| 1 | /********************************************************************\
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| 2 |
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| 3 | Alarm handler of the Evidence Control System
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| 4 |
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| 5 | - Checks periodically if all required servers are up
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| 6 | - Listens to the 'Message' service of each server and generates new service for
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| 7 | each observed server indicating the maximum Severity in the past.
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| 8 | - Maximum severity may be reset by a command 'Alarm/ResetAlarm' for a server.
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| 9 | - A text describing the current state of all servers is published as DIM service.
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| 10 | - A master alarm (indicating most severe of individual alarms) is published.
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| 11 | - The server can be switched on/off with the command 'Alarm/Switch'.
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| 12 |
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| 13 | A mutex is used because UpdateAlarmSummary() may be called from DIM handler thread and
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| 14 | from main thread.
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| 15 |
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| 16 | Oliver Grimm, February 2011
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| 17 |
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| 18 | \********************************************************************/
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| 19 |
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| 20 | #define SERVER_NAME "Alarm"
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| 21 | #include "Evidence.h"
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| 22 |
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| 23 | #include <sstream>
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| 24 |
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| 25 | using namespace std;
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| 26 |
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| 27 | const int MIN_PERIOD = 5; // Minimum period in seconds for checking servers are alive
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| 28 | const int UNAVA = 255; // Alarm level to use if server unavailable
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| 29 |
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| 30 | //
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| 31 | // Class declaration
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| 32 | //
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| 33 | class AlarmHandler: public DimClient, public EvidenceServer {
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| 34 |
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| 35 | DimCommand *ResetCommand;
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| 36 | DimCommand *SwitchCommand;
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| 37 | DimService *Summary, *Master;
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| 38 | char *AlarmText;
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| 39 | int MasterAlarm;
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| 40 |
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| 41 | void infoHandler();
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| 42 | void commandHandler();
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| 43 |
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| 44 | public:
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| 45 | AlarmHandler();
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| 46 | ~AlarmHandler();
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| 47 |
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| 48 | struct Item {
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| 49 | string Server;
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| 50 | string Email;
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| 51 | DimStampedInfo *Subscription;
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| 52 | DimService *AlarmLevel;
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| 53 | int WarnedLevel;
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| 54 | int Level;
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| 55 | };
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| 56 | vector<struct Item> List;
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| 57 | bool Active;
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| 58 |
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| 59 | void UpdateAlarmSummary();
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| 60 | };
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| 61 |
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| 62 | // Constructor
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| 63 | AlarmHandler::AlarmHandler(): EvidenceServer(SERVER_NAME) {
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| 64 |
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| 65 | struct Item N;
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| 66 | static int InitLevel = -1; // static for DIM service below
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| 67 |
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| 68 | // Initialise
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| 69 | MasterAlarm = 0;
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| 70 | AlarmText = NULL;
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| 71 | Active = true;
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| 72 |
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| 73 | // Handling of servies will only start after start()
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| 74 | autoStartOff();
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| 75 |
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| 76 | // Create DIM services
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| 77 | Summary = new DimService(SERVER_NAME"/Summary", (char *) "not yet available");
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| 78 | Master = new DimService(SERVER_NAME"/MasterAlarm", MasterAlarm);
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| 79 |
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| 80 | // Get DIM servers to observe
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| 81 | vector<string> Token = Tokenize(GetConfig("servers"));
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| 82 |
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| 83 | for (int i=0; i<Token.size(); i++) {
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| 84 | // Extract server name and email
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| 85 | vector<string> A = Tokenize(Token[i], ":");
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| 86 | N.Server = A[0];
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| 87 | if (A.size() == 2) N.Email = A[1];
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| 88 | else N.Email = string();
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| 89 |
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| 90 | // DIS_DNS has no Message service
