| 1 | #include "FilterLed.h"
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| 2 |
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| 3 | #include <memory.h> // memset
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| 4 | #include <math.h>
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| 5 | #include <iostream> // cout
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| 6 |
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| 7 | #include "Led.h"
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| 8 | #include "Ring.h"
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| 9 |
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| 10 | #include "MGImage.h"
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| 11 |
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| 12 | using namespace std;
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| 13 |
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| 14 | class ClusterFinder
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| 15 | {
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| 16 | private:
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| 17 | uint8_t *fImg;
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| 18 |
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| 19 | uint32_t fW;
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| 20 | uint32_t fH;
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| 21 |
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| 22 | int32_t fX0;
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| 23 | int32_t fX1;
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| 24 |
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| 25 | int32_t fY0;
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| 26 | int32_t fY1;
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| 27 |
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| 28 | uint32_t fLimitingSize;
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| 29 |
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| 30 | uint32_t fCount;
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| 31 | float fSumX;
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| 32 | float fSumY;
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| 33 |
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| 34 | float FindCluster(int32_t x, int32_t y)
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| 35 | {
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| 36 | // if edge is touched stop finding cluster
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| 37 | if (x<fX0 || x>=fX1 || y<fY0 || y>=fY1)
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| 38 | return -1;
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| 39 |
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| 40 | if (fCount>fLimitingSize)
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| 41 | return -2;
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| 42 |
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| 43 | // get the value
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| 44 | float val = fImg[y*fW+x];
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| 45 |
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| 46 | // if its empty we have found the border of the cluster
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| 47 | if (val==0)
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| 48 | return 0;
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| 49 |
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| 50 | // mark the point as processed
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| 51 | fImg[y*fW+x] = 0;
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| 52 |
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| 53 | fSumX += x*val; // sumx
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| 54 | fSumY += y*val; // sumy
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| 55 | fCount++;
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| 56 |
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| 57 | float rc[4];
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| 58 | rc[0] = FindCluster(x+1, y );
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| 59 | rc[1] = FindCluster(x, y+1);
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| 60 | rc[2] = FindCluster(x-1, y );
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| 61 | rc[3] = FindCluster(x, y-1);
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| 62 |
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| 63 | for (int i=0; i<4; i++)
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| 64 | {
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| 65 | if (rc[i]<0) // check if edge is touched
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| 66 | return rc[i];
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| 67 |
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| 68 | val += rc[i];
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| 69 | }
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| 70 |
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| 71 | return val;
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| 72 | }
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| 73 |
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| 74 | public:
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| 75 | ClusterFinder(uint8_t *img, uint32_t w, uint32_t h) : fImg(0), fLimitingSize(999)
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| 76 | {
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| 77 | fW = w;
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| 78 | fH = h;
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| 79 |
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| 80 | fX0 = 0;
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| 81 | fY0 = 0;
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| 82 | fX1 = fW;
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| 83 | fY1 = fH;
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| 84 |
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| 85 | fImg = new uint8_t[fW*fH];
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| 86 |
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| 87 | memcpy(fImg, img, fW*fH);
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| 88 | }
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| 89 |
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| 90 | ~ClusterFinder()
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| 91 | {
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| 92 | delete [] fImg;
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| 93 | }
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| 94 | Double_t GetSumX() const { return fSumX; }
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| 95 | Double_t GetSumY() const { return fSumY; }
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| 96 |
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| 97 | uint32_t GetCount() const { return fCount; }
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| 98 |
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| 99 | void SetLimitingSize(uint32_t lim) { fLimitingSize=lim; }
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| 100 |
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| 101 | float FindClusterAt(int32_t x, int32_t y)
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| 102 | {
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| 103 | fCount = 0;
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| 104 | fSumX = 0;
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| 105 | fSumY = 0;
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| 106 |
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| 107 | return FindCluster(x, y);
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| 108 | }
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| 109 |
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| 110 | void SetRange(int32_t x0=0, int32_t y0=0, int32_t x1=0, int32_t y1=0)
