| 1 | #include "BasicGlCamera.h"
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| 2 | #include "BasicGlCamera.h"
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| 3 | #include <math.h>
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| 4 | #include <fstream>
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| 5 | #include <iostream>
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| 6 | #include <string>
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| 7 | #include <sstream>
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| 8 | #include "src/tools.h"
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| 9 |
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| 10 | #include <algorithm>
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| 11 | #include "src/Time.h"
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| 12 |
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| 13 | using namespace std;;
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| 14 |
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| 15 | //static variables
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| 16 | PixelMap BasicGlCamera::fPixelMap;
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| 17 | GLfloat BasicGlCamera::pixelsCoords[MAX_NUM_PIXELS][3];
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| 18 | PixelsNeighbors BasicGlCamera::neighbors[MAX_NUM_PIXELS];
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| 19 | int BasicGlCamera::hardwareMapping[NPIX];
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| 20 | GLfloat BasicGlCamera::verticesList[NPIX*6][2];
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| 21 | vector<edge> BasicGlCamera::patchesIndices[160];
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| 22 | int BasicGlCamera::verticesIndices[NPIX][6];
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| 23 | int BasicGlCamera::pixelsPatch[NPIX];
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| 24 | int BasicGlCamera::softwareMapping[NPIX];
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| 25 |
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| 26 | //Coordinates of an hexagon of radius 1 and center 0
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| 27 | GLfloat hexcoords[6][2] = {{-1./sqrt(3.), 1},
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| 28 | { 1./sqrt(3.), 1},
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| 29 | { 2./sqrt(3.), 0},
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| 30 | { 1./sqrt(3.), -1},
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| 31 | {-1./sqrt(3.), -1},
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| 32 | {-2./sqrt(3.), 0}};
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| 33 |
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| 34 |
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| 35 |
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| 36 | BasicGlCamera::BasicGlCamera(QWidget* cParent) : QGLWidget(cParent)
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| 37 | {
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| 38 | setFormat(QGLFormat(QGL::DoubleBuffer | QGL::DepthBuffer));
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| 39 | fWhite = -1;
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| 40 | fWhitePatch = -1;
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| 41 | fMin = -1;
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| 42 | fMax = -1;
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| 43 | fScaleLimit = -0.5;
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| 44 | fTextSize = 0;
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| 45 | autoRefresh = false;
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| 46 | logScale = false;
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| 47 | cameraRotation = 0;
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| 48 | unitsText = "";
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| 49 | titleText = "";
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| 50 | dataText = "";
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| 51 | pixelContourColour[0] = 0.1f;
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| 52 | pixelContourColour[1] = 0.1f;
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| 53 | pixelContourColour[2] = 0.1f;
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| 54 | patchesCoulour[0] = 0.1f;
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| 55 | patchesCoulour[1] = 0.1f;
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| 56 | patchesCoulour[2] = 0.1f;
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| 57 | highlightedPatchesCoulour[0] = 0.6f;
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| 58 | highlightedPatchesCoulour[1] = 0.6f;
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| 59 | highlightedPatchesCoulour[2] = 0.6f;
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| 60 | highlightedPixelsCoulour[0] = 0.8f;
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| 61 | highlightedPixelsCoulour[1] = 0.8f;
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| 62 | highlightedPixelsCoulour[2] = 0.8f;
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| 63 |
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| 64 | regularPalettePlease(true);
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| 65 |
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| 66 |
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| 67 | hexRadius = 0.015f;
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| 68 | hexTolerance = hexRadius/100.0f;
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| 69 | viewSize = 1.0f;
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| 70 | calculatePixelsCoords();
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| 71 |
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| 72 | /* ifstream fin2("MasterList-v3.txt");
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| 73 | if (!fin2.is_open())
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| 74 | {
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| 75 | cout << "Error: file \"MasterList-v3\" missing. aborting." << endl;
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| 76 | exit(-1);
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| 77 | }
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| 78 | int l = 0;
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| 79 | string buf;
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| 80 | while (getline(fin2, buf, '\n'))
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| 81 | {
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| 82 | buf = Tools::Trim(buf);
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| 83 | if (buf[0]=='#')
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| 84 | continue;
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| 85 |
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| 86 | unsigned int softid, hardid, dummy;
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| 87 |
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| 88 | stringstream str(buf);
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| 89 |
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| 90 | str >> softid;
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| 91 | str >> dummy;
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| 92 | str >> hardid;
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| 93 |
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| 94 | if (softid>=1440)
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| 95 | continue;
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| 96 |
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| 97 | hardwareMapping[softid] = hardid;
