#include #include #include using namespace std; #include class RpcInt : public DimRpc { int val; void rpcHandler() { val = getInt(); dim_print_date_time(); printf("Got RPC %d\n", val); val++; // usleep(700000); dim_print_date_time(); printf("Answering RPC %d\n", val); setData(val); } public: RpcInt(const char *name): DimRpc(name,"I","I") {val = 0;}; }; typedef struct tst{ char str1[16]; int ints[5]; char str2[18]; float floats[4]; int int1; float floats1[16]; } MyStruct; typedef struct jeffIn{ char c1; char c2; char c3; char str[3000]; }JeffIn; typedef struct jeffOut{ int i1; char c1; char str[3000]; }JeffOut; class RpcStruct : public DimRpc { MyStruct *val; void rpcHandler() { val = (MyStruct *)getData(); val->int1++; setData(val, sizeof(MyStruct)); } public: RpcStruct(const char *name): DimRpc(name,"C:16;I:5;C:18;F:4;I:1;F:16", "C:16;I:5;C:18;F:4;I:1;F:16") {val = 0;}; }; class JeffRpcStruct : public DimRpc { JeffIn *pin; JeffOut pout; int counter; void rpcHandler() { pin = (JeffIn *)getData(); pout.i1 = counter++; pout.c1 = pin->c1; strcpy(pout.str,pin->str); setData(&pout, (int)strlen(pout.str)+1+5); } public: JeffRpcStruct(const char *name): DimRpc(name,"C:1;C:1;C:1;C", "I:1;C:1;C") {counter = 0;}; }; int main() { RpcInt myRpcInt("TESTRPC/INT"); RpcInt *myRpcP; RpcStruct myRpcStruct("TESTRPC/STRUCT"); JeffRpcStruct jeffRpcStruct("TESTJEFF"); int i; char name[64]; for(i = 0; i < 10; i++) { sprintf(name,"TESTRPC%d/INT",i); myRpcP = new RpcInt(name); } DimServer::start("TESTRPC"); while(1) pause(); return 0; }