetoPrimitive(Int_t px, Int_t py) { return 0; }
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66 |
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67 | public:
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68 | MagicCivilization(Byte_t lim=2, UShort_t init=200);
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69 | ~MagicCivilization();
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70 |
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71 | void ChangeCamera(); //*MENU*
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72 | void Reset(); //*MENU*
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73 |
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74 | ClassDef(MagicCivilization, 0) // Tool to visualize next neighbours
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75 | };
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76 |
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77 | #endif
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