1 | /* ======================================================================== *\
|
---|
2 | !
|
---|
3 | ! *
|
---|
4 | ! * This file is part of CheObs, the Modular Analysis and Reconstruction
|
---|
5 | ! * Software. It is distributed to you in the hope that it can be a useful
|
---|
6 | ! * and timesaving tool in analysing Data of imaging Cerenkov telescopes.
|
---|
7 | ! * It is distributed WITHOUT ANY WARRANTY.
|
---|
8 | ! *
|
---|
9 | ! * Permission to use, copy, modify and distribute this software and its
|
---|
10 | ! * documentation for any purpose is hereby granted without fee,
|
---|
11 | ! * provided that the above copyright notice appears in all copies and
|
---|
12 | ! * that both that copyright notice and this permission notice appear
|
---|
13 | ! * in supporting documentation. It is provided "as is" without express
|
---|
14 | ! * or implied warranty.
|
---|
15 | ! *
|
---|
16 | !
|
---|
17 | !
|
---|
18 | ! Author(s): Thomas Bretz, 12/2000 <mailto:tbretz@astro.uni-wuerzburg.de>
|
---|
19 | !
|
---|
20 | ! Copyright: MAGIC Software Development, 2000-2009
|
---|
21 | !
|
---|
22 | !
|
---|
23 | \* ======================================================================== */
|
---|
24 |
|
---|
25 | //////////////////////////////////////////////////////////////////////////////
|
---|
26 | //
|
---|
27 | // MGeomPix
|
---|
28 | //
|
---|
29 | // This container stores the geometry (position) information of
|
---|
30 | // a single pixel together with the information about next neighbors.
|
---|
31 | //
|
---|
32 | //
|
---|
33 | // Version 1:
|
---|
34 | // ----------
|
---|
35 | // - first implementation
|
---|
36 | //
|
---|
37 | // Version 2:
|
---|
38 | // ----------
|
---|
39 | // - added fA
|
---|
40 | //
|
---|
41 | // Version 3:
|
---|
42 | // ----------
|
---|
43 | // - added fAidx
|
---|
44 | //
|
---|
45 | // Version 4:
|
---|
46 | // ----------
|
---|
47 | // - added fUserBits
|
---|
48 | //
|
---|
49 | // Version 5:
|
---|
50 | // ----------
|
---|
51 | // - now derives from MGeom to which some data members have been moved
|
---|
52 | //
|
---|
53 | ////////////////////////////////////////////////////////////////////////////
|
---|
54 | #include "MGeomPix.h"
|
---|
55 |
|
---|
56 | #include <TMath.h>
|
---|
57 | #include <TVector2.h>
|
---|
58 | #include <TVirtualPad.h>
|
---|
59 |
|
---|
60 | #include "MLog.h"
|
---|
61 | #include "MLogManip.h"
|
---|
62 |
|
---|
63 | #include "MGeomCam.h"
|
---|
64 | #include "MHexagon.h"
|
---|
65 |
|
---|
66 | ClassImp(MGeomPix);
|
---|
67 |
|
---|
68 | using namespace std;
|
---|
69 |
|
---|
70 | const Float_t MGeomPix::gsTan30 = TMath::Sqrt(3)/3; //TMath::Tan(TMath::DegToRad()*30);
|
---|
71 | const Float_t MGeomPix::gsTan60 = TMath::Sqrt(3); //TMath::Tan(TMath::DegToRad()*60);
|
---|
72 |
|
---|
73 | const Float_t MGeomPix::gsCos60 = 0.5; //TMath::Cos(TMath::DegToRad()*60);
|
---|
74 | const Float_t MGeomPix::gsSin60 = TMath::Sqrt(3)/2; //TMath::Sin(TMath::DegToRad()*60);
|
---|
75 |
|
---|
76 | // --------------------------------------------------------------------------
|
---|
77 | //
|
---|
78 | // Initializes one pixel
|
---|
79 | //
|
---|
80 | MGeomPix::MGeomPix(Float_t x, Float_t y, Float_t r, UInt_t s, UInt_t a)
|
---|
81 | : MGeom(x, y, s, a), fCosPhi(1), fSinPhi(0)
|
---|
82 | {
|
---|
83 | SetD(r);
|
---|
84 | SetNeighbors();
|
---|
85 | }
|
---|
86 |
|
---|
87 | void MGeomPix::SetPhi(Double_t phi)
|
---|
88 | {
|
---|
89 | fCosPhi = TMath::Cos(phi);
|
---|
90 | fSinPhi = TMath::Sin(phi);
|
---|
91 | }
|
---|
92 |
|
---|
93 | // --------------------------------------------------------------------------
|
---|
94 | //
|
---|
95 | // Print the geometry information of one pixel.