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| 98 | softwareMapping[hardid] = softid;
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| 99 |
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| 100 | l++;
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| 101 | }*/
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| 102 | buildVerticesList();
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| 103 | /*
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| 104 | ifstream fin1("Trigger-Patches.txt");
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| 105 | if (!fin1.is_open())
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| 106 | {
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| 107 | cout << "Error: file \"Trigger-Patches.txt\" missing. Aborting." << endl;
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| 108 | exit(-1);
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| 109 | }
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| 110 | l=0;
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| 111 | while (getline(fin1, buf, '\n'))
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| 112 | {
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| 113 | buf = Tools::Trim(buf);
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| 114 | if (buf[0]=='#')
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| 115 | continue;
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| 116 |
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| 117 | stringstream str(buf);
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| 118 | for (int i=0; i<9; i++)
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| 119 | {
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| 120 | unsigned int n;
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| 121 | str >> n;
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| 122 |
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| 123 | if (n>=1440)
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| 124 | continue;
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| 125 |
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| 126 | patches[l][i] = hardwareMapping[n];
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| 127 | }
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| 128 | l++;
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| 129 | }
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| 130 |
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| 131 | //now construct the correspondance between pixels and patches
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| 132 | for (int i=0;i<NTMARK;i++)
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| 133 | for (int j=0;j<9;j++)
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| 134 | pixelsPatch[softwareMapping[patches[i][j]]] = i;
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| 135 |
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| 136 | for (int i=0;i<1440;i++)
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| 137 | updateNeighbors(i);
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| 138 |
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| 139 | buildPatchesIndices();
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| 140 | */////////////////////////////////
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| 141 | ss[0] = 0; ss[1] = 0.25f; ss[2] = 0.5f; ss[3] = 0.75f; ss[4] = 1.0f;
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| 142 | rr[0] = 0.15; rr[1] = 0; rr[2] = 0; rr[3] = 1.0f; rr[4] = 0.85f;
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| 143 | gg[0] = 0.15; gg[1] = 0; gg[2] = 1; gg[3] = 0; gg[4] = 0.85f;
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| 144 | bb[0] = 0.15; bb[1] = 1; bb[2] = 0; bb[3] = 0; bb[4] = 0.85f;
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| 145 |
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| 146 | fPixelStride = 1;
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| 147 | fcSlice = 0;
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| 148 | fData.resize(1440);
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| 149 | for (int i=0;i<NPIX;i++)
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| 150 | fData[i] = (double)i;///1.44;//(double)(i)/(double)(ACTUAL_NUM_PIXELS);
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| 151 |
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| 152 | // setFont(QFont("Arial", 8));
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| 153 | int buttonShift=0;
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| 154 | scaleLabel = new QLabel("Scale", this);
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| 155 | // buttonShift += scaleLabel->height();
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| 156 |
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| 157 | linearButton = new QRadioButton("Linear", this);
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| 158 | linearButton->move(scaleLabel->width(), buttonShift);
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| 159 | buttonShift += linearButton->height();
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| 160 |
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| 161 | logButton = new QRadioButton("Log", this);
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| 162 | logButton->move(scaleLabel->width(), buttonShift);
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| 163 | buttonShift += logButton->height()*1.1f;
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| 164 |
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| 165 | colorPaletteLabel = new QLabel("Colour\nPalette", this);
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| 166 | colorPaletteLabel->move(0, buttonShift);
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| 167 | // buttonShift += colorPaletteLabel->height();
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| 168 |
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| 169 | regularPaletteButton = new QRadioButton("Regular", this);
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| 170 | regularPaletteButton->move(colorPaletteLabel->width(), buttonShift);
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| 171 | buttonShift += regularPaletteButton->height();
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| 172 |
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| 173 | prettyPaletteButton = new QRadioButton("Pretty", this);
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| 174 | prettyPaletteButton->move(colorPaletteLabel->width(), buttonShift);
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| 175 | buttonShift += prettyPaletteButton->height();
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| 176 |
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| 177 | greyScalePaletteButton = new QRadioButton("Grey Scale", this);
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| 178 | greyScalePaletteButton->move(colorPaletteLabel->width(), buttonShift);
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| 179 | buttonShift += greyScalePaletteButton->height();
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| 180 |
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| 181 | glowingPaletteButton = new QRadioButton("Glowing", this);
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| 182 | glowingPaletteButton->move(colorPaletteLabel->width(), buttonShift);
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| 183 | buttonShift += glowingPaletteButton->height()*1.1f;
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| 184 |
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| 185 | rotationLabel = new QLabel("Camera\nRotation", this);
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| 186 | rotationLabel->move(0, buttonShift);
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| 187 | // buttonShift += rotationLabel->height();
