1 | #ifndef CAOS_FilterLed
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2 | #define CAOS_FilterLed
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3 |
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4 | #ifndef __CINT__
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5 | #include <TROOT.h>
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6 | #endif
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7 |
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8 | typedef unsigned char byte;
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9 |
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10 | class Led;
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11 | class Leds;
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12 | class Ring;
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13 |
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14 | class FilterLed
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15 | {
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16 | byte *fImg;
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17 | int fW;
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18 | int fH;
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19 | int fBoxX;
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20 | int fBoxY;
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21 | float fCut;
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22 |
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23 | Float_t FindCluster(int &cnt, float *sum, UInt_t x, UInt_t y,
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24 | UInt_t x0, UInt_t y0, UInt_t x1, UInt_t y1) const;
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25 |
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26 | void GetMinMax(const int offset, byte *min, byte *max) const;
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27 | int GetMeanPosition(const int x, const int y, const int boxx, const int boxy) const;
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28 | int GetMeanPosition(const int x, const int y, const int boxx, const int boxy,
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29 | float &mx, float &my, unsigned int &sum) const;
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30 |
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31 | int GetMeanPositionBox(const int x, const int y,
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32 | const int boxx, const int boxy) const;
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33 | int GetMeanPositionBox(const int x, const int y,
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34 | const int boxx, const int boxy, float &mx, float &my,
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35 | unsigned int &sum) const;
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36 |
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37 | void DrawBox(const int x1, const int y1,
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38 | const int x2, const int y2,
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39 | const int col) const;
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40 |
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41 | public:
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42 | FilterLed(byte *img, int w, int h, double cut=2.5)
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43 | : fImg(img), fW(w), fH(h), fBoxX(w), fBoxY(h), fCut(cut)
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44 | {
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45 | }
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46 |
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47 | FilterLed(byte *img, int w, int h, int boxx, int boxy, double cut=2.5)
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48 | : fImg(img), fW(w), fH(h), fBoxX(boxx), fBoxY(boxy), fCut(cut)
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49 | {
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50 | }
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51 | virtual ~FilterLed() { }
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52 |
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53 | void SetBox(int box) { fBoxX = fBoxY = box; }
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54 | void SetBox(int boxx, int boxy) { fBoxX = boxx; fBoxY = boxy; }
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55 | void SetCut(float cut) { fCut = cut; }
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56 | void FindStar(Leds &leds, int xc, int yc, bool circle=false) const;
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57 |
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58 | void Execute(Leds &leds, int xc, int yc, double &bright) const;
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59 | void Execute(Leds &leds, int xc, int yc) const;
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60 | void Execute(Leds &leds) const { Execute(leds, fW/2, fH/2); }
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61 | void ExecuteAndMark(Leds &leds, int xc, int yc) const;
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62 | void ExecuteAndMark(Leds &leds, int xc, int yc, double &bright) const;
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63 | void ExecuteAndMark(Leds &leds) const { ExecuteAndMark(leds, fW/2, fH/2); }
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64 | void Execute(int xc, int yc) const;
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65 | void Execute() const { Execute(fW/2, fH/2); }
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66 | void MarkPoint(const Led &led) const;
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67 | void MarkPoint(Float_t x, Float_t y, Float_t mag) const;
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68 | void Stretch() const;
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69 | void DrawCircle(float cx, float cy, float r, byte col=0x40) const;
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70 | void DrawCircle(float r, byte col=0x40) const { DrawCircle(fW/2, fH/2, r, col); }
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71 | void DrawCircle(const Ring &c, byte col=0x40) const;
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72 | void DrawCircle(const Ring &c, double r, byte col) const;
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73 | void DrawHexagon(float cx, float cy, float r, byte col=0x40) const;
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74 | void DrawHexagon(const Ring &c, double r, byte col) const;
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75 |
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76 | ClassDef(FilterLed, 0)
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77 | };
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78 |
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79 | #endif
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