|
---|
96 | //
|
---|
97 | void MGeomPix::Print(Option_t *opt) const
|
---|
98 | {
|
---|
99 | MGeom::Print(opt);
|
---|
100 | gLog << " d=" << fD << "mm" << endl;
|
---|
101 | }
|
---|
102 |
|
---|
103 | // ------------------------------------------------------------------------
|
---|
104 | //
|
---|
105 | // Implementation of PaintPrimitive drwaing a hexagonal pixel
|
---|
106 | //
|
---|
107 | void MGeomPix::PaintPrimitive(const TAttLine &line, const TAttFill &fill, Double_t scalexy, Double_t scaled) const
|
---|
108 | {
|
---|
109 | const_cast<TAttLine&>(line).Modify(); //Change line attributes only if necessary
|
---|
110 | const_cast<TAttFill&>(fill).Modify(); //Change fill area attributes only if necessary
|
---|
111 |
|
---|
112 | const Double_t fx = fX*scalexy;
|
---|
113 | const Double_t fy = fY*scalexy;
|
---|
114 | const Double_t fd = fD*scaled;
|
---|
115 |
|
---|
116 | const Double_t c = fd*fCosPhi;
|
---|
117 | const Double_t s = fd*fSinPhi;
|
---|
118 |
|
---|
119 | const Double_t gsCos60c = gsCos60*c;
|
---|
120 | const Double_t gsCos60s = gsCos60*s;
|
---|
121 |
|
---|
122 | const Double_t gsSin60c = gsSin60*c/3;
|
---|
123 | const Double_t gsSin60s = gsSin60*s/3;
|
---|
124 |
|
---|
125 | const Double_t gsTan30c = gsTan30*c;
|
---|
126 | const Double_t gsTan30s = gsTan30*s;
|
---|
127 |
|
---|
128 |
|
---|
129 | Double_t x[7] = {
|
---|
130 | gsCos60c-gsSin60s, -gsTan30s, -gsCos60c-gsSin60s,
|
---|
131 | -gsCos60c+gsSin60s, gsTan30s, gsCos60c+gsSin60s
|
---|
132 | };
|
---|
133 |
|
---|
134 | Double_t y[7] = {
|
---|
135 | gsCos60s+gsSin60c, gsTan30c, -gsCos60s+gsSin60c,
|
---|
136 | -gsCos60s-gsSin60c, -gsTan30c, gsCos60s-gsSin60c,
|
---|
137 | };
|
---|
138 |
|
---|
139 | for (Int_t i=0; i<6; i++)
|
---|
140 | {
|
---|
141 | // FIXME: Do not rotate fX/fY.
|
---|
142 | // Instead implement MGeomCam::Rotate or similar.
|
---|
143 | x[i] += fx;
|
---|
144 | y[i] += fy;
|
---|
145 | }
|
---|
146 |
|
---|
147 | x[6] = x[0];
|
---|
148 | y[6] = y[0];
|
---|
149 |
|
---|
150 | //
|
---|
151 | // paint the pixel
|
---|
152 | //
|
---|
153 | if (fill.GetFillColor())
|
---|
154 | gPad->PaintFillArea(6, x, y);
|
---|
155 |
|
---|
156 | if (line.GetLineStyle())
|
---|
157 | gPad->PaintPolyLine(7, x, y);
|
---|
158 | }
|
---|
159 |
|
---|
160 | // ------------------------------------------------------------------------
|
---|
161 | //
|
---|
162 | // compute the distance of a point (px,py) to the Hexagon center in
|
---|
163 | // MGeomPix coordinates. Return kTRUE if inside.
