1 | #include "FilterLed.h"
|
---|
2 |
|
---|
3 | #include <memory.h> // memset
|
---|
4 | #include <math.h>
|
---|
5 | #include <iostream> // cout
|
---|
6 |
|
---|
7 | #include "Led.h"
|
---|
8 | #include "Ring.h"
|
---|
9 |
|
---|
10 | #include "MGImage.h"
|
---|
11 |
|
---|
12 | using namespace std;
|
---|
13 |
|
---|
14 | class ClusterFinder
|
---|
15 | {
|
---|
16 | private:
|
---|
17 | uint8_t *fImg;
|
---|
18 |
|
---|
19 | uint32_t fW;
|
---|
20 | uint32_t fH;
|
---|
21 |
|
---|
22 | int32_t fX0;
|
---|
23 | int32_t fX1;
|
---|
24 |
|
---|
25 | int32_t fY0;
|
---|
26 | int32_t fY1;
|
---|
27 |
|
---|
28 | uint32_t fLimitingSize;
|
---|
29 |
|
---|
30 | uint32_t fCount;
|
---|
31 | float fSumX;
|
---|
32 | float fSumY;
|
---|
33 |
|
---|
34 | float FindCluster(int32_t x, int32_t y)
|
---|
35 | {
|
---|
36 | // if edge is touched stop finding cluster
|
---|
37 | if (x<fX0 || x>=fX1 || y<fY0 || y>=fY1)
|
---|
38 | return -1;
|
---|
39 |
|
---|
40 | if (fCount>fLimitingSize)
|
---|
41 | return -2;
|
---|
42 |
|
---|
43 | // get the value
|
---|
44 | float val = fImg[y*fW+x];
|
---|
45 |
|
---|
46 | // if its empty we have found the border of the cluster
|
---|
47 | if (val==0)
|
---|
48 | return 0;
|
---|
49 |
|
---|
50 | // mark the point as processed
|
---|
51 | fImg[y*fW+x] = 0;
|
---|
52 |
|
---|
53 | fSumX += x*val; // sumx
|
---|
54 | fSumY += y*val; // sumy
|
---|
55 | fCount++;
|
---|
56 |
|
---|
57 | float rc[4];
|
---|
58 | rc[0] = FindCluster(x+1, y );
|
---|
59 | rc[1] = FindCluster(x, y+1);
|
---|
60 | rc[2] = FindCluster(x-1, y );
|
---|
61 | rc[3] = FindCluster(x, y-1);
|
---|
62 |
|
---|
63 | for (int i=0; i<4; i++)
|
---|
64 | {
|
---|
65 | if (rc[i]<0) // check if edge is touched
|
---|
66 | return rc[i];
|
---|
67 |
|
---|
68 | val += rc[i];
|
---|
69 | }
|
---|
70 |
|
---|
71 | return val;
|
---|
72 | }
|
---|
73 |
|
---|
74 | public:
|
---|
75 | ClusterFinder(uint8_t *img, uint32_t w, uint32_t h) : fImg(0), fLimitingSize(999)
|
---|
76 | {
|
---|
77 | fW = w;
|
---|
78 | fH = h;
|
---|
79 |
|
---|
80 | fX0 = 0;
|
---|
81 | fY0 = 0;
|
---|
82 | fX1 = fW;
|
---|
83 | fY1 = fH;
|
---|
84 |
|
---|
85 | fImg = new uint8_t[fW*fH];
|
---|
86 |
|
---|
87 | memcpy(fImg, img, fW*fH);
|
---|
88 | }
|
---|
89 |
|
---|
90 | ~ClusterFinder()
|
---|
91 | {
|
---|
92 | delete [] fImg;
|
---|
93 | }
|
---|
94 | Double_t GetSumX() const { return fSumX; }
|
---|
95 | Double_t GetSumY() const { return fSumY; }
|
---|
96 |
|
---|
97 | uint32_t GetCount() const { return fCount; }
|
---|
98 |
|
---|
99 | void SetLimitingSize(uint32_t lim) { fLimitingSize=lim; }
|
---|
100 |
|
---|
101 | float FindClusterAt(int32_t x, int32_t y)
|
---|
102 | {
|
---|
103 | fCount = 0;
|
---|
104 | fSumX = 0;
|
---|
105 | fSumY = 0;
|
---|
106 |
|
---|
107 | return FindCluster(x, y);
|
---|
108 | }
|
---|
109 |
|
---|