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| 111 | {
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| 112 | fX0 = x0;
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| 113 | fY0 = y0;
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| 114 | fX1 = x1==0?fW:x1;
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| 115 | fY1 = y1==0?fH:y1;
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| 116 | }
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| 117 |
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| 118 | void FindCluster(vector<Led> &leds, int32_t x0=0, int32_t y0=0, int32_t x1=0, int32_t y1=0)
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| 119 | {
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| 120 | fX0 = x0;
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| 121 | fY0 = y0;
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| 122 | fX1 = x1==0?fW:x1;
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| 123 | fY1 = y1==0?fH:y1;
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| 124 |
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| 125 | for (int32_t x=fX0; x<fX1; x++)
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| 126 | for (int32_t y=fY0; y<fY1; y++)
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| 127 | {
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| 128 | const uint8_t &b = fImg[y*fW+x];
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| 129 | if (b==0)
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| 130 | continue;
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| 131 |
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| 132 | const float mag = FindClusterAt(x, y);
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| 133 | if (fCount>999)
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| 134 | {
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| 135 | cout << "ERROR - Spot with Size>999 detected..." << endl;
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| 136 | return;
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| 137 | }
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| 138 |
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| 139 | if (mag>0 && fCount>4)
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| 140 | leds.push_back(Led(fSumX/mag, fSumY/mag, 0, mag));
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| 141 | }
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| 142 | //leds.Compress();
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| 143 | }
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| 144 | };
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| 145 |
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| 146 |
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| 147 | void FilterLed::DrawBox(const int x1, const int y1,
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| 148 | const int x2, const int y2,
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| 149 | const int col) const
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| 150 | {
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| 151 | MGImage::DrawBox(fImg, 768, 576, x1, y1, x2, y2, col);
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| 152 | }
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| 153 |
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| 154 | void FilterLed::MarkPoint(float px, float py, float mag) const
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| 155 | {
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| 156 | const int x = (int)(px+.5);
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| 157 | const int y = (int)(py+.5);
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| 158 | const int m = (int)(mag);
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| 159 |
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| 160 | DrawBox(x-8, y, x-5, y, m);
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| 161 | DrawBox(x, y+5, x, y+8, m);
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| 162 | DrawBox(x+5, y, x+8, y, m);
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| 163 | DrawBox(x, y-8, x, y-5, m);
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| 164 | }
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| 165 |
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| 166 | void FilterLed::MarkPoint(const Led &led) const
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| 167 | {
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| 168 | /*
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| 169 | int32_t M = (int)(log(led.GetMag())*20);
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| 170 |
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| 171 | cout << led.GetMag() << endl;
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| 172 |
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| 173 | if (M>0xff)
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| 174 | M=0xff;
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| 175 | if (M<0xc0)
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| 176 | M=0xc0;
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| 177 | */
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| 178 |
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| 179 | const int x = (int)(led.GetX()+.5);
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| 180 | const int y = (int)(led.GetY()+.5);
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| 181 |
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| 182 | MarkPoint(x, y, 0xff);
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| 183 | }
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| 184 |
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| 185 | void FilterLed::DrawCircle(float cx, float cy, float r, uint8_t col) const
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| 186 | {
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| 187 | MGImage::DrawCircle(fImg, 768, 576, cx, cy, r, col);
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| 188 | }
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| 189 |
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| 190 | void FilterLed::DrawHexagon(float cx, float cy, float r, uint8_t col) const
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| 191 | {
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| 192 | MGImage::DrawHexagon(fImg, 768, 576, cx, cy, r, col);
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| 193 | }
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| 194 |
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| 195 | void FilterLed::DrawCircle(const Ring &l, uint8_t col) const
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| 196 | {
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| 197 | DrawCircle(l.GetX(), l.GetY(), l.GetR(), col);
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| 198 | }
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| 199 |
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| 200 | void FilterLed::DrawCircle(const Ring &l, double r, uint8_t col) const
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| 201 | {
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| 202 | DrawCircle(l.GetX(), l.GetY(), r, col);
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| 203 | }
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| 204 |
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| 205 | void FilterLed::DrawHexagon(const Ring &l, double r, uint8_t col) const
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| 206 | {
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| 207 | DrawHexagon(l.GetX(), l.GetY(), r, col);
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| 208 | }
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| 209 |
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| 210 | void FilterLed::GetMinMax(const int offset, uint8_t *min, uint8_t *max) const
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| 211 | {