|
---|
164 | //
|
---|
165 | Bool_t MGeomPix::IsInside(Float_t px, Float_t py) const
|
---|
166 | {
|
---|
167 |
|
---|
168 | //const Double_t disthex = 999999;//TMath::Sqrt(dx*dx + dy*dy);
|
---|
169 |
|
---|
170 | const Double_t dh = fD/2;
|
---|
171 |
|
---|
172 | //
|
---|
173 | // compute the distance of the Point to the center of the Hexagon
|
---|
174 | //
|
---|
175 | const Double_t dx = px-fX;
|
---|
176 | const Double_t dy = py-fY;
|
---|
177 |
|
---|
178 | // FIXME: Derotate
|
---|
179 |
|
---|
180 | // DX = dx*cos(-phi) - dy*sin(-phi)
|
---|
181 | // DY = dx*sin(-phi) + dy*cos(-phi)
|
---|
182 |
|
---|
183 | const Double_t x = dx*fCosPhi + dy*fSinPhi;
|
---|
184 |
|
---|
185 | if (TMath::Abs(x) > dh)
|
---|
186 | return kFALSE; // return disthex
|
---|
187 |
|
---|
188 | const Double_t y = -dx*fSinPhi + dy*fCosPhi;
|
---|
189 |
|
---|
190 | const Double_t xc = x*gsCos60; // 1/2
|
---|
191 | const Double_t ys = y*gsSin60; // sqrt(3)/2
|
---|
192 |
|
---|
193 | //
|
---|
194 | // Now check if point is outside of hexagon; just check x coordinate
|
---|
195 | // in three coordinate systems: the default one, in which two sides of
|
---|
196 | // the hexagon are paralel to the y axis (see camera displays) and two
|
---|
197 | // more, rotated with respect to that one by +- 60 degrees.
|
---|
198 | //
|
---|
199 |
|
---|
200 | if (TMath::Abs(xc + ys) > dh)
|
---|
201 | return kFALSE; // return disthex
|
---|
202 |
|
---|
203 | if (TMath::Abs(xc - ys) > dh)
|
---|
204 | return kFALSE; // return disthex
|
---|
205 |
|
---|
206 | return kTRUE; // return -1
|
---|
207 |
|
---|
208 |
|
---|
209 | }
|
---|
210 |
|
---|
211 | // --------------------------------------------------------------------------
|
---|
212 | //
|
---|
213 | // Calculate in the direction 0-5 (kind of sector) in the ring-th ring
|
---|
214 | // the x and y coordinate of the i-th pixel. The unitx are unity,
|
---|
215 | // distance to (0,0) is retruned.
|
---|
216 | //
|
---|
217 | Double_t MGeomPix::CalcXY(Int_t dir, Int_t ring, Int_t i, Double_t &x, Double_t &y)
|
---|
218 | {
|
---|
219 | switch (dir)
|
---|
220 | {
|
---|
221 | case kDirCenter: // Center
|
---|
222 | x = 0;
|
---|
223 | y = 0;
|
---|
224 | break;
|
---|
225 |
|
---|
226 | case kDirNE: // Direction North East
|
---|
227 | x = ring-i*0.5;
|
---|
228 | y = i*gsSin60;
|
---|
229 | break;
|
---|
230 |
|
---|
231 | case kDirN: // Direction North
|
---|
232 | x = ring*0.5-i;
|
---|
233 | y = ring*gsSin60;
|
---|
234 | break;
|
---|
235 |
|
---|
236 | case kDirNW: // Direction North West
|
---|
237 | x = -(ring+i)*0.5;
|
---|
238 | y = (ring-i)*gsSin60;
|
---|
239 | break;
|
---|
240 |
|
---|
241 | case kDirSW: // Direction South West
|
---|
242 | x = 0.5*i-ring;
|
---|
243 | y = -i*gsSin60;
|
---|
244 | break;
|
---|
245 |
|
---|
246 | case kDirS: // Direction South
|
---|
247 | x = i-ring*0.5;
|
---|
248 | y = -ring*gsSin60;
|
---|
249 | break;
|
---|
250 |
|
---|
251 | case kDirSE: // Direction South East
|
---|
252 | x = (ring+i)*0.5;
|
---|
253 | y = (-ring+i)*gsSin60;
|
---|
254 | break;
|
---|
255 | }
|
---|
256 | return x*x + y*y;