110 | void SetRange(int32_t x0=0, int32_t y0=0, int32_t x1=0, int32_t y1=0)
|
---|
111 | {
|
---|
112 | fX0 = x0;
|
---|
113 | fY0 = y0;
|
---|
114 | fX1 = x1==0?fW:x1;
|
---|
115 | fY1 = y1==0?fH:y1;
|
---|
116 | }
|
---|
117 |
|
---|
118 | void FindCluster(vector<Led> &leds, int32_t x0=0, int32_t y0=0, int32_t x1=0, int32_t y1=0)
|
---|
119 | {
|
---|
120 | fX0 = x0;
|
---|
121 | fY0 = y0;
|
---|
122 | fX1 = x1==0?fW:x1;
|
---|
123 | fY1 = y1==0?fH:y1;
|
---|
124 |
|
---|
125 | for (int32_t x=fX0; x<fX1; x++)
|
---|
126 | for (int32_t y=fY0; y<fY1; y++)
|
---|
127 | {
|
---|
128 | const uint8_t &b = fImg[y*fW+x];
|
---|
129 | if (b==0)
|
---|
130 | continue;
|
---|
131 |
|
---|
132 | const float mag = FindClusterAt(x, y);
|
---|
133 | if (fCount>999)
|
---|
134 | {
|
---|
135 | cout << "ERROR - Spot with Size>999 detected..." << endl;
|
---|
136 | return;
|
---|
137 | }
|
---|
138 |
|
---|
139 | if (mag>0 && fCount>4)
|
---|
140 | leds.push_back(Led(fSumX/mag, fSumY/mag, 0, mag));
|
---|
141 | }
|
---|
142 | //leds.Compress();
|
---|
143 | }
|
---|
144 | };
|
---|
145 |
|
---|
146 |
|
---|
147 | void FilterLed::DrawBox(const int x1, const int y1,
|
---|
148 | const int x2, const int y2,
|
---|
149 | const int col) const
|
---|
150 | {
|
---|
151 | MGImage::DrawBox(fImg, 768, 576, x1, y1, x2, y2, col);
|
---|
152 | }
|
---|
153 |
|
---|
154 | void FilterLed::MarkPoint(float px, float py, float mag) const
|
---|
155 | {
|
---|
156 | const int x = (int)(px+.5);
|
---|
157 | const int y = (int)(py+.5);
|
---|
158 | const int m = (int)(mag);
|
---|
159 |
|
---|
160 | DrawBox(x-8, y, x-5, y, m);
|
---|
161 | DrawBox(x, y+5, x, y+8, m);
|
---|
162 | DrawBox(x+5, y, x+8, y, m);
|
---|
163 | DrawBox(x, y-8, x, y-5, m);
|
---|
164 | }
|
---|
165 |
|
---|
166 | void FilterLed::MarkPoint(const Led &led) const
|
---|
167 | {
|
---|
168 | /*
|
---|
169 | int32_t M = (int)(log(led.GetMag())*20);
|
---|
170 |
|
---|
171 | cout << led.GetMag() << endl;
|
---|
172 |
|
---|
173 | if (M>0xff)
|
---|
174 | M=0xff;
|
---|
175 | if (M<0xc0)
|
---|
176 | M=0xc0;
|
---|
177 | */
|
---|
178 |
|
---|
179 | const int x = (int)(led.GetX()+.5);
|
---|
180 | const int y = (int)(led.GetY()+.5);
|
---|
181 |
|
---|
182 | MarkPoint(x, y, 0xff);
|
---|
183 | }
|
---|
184 |
|
---|
185 | void FilterLed::DrawCircle(float cx, float cy, float r, uint8_t col) const
|
---|
186 | {
|
---|
187 | MGImage::DrawCircle(fImg, 768, 576, cx, cy, r, col);
|
---|
188 | }
|
---|
189 |
|
---|
190 | void FilterLed::DrawHexagon(float cx, float cy, float r, uint8_t col) const
|
---|
191 | {
|
---|
192 | MGImage::DrawHexagon(fImg, 768, 576, cx, cy, r, col);
|
---|
193 | }
|
---|
194 |
|
---|
195 | void FilterLed::DrawCircle(const Ring &l, uint8_t col) const
|
---|
196 | {
|
---|
197 | DrawCircle(l.GetX(), l.GetY(), l.GetR(), col);
|
---|
198 | }
|
---|
199 |