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| 91 | if (N.Server == "DIS_DNS") N.Subscription = NULL;
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| 92 | else N.Subscription = new DimStampedInfo((N.Server+"/Message").c_str(), NO_LINK, this);
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| 93 |
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| 94 | // Alarm service for server (reference to variable will be updated in UpdateAlarmSummary())
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| 95 | N.WarnedLevel = 0;
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| 96 | N.Level = -1;
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| 97 | N.AlarmLevel = new DimService((N.Server+"/AlarmLevel").c_str(), InitLevel);
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| 98 |
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| 99 | List.push_back(N);
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| 100 | }
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| 101 |
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| 102 | // Provide command to reset Level
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| 103 | ResetCommand = new DimCommand(SERVER_NAME"/ResetAlarm", (char *) "C", this);
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| 104 | SwitchCommand = new DimCommand(SERVER_NAME"/Switch", (char *) "C", this);
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| 105 |
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| 106 | // List set up, can start handling
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| 107 | start(SERVER_NAME);
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| 108 | }
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| 109 |
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| 110 |
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| 111 | // Destructor
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| 112 | AlarmHandler::~AlarmHandler() {
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| 113 |
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| 114 | delete SwitchCommand;
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| 115 | delete ResetCommand;
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| 116 |
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| 117 | for (int i=0; i<List.size(); i++) {
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| 118 | delete List[i].Subscription;
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| 119 | delete List[i].AlarmLevel;
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| 120 | }
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| 121 | delete Master;
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| 122 | delete Summary;
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| 123 | delete[] AlarmText;
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| 124 | }
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| 125 |
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| 126 |
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| 127 | // Print messages of status changes to screen and update status string
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| 128 | void AlarmHandler::infoHandler() {
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| 129 |
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| 130 | // Check if alarm server active
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| 131 | if (!Active) return;
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| 132 |
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| 133 | // Identify status service
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| 134 | for (int i=0; i<List.size(); i++) if (getInfo() == List[i].Subscription) {
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| 135 | // Update level: unavailable or current severity of status (safely extracted)
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| 136 | if (!ServiceOK(getInfo())) List[i].Level = UNAVA;
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| 137 | else {
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| 138 | int Severity = atoi(ToString(getInfo()->getFormat(), getInfo()->getData(), getInfo()->getSize()).c_str());
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| 139 | if ((Severity>List[i].Level) || (List[i].Level==UNAVA && Severity==0)) List[i].Level = Severity;
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| 140 | }
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| 141 | }
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| 142 |
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| 143 | UpdateAlarmSummary();
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| 144 | }
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| 145 |
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| 146 |
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| 147 | // Handle commands
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| 148 | void AlarmHandler::commandHandler() {
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| 149 |
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| 150 | string Text = ToString((char *) "C", getCommand()->getData(), getCommand()->getSize());
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| 151 |
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| 152 | // Reset alarm level, publish/log action and reset server message severity
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| 153 | if (getCommand() == ResetCommand) {
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| 154 | for (int i=0; i<List.size(); i++) if (List[i].Server == Text) {
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| 155 | Message(INFO, "Alarm level of server %s reset by %s (ID %d)", Text.c_str(), getClientName(), getClientId());
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| 156 | List[i].Level = 0;
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| 157 | List[i].WarnedLevel = 0;
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| 158 | sendCommandNB((Text+"/ResetMessage").c_str(), (int) 0);
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| 159 | }
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| 160 | }
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| 161 |
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| 162 | // Switch Alarm server on/off and publish/log action
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| 163 | if (getCommand() == SwitchCommand) {
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| 164 | if (Text == "off") Active = false;
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| 165 | else Active = true;
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| 166 |
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| 167 | Message(INFO, "Alarm server switched %s by %s (ID %d)", Active ? "ON":"OFF", getClientName(), getClientId());
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| 168 | }
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| 169 |
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| 170 | UpdateAlarmSummary();
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| 171 | }
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| 172 |
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| 173 |
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| 174 | // Update alarm status summary (locking since access can be from main thread and DIM handler threads)
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| 175 | void AlarmHandler::UpdateAlarmSummary() {
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| 176 |