|
---|
257 | }
|
---|
258 |
|
---|
259 | // ==============================================================================
|
---|
260 | /*
|
---|
261 | #include <TOrdCollection.h>
|
---|
262 | #include "MMath.h"
|
---|
263 | #include "../mgui/MHexagon.h" // MHexagon::fgDx
|
---|
264 |
|
---|
265 | // ------------------------------------------------------------------------
|
---|
266 | //
|
---|
267 | // Small helper class to allow fast sorting of TVector2 by angle
|
---|
268 | //
|
---|
269 | class HVector2 : public TVector2
|
---|
270 | {
|
---|
271 | Double_t fAngle;
|
---|
272 | public:
|
---|
273 | HVector2() : TVector2() { }
|
---|
274 | HVector2(const TVector2 &v) : TVector2(v) { }
|
---|
275 | HVector2(Double_t x, Double_t y) : TVector2 (x, y) { }
|
---|
276 | void CalcAngle() { fAngle = Phi(); }
|
---|
277 | Bool_t IsSortable() const { return kTRUE; }
|
---|
278 | Int_t Compare(const TObject *obj) const { return ((HVector2*)obj)->fAngle>fAngle ? 1 : -1; }
|
---|
279 | Double_t GetAngle() const { return fAngle; }
|
---|
280 | };
|
---|
281 |
|
---|
282 | // ------------------------------------------------------------------------
|
---|
283 | //
|
---|
284 | // Calculate the edge points of the intersection area of two hexagons.
|
---|
285 | // The points are added as TVector2 to the TOrdCollection.
|
---|
286 | // The user is responsible of delete the objects.
|
---|
287 | //
|
---|
288 | void MGeomPix::GetIntersectionBorder(TOrdCollection &col, const MGeomPix &hex) const
|
---|
289 | {
|
---|
290 | // if (fPhi!=0)
|
---|
291 | // {
|
---|
292 | // gLog << warn << "MGeomPix::GetIntersectionBorder: Only phi=0 supported yet." << endl;
|
---|
293 | // return;
|
---|
294 | // }
|
---|
295 |
|
---|
296 | Bool_t inside0[6], inside1[6];
|
---|
297 |
|
---|
298 | HVector2 v0[6];
|
---|
299 | HVector2 v1[6];
|
---|
300 |
|
---|
301 | Int_t cnt0=0;
|
---|
302 | Int_t cnt1=0;
|
---|
303 |
|
---|
304 | // Calculate teh edges of each hexagon and whether this edge
|
---|
305 | // is inside the other hexgon or not
|
---|
306 | for (int i=0; i<6; i++)
|
---|
307 | {
|
---|
308 | const Double_t x0 = fX+MHexagon::fgDx[i]*fD;
|
---|
309 | const Double_t y0 = fY+MHexagon::fgDy[i]*fD;
|
---|
310 |
|
---|
311 | const Double_t x1 = hex.fX+MHexagon::fgDx[i]*hex.fD;
|
---|
312 | const Double_t y1 = hex.fY+MHexagon::fgDy[i]*hex.fD;
|
---|
313 |
|
---|
314 | v0[i].Set(x0, y0);
|
---|
315 | v1[i].Set(x1, y1);
|
---|
316 |
|
---|
317 | inside0[i] = hex.DistanceToPrimitive(x0, y0) < 0;
|
---|
318 | inside1[i] = DistanceToPrimitive(x1, y1) < 0;
|
---|
319 |
|
---|
320 | if (inside0[i])
|
---|
321 | {
|
---|
322 | col.Add(new HVector2(v0[i]));
|
---|
323 | cnt0++;
|
---|
324 | }
|
---|
325 | if (inside1[i])
|
---|
326 | {
|
---|
327 | col.Add(new HVector2(v1[i]));
|
---|
328 | cnt1++;
|
---|
329 | }
|
---|
330 | }
|
---|
331 |
|
---|
332 | if (cnt0==0 || cnt1==0)
|
---|
333 | return;
|
---|
334 |
|
---|
335 | // No calculate which vorder lines intersect
|
---|
336 | Bool_t iscross0[6], iscross1[6];
|
---|
337 | for (int i=0; i<6; i++)
|
---|
338 | {
|
---|