|
---|
200 | void FilterLed::DrawCircle(const Ring &l, double r, uint8_t col) const
|
---|
201 | {
|
---|
202 | DrawCircle(l.GetX(), l.GetY(), r, col);
|
---|
203 | }
|
---|
204 |
|
---|
205 | void FilterLed::DrawHexagon(const Ring &l, double r, uint8_t col) const
|
---|
206 | {
|
---|
207 | DrawHexagon(l.GetX(), l.GetY(), r, col);
|
---|
208 | }
|
---|
209 |
|
---|
210 | void FilterLed::GetMinMax(const int offset, uint8_t *min, uint8_t *max) const
|
---|
211 | {
|
---|
212 | *min = fImg[0];
|
---|
213 | *max = fImg[0];
|
---|
214 |
|
---|
215 | uint8_t *s = (uint8_t*)fImg;
|
---|
216 | const uint8_t *e0 = s+fW*fH;
|
---|
217 |
|
---|
218 | //
|
---|
219 | // calculate mean value (speed optimized)
|
---|
220 | //
|
---|
221 | while (s<e0)
|
---|
222 | {
|
---|
223 | const uint8_t *e = s+fH-offset;
|
---|
224 | s += offset;
|
---|
225 |
|
---|
226 | while (s<e)
|
---|
227 | {
|
---|
228 | if (*s>*max)
|
---|
229 | {
|
---|
230 | *max = *s;
|
---|
231 | if (*max-*min==255)
|
---|
232 | return;
|
---|
233 | }
|
---|
234 | if (*s<*min)
|
---|
235 | {
|
---|
236 | *min = *s;
|
---|
237 | if (*max-*min==255)
|
---|
238 | return;
|
---|
239 | }
|
---|
240 | s++;
|
---|
241 | }
|
---|
242 | s+=offset;
|
---|
243 | }
|
---|
244 | }
|
---|
245 |
|
---|
246 | int FilterLed::GetMeanPosition(const int x, const int y,
|
---|
247 | const int boxx, const int boxy,
|
---|
248 | float &mx, float &my, unsigned int &sum) const
|
---|
249 | {
|
---|
250 | unsigned int sumx=0;
|
---|
251 | unsigned int sumy=0;
|
---|
252 |
|
---|
253 | sum=0;
|
---|
254 | for (int dx=x-boxx; dx<x+boxx+1; dx++)
|
---|
255 | for (int dy=y-boxy; dy<y+boxy+1; dy++)
|
---|
256 | {
|
---|
257 | const uint8_t &m = fImg[dy*fW+dx];
|
---|
258 |
|
---|
259 | sumx += m*dx;
|
---|
260 | sumy += m*dy;
|
---|
261 | sum += m;
|
---|
262 | }
|
---|
263 |
|
---|
264 | mx = (float)sumx/sum;
|
---|
265 | my = (float)sumy/sum;
|
---|
266 |
|
---|
267 | return (int)my*fW + (int)mx;
|
---|
268 | }
|
---|
269 |
|
---|
270 | int FilterLed::GetMeanPosition(const int x, const int y, const int boxx, const int boxy) const
|
---|
271 | {
|
---|
272 | float mx, my;
|
---|
273 | unsigned int sum;
|
---|
274 | return GetMeanPosition(x, y, boxx, boxy, mx, my, sum);
|
---|
275 | }
|
---|
276 |
|
---|
277 | int FilterLed::GetMeanPositionBox(const int x, const int y,
|
---|
278 | const int boxx, const int boxy,
|
---|
279 | float &mx, float &my, unsigned int &sum) const
|
---|
280 | {
|
---|
281 | //-------------------------------
|
---|
282 | // Improved algorithm:
|
---|
283 | // 1. Look for the largest five-pixel-cross signal inside the box
|
---|
284 | int x0 = max(x-boxx+1, 0);
|
---|
285 | int y0 = max(y-boxy+1, 0);
|
---|
286 |
|
---|
287 | int x1 = min(x+boxx+1-1, fW);
|
---|
288 | int y1 = min(y+boxy+1-1, fH);
|
---|
289 |
|
---|
290 | int maxx=0;
|
---|
291 | int maxy=0;