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| 212 | *min = fImg[0];
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| 213 | *max = fImg[0];
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| 214 |
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| 215 | uint8_t *s = (uint8_t*)fImg;
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| 216 | const uint8_t *e0 = s+fW*fH;
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| 217 |
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| 218 | //
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| 219 | // calculate mean value (speed optimized)
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| 220 | //
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| 221 | while (s<e0)
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| 222 | {
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| 223 | const uint8_t *e = s+fH-offset;
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| 224 | s += offset;
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| 225 |
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| 226 | while (s<e)
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| 227 | {
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| 228 | if (*s>*max)
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| 229 | {
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| 230 | *max = *s;
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| 231 | if (*max-*min==255)
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| 232 | return;
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| 233 | }
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| 234 | if (*s<*min)
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| 235 | {
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| 236 | *min = *s;
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| 237 | if (*max-*min==255)
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| 238 | return;
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| 239 | }
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| 240 | s++;
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| 241 | }
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| 242 | s+=offset;
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| 243 | }
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| 244 | }
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| 245 |
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| 246 | int FilterLed::GetMeanPosition(const int x, const int y,
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| 247 | const int boxx, const int boxy,
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| 248 | float &mx, float &my, unsigned int &sum) const
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| 249 | {
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| 250 | unsigned int sumx=0;
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| 251 | unsigned int sumy=0;
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| 252 |
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| 253 | sum=0;
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| 254 | for (int dx=x-boxx; dx<x+boxx+1; dx++)
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| 255 | for (int dy=y-boxy; dy<y+boxy+1; dy++)
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| 256 | {
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| 257 | const uint8_t &m = fImg[dy*fW+dx];
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| 258 |
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| 259 | sumx += m*dx;
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| 260 | sumy += m*dy;
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| 261 | sum += m;
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| 262 | }
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| 263 |
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| 264 | mx = (float)sumx/sum;
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| 265 | my = (float)sumy/sum;
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| 266 |
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| 267 | return (int)my*fW + (int)mx;
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| 268 | }
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| 269 |
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| 270 | int FilterLed::GetMeanPosition(const int x, const int y, const int boxx, const int boxy) const
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| 271 | {
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| 272 | float mx, my;
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| 273 | unsigned int sum;
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| 274 | return GetMeanPosition(x, y, boxx, boxy, mx, my, sum);
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| 275 | }
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| 276 |
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| 277 | int FilterLed::GetMeanPositionBox(const int x, const int y,
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| 278 | const int boxx, const int boxy,
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| 279 | float &mx, float &my, unsigned int &sum) const
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| 280 | {
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| 281 | //-------------------------------
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| 282 | // Improved algorithm:
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| 283 | // 1. Look for the largest five-pixel-cross signal inside the box
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| 284 | int x0 = max(x-boxx+1, 0);
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| 285 | int y0 = max(y-boxy+1, 0);
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| 286 |
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| 287 | int x1 = min(x+boxx+1-1, fW);
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| 288 | int y1 = min(y+boxy+1-1, fH);
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| 289 |
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| 290 | int maxx=0;
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| 291 | int maxy=0;
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| 292 |
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| 293 | unsigned int max =0;
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| 294 | for (int dx=x0; dx<x1; dx++)
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| 295 | {
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| 296 | for (int dy=y0; dy<y1; dy++)
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| 297 | {
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| 298 | const unsigned int sumloc =
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| 299 | fImg[(dy+0)*fW + (dx-1)] +
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| 300 | fImg[(dy+0)*fW + (dx+1)] +
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| 301 | fImg[(dy+1)*fW + dx] +
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| 302 | fImg[(dy+0)*fW + dx] +
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| 303 | fImg[(dy-1)*fW + dx];
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| 304 |
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| 305 | if(sumloc<=max)
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| 306 | continue;
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| 307 |
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| 308 | maxx=dx;
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| 309 | maxy=dy;
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| 310 | max =sumloc;
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| 311 | }
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| 312 | }
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| 313 |
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| 314 | // 2. Calculate mean position inside a circle around
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| 315 | // the highst cross-signal with radius of 6 pixels.