339 | iscross0[i] = (inside0[i] && !inside0[(i+1)%6]) || (!inside0[i] && inside0[(i+1)%6]);
|
---|
340 | iscross1[i] = (inside1[i] && !inside1[(i+1)%6]) || (!inside1[i] && inside1[(i+1)%6]);
|
---|
341 | }
|
---|
342 |
|
---|
343 | // Calculate the border points of our intersection area
|
---|
344 | for (int i=0; i<6; i++)
|
---|
345 | {
|
---|
346 | // Skip non intersecting lines
|
---|
347 | if (!iscross0[i])
|
---|
348 | continue;
|
---|
349 |
|
---|
350 | for (int j=0; j<6; j++)
|
---|
351 | {
|
---|
352 | // Skip non intersecting lines
|
---|
353 | if (!iscross1[j])
|
---|
354 | continue;
|
---|
355 |
|
---|
356 | const TVector2 p = MMath::GetIntersectionPoint(v0[i], v0[(i+1)%6], v1[j], v1[(j+1)%6]);
|
---|
357 | if (hex.DistanceToPrimitive(p.X(), p.Y())<1e-9)
|
---|
358 | col.Add(new HVector2(p));
|
---|
359 | }
|
---|
360 | }
|
---|
361 | }
|
---|
362 |
|
---|
363 | // ------------------------------------------------------------------------
|
---|
364 | //
|
---|
365 | // Calculate the overlapping area of the two hexagons.
|
---|
366 | //
|
---|
367 | Double_t MGeomPix::CalcOverlapArea(const MGeomPix &cam) const
|
---|
368 | {
|
---|
369 | // if (fPhi!=0)
|
---|
370 | // {
|
---|
371 | // gLog << warn << "MGeomPix::CalcOverlapArea: Only phi=0 supported yet." << endl;
|
---|
372 | // return -1;
|
---|
373 | // }
|
---|
374 |
|
---|
375 | TOrdCollection col;
|
---|
376 | col.SetOwner();
|
---|
377 |
|
---|
378 | GetIntersectionBorder(col, cam);
|
---|
379 |
|
---|
380 | // Check if there is an intersection to proceed with
|
---|
381 | const Int_t n = col.GetEntries();
|
---|
382 | if (n==0)
|
---|
383 | return 0;
|
---|
384 |
|
---|
385 | // Calculate the center of gravity
|
---|
386 | TVector2 cog;
|
---|
387 |
|
---|
388 | TIter Next(&col);
|
---|
389 | HVector2 *v=0;
|
---|
390 | while ((v=(HVector2*)Next()))
|
---|
391 | cog += *v;
|
---|
392 | cog /= n;
|
---|
393 |
|
---|
394 | // Shift the figure to its center-og-gravity and
|
---|
395 | // calculate the angle of the connection line between the
|
---|
396 | // border points of our intersesction area and its cog
|
---|
397 | Next.Reset();
|
---|
398 | while ((v=(HVector2*)Next()))
|
---|
399 | {
|
---|
400 | *v -= cog;
|
---|
401 | v->CalcAngle();
|
---|
402 | }
|
---|
403 |
|
---|
404 | // Sort these points by this angle
|
---|
405 | col.Sort();
|
---|
406 |
|
---|
407 | // Now sum up the area of all the triangles between two
|
---|
408 | // following points and the cog.
|
---|
409 | Double_t A = 0;
|
---|
410 | for (int i=0; i<n; i++)
|
---|
411 | {
|
---|
412 | // Vectors from cog to two nearby border points
|
---|
413 | const HVector2 *v1 = (HVector2*)col.At(i);
|
---|
414 | const HVector2 *v2 = (HVector2*)col.At((i+1)%n);
|
---|
415 |
|
---|
416 | // Angle between both vectors
|
---|
417 | const Double_t a = fmod(v1->GetAngle()-v2->GetAngle()+TMath::TwoPi(), TMath::TwoPi());
|
---|
418 |
|
---|
419 | // Length of both vectors
|
---|
420 | const Double_t d1 = v1->Mod();
|
---|
421 | const Double_t d2 = v2->Mod();
|
---|
422 |
|
---|
423 | A += d1*d2/2*sin(a);
|
---|
424 | }
|
---|
425 | return A;
|
---|
426 | }
|
---|
427 | */
|
---|