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| 177 | ostringstream Buf;
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| 178 | string Desc;
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| 179 | int Alarm = -1, Ret;
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| 180 |
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| 181 | Lock();
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| 182 |
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| 183 | if (!Active) Buf << "Alarm server inactive";
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| 184 | else for (int i=0; i<List.size(); i++) {
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| 185 | // Alarm level description
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| 186 | Buf << List[i].Server << ": ";
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| 187 | switch (List[i].Level) {
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| 188 | case INFO: Desc = "OK"; break;
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| 189 | case WARN: Desc = "WARN"; break;
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| 190 | case ERROR: Desc = "ERROR"; break;
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| 191 | case FATAL: Desc = "FATAL"; break;
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| 192 | case UNAVA: Desc = "UNAVAILABLE"; break;
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| 193 | default: Desc = "?"; break;
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| 194 | }
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| 195 | Buf << Desc << " (" << List[i].Level << ")" << endl;
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| 196 |
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| 197 | // Adjust master alarm and update server alarm level
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| 198 | if (List[i].Level > Alarm) Alarm = List[i].Level;
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| 199 | List[i].AlarmLevel->updateService(List[i].Level);
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| 200 |
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| 201 | // Check if alarm level raised, then send alarm message once
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| 202 | if (List[i].WarnedLevel < List[i].Level && !List[i].Email.empty()) {
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| 203 | List[i].WarnedLevel = List[i].Level;
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| 204 |
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| 205 | // Prepare email message
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| 206 | char *Text;
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| 207 | time_t Time = time(NULL);
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| 208 | if (asprintf(&Text, "echo \"Server alarm level '%s' (%d) at %s\"|"
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| 209 | "mail -s \"Evidence Alarm for '%s'\" %s",
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| 210 | Desc.c_str(), List[i].Level, ctime(&Time), List[i].Server.c_str(), List[i].Email.c_str()) != -1) {
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| 211 | system(Text); // Return value depending on OS
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| 212 | free(Text);
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| 213 | }
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| 214 | else Message(ERROR, "Could not send alarm email, asprintf() failed");
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| 215 | }
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| 216 | }
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| 217 |
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| 218 | // Update master alarm services
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| 219 | MasterAlarm = Alarm;
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| 220 | Master->updateService();
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| 221 |
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| 222 | // Update alarm description (DIM requires variables to be valid until update)
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| 223 | char *Tmp = new char[Buf.str().size()+1];
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| 224 | strcpy(Tmp, Buf.str().c_str());
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| 225 | Summary->updateService(Tmp);
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| 226 |
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| 227 | delete[] AlarmText;
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| 228 | AlarmText = Tmp;
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| 229 |
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| 230 | Unlock();
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| 231 | }
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| 232 |
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| 233 | //
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| 234 | // Main program
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| 235 | //
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| 236 | int main() {
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| 237 |
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| 238 | DimBrowser B;
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| 239 | char *Server, *Node;
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| 240 | bool Exist;
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| 241 |
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| 242 | // Static declaration ensures calling of destructor by exit()
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| 243 | static AlarmHandler A;
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| 244 |
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| 245 | // Verify periodically that servers exist (if Alarm is active)
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| 246 | while(!A.ExitRequest) {
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| 247 | for (int i=0; i<A.List.size() && A.Active; i++) {
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| 248 | // Check if server exists
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| 249 | Exist = false;
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| 250 | B.getServers();
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| 251 | while (B.getNextServer(Server, Node) == 1) {
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| 252 | if (A.List[i].Server == Server) Exist = true;
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| 253 | }
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| 254 | if (!Exist) A.List[i].Level = UNAVA;
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| 255 |
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| 256 | // Check if standard service available in case server not yet checked (Level is -1)
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| 257 | if (B.getServices((A.List[i].Server+"/VERSION_NUMBER").c_str())>0 && A.List[i].Level==-1) A.List[i].Level = 0;
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| 258 | }
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| 259 |
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| 260 | A.UpdateAlarmSummary();
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| 261 | sleep(max(atoi(A.GetConfig("period").c_str()), MIN_PERIOD));
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| 262 | }
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| 263 | }
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