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| 316 | ClusterFinder find(fImg, fW, fH);
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| 317 | find.SetLimitingSize(9999);
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| 318 | find.SetRange(x0, y0, x1, y1);
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| 319 |
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| 320 | const float mag = find.FindClusterAt(maxx, maxy);
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| 321 |
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| 322 | mx = find.GetSumX()/mag;
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| 323 | my = find.GetSumY()/mag;
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| 324 |
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| 325 | sum = (int)(mag+0.5);
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| 326 |
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| 327 | return (int)my*fW + (int)mx;
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| 328 | }
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| 329 |
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| 330 | int FilterLed::GetMeanPositionBox(const int x, const int y,
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| 331 | const int boxx, const int boxy) const
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| 332 | {
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| 333 | float mx, my;
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| 334 | unsigned int sum;
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| 335 | return GetMeanPositionBox(x, y, boxx, boxy, mx, my, sum);
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| 336 | }
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| 337 |
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| 338 | void FilterLed::Execute(vector<Led> &leds, int xc, int yc) const
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| 339 | {
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| 340 | double bright;
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| 341 | Execute(leds, xc, yc, bright);
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| 342 | }
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| 343 |
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| 344 | void FilterLed::Execute(vector<Led> &leds, int xc, int yc, double &bright) const
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| 345 | {
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| 346 | const int x0 = max(xc-fBoxX, 0);
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| 347 | const int y0 = max(yc-fBoxY, 0);
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| 348 | const int x1 = min(xc+fBoxX, fW);
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| 349 | const int y1 = min(yc+fBoxY, fH);
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| 350 |
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| 351 | const int wx = x1-x0;
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| 352 | const int hy = y1-y0;
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| 353 |
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| 354 | double sum = 0;
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| 355 | double sq = 0;
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| 356 |
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| 357 | for (int x=x0; x<x1; x++)
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| 358 | for (int y=y0; y<y1; y++)
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| 359 | {
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| 360 | uint8_t &b = fImg[y*fW+x];
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| 361 |
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| 362 | // Skip saturating pixels
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| 363 | if (b>0xf0)
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| 364 | continue;
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| 365 |
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| 366 | sum += b;
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| 367 | sq += b*b;
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| 368 | }
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| 369 |
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| 370 | sum /= wx*hy;
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| 371 | sq /= wx*hy;
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| 372 |
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| 373 | bright=sum;
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| 374 |
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| 375 |
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| 376 | // 254 because b<=max and not b<max
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| 377 | const double sdev = sqrt(sq-sum*sum);
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| 378 | const uint8_t max = sum+fCut*sdev>254 ? 254 : (uint8_t)(sum+fCut*sdev);
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| 379 |
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| 380 | //
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| 381 | // clean image from noise
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| 382 | // (FIXME: A lookup table could accelerate things...
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| 383 | //
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| 384 | for (int x=x0; x<x1; x++)
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| 385 | for (int y=y0; y<y1; y++)
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| 386 | {
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| 387 | uint8_t &b = fImg[y*fW+x];
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| 388 | if (b<=max)
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| 389 | b = 0;
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| 390 | }
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| 391 |
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| 392 | ClusterFinder find(fImg, fW, fH);
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| 393 | find.FindCluster(leds, x0, y0, x1, y1);
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| 394 | }
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| 395 |
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| 396 | void FilterLed::FindStar(vector<Led> &leds, int xc, int yc, bool box) const
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| 397 | {
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| 398 | // fBox: radius of the inner (signal) box
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| 399 | // Radius of the outer box is fBox*sqrt(2)
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| 400 |
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| 401 | //
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| 402 | // Define inner box in which to search the signal
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| 403 | //
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| 404 | const int x0 = max(xc-fBoxX, 0);
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| 405 | const int y0 = max(yc-fBoxY, 0);
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| 406 | const int x1 = min(xc+fBoxX, fW);
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| 407 | const int y1 = min(yc+fBoxY, fH);
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| 408 |
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| 409 | //
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| 410 | // Define outer box (excluding inner box) having almost
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| 411 | // the same number of pixels in which the background
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| 412 | // is calculated
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| 413 | //
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| 414 | const double sqrt2 = sqrt(2.);
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| 415 |
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| 416 | const int xa = max(xc-(int)nearbyint(fBoxX*sqrt2), 0);
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| 417 | const int ya = max(yc-(int)nearbyint(fBoxY*sqrt2), 0);
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| 418 | const int xb = min(xc+(int)nearbyint(fBoxX*sqrt2), fW);
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| 419 | const int yb = min(yc+(int)nearbyint(fBoxY*sqrt2), fH);
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| 420 |
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| 421 | //
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| 422 | // Calculate average and sdev for a square
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| 423 | // excluding the inner part were we expect
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| 424 | // the signal to be.
