1 | Sounds
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2 | |
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3 | Sounds have to be explicitly switched on in the URL, <i>e.g.</I>
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4 |
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5 | <pre>
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6 | http://[url]/?sound
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7 | </pre>
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8 |
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9 | Sounds will only be available on pages with regular updates, which are
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10 | the main page and the status page. If sounds are not available,
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11 | a stroke out speaker is displayed.
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12 |
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13 | Note that these pages are only reloaded once in a few seconds. If more
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14 | than one sound is to be played during that time only the last sound
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15 | will be played, <I>i.e.</I> that in special circumstances some sounds
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16 | might be missed.
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17 |
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18 | In the following examples of all available sounds are listed.
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19 | |
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20 | |<h4>Startup</h4>
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21 | <audio controls id="audio">
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22 | <source type="audio/mp3" src="audio/startup.mp3"/>
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23 | <source type="audio/ogg" src="audio/startup.ogg"/>
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24 | </audio><br/>
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25 | This sound is played whenever the control-program of the slow control board
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26 | (fscctrl) gets contact to the hardware. This is usually the case when
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27 | the camera is switched on.
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28 | |
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29 | |<h4>Shutdown</h4>
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30 | <audio controls id="audio">
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31 | <source type="audio/mp3" src="audio/shutdown.mp3"/>
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32 | <source type="audio/ogg" src="audio/shutdown.ogg"/>
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33 | </audio><br/>
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34 | This sound is played whenever the control-program of the slow control board
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35 | (fscctrl) looses contact with the hardware. This is usually the case when
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36 | the camera is switched off.
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37 | |
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38 | |<h4>Error</h4>
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39 | <audio controls id="audio">
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40 | <source type="audio/mp3" src="audio/error.mp3"/>
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41 | <source type="audio/ogg" src="audio/error.ogg"/>
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42 | </audio><br/>
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43 | If a severe error happens, this sounds is displayed. Until the error
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44 | remains, a warning symbol is also displayed in the upper left corner
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45 | and links to current error messages. A history of erros is accessible
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46 | from the status page via the Smartfact entry.
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47 | |
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48 | |<h4>Script ends</h4>
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49 | <audio controls id="audio">
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50 | <source type="audio/mp3" src="audio/ding.mp3"/>
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51 | <source type="audio/ogg" src="audio/ding.ogg"/>
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52 | </audio><br/>
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53 | A ding is played if a script has ended or been stopped.
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54 | |
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55 | |<h4>Manual run ends</h4>
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56 | <audio controls id="audio">
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57 | <source type="audio/mp3" src="audio/dong.mp3"/>
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58 | <source type="audio/ogg" src="audio/dong.ogg"/>
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59 | </audio><br/>
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60 | If a run has been started manually, <I>i.e.</i> no script is running
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61 | at the same time, a ding is played when the run end or to be more
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62 | precise when the Master Control Program (MCP) changed its state
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63 | from TakingData to Idle which happens when the data acquisition (fadctrl)
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64 | leaves its state WritingData.
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65 | |
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66 | |<h4>Automatic run ends</h4>
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67 | <audio controls id="audio">
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68 | <source type="audio/mp3" src="audio/losticks.mp3"/>
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69 | <source type="audio/ogg" src="audio/losticks.ogg"/>
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70 | </audio><br/>
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71 | For this tick-sound the same conditions apply than for the previous sound
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72 | except that it is played when a script is executed while the run ends.
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73 | The same sound is played whenever a run is started, <i>i.e.</I> the Master
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74 | Control Program (MCP) changed its state from TriggerOn to TakingData
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75 | which happens when the first even has been received and the data
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76 | acquisition (fadctrl) changed its state to WritingData.
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77 |
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78 | |
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79 | |<h4>Message</h4>
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80 | <audio controls id="audio">
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81 | <source type="audio/mp3" src="audio/message.mp3"/>
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82 | <source type="audio/ogg" src="audio/message.ogg"/>
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83 | </audio><br/>
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84 | This sound will be played if a new message is distributed by the chat-server.
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85 | The chatlog and the possibility to send messages is available from the
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86 | Chat Server entry in the status page.
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87 | |
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