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| 188 |
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| 189 | unsigned short utf16Array;
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| 190 | utf16Array = 0x00b0;
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| 191 | QString degreeSymbol(QString::fromUtf16(&utf16Array, 1));
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| 192 | QString zerostr("0" + degreeSymbol);
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| 193 | zeroRotationButton = new QRadioButton(zerostr, this);
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| 194 | zeroRotationButton->move(rotationLabel->width(), buttonShift);
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| 195 | buttonShift += zeroRotationButton->height();
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| 196 | QString minus90str("-90" + degreeSymbol);
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| 197 | minus90RotationButton = new QRadioButton(minus90str, this);
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| 198 | minus90RotationButton->move(rotationLabel->width(), buttonShift);
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| 199 | buttonShift += minus90RotationButton->height();
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| 200 | QString plus90str("+90"+degreeSymbol);
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| 201 | plus90Rotationbutton = new QRadioButton(plus90str, this);
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| 202 | plus90Rotationbutton->move(rotationLabel->width(), buttonShift);
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| 203 |
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| 204 |
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| 205 | scaleGroup = new QButtonGroup(this);
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| 206 | colorGroup = new QButtonGroup(this);
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| 207 | rotationGroup = new QButtonGroup(this);
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| 208 | scaleGroup->addButton(linearButton);
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| 209 | scaleGroup->addButton(logButton);
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| 210 | colorGroup->addButton(regularPaletteButton);
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| 211 | colorGroup->addButton(prettyPaletteButton);
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| 212 | colorGroup->addButton(greyScalePaletteButton);
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| 213 | colorGroup->addButton(glowingPaletteButton);
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| 214 | rotationGroup->addButton(zeroRotationButton);
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| 215 | rotationGroup->addButton(minus90RotationButton);
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| 216 | rotationGroup->addButton(plus90Rotationbutton);
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| 217 |
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| 218 | linearButton->setChecked(true);
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| 219 | regularPaletteButton->setChecked(true);
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| 220 | zeroRotationButton->setChecked(true);
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| 221 |
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| 222 | // linearButton->palette.setColor();
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| 223 |
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| 224 | linearButton->setAutoFillBackground(true);
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| 225 | logButton->setAutoFillBackground(true);
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| 226 | regularPaletteButton->setAutoFillBackground(true);
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| 227 | prettyPaletteButton->setAutoFillBackground(true);
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| 228 | greyScalePaletteButton->setAutoFillBackground(true);
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| 229 | glowingPaletteButton->setAutoFillBackground(true);
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| 230 | zeroRotationButton->setAutoFillBackground(true);
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| 231 | minus90RotationButton->setAutoFillBackground(true);
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| 232 | plus90Rotationbutton->setAutoFillBackground(true);
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| 233 | scaleLabel->setAutoFillBackground(true);
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| 234 | colorPaletteLabel->setAutoFillBackground(true);
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| 235 | rotationLabel->setAutoFillBackground(true);
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| 236 |
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| 237 | linearButton->hide();
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| 238 | logButton->hide();
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| 239 | regularPaletteButton->hide();
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| 240 | prettyPaletteButton->hide();
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| 241 | greyScalePaletteButton->hide();
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| 242 | glowingPaletteButton->hide();
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| 243 | zeroRotationButton->hide();
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| 244 | minus90RotationButton->hide();
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| 245 | plus90Rotationbutton->hide();
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| 246 | scaleLabel->hide();
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| 247 | colorPaletteLabel->hide();
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| 248 | rotationLabel->hide();
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| 249 |
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| 250 | connect(linearButton, SIGNAL(toggled(bool)),
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| 251 | this, SLOT(linearScalePlease(bool)));
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| 252 | connect(logButton, SIGNAL(toggled(bool)),
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| 253 | this, SLOT(logScalePlease(bool)));
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| 254 | connect(regularPaletteButton, SIGNAL(toggled(bool)),
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| 255 | this, SLOT(regularPalettePlease(bool)));
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| 256 | connect(prettyPaletteButton, SIGNAL(toggled(bool)),
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| 257 | this, SLOT(prettyPalettePlease(bool)));
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| 258 | connect(greyScalePaletteButton, SIGNAL(toggled(bool)),
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| 259 | this, SLOT(greyScalePalettePlease(bool)));
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| 260 | connect(glowingPaletteButton, SIGNAL(toggled(bool)),
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| 261 | this, SLOT(glowingPalettePlease(bool)));
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| 262 | connect(zeroRotationButton, SIGNAL(toggled(bool)),
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| 263 | this, SLOT(zeroRotationPlease(bool)));
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| 264 | connect(minus90RotationButton, SIGNAL(toggled(bool)),
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| 265 | this, SLOT(plus90RotationPlease(bool)));
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| 266 | connect(plus90Rotationbutton, SIGNAL(toggled(bool)),
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| 267 | this, SLOT(minus90RotationPlease(bool)));
