| 1 | #ifndef MARS_MineSweeper
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| 2 | #define MARS_MineSweeper
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| 3 |
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| 4 | #ifndef MARS_MAGIC
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| 5 | #include "MAGIC.h"
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| 6 | #endif
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| 7 | #ifndef ROOT_TClonesArray
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| 8 | #include <TClonesArray.h>
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| 9 | #endif
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| 10 | #ifndef ROOT_TArrayI
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| 11 | #include <TArrayI.h>
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| 12 | #endif
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| 13 |
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| 14 | class TText;
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| 15 | class TMarker;
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| 16 | class TVirtualPad;
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| 17 |
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| 18 | class MGeom;
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| 19 | class MGeomCam;
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| 20 | class MHexagon;
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| 21 |
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| 22 | class MineSweeper : public TObject
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| 23 | {
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| 24 | private:
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| 25 | static const Int_t fColorBombs[7]; // colors for the hexagons
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| 26 |
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| 27 | MGeomCam *fGeomCam; // pointer to camera geometry
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| 28 |
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| 29 | UInt_t fNumPixels; // number of pixels in the present geometry
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| 30 | Int_t fNumBombs; // number of bombs in total
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| 31 | Float_t fRange; // the range in millimeters of the present geometry
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| 32 |
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| 33 | TClonesArray *fText; // array of all texts
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| 34 | TClonesArray *fFlags; // array of all texts
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| 35 |
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| 36 | TArrayI fColors;
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| 37 |
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| 38 | TText *fDone; // TText showing the 'Game over'
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| 39 | TText *fShow; // TText showing the numbers of pixels and bombs
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| 40 |
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| 41 | enum
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| 42 | {
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| 43 | kHidden = 50,
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| 44 | kIsVisible = BIT(16),
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| 45 | kHasBomb = BIT(17),
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| 46 | kHasFlag = BIT(18),
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| 47 | kUserBits = 0x7fc000 // 14-23 are allowed
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| 48 | };
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| 49 |
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| 50 | TText *GetText(Int_t i) { return (TText*)fText->At(i); }
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| 51 | TMarker *GetFlag(Int_t i) { return (TMarker*)fFlags->At(i); }
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| 52 |
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| 53 | void OpenHexagon(Int_t idx);
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| 54 | void Done(TString, Int_t);
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| 55 | void Update(Int_t);
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| 56 | void SetNewCamera(MGeomCam *);
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| 57 | void PaintPrimitives();
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| 58 | void Free();
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| 59 | void Init();
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| 60 |
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| 61 | void Paint(Option_t *option="");
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| 62 | void Draw(Option_t *option="");
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| 63 | void ExecuteEvent(Int_t event, Int_t px, Int_t py);
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| 64 | Int_t DistancetoPrimitive(Int_t px, Int_t py) { return 0; }
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| 65 |
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| 66 | public:
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| 67 | MineSweeper();
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| 68 | MineSweeper(const MGeomCam &geom);
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| 69 | ~MineSweeper();
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| 70 |
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| 71 | void Reset(); //*MENU*
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| 72 | void ChangeCamera(); //*MENU*
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| 73 |
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| 74 | ClassDef(MineSweeper, 0) // Magic Camera Games: Mine Sweeper
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| 75 | };
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| 76 |
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| 77 | #endif
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