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| 1 |
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| 2 | #include <deque>
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| 3 | #include "factfir.h"
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| 4 |
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| 5 | using namespace std;
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| 6 |
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| 7 | // source vector is
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| 8 | void factfir(double b, vector<double> &a, int k, vector<float> &source, vector<float> &dest){
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| 9 | //dest.clear();
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| 10 |
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| 11 | for (int slice =0; slice < (int)source.size(); slice++) {
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| 12 | float currentval = 0;
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| 13 |
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| 14 | for (int i=0; i < k ; i++){
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| 15 | currentval += a[i] * source[ (slice - i + source.size()) % source.size() ];
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| 16 | }
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| 17 | dest[slice] = currentval / b;
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| 18 | }
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| 19 | }
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| 20 |
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| 21 | void sliding_avg(vector<float> &source, vector<float> &dest, unsigned int HalfWidth){
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| 22 | // make local copy of source, in case source and dest are the same
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| 23 |
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| 24 | deque<float> local;
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| 25 | local.insert(local.end(), source.begin(), source.end());
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| 26 | // edge treatment.
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| 27 | local.insert(local.begin(), HalfWidth, source[0]);
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| 28 | local.insert(local.end(), HalfWidth, source[source.size()-1]);
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| 29 |
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| 30 | deque<float>::iterator it;
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| 31 |
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| 32 | dest.clear();
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| 33 |
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| 34 | float x;
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| 35 | for (it=local.begin()+HalfWidth; it<local.end()-HalfWidth; ++it) {
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| 36 |
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| 37 | x=*it;
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| 38 | float FullWidth = 2*HalfWidth+1;
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| 39 |
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| 40 | for ( unsigned int i=0; i < HalfWidth ; i++){
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| 41 | x += *(it+i); // add the right neighbors
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| 42 | x += *(it-i); // and don't forget the left neighbors on the left
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| 43 | }
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| 44 |
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| 45 | dest.push_back(x/FullWidth);
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| 46 | }
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| 47 | }
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| 48 |
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