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| 425 | //
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| 426 | double sum = 0;
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| 427 | double sq = 0;
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| 428 |
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| 429 | int n=0;
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| 430 | for (int x=xa; x<xb; x++)
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| 431 | for (int y=ya; y<yb; y++)
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| 432 | {
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| 433 | if (x>=x0 && x<x1 && y>=y0 && y<y1)
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| 434 | continue;
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| 435 |
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| 436 | uint8_t &b = fImg[y*fW+x];
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| 437 |
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| 438 | sum += b;
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| 439 | sq += b*b;
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| 440 | n++;
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| 441 | }
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| 442 |
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| 443 | sum /= n;
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| 444 | sq /= n;
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| 445 |
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| 446 | // 254 because b<=max and not b<max
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| 447 | const double sdev = sqrt(sq-sum*sum);
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| 448 | const uint8_t max = sum+fCut*sdev>254 ? 254 : (uint8_t)(sum+fCut*sdev);
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| 449 |
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| 450 | //
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| 451 | // clean image from noise
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| 452 | // (FIXME: A lookup table could accelerate things...
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| 453 | //
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| 454 | n=0;
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| 455 | for (int x=x0; x<x1; x++)
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| 456 | for (int y=y0; y<y1; y++)
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| 457 | {
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| 458 | uint8_t &b = fImg[y*fW+x];
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| 459 | if (b<=max)
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| 460 | b = 0;
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| 461 | else
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| 462 | n++;
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| 463 | }
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| 464 |
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| 465 | //
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| 466 | // Mark the background region
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|---|
| 467 | //
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|---|
| 468 | for (int x=xa; x<xb; x+=2)
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| 469 | {
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|---|
| 470 | fImg[ya*fW+x]=0xf0;
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|---|
| 471 | fImg[yb*fW+x]=0xf0;
|
|---|
| 472 | }
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|---|
| 473 | for (int y=ya; y<yb; y+=2)
|
|---|
| 474 | {
|
|---|
| 475 | fImg[y*fW+xa]=0xf0;
|
|---|
| 476 | fImg[y*fW+xb]=0xf0;
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|---|
| 477 | }
|
|---|
| 478 |
|
|---|
| 479 | //
|
|---|
| 480 | // Check if any pixel found...
|
|---|
| 481 | //
|
|---|
| 482 | if (n<5)
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|---|
| 483 | return;
|
|---|
| 484 |
|
|---|
| 485 | //
|
|---|
| 486 | // Get the mean position of the star
|
|---|
| 487 | //
|
|---|
| 488 | float mx, my;
|
|---|
| 489 | unsigned int mag;
|
|---|
| 490 | int pos = box ? GetMeanPositionBox(xc, yc, fBoxX-1, fBoxY-1, mx, my, mag)
|
|---|
| 491 | : GetMeanPosition(xc, yc, fBoxX-1, fBoxY-1, mx, my, mag);
|
|---|
| 492 |
|
|---|
| 493 | if (pos<0 || pos>=fW*fH || fImg[pos]<sum+fCut*sdev)
|
|---|
| 494 | return;
|
|---|
| 495 |
|
|---|
| 496 | // cout << "Mean=" << sum << " SDev=" << sdev << " : ";
|
|---|
| 497 | // cout << "Sum/n = " << sum << "/" << n << " = " << (n==0?0:mag/n) << endl;
|
|---|
| 498 |
|
|---|
| 499 | leds.push_back(Led(mx, my, 0, -2.5*log10((float)mag)+13.7));
|
|---|
| 500 | }
|
|---|
| 501 |
|
|---|
| 502 | void FilterLed::Stretch() const
|
|---|
| 503 | {
|
|---|
| 504 | uint8_t min, max;
|
|---|
| 505 | GetMinMax(25, &min, &max);
|
|---|
| 506 |
|
|---|
| 507 | if (min==max || max-min>230) // 255/230=1.1
|
|---|
| 508 | return;
|
|---|
| 509 |
|
|---|
| 510 | const float scale = 255./(max-min);
|
|---|
| 511 |
|
|---|
| 512 | uint8_t *b = fImg;
|
|---|
| 513 | const uint8_t *e = fImg+fW*fH;
|
|---|
| 514 |
|
|---|
| 515 | while (b<e)
|
|---|
| 516 | {
|
|---|
| 517 | if (*b<min)
|
|---|
| 518 | {
|
|---|
| 519 | *b++=0;
|
|---|
| 520 | continue;
|
|---|
| 521 | }
|
|---|
| 522 | if (*b>max)
|
|---|
| 523 | {
|
|---|
| 524 | *b++=255;
|
|---|
| 525 | continue;
|
|---|
| 526 | }
|
|---|
| 527 | *b = (uint8_t)((*b-min)*scale);
|
|---|
| 528 | b++;
|
|---|
| 529 | }
|
|---|
| 530 | }
|
|---|