source: branches/start/MagicSoft/Simulation/Detector/include-GENERAL/lagrange.h@ 14798

Last change on this file since 14798 was 293, checked in by harald, 25 years ago
This this directory you can find some header files that are needed by reflector and by camera. On example is the declaration-(header)-file of the runlib. This is the starting point for further development. This work was done by Jose Carlos Gonzales. Now this is under CVS control.
File size: 2.1 KB
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1/////////////////////////////////////////////////////////////////
2//
3// lagrange
4//_______________________________________________________________
5//
6// Created: Sun Jun 14 14:10:18 MET DST 1998
7// Author: Jose Carlos Gonzales
8// Purpose: Macro for Lagrange interpolation of 3rd. order
9// Notes:
10//
11/////////////////////////////////////////////////////////////////
12
13
14// @T \newpage
15
16// @section Source code of {\tt lagrange.h}
17
18// @code
19
20//++
21// Formula for Lagrange interpolation of 3rd. order
22// x: value to be interpolated
23// t: table(2xN), table[0]: abscissas, table[1]: ordinates
24// n: higher value of abscissas, such that t[0][n] <= x
25//--
26
27#define Lagrange(t,n,x) ((t[1][ (n) ]*((x-t[0][(n)+1])*(x-t[0][(n)+2]))/ \
28 ((t[0][ (n) ]-t[0][(n)+1])*(t[0][ (n) ]-t[0][(n)+2])))+ \
29 (t[1][(n)+1]*((x-t[0][ (n) ])*(x-t[0][(n)+2]))/ \
30 ((t[0][(n)+1]-t[0][ (n) ])*(t[0][(n)+1]-t[0][(n)+2])))+ \
31 (t[1][(n)+2]*((x-t[0][ (n) ])*(x-t[0][(n)+1]))/ \
32 ((t[0][(n)+2]-t[0][ (n) ])*(t[0][(n)+2]-t[0][(n)+1]))) \
33 )
34
35//++
36// Macro to find, and save in variable "m", the value of
37// "n" to be used in the "Lagrange{t,n,x)" macro
38//--
39
40#define FindLagrange(t,m,x) {m = 0; while (t[0][++m] < x);} --m
41
42// @endcode
43
44// @subsection Sample program
45
46// @code
47
48//////////////////////////////////////////////////////////////////////////////
49// Here follows a sample program using this two macros
50//////////////////////////////////////////////////////////////////////////////
51// #include <iostream.h>
52// #include "lagrange.h"
53//
54// void main(void)
55// {
56// float data[2][20];
57// int i, number;
58// float x, y;
59//
60// for (i=0; i<20; ++i) {
61// data[0][i] = i*10.;
62// data[1][i] = 3.0*data[0][i]*data[0][i];
63// cout << data[0][i] << ' ' << data[1][i] << '\n';
64// }
65//
66// while (1==1) {
67// cout << "Enter x = ";
68// cin >> x;
69// FindLagrange(data,number,x);
70// y = Lagrange(data,number,x);
71// cout << x << ' ' << y << '\n';
72// }
73// }
74//////////////////////////////////////////////////////////////////////////////
75
76// @endcode
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