|
---|
292 |
|
---|
293 | unsigned int max =0;
|
---|
294 | for (int dx=x0; dx<x1; dx++)
|
---|
295 | {
|
---|
296 | for (int dy=y0; dy<y1; dy++)
|
---|
297 | {
|
---|
298 | const unsigned int sumloc =
|
---|
299 | fImg[(dy+0)*fW + (dx-1)] +
|
---|
300 | fImg[(dy+0)*fW + (dx+1)] +
|
---|
301 | fImg[(dy+1)*fW + dx] +
|
---|
302 | fImg[(dy+0)*fW + dx] +
|
---|
303 | fImg[(dy-1)*fW + dx];
|
---|
304 |
|
---|
305 | if(sumloc<=max)
|
---|
306 | continue;
|
---|
307 |
|
---|
308 | maxx=dx;
|
---|
309 | maxy=dy;
|
---|
310 | max =sumloc;
|
---|
311 | }
|
---|
312 | }
|
---|
313 |
|
---|
314 | // 2. Calculate mean position inside a circle around
|
---|
315 | // the highst cross-signal with radius of 6 pixels.
|
---|
316 | ClusterFinder find(fImg, fW, fH);
|
---|
317 | find.SetLimitingSize(9999);
|
---|
318 | find.SetRange(x0, y0, x1, y1);
|
---|
319 |
|
---|
320 | const float mag = find.FindClusterAt(maxx, maxy);
|
---|
321 |
|
---|
322 | mx = find.GetSumX()/mag;
|
---|
323 | my = find.GetSumY()/mag;
|
---|
324 |
|
---|
325 | sum = (int)(mag+0.5);
|
---|
326 |
|
---|
327 | return (int)my*fW + (int)mx;
|
---|
328 | }
|
---|
329 |
|
---|
330 | int FilterLed::GetMeanPositionBox(const int x, const int y,
|
---|
331 | const int boxx, const int boxy) const
|
---|
332 | {
|
---|
333 | float mx, my;
|
---|
334 | unsigned int sum;
|
---|
335 | return GetMeanPositionBox(x, y, boxx, boxy, mx, my, sum);
|
---|
336 | }
|
---|
337 |
|
---|
338 | void FilterLed::Execute(vector<Led> &leds, int xc, int yc) const
|
---|
339 | {
|
---|
340 | double bright;
|
---|
341 | Execute(leds, xc, yc, bright);
|
---|
342 | }
|
---|
343 |
|
---|
344 | void FilterLed::Execute(vector<Led> &leds, int xc, int yc, double &bright) const
|
---|
345 | {
|
---|
346 | const int x0 = max(xc-fBoxX, 0);
|
---|
347 | const int y0 = max(yc-fBoxY, 0);
|
---|
348 | const int x1 = min(xc+fBoxX, fW);
|
---|
349 | const int y1 = min(yc+fBoxY, fH);
|
---|
350 |
|
---|
351 | const int wx = x1-x0;
|
---|
352 | const int hy = y1-y0;
|
---|
353 |
|
---|
354 | double sum = 0;
|
---|
355 | double sq = 0;
|
---|
356 |
|
---|
357 | for (int x=x0; x<x1; x++)
|
---|
358 | for (int y=y0; y<y1; y++)
|
---|
359 | {
|
---|
360 | uint8_t &b = fImg[y*fW+x];
|
---|
361 |
|
---|
362 | // Skip saturating pixels
|
---|
363 | if (b>0xf0)
|
---|
364 | continue;
|
---|
365 |
|
---|
366 | sum += b;
|
---|
367 | sq += b*b;
|
---|
368 | }
|
---|
369 |
|
---|
370 | sum /= wx*hy;
|
---|
371 | sq /= wx*hy;
|
---|
372 |
|
---|
373 | bright=sum;
|
---|
374 |
|
---|
375 |
|
---|
376 | // 254 because b<=max and not b<max
|
---|
377 | const double sdev = sqrt(sq-sum*sum);
|
---|
378 | const uint8_t max = sum+fCut*sdev>254 ? 254 : (uint8_t)(sum+fCut*sdev);
|
---|
379 |
|
---|
380 | //
|
---|
381 | // clean image from noise
|
---|
382 | // (FIXME: A lookup table could accelerate things...