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| 268 |
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| 269 | connect(this, SIGNAL(signalUpdateCamera()),
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| 270 | this, SLOT(timedUpdate()));
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| 271 | }
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| 272 | BasicGlCamera::~BasicGlCamera()
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| 273 | {
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| 274 | }
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| 275 | void BasicGlCamera::assignPixelMap(const PixelMap& map)
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| 276 | {
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| 277 | fPixelMap = map;
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| 278 |
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| 279 | for (auto it=fPixelMap.begin(); it!=fPixelMap.end(); it++)
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| 280 | {
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| 281 | hardwareMapping[it->index] = it->hw();
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| 282 | softwareMapping[it->hw()] = it->index;
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| 283 | }
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| 284 |
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| 285 | //now construct the correspondance between pixels and patches
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| 286 | for (int i=0;i<NTMARK;i++)
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| 287 | for (int j=0;j<9;j++)
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| 288 | pixelsPatch[softwareMapping[i*9+j]] = i;
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| 289 |
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| 290 | for (int i=0;i<1440;i++)
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| 291 | updateNeighbors(i);
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| 292 |
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| 293 | buildPatchesIndices();
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| 294 |
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| 295 | }
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| 296 | void BasicGlCamera::setPatchColor(int id, float color[3])
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| 297 | {
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| 298 | for (int i=0;i<9;i++)
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| 299 | for (int j=0;j<3;j++)
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| 300 | pixelsColor[softwareMapping[id*9+i]][j] = color[j];
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| 301 | }
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| 302 | void BasicGlCamera::setUnits(const string& units)
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| 303 | {
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| 304 | unitsText = units;
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| 305 | pixelColorUpToDate = false;
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| 306 | if (isVisible() && autoRefresh)
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| 307 | updateGL();
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| 308 | }
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| 309 | void BasicGlCamera::setTitle(const string& title)
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| 310 | {
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| 311 | titleText = title;
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| 312 | pixelColorUpToDate = false;
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| 313 | if (isVisible() && autoRefresh)
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| 314 | updateGL();
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| 315 | }
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| 316 | void BasicGlCamera::SetWhite(int idx)
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| 317 | {
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| 318 | fWhite = idx;
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| 319 | fWhitePatch = pixelsPatch[fWhite];
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| 320 | if (isVisible() && autoRefresh)
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| 321 | updateGL();
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| 322 | // CalculatePatchColor();
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| 323 | }
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| 324 | void BasicGlCamera::SetMin(int64_t min)
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| 325 | {
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| 326 | // cout << "min: " << min << endl;
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| 327 | fMin = min;
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| 328 | pixelColorUpToDate = false;
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| 329 | if (isVisible() && autoRefresh)
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| 330 | updateGL();
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| 331 | }
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| 332 | void BasicGlCamera::setAutoscaleLowerLimit(float val)
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| 333 | {
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| 334 | fScaleLimit = val;
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| 335 | if (isVisible() && autoRefresh)
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| 336 | updateGL();
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| 337 | }
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| 338 |
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| 339 | void BasicGlCamera::SetMax(int64_t max)
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| 340 | {
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| 341 | // cout << "max: " << max << endl;
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| 342 | fMax = max;
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| 343 | pixelColorUpToDate = false;
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| 344 | if (isVisible() && autoRefresh)
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| 345 | updateGL();
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| 346 | }
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| 347 | void BasicGlCamera::linearScalePlease(bool checked)
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| 348 | {
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| 349 | if (!checked) return;
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| 350 | logScale = false;
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| 351 | pixelColorUpToDate = false;
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| 352 | emit colorPaletteHasChanged();
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| 353 | if (isVisible() && autoRefresh)
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| 354 | updateGL();
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| 355 | }
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| 356 | void BasicGlCamera::UpdateText()
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| 357 | {
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| 358 | ostringstream str;
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| 359 | float min, max, median;
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| 360 | int ii=0;
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| 361 | for (;ii<ACTUAL_NUM_PIXELS;ii++)
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| 362 | {
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| 363 | if (finite(fData[ii]))
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| 364 | {
