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1 |
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2 | #include <deque>
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3 | #include "factfir.h"
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4 |
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5 | using namespace std;
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6 |
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7 | // source vector is
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8 | void factfir(double b, vector<double> &a, int k, vector<float> &source, vector<float> &dest){
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9 | //dest.clear();
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10 |
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11 | for (int slice =0; slice < (int)source.size(); slice++) {
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12 | float currentval = 0;
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13 |
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14 | for (int i=0; i < k ; i++){
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15 | currentval += a[i] * source[ (slice - i + source.size()) % source.size() ];
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16 | }
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17 | dest[slice] = currentval / b;
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18 | }
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19 | }
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20 |
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21 | void sliding_avg(vector<float> &source, vector<float> &dest, unsigned int HalfWidth){
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22 | // make local copy of source, in case source and dest are the same
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23 |
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24 | deque<float> local;
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25 | local.insert(local.end(), source.begin(), source.end());
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26 | // edge treatment.
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27 | local.insert(local.begin(), HalfWidth, source[0]);
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28 | local.insert(local.end(), HalfWidth, source[source.size()-1]);
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29 |
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30 | deque<float>::iterator it;
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31 |
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32 | dest.clear();
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33 |
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34 | float x;
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35 | for (it=local.begin()+HalfWidth; it<local.end()-HalfWidth; ++it) {
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36 |
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37 | x=*it;
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38 | float FullWidth = 2*HalfWidth+1;
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39 |
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40 | for ( unsigned int i=0; i < HalfWidth ; i++){
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41 | x += *(it+i); // add the right neighbors
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42 | x += *(it-i); // and don't forget the left neighbors on the left
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43 | }
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44 |
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45 | dest.push_back(x/FullWidth);
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46 | }
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47 | }
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48 |
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