|
---|
383 | //
|
---|
384 | for (int x=x0; x<x1; x++)
|
---|
385 | for (int y=y0; y<y1; y++)
|
---|
386 | {
|
---|
387 | uint8_t &b = fImg[y*fW+x];
|
---|
388 | if (b<=max)
|
---|
389 | b = 0;
|
---|
390 | }
|
---|
391 |
|
---|
392 | ClusterFinder find(fImg, fW, fH);
|
---|
393 | find.FindCluster(leds, x0, y0, x1, y1);
|
---|
394 | }
|
---|
395 |
|
---|
396 | void FilterLed::FindStar(vector<Led> &leds, int xc, int yc, bool box) const
|
---|
397 | {
|
---|
398 | // fBox: radius of the inner (signal) box
|
---|
399 | // Radius of the outer box is fBox*sqrt(2)
|
---|
400 |
|
---|
401 | //
|
---|
402 | // Define inner box in which to search the signal
|
---|
403 | //
|
---|
404 | const int x0 = max(xc-fBoxX, 0);
|
---|
405 | const int y0 = max(yc-fBoxY, 0);
|
---|
406 | const int x1 = min(xc+fBoxX, fW);
|
---|
407 | const int y1 = min(yc+fBoxY, fH);
|
---|
408 |
|
---|
409 | //
|
---|
410 | // Define outer box (excluding inner box) having almost
|
---|
411 | // the same number of pixels in which the background
|
---|
412 | // is calculated
|
---|
413 | //
|
---|
414 | const double sqrt2 = sqrt(2.);
|
---|
415 |
|
---|
416 | const int xa = max(xc-(int)nearbyint(fBoxX*sqrt2), 0);
|
---|
417 | const int ya = max(yc-(int)nearbyint(fBoxY*sqrt2), 0);
|
---|
418 | const int xb = min(xc+(int)nearbyint(fBoxX*sqrt2), fW);
|
---|
419 | const int yb = min(yc+(int)nearbyint(fBoxY*sqrt2), fH);
|
---|
420 |
|
---|
421 | //
|
---|
422 | // Calculate average and sdev for a square
|
---|
423 | // excluding the inner part were we expect
|
---|
424 | // the signal to be.
|
---|
425 | //
|
---|
426 | double sum = 0;
|
---|
427 | double sq = 0;
|
---|
428 |
|
---|
429 | int n=0;
|
---|
430 | for (int x=xa; x<xb; x++)
|
---|
431 | for (int y=ya; y<yb; y++)
|
---|
432 | {
|
---|
433 | if (x>=x0 && x<x1 && y>=y0 && y<y1)
|
---|
434 | continue;
|
---|
435 |
|
---|
436 | uint8_t &b = fImg[y*fW+x];
|
---|
437 |
|
---|
438 | sum += b;
|
---|
439 | sq += b*b;
|
---|
440 | n++;
|
---|
441 | }
|
---|
442 |
|
---|
443 | sum /= n;
|
---|
444 | sq /= n;
|
---|
445 |
|
---|
446 | // 254 because b<=max and not b<max
|
---|
447 | const double sdev = sqrt(sq-sum*sum);
|
---|
448 | const uint8_t max = sum+fCut*sdev>254 ? 254 : (uint8_t)(sum+fCut*sdev);
|
---|
449 |
|
---|
450 | //
|
---|
451 | // clean image from noise
|
---|
452 | // (FIXME: A lookup table could accelerate things...