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| 365 | min = max = fData[ii];
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| 366 | break;
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| 367 | }
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| 368 | }
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| 369 | double mean = 0;
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| 370 | double rms = 0;
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| 371 | median = 0;
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| 372 | if (ii==ACTUAL_NUM_PIXELS)
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| 373 | {
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| 374 | fmin = fmax = fmean = frms = fmedian = 0;
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| 375 | return;
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| 376 | }
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| 377 |
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| 378 | vector<double> medianVec;
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| 379 | medianVec.resize(ACTUAL_NUM_PIXELS);
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| 380 | auto it = medianVec.begin();
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| 381 | int numSamples = 0;
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| 382 | for (int i=0;i<ACTUAL_NUM_PIXELS;i++)
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| 383 | {
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| 384 | if (!finite(fData[i]))
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| 385 | continue;
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| 386 | if (fData[i] < min)
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| 387 | min = fData[i];
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| 388 | if (fData[i] > max)
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| 389 | max = fData[i];
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| 390 | mean += fData[i];
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| 391 | rms += fData[i]*fData[i];
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| 392 | //medianSet.insert(fData[i]);
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| 393 | *it = fData[i];
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| 394 | it++;
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| 395 | numSamples++;
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| 396 | }
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| 397 |
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| 398 | // vector<double> medianVec;
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| 399 | // medianVec.resize(ACTUAL_NUM_PIXELS);
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| 400 | // int iii=0;
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| 401 | // for (auto it=medianVec.begin(); it != medianVec.end(); it++) {
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| 402 | // *it = fData[iii];
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| 403 | // iii++;
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| 404 | // }
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| 405 | sort(medianVec.begin(), medianVec.begin()+numSamples);
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|---|
| 406 |
|
|---|
| 407 |
|
|---|
| 408 | mean /= numSamples;
|
|---|
| 409 | rms = sqrt((rms/numSamples) - (mean * mean));
|
|---|
| 410 |
|
|---|
| 411 | // multiset<double>::iterator it = medianSet.begin();
|
|---|
| 412 | auto jt = medianVec.begin();
|
|---|
| 413 | for (int i=0;i<(numSamples/2)-1;i++)
|
|---|
| 414 | {
|
|---|
| 415 | // it++;
|
|---|
| 416 | jt++;
|
|---|
| 417 | }
|
|---|
| 418 | median = *jt;
|
|---|
| 419 | // cout << *it << " " << *jt << endl;
|
|---|
| 420 | if (numSamples%2==0){
|
|---|
| 421 | jt++;
|
|---|
| 422 | median += *jt;
|
|---|
| 423 | median /= 2;}
|
|---|
| 424 |
|
|---|
| 425 | str << "Min: " << min << endl << " Max: " << max << " Mean: " << mean << " RMS: " << rms << " Median: " << median;
|
|---|
| 426 | str << " Units: " << unitsText;
|
|---|
| 427 | dataText = str.str();
|
|---|
| 428 |
|
|---|
| 429 | fmin = min;
|
|---|
| 430 | fmax = max;
|
|---|
| 431 | fmean = mean;
|
|---|
| 432 | frms = rms;
|
|---|
| 433 | fmedian = median;
|
|---|
| 434 | }
|
|---|
| 435 | void BasicGlCamera::DrawCameraText()
|
|---|
| 436 | {
|
|---|
| 437 | glPushMatrix();
|
|---|
| 438 | glLoadIdentity();
|
|---|
| 439 | // cout << width() << " " << height() << endl;
|
|---|
| 440 | int textSize = (int)(height()*14/600);
|
|---|
| 441 | // setFont(QFont("Times", textSize));
|
|---|
| 442 | qglColor(QColor(255,223,127));
|
|---|
| 443 | float shiftx = 0.01f;//0.55f;
|
|---|
| 444 | float shifty = 0.01f;//0.65f;
|
|---|
| 445 | renderText(-shownSizex/2.f + shiftx, 0.f, 0.f, QString(dataText.c_str()));//-shownSizey/2.f + shifty, 0.f, QString(dataText.c_str()));
|
|---|
| 446 |
|
|---|
| 447 |
|
|---|
| 448 | // int textLength = titleText.size();
|
|---|
| 449 | renderText(-shownSizex/2.f + shiftx, shownSizey/2.f - textSize*pixelSize - shifty, 0.f, QString(titleText.c_str()));
|
|---|
| 450 |
|
|---|
| 451 | glPopMatrix();
|
|---|
| 452 |
|
|---|
| 453 | // textSize = (int)(600*14/600);
|
|---|
| 454 | // setFont(QFont("Times", textSize));
|
|---|
| 455 | }
|
|---|
| 456 | void BasicGlCamera::DrawScale()
|
|---|
| 457 | {
|
|---|
| 458 | glPushMatrix();
|
|---|
| 459 | glLoadIdentity();
|
|---|
| 460 | glPushAttrib(GL_POLYGON_BIT);
|
|---|
| 461 | glShadeModel(GL_SMOOTH);
|
|---|
| 462 | glBegin(GL_QUADS);
|
|---|
| 463 | float oneX = shownSizex/2.f - shownSizex/50.f;
|
|---|
| 464 | float twoX = shownSizex/2.f;
|
|---|
| 465 | float oneY = -shownSizey/2.f;
|
|---|
| 466 | float twoY = -shownSizey/4.f;
|
|---|
| 467 | float threeY = 0;
|
|---|
| 468 | float fourY = shownSizey/4.f;
|
|---|
| 469 | float fiveY = shownSizey/2.f;
|
|---|
| 470 | glColor3f(rr[0], gg[0], bb[0]);
|
|---|
| 471 | glVertex2f(oneX, oneY);
|
|---|
| 472 | glVertex2f(twoX, oneY);
|
|---|
| 473 | glColor3f(rr[1], gg[1], bb[1]);
|
|---|
| 474 | glVertex2f(twoX, twoY);
|
|---|
| 475 | glVertex2f(oneX, twoY);
|
|---|
| 476 |
|
|---|
| 477 | glVertex2f(oneX, twoY);
|
|---|
| 478 | glVertex2f(twoX, twoY);
|
|---|
| 479 | glColor3f(rr[2], gg[2], bb[2]);
|
|---|
| 480 | glVertex2f(twoX, threeY);
|
|---|
| 481 | glVertex2f(oneX, threeY);
|
|---|
| 482 |
|
|---|
| 483 | glVertex2f(oneX, threeY);
|
|---|
| 484 | glVertex2f(twoX, threeY);
|
|---|
| 485 | glColor3f(rr[3], gg[3], bb[3]);
|
|---|
| 486 | glVertex2f(twoX, fourY);
|
|---|
| 487 | glVertex2f(oneX, fourY);
|
|---|
| 488 |
|
|---|
| 489 | glVertex2f(oneX, fourY);
|
|---|
| 490 | glVertex2f(twoX, fourY);
|
|---|
| 491 | glColor3f(rr[4], gg[4], bb[4]);
|
|---|
| 492 | glVertex2f(twoX, fiveY);
|
|---|
| 493 | glVertex2f(oneX, fiveY);
|
|---|
| 494 | float zeroX = oneX - shownSizex/50.f;
|
|---|
| 495 | float zeroY = fiveY - shownSizey/50.f;
|
|---|
| 496 | glColor3fv(tooHighValueCoulour);
|
|---|
| 497 | glVertex2f(zeroX, fiveY);
|
|---|
| 498 | glVertex2f(oneX, fiveY);
|
|---|
| 499 | glVertex2f(oneX, zeroY);
|
|---|
| 500 | glVertex2f(zeroX, zeroY);
|
|---|
| 501 | glColor3fv(tooLowValueCoulour);
|
|---|
| 502 | glVertex2f(zeroX, -fiveY);
|
|---|
| 503 | glVertex2f(oneX, -fiveY);
|
|---|
| 504 | glVertex2f(oneX, -zeroY);
|
|---|
| 505 | glVertex2f(zeroX, -zeroY);
|
|---|
| 506 | glEnd();
|
|---|
| 507 | glTranslatef(0,0,0.1f);
|
|---|
| 508 |
|
|---|
| 509 | //draw linear/log tick marks
|
|---|
| 510 | glColor3f(0.f,0.f,0.f);
|
|---|
| 511 | glBegin(GL_LINES);
|
|---|
| 512 | float value;
|
|---|
| 513 | for (int i=1;i<10;i++)
|
|---|
| 514 | {
|
|---|
| 515 | if (logScale)
|
|---|
| 516 | value = log10(i);
|
|---|
| 517 | else
|
|---|
| 518 | value = (float)(i)/10.f;
|
|---|
| 519 | float yy = -shownSizey/2.f + value*shownSizey;
|
|---|
| 520 | glVertex2f(oneX, yy);
|
|---|
