1 | /* ======================================================================== *\
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2 | !
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3 | ! *
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4 | ! * This file is part of CheObs, the Modular Analysis and Reconstruction
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5 | ! * Software. It is distributed to you in the hope that it can be a useful
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6 | ! * and timesaving tool in analysing Data of imaging Cerenkov telescopes.
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7 | ! * It is distributed WITHOUT ANY WARRANTY.
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8 | ! *
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9 | ! * Permission to use, copy, modify and distribute this software and its
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10 | ! * documentation for any purpose is hereby granted without fee,
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11 | ! * provided that the above copyright notice appears in all copies and
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12 | ! * that both that copyright notice and this permission notice appear
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13 | ! * in supporting documentation. It is provided "as is" without express
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14 | ! * or implied warranty.
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15 | ! *
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16 | !
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17 | !
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18 | ! Author(s): Thomas Bretz 06/2009 <mailto:tbretz@astro.uni-wuerzburg.de>
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19 | !
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20 | ! Copyright: MAGIC Software Development, 2000-2009
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21 | !
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22 | !
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23 | \* ======================================================================== */
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24 |
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25 | /////////////////////////////////////////////////////////////////////////////
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26 | //
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27 | // MGeomCamFact
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28 | //
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29 | // This class stores the geometry information of the Fact camera.
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30 | // MGeomCamFact cam;
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31 | //
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32 | // The idea is to have always four rectangular shaped pixels in
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33 | // a rectangle, but the rectangles orderes such that the structure
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34 | // is a closed package (hexagonal) structure. The rectangles are
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35 | // created in width and hight such that this hexagonal structure can be
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36 | // maintained.
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37 | //
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38 | ////////////////////////////////////////////////////////////////////////////
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39 | #include "MGeomCamFact.h"
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40 |
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41 |
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42 | #include <TMath.h>
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43 |
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44 | #include "MGeomCamDwarf.h"
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45 | #include "MGeomRectangle.h"
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46 | #include "MGeomPix.h"
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47 |
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48 | ClassImp(MGeomCamFact);
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49 |
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50 | using namespace std;
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51 |
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52 | // --------------------------------------------------------------------------
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53 | //
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54 | // Default Fact camera
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55 | //
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56 | MGeomCamFact::MGeomCamFact(const char *name)
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57 | : MGeomCam(0, 4.8887, name, "Geometry information of Fact Camera")
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58 | {
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59 | CreateGeometry(MGeomCamDwarf(209.5, 13.2, 4.8887));
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60 | }
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61 |
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62 | // --------------------------------------------------------------------------
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63 | //
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64 | // Use this to create a camera with a roundish shape and a radius rad in
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65 | // millimeter containing the four-pixel centers. The four-pixel will have
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66 | // a diameter diameter in millimeters, and a distance dist in meters.
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67 | //
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68 | MGeomCamFact::MGeomCamFact(Double_t rad, Double_t diameter, Double_t dist, const char *name)
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69 | : MGeomCam(0, dist, name, "Geometry information for a FACT camera")
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70 | {
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71 | CreateGeometry(MGeomCamDwarf(rad, diameter, dist));
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72 | }
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73 |
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74 | // --------------------------------------------------------------------------
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75 | //
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76 | // Use this to create a camera with a hexagonal shape and rings rings.
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77 | // The first ring around the central pixel is 1. The four-pixel will have a
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78 | // diameter diameter in millimeters, and a distance dist in meters.
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79 | //
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80 | MGeomCamFact::MGeomCamFact(Int_t rings, Double_t diameter, Double_t dist, const char *name)
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81 | : MGeomCam(0, dist, name, "Geometry information for a FACT camera")
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82 | {
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83 | CreateGeometry(MGeomCamDwarf(rings, diameter, dist));
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84 | }
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85 |
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86 | // --------------------------------------------------------------------------
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87 | //
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88 | // Check if the photon which is flying along the trajectory u has passed
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89 | // (or will pass) the frame of the camera (and consequently get
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90 | // absorbed). The position p and direction u must be in the
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91 | // telescope coordinate frame, which is z parallel to the focal plane,
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92 | // x to the right and y upwards, looking from the mirror towards the camera.
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93 | //
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94 | // The units are cm.
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95 | //
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96 | Bool_t MGeomCamFact::HitFrame(MQuaternion p, const MQuaternion &u) const
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97 | {
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98 | // z is defined from the mirror (0) to the camera (z>0).
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99 | // Thus we just propagate to the focal plane (z=fDist)
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100 | //p -= 1700./u.Z()*u;
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101 | p.PropagateZ(u, GetCameraDist()*100); // m->cm
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102 |
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103 | // Add 10% to the max radius and convert from mm to cm
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104 | return p.R()<GetMaxRadius()*0.11;//TMath::Abs(p.X())<65 && TMath::Abs(p.Y())<65;
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105 | }
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106 |
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107 | // --------------------------------------------------------------------------
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108 | //
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109 | // Creates four rectangular pixels within a pixel of a camera with
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110 | // hexagonal pixels
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111 | //
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112 | void MGeomCamFact::CreateGeometry(const MGeomCam &hex)
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113 | {
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114 | const Double_t dx = static_cast<MGeomPix&>(hex[0]).GetDx()/4;
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115 | const Double_t dy = static_cast<MGeomPix&>(hex[0]).GetDy()/4;
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116 |
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117 | MGeomCam cam(hex.GetNumPixels()*4, hex.GetCameraDist());
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118 |
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119 | for (UInt_t i=0; i<hex.GetNumPixels(); i++)
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120 | {
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121 | const MGeom &pix = hex[i];
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122 |
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123 | for (int j=0; j<4; j++)
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124 | {
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125 | Double_t x = pix.GetX();
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126 | Double_t y = pix.GetY();
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127 |
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128 | switch (j)
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129 | {
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130 | case 0:
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131 | x -= dx;
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132 | y -= dy;
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133 | break;
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134 | case 1:
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135 | x += dx;
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136 | y -= dy;
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137 | break;
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138 | case 2:
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139 | x -= dx;
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140 | y += dy;
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141 | break;
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142 | case 3:
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143 | x += dx;
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144 | y += dy;
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145 | break;
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146 | }
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147 |
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148 | cam.SetAt(i*4+j, MGeomRectangle(x, y, dx*2, dy*2));
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149 | }
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150 | }
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151 |
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152 | cam.InitGeometry();
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153 | cam.Copy(*this);
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154 | }
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