|
---|
453 | //
|
---|
454 | n=0;
|
---|
455 | for (int x=x0; x<x1; x++)
|
---|
456 | for (int y=y0; y<y1; y++)
|
---|
457 | {
|
---|
458 | uint8_t &b = fImg[y*fW+x];
|
---|
459 | if (b<=max)
|
---|
460 | b = 0;
|
---|
461 | else
|
---|
462 | n++;
|
---|
463 | }
|
---|
464 |
|
---|
465 | //
|
---|
466 | // Mark the background region
|
---|
467 | //
|
---|
468 | for (int x=xa; x<xb; x+=2)
|
---|
469 | {
|
---|
470 | fImg[ya*fW+x]=0xf0;
|
---|
471 | fImg[yb*fW+x]=0xf0;
|
---|
472 | }
|
---|
473 | for (int y=ya; y<yb; y+=2)
|
---|
474 | {
|
---|
475 | fImg[y*fW+xa]=0xf0;
|
---|
476 | fImg[y*fW+xb]=0xf0;
|
---|
477 | }
|
---|
478 |
|
---|
479 | //
|
---|
480 | // Check if any pixel found...
|
---|
481 | //
|
---|
482 | if (n<5)
|
---|
483 | return;
|
---|
484 |
|
---|
485 | //
|
---|
486 | // Get the mean position of the star
|
---|
487 | //
|
---|
488 | float mx, my;
|
---|
489 | unsigned int mag;
|
---|
490 | int pos = box ? GetMeanPositionBox(xc, yc, fBoxX-1, fBoxY-1, mx, my, mag)
|
---|
491 | : GetMeanPosition(xc, yc, fBoxX-1, fBoxY-1, mx, my, mag);
|
---|
492 |
|
---|
493 | if (pos<0 || pos>=fW*fH || fImg[pos]<sum+fCut*sdev)
|
---|
494 | return;
|
---|
495 |
|
---|
496 | // cout << "Mean=" << sum << " SDev=" << sdev << " : ";
|
---|
497 | // cout << "Sum/n = " << sum << "/" << n << " = " << (n==0?0:mag/n) << endl;
|
---|
498 |
|
---|
499 | leds.push_back(Led(mx, my, 0, -2.5*log10((float)mag)+13.7));
|
---|
500 | }
|
---|
501 |
|
---|
502 | void FilterLed::Stretch() const
|
---|
503 | {
|
---|
504 | uint8_t min, max;
|
---|
505 | GetMinMax(25, &min, &max);
|
---|
506 |
|
---|
507 | if (min==max || max-min>230) // 255/230=1.1
|
---|
508 | return;
|
---|
509 |
|
---|
510 | const float scale = 255./(max-min);
|
---|
511 |
|
---|
512 | uint8_t *b = fImg;
|
---|
513 | const uint8_t *e = fImg+fW*fH;
|
---|
514 |
|
---|
515 | while (b<e)
|
---|
516 | {
|
---|
517 | if (*b<min)
|
---|
518 | {
|
---|
519 | *b++=0;
|
---|
520 | continue;
|
---|
521 | }
|
---|
522 | if (*b>max)
|
---|
523 | {
|
---|
524 | *b++=255;
|
---|
525 | continue;
|
---|
526 | }
|
---|
527 | *b = (uint8_t)((*b-min)*scale);
|
---|
528 | b++;
|
---|
529 | }
|
---|
530 | }
|
---|