| 521 | glVertex2f(twoX, yy);
|
|---|
| 522 | }
|
|---|
| 523 | glEnd();
|
|---|
| 524 | glPopAttrib();
|
|---|
| 525 | glPopMatrix();
|
|---|
| 526 | }
|
|---|
| 527 | void BasicGlCamera::logScalePlease(bool checked)
|
|---|
| 528 | {
|
|---|
| 529 | if (!checked) return;
|
|---|
| 530 | logScale = true;
|
|---|
| 531 | pixelColorUpToDate = false;
|
|---|
| 532 | emit colorPaletteHasChanged();
|
|---|
| 533 | if (isVisible() && autoRefresh)
|
|---|
| 534 | updateGL();
|
|---|
| 535 | }
|
|---|
| 536 | void BasicGlCamera::regularPalettePlease(bool checked)
|
|---|
| 537 | {
|
|---|
| 538 | if (!checked) return;
|
|---|
| 539 | ss[0] = 0; ss[1] = 0.25f; ss[2] = 0.5f; ss[3] = 0.75f; ss[4] = 1.0f;
|
|---|
| 540 | rr[0] = 0.15; rr[1] = 0; rr[2] = 0; rr[3] = 1.0f; rr[4] = 0.85f;
|
|---|
| 541 | gg[0] = 0.15; gg[1] = 0; gg[2] = 1; gg[3] = 0; gg[4] = 0.85f;
|
|---|
| 542 | bb[0] = 0.15; bb[1] = 1; bb[2] = 0; bb[3] = 0; bb[4] = 0.85f;
|
|---|
| 543 | tooHighValueCoulour[0] = 1.f;
|
|---|
| 544 | tooHighValueCoulour[1] = 1.f;
|
|---|
| 545 | tooHighValueCoulour[2] = 0.f;
|
|---|
| 546 | tooLowValueCoulour[0] = 0.f;
|
|---|
| 547 | tooLowValueCoulour[1] = 1.f;
|
|---|
| 548 | tooLowValueCoulour[2] = 1.f;
|
|---|
| 549 | pixelColorUpToDate = false;
|
|---|
| 550 |
|
|---|
| 551 | emit colorPaletteHasChanged();
|
|---|
| 552 |
|
|---|
| 553 | if (isVisible() && autoRefresh)
|
|---|
| 554 | updateGL();
|
|---|
| 555 | }
|
|---|
| 556 | void BasicGlCamera::prettyPalettePlease(bool checked)
|
|---|
| 557 | {
|
|---|
| 558 | if (!checked) return;
|
|---|
| 559 | ss[0] = 0.f; ss[1] = 0.25f; ss[2] = 0.5f; ss[3] = 0.75f; ss[4] = 1.0f;
|
|---|
| 560 | rr[0] = 0.f; rr[1] = 0.35f; rr[2] = 0.85f; rr[3] = 1.0f; rr[4] = 1.f;
|
|---|
| 561 | gg[0] = 0.f; gg[1] = 0.10f; gg[2] = 0.20f; gg[3] = 0.73f; gg[4] = 1.f;
|
|---|
| 562 | bb[0] = 0.f; bb[1] = 0.03f; bb[2] = 0.06f; bb[3] = 0.00f; bb[4] = 1.f;
|
|---|
| 563 | tooHighValueCoulour[0] = 0.f;
|
|---|
| 564 | tooHighValueCoulour[1] = 1.f;
|
|---|
| 565 | tooHighValueCoulour[2] = 0.f;
|
|---|
| 566 | tooLowValueCoulour[0] = 0.f;
|
|---|
| 567 | tooLowValueCoulour[1] = 0.f;
|
|---|
| 568 | tooLowValueCoulour[2] = 1.f;
|
|---|
| 569 | pixelColorUpToDate = false;
|
|---|
| 570 |
|
|---|
| 571 | emit colorPaletteHasChanged();
|
|---|
| 572 |
|
|---|
| 573 | if (isVisible() && autoRefresh)
|
|---|
| 574 | updateGL();
|
|---|
| 575 | }
|
|---|
| 576 | void BasicGlCamera::greyScalePalettePlease(bool checked)
|
|---|
| 577 | {
|
|---|
| 578 | if (!checked) return;
|
|---|
| 579 | ss[0] = 0; ss[1] = 0.25f; ss[2] = 0.5f; ss[3] = 0.75f; ss[4] = 1.0f;
|
|---|
| 580 | rr[0] = 0; rr[1] = 0.25f; rr[2] = 0.5f; rr[3] = 0.75f; rr[4] = 1.0f;
|
|---|
| 581 | gg[0] = 0; gg[1] = 0.25f; gg[2] = 0.5f; gg[3] = 0.75f; gg[4] = 1.0f;
|
|---|
| 582 | bb[0] = 0; bb[1] = 0.25f; bb[2] = 0.5f; bb[3] = 0.75f; bb[4] = 1.0f;
|
|---|
| 583 | tooHighValueCoulour[0] = 0.f;
|
|---|
| 584 | tooHighValueCoulour[1] = 1.f;
|
|---|
| 585 | tooHighValueCoulour[2] = 0.f;
|
|---|
| 586 | tooLowValueCoulour[0] = 0.f;
|
|---|
| 587 | tooLowValueCoulour[1] = 0.f;
|
|---|
| 588 | tooLowValueCoulour[2] = 1.f;
|
|---|
| 589 | pixelColorUpToDate = false;
|
|---|
| 590 |
|
|---|
| 591 | emit colorPaletteHasChanged();
|
|---|
| 592 |
|
|---|
| 593 | if (isVisible() && autoRefresh)
|
|---|
| 594 | updateGL();
|
|---|
| 595 | }
|
|---|
| 596 | void BasicGlCamera::glowingPalettePlease(bool checked)
|
|---|
| 597 | {
|
|---|
| 598 | if (!checked) return;
|
|---|
| 599 | ss[0] = 0; ss[1] = 0.25f; ss[2] = 0.5f; ss[3] = 0.75f; ss[4] = 1.0f;
|
|---|
| 600 | rr[0] = 0.15; rr[1] = 0.5; rr[2] = 1.f; rr[3] = 0.0f; rr[4] = 1.f;
|
|---|
| 601 | gg[0] = 0.15; gg[1] = 0.5; gg[2] = 1.f; gg[3] = 0.5f; gg[4] = 0.5f;
|
|---|
| 602 | bb[0] = 0.15; bb[1] = 0.5; bb[2] = 1; bb[3] = 1.f; bb[4] = 0.f;
|
|---|
| 603 | tooHighValueCoulour[0] = 1.f;
|
|---|
| 604 | tooHighValueCoulour[1] = 0.f;
|
|---|
| 605 | tooHighValueCoulour[2] = 0.f;
|
|---|
| 606 | tooLowValueCoulour[0] = 0.f;
|
|---|
| 607 | tooLowValueCoulour[1] = 1.f;
|
|---|
| 608 | tooLowValueCoulour[2] = 0.f;
|
|---|
| 609 | pixelColorUpToDate = false;
|
|---|
| 610 |
|
|---|
| 611 | emit colorPaletteHasChanged();
|
|---|
| 612 |
|
|---|
| 613 | if (isVisible() && autoRefresh)
|
|---|
| 614 | updateGL();
|
|---|
| 615 | }
|
|---|
| 616 | void BasicGlCamera::SetAutoRefresh(bool on)
|
|---|
| 617 | {
|
|---|
| 618 | autoRefresh = on;
|
|---|
| 619 | if (isVisible() && autoRefresh)
|
|---|
| 620 | updateGL();
|
|---|
| 621 | }
|
|---|
| 622 | void BasicGlCamera::zeroRotationPlease(bool checked)
|
|---|
| 623 | {
|
|---|
| 624 | if (!checked) return;
|
|---|
| 625 | cameraRotation = 0;
|
|---|
| 626 | pixelColorUpToDate = false;
|
|---|
| 627 | if (isVisible() && autoRefresh)
|
|---|
| 628 | updateGL();
|
|---|
| 629 | }
|
|---|
| 630 | void BasicGlCamera::plus90RotationPlease(bool checked)
|
|---|
| 631 | {
|
|---|
| 632 | if (!checked) return;
|
|---|
| 633 | cameraRotation = 90;
|
|---|
| 634 | pixelColorUpToDate = false;
|
|---|
| 635 | if (isVisible() && autoRefresh)
|
|---|
| 636 | updateGL();
|
|---|
| 637 | }
|
|---|
| 638 | void BasicGlCamera::minus90RotationPlease(bool checked)
|
|---|
| 639 | {
|
|---|
| 640 | if (!checked) return;
|
|---|
| 641 | cameraRotation = -90;
|
|---|
| 642 | pixelColorUpToDate = false;
|
|---|
| 643 | if (isVisible() && autoRefresh)
|
|---|
| 644 | updateGL();
|
|---|
| 645 | }
|
|---|
| 646 |
|
|---|
| 647 | void BasicGlCamera::initializeGL()
|
|---|
| 648 | {
|
|---|
| 649 | qglClearColor(QColor(25,25,38));
|
|---|
| 650 | glShadeModel(GL_FLAT);
|
|---|
| 651 | glEnable(GL_DEPTH_TEST);
|
|---|
| 652 | glDisable(GL_CULL_FACE);
|
|---|
| 653 |
|
|---|
| 654 | // glEnable (GL_LINE_SMOOTH);
|
|---|
| 655 | // glEnable (GL_BLEND);
|
|---|
| 656 | // glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|---|
| 657 | // glHint (GL_LINE_SMOOTH_HINT, GL_NICEST);
|
|---|
| 658 |
|
|---|
| 659 | }
|
|---|
| 660 | void BasicGlCamera::resizeGL(int cWidth, int cHeight)
|
|---|
| 661 | {
|
|---|
| 662 | glViewport(0, 0, cWidth, cHeight);
|
|---|
| 663 | glMatrixMode(GL_PROJECTION);
|
|---|
| 664 | glLoadIdentity();
|
|---|
| 665 | GLfloat windowRatio = (float)cWidth/(float)cHeight;
|
|---|
| 666 | if (windowRatio < 1)
|
|---|
| 667 | {
|
|---|
| 668 | windowRatio = 1.0f/windowRatio;
|
|---|
| 669 | gluOrtho2D(-viewSize, viewSize, -viewSize*windowRatio, viewSize*windowRatio);
|
|---|
| 670 | pixelSize = 2*viewSize/(float)cWidth;
|
|---|
| 671 | shownSizex = 2*viewSize;
|
|---|
| 672 | shownSizey = 2*viewSize*windowRatio;
|
|---|
| 673 | }
|
|---|
| 674 | else
|
|---|
| 675 | {
|
|---|
| 676 | gluOrtho2D(-viewSize*windowRatio, viewSize*windowRatio, -viewSize, viewSize);
|
|---|
| 677 | pixelSize = 2*viewSize/(float)cHeight;
|
|---|
| 678 | shownSizex = 2*viewSize*windowRatio;
|
|---|
| 679 | shownSizey = 2*viewSize;
|
|---|
| 680 | }
|
|---|
| 681 | glMatrixMode(GL_MODELVIEW);
|
|---|
| 682 |
|
|---|
| 683 | fTextSize = (int)(cWidth*12/600); //want a sized 12 font for a window of 600 pixels width
|
|---|
| 684 | setFont(QFont("Monospace", fTextSize));
|
|---|
| 685 | }
|
|---|
| 686 | void BasicGlCamera::paintGL()
|
|---|
| 687 | {
|
|---|
| 688 | glClear(GL_COLOR_BUFFER_BIT);
|
|---|
| 689 | glLoadIdentity();
|
|---|
| 690 |
|
|---|
| 691 | glTranslatef(0,-0.44,0);
|
|---|
| 692 | glScalef(1.5, 1.5, 1.5);
|
|---|
| 693 |
|
|---|
| 694 | drawCamera(true);
|
|---|
| 695 |
|
|---|
| 696 | drawPatches();
|
|---|
| 697 | }
|
|---|
| 698 | void BasicGlCamera::toggleInterfaceDisplay()
|
|---|
| 699 | {
|
|---|
| 700 | if (linearButton->isVisible())
|
|---|
| 701 | {
|
|---|
| 702 | linearButton->hide();
|
|---|
| 703 | logButton->hide();
|
|---|
| 704 | regularPaletteButton->hide();
|
|---|
| 705 | prettyPaletteButton->hide();
|
|---|
| 706 | greyScalePaletteButton->hide();
|
|---|
| 707 | glowingPaletteButton->hide();
|
|---|
| 708 | zeroRotationButton->hide();
