#include "MGStarg.h" #include #include ClassImp(MGStarg); void MGStarg::DrawHexagon() { fCanvas->SetEditable(kTRUE); fCanvas->cd(); MHexagon hex; hex.SetFillStyle(4000); hex.SetLineColor(17); hex.DrawHexagon(0, 0, 177.5*2); fCanvas->SetEditable(kFALSE); } MGStarg::MGStarg(const TGWindow* p, const UInt_t w) : MGAccuracy(p, w) { SetColorScale(1); DrawText("1.0'", "2.0'", "3.0'", "Mispointing [min]"); DrawHexagon(); }