|
|---|
| 709 | minus90RotationButton->hide();
|
|---|
| 710 | plus90Rotationbutton->hide();
|
|---|
| 711 | scaleLabel->hide();
|
|---|
| 712 | colorPaletteLabel->hide();
|
|---|
| 713 | rotationLabel->hide();
|
|---|
| 714 | }
|
|---|
| 715 | else
|
|---|
| 716 | {
|
|---|
| 717 | linearButton->show();
|
|---|
| 718 | logButton->show();
|
|---|
| 719 | regularPaletteButton->show();
|
|---|
| 720 | prettyPaletteButton->show();
|
|---|
| 721 | greyScalePaletteButton->show();
|
|---|
| 722 | glowingPaletteButton->show();
|
|---|
| 723 | zeroRotationButton->show();
|
|---|
| 724 | minus90RotationButton->show();
|
|---|
| 725 | plus90Rotationbutton->show();
|
|---|
| 726 | scaleLabel->show();
|
|---|
| 727 | colorPaletteLabel->show();
|
|---|
| 728 | rotationLabel->show();
|
|---|
| 729 | }
|
|---|
| 730 | }
|
|---|
| 731 |
|
|---|
| 732 | void BasicGlCamera::mousePressEvent(QMouseEvent *)
|
|---|
| 733 | {
|
|---|
| 734 |
|
|---|
| 735 | }
|
|---|
| 736 | void BasicGlCamera::mouseMoveEvent(QMouseEvent *)
|
|---|
| 737 | {
|
|---|
| 738 |
|
|---|
| 739 | }
|
|---|
| 740 | void BasicGlCamera::mouseDoubleClickEvent(QMouseEvent *)
|
|---|
| 741 | {
|
|---|
| 742 |
|
|---|
| 743 | }
|
|---|
| 744 | void BasicGlCamera::timedUpdate()
|
|---|
| 745 | {
|
|---|
| 746 | if (isVisible())
|
|---|
| 747 | updateGL();
|
|---|
| 748 | }
|
|---|
| 749 | void BasicGlCamera::updateCamera()
|
|---|
| 750 | {
|
|---|
| 751 | emit signalUpdateCamera();
|
|---|
| 752 | }
|
|---|
| 753 | void BasicGlCamera::drawCamera(bool alsoWire)
|
|---|
| 754 | {
|
|---|
| 755 | // cout << "Super PaintGL" << endl;
|
|---|
| 756 | glColor3f(0.5,0.5,0.5);
|
|---|
| 757 | glLineWidth(1.0);
|
|---|
| 758 | float color;
|
|---|
| 759 |
|
|---|
| 760 | for (int i=0;i<ACTUAL_NUM_PIXELS;i++)
|
|---|
| 761 | {
|
|---|
| 762 | color = float(fData[i*fPixelStride+fcSlice]);// + ]eventData[nRoi*i + whichSlice]+(VALUES_SPAN/2))/(float)(VALUES_SPAN-1);
|
|---|
| 763 | int index = 0;
|
|---|
| 764 | while (ss[index] < color)
|
|---|
| 765 | index++;
|
|---|
| 766 | index--;
|
|---|
| 767 | float weight0 = (color-ss[index]) / (ss[index+1]-ss[index]);
|
|---|
| 768 | float weight1 = 1.0f-weight0;
|
|---|
| 769 | pixelsColor[i][0] = weight1*rr[index] + weight0*rr[index+1];
|
|---|
| 770 | pixelsColor[i][1] = weight1*gg[index] + weight0*gg[index+1];
|
|---|
| 771 | pixelsColor[i][2] = weight1*bb[index] + weight0*bb[index+1];
|
|---|
| 772 | }
|
|---|
| 773 |
|
|---|
| 774 | for (int i=0;i<ACTUAL_NUM_PIXELS;i++)
|
|---|
| 775 | {
|
|---|
| 776 | // if (i == 690 ||
|
|---|
| 777 | // i == 70)
|
|---|
| 778 | // continue;
|
|---|
| 779 | glColor3fv(pixelsColor[i]);
|
|---|
| 780 | glLoadName(i);
|
|---|
| 781 |
|
|---|
| 782 | drawHexagon(i,true);
|
|---|
| 783 |
|
|---|
| 784 | }
|
|---|
| 785 | if (!alsoWire)
|
|---|
| 786 | return;
|
|---|
| 787 | glColor3f(0.0f,0.0f,0.0f);
|
|---|
| 788 | for (int i=0;i<ACTUAL_NUM_PIXELS;i++)
|
|---|
| 789 | {
|
|---|
| 790 | // if (i == 690 ||
|
|---|
| 791 | // i == 70)
|
|---|
| 792 | // continue;
|
|---|
| 793 | drawHexagon(i, false);
|
|---|
| 794 | }
|
|---|
| 795 | }
|
|---|
| 796 | void BasicGlCamera::drawPatches()
|
|---|
| 797 | {
|
|---|
| 798 | glLineWidth(2.0f);
|
|---|
| 799 | float backupRadius = hexRadius;
|
|---|
| 800 | hexRadius *= 0.95;
|
|---|
| 801 | glColor3f(0.5f, 0.5f, 0.3f);
|
|---|
| 802 | glBegin(GL_LINES);
|
|---|
| 803 | for (int i=0;i<NTMARK;i++)
|
|---|
| 804 | {
|
|---|
| 805 | for (unsigned int j=0;j<patchesIndices[i].size();j++)
|
|---|
| 806 | {
|
|---|
| 807 | glVertex2fv(verticesList[patchesIndices[i][j].first]);
|
|---|
| 808 | glVertex2fv(verticesList[patchesIndices[i][j].second]);
|
|---|
| 809 | }
|
|---|
| 810 | }
|
|---|
| 811 | glEnd();
|
|---|
| 812 | hexRadius = backupRadius;
|
|---|
| 813 | }
|
|---|
| 814 | int BasicGlCamera::PixelAtPosition(const QPoint &cPos)
|
|---|
| 815 | {
|
|---|
| 816 | const int MaxSize = 512;
|
|---|
| 817 | GLuint buffer[MaxSize];
|
|---|
| 818 | GLint viewport[4];
|
|---|
| 819 |
|
|---|
| 820 | makeCurrent();
|
|---|
| 821 |
|
|---|
| 822 | glGetIntegerv(GL_VIEWPORT, viewport);
|
|---|
| 823 | glSelectBuffer(MaxSize, buffer);
|
|---|
| 824 | glRenderMode(GL_SELECT);
|
|---|
| 825 |
|
|---|
| 826 | glInitNames();
|
|---|
| 827 | glPushName(0);
|
|---|
| 828 |
|
|---|
| 829 | glMatrixMode(GL_PROJECTION);
|
|---|
| 830 | glPushMatrix();
|
|---|
| 831 | glLoadIdentity();
|
|---|
| 832 | GLfloat windowRatio = GLfloat(width()) / GLfloat(height());
|
|---|
| 833 | gluPickMatrix(GLdouble(cPos.x()), GLdouble(viewport[3] - cPos.y()),
|
|---|
| 834 | 1.0, 1.0, viewport);
|
|---|
| 835 |
|
|---|
| 836 | if (windowRatio < 1)
|
|---|
| 837 | {
|
|---|
| 838 | windowRatio = 1.0f/windowRatio;
|
|---|
| 839 | gluOrtho2D(-viewSize, viewSize, -viewSize*windowRatio, viewSize*windowRatio);
|
|---|
| 840 | }
|
|---|
| 841 | else
|
|---|
| 842 | {
|
|---|
| 843 | gluOrtho2D(-viewSize*windowRatio, viewSize*windowRatio, -viewSize, viewSize);
|
|---|
| 844 | }
|
|---|
| 845 |
|
|---|
| 846 | glMatrixMode(GL_MODELVIEW);
|
|---|
| 847 | drawCamera(false);
|
|---|
| 848 | glMatrixMode(GL_PROJECTION);
|
|---|
| 849 | glPopMatrix();
|
|---|
| 850 |
|
|---|
| 851 | //for some reason that I cannot understand, the push/pop matrix doesn't do the trick here... bizarre
|
|---|
| 852 | //ok, so re-do the resizeGL thing.
|
|---|
| 853 | resizeGL(width(), height());
|
|---|
| 854 |
|
|---|
| 855 | if (!glRenderMode(GL_RENDER))
|
|---|
| 856 | return -1;
|
|---|
| 857 |
|
|---|
| 858 | return buffer[3];
|
|---|
| 859 | }
|
|---|
| 860 | void BasicGlCamera::drawHexagon(int index, bool solid)
|
|---|
| 861 | {
|
|---|
| 862 | /* float minX, maxX, minY, maxY;
|
|---|
| 863 | minX = minY = 1e10;
|
|---|
| 864 | maxX = maxY = -1e10;
|
|---|
| 865 | for (int i=0;i<1438;i++)
|
|---|
| 866 | {
|
|---|
| 867 | for (int j=0;j<6;j++)
|
|---|
| 868 | {
|
|---|
| 869 | if (verticesList[verticesIndices[i][j]][0] > maxX)
|
|---|
| 870 | maxX = verticesList[verticesIndices[i][j]][0];
|
|---|
| 871 | if (verticesList[verticesIndices[i][j]][0] < minX)
|
|---|
| 872 | minX = verticesList[verticesIndices[i][j]][0];
|
|---|
| 873 | if (verticesList[verticesIndices[i][j]][1] > maxY)
|
|---|
| 874 | maxY = verticesList[verticesIndices[i][j]][1];
|
|---|
| 875 | if (verticesList[verticesIndices[i][j]][1] < minY)
|
|---|
| 876 | minY = verticesList[verticesIndices[i][j]][1];
|
|---|
| 877 | }
|
|---|
| 878 | }
|
|---|
| 879 | cout << "Min, Max X: " << minX << " " << maxX << endl;
|
|---|
| 880 | cout << "Min, Max Y: " << minY << " " << maxY << endl;
|
|---|
| 881 | exit(0);*/
|
|---|
| 882 | if (solid)
|
|---|
| 883 | glBegin(GL_POLYGON);
|
|---|
| 884 | else
|
|---|
| 885 | glBegin(GL_LINE_LOOP);
|
|---|
| 886 |
|
|---|
| 887 | glVertex2fv(verticesList[verticesIndices[index][0]]);
|
|---|
| 888 | glVertex2fv(verticesList[verticesIndices[index][1]]);
|
|---|
| 889 | glVertex2fv(verticesList[verticesIndices[index][2]]);
|
|---|
| 890 | glVertex2fv(verticesList[verticesIndices[index][3]]);
|
|---|
| 891 | glVertex2fv(verticesList[verticesIndices[index][4]]);
|
|---|
| 892 | glVertex2fv(verticesList[verticesIndices[index][5]]);
|
|---|
| 893 | if (solid)
|
|---|
| 894 | glVertex2fv(verticesList[verticesIndices[index][0]]);
|
|---|
| 895 |
|
|---|
| 896 | glEnd();
|
|---|
| 897 | }
|
|---|
| 898 |
|
|---|
| 899 | void BasicGlCamera::updateNeighbors(int currentPixel)
|
|---|
| 900 | {
|
|---|
| 901 | float squaredDistance = 0;
|
|---|
| 902 | for (int i=0;i<currentPixel;i++)
|
|---|
| 903 | {
|
|---|
| 904 | squaredDistance = (pixelsCoords[i][0] - pixelsCoords[currentPixel][0])*
|
|---|
| 905 | (pixelsCoords[i][0] - pixelsCoords[currentPixel][0]) +
|
|---|
| 906 | (pixelsCoords[i][1] - pixelsCoords[currentPixel][1])*
|
|---|
| 907 | (pixelsCoords[i][1] - pixelsCoords[currentPixel][1]);
|
|---|
| 908 | if (squaredDistance < 4*hexRadius*hexRadius*(1.0f+hexTolerance))//neighbor !
|
|---|
| 909 | {//ok, but which one ?
|
|---|
| 910 | if (fabs(pixelsCoords[i][0] - pixelsCoords[currentPixel][0]) < hexTolerance &&
|
|---|
| 911 | pixelsCoords[i][1] < pixelsCoords[currentPixel][1]){//top
|
|---|
| 912 | neighbors[i][0] = currentPixel;
|
|---|
| 913 | neighbors[currentPixel][3] = i;
|
|---|
| 914 | continue;}
|
|---|
| 915 | if (fabs(pixelsCoords[i][0] - pixelsCoords[currentPixel][0]) < hexTolerance &&
|
|---|
| 916 | pixelsCoords[i][1] > pixelsCoords[currentPixel][1]){//bottom
|
|---|
| 917 | neighbors[i][3] = currentPixel;
|
|---|
| 918 | neighbors[currentPixel][0] = i;
|
|---|
| 919 | continue;}
|
|---|
| 920 | if (pixelsCoords[i][0] > pixelsCoords[currentPixel][0] &&
|
|---|
| 921 | pixelsCoords[i][1] > pixelsCoords[currentPixel][1]){//top right
|
|---|
| 922 | neighbors[i][4] = currentPixel;
|
|---|
| 923 | neighbors[currentPixel][1] = i;
|
|---|
| 924 | continue;}
|
|---|
| 925 | if (pixelsCoords[i][0] > pixelsCoords[currentPixel][0] &&
|
|---|
| 926 | pixelsCoords[i][1] < pixelsCoords[currentPixel][1]){//bottom right
|
|---|
| 927 | neighbors[i][5] = currentPixel;
|
|---|
| 928 | neighbors[currentPixel][2] = i;
|
|---|
| 929 | continue;}
|
|---|
| 930 | if (pixelsCoords[i][0] < pixelsCoords[currentPixel][0] &&
|
|---|
| 931 | pixelsCoords[i][1] > pixelsCoords[currentPixel][1]){//top left
|
|---|
| 932 | neighbors[i][2] = currentPixel;
|
|---|
| 933 | neighbors[currentPixel][5] = i;
|
|---|
| 934 | continue;}
|
|---|
| 935 | if (pixelsCoords[i][0] < pixelsCoords[currentPixel][0] &&
|
|---|
| 936 | pixelsCoords[i][1] < pixelsCoords[currentPixel][1]){//bottom left
|
|---|
| 937 | neighbors[i][1] = currentPixel;
|
|---|
| 938 | neighbors[currentPixel][4] = i;
|
|---|
| 939 | continue;}
|
|---|
| 940 | }
|
|---|
| 941 | }
|
|---|
| 942 | }
|
|---|
| 943 | void BasicGlCamera::skipPixels(int start, int howMany)
|
|---|
| 944 | {
|
|---|
| 945 | for (int i=start;i<MAX_NUM_PIXELS-howMany;i++)
|
|---|
| 946 | {
|
|---|
| 947 | pixelsCoords[i][0] = pixelsCoords[i+howMany][0];
|
|---|
| 948 | pixelsCoords[i][1] = pixelsCoords[i+howMany][1];
|
|---|
| 949 | }
|
|---|
| 950 | }
|
|---|
| 951 | void BasicGlCamera::calculatePixelsCoords()
|
|---|
| 952 | {
|
|---|
| 953 | if (pixelsCoords[0][1] >= 0.299999 && pixelsCoords[0][1] <= 0.300001)
|
|---|
| 954 | return;
|
|---|
| 955 | pixelsCoords[0][0] = 0;
|
|---|
| 956 | pixelsCoords[0][1] = 0.3;
|
|---|
| 957 | pixelsCoords[0][2] = 0;
|
|---|
| 958 | pixelsCoords[1][0] = 0;
|
|---|
| 959 | pixelsCoords[1][1] = 0.3+2*hexRadius;
|
|---|
| 960 | pixelsCoords[1][2] = 0;
|
|---|
| 961 | neighbors[0][0] = 1;
|
|---|
| 962 | neighbors[1][3] = 0;
|
|---|
| 963 | //from which side of the previous hexagon are we coming from ?
|
|---|
| 964 | int fromSide = 3;
|
|---|
| 965 | //to which side are we heading to ?
|
|---|
| 966 | int toSide = 0;
|
|---|
| 967 | for (int i=2;i<MAX_NUM_PIXELS;i++)
|
|---|
| 968 | {
|
|---|
| 969 | toSide = fromSide-1;
|
|---|
| 970 | if (toSide < 0)
|
|---|
| 971 | toSide =5;
|
|---|
| 972 | while (neighbors[i-1][toSide] >= 0)
|
|---|
| 973 | {
|
|---|
| 974 | toSide--;
|
|---|
| 975 | if (toSide < 0)
|
|---|
| 976 | toSide = 5;
|
|---|
| 977 | }
|
|---|
| 978 | fromSide = toSide + 3;
|
|---|
| 979 | if (fromSide > 5)
|
|---|
| 980 | fromSide -= 6;
|
|---|
| 981 | //ok. now we now in which direction we're heading
|
|---|
| 982 | pixelsCoords[i][0] = pixelsCoords[i-1][0];
|
|---|
| 983 | pixelsCoords[i][1] = pixelsCoords[i-1][1];
|
|---|
| 984 | pixelsCoords[i][2] = pixelsCoords[i-1][2];
|
|---|
| 985 | switch (toSide)
|
|---|
| 986 | {
|
|---|
| 987 | case 0:
|
|---|
| 988 | pixelsCoords[i][1] += 2*hexRadius;
|
|---|
| 989 | break;
|
|---|
| 990 | case 1:
|
|---|
| 991 | pixelsCoords[i][0] += (2*hexRadius)*sin(M_PI/3.0);
|
|---|
| 992 | pixelsCoords[i][1] += (2*hexRadius)*cos(M_PI/3.0);
|
|---|
| 993 | break;
|
|---|
| 994 | case 2:
|
|---|
| 995 | pixelsCoords[i][0] += (2*hexRadius)*sin(M_PI/3.0);
|
|---|
| 996 | pixelsCoords[i][1] -= (2*hexRadius)*cos(M_PI/3.0);
|
|---|
| 997 | break;
|
|---|
| 998 | case 3:
|
|---|
| 999 | pixelsCoords[i][1] -= 2*hexRadius;
|
|---|
| 1000 | break;
|
|---|
| 1001 | case 4:
|
|---|
| 1002 | pixelsCoords[i][0] -= (2*hexRadius)*sin(M_PI/3.0);
|
|---|
| 1003 | pixelsCoords[i][1] -= (2*hexRadius)*cos(M_PI/3.0);
|
|---|
| 1004 | break;
|
|---|
| 1005 | case 5:
|
|---|
| 1006 | pixelsCoords[i][0] -= (2*hexRadius)*sin(M_PI/3.0);
|
|---|
| 1007 | pixelsCoords[i][1] += (2*hexRadius)*cos(M_PI/3.0);
|
|---|
| 1008 | break;
|
|---|
| 1009 | };
|
|---|
| 1010 |
|
|---|
| 1011 | updateNeighbors(i);
|
|---|
| 1012 | }
|
|---|
| 1013 | //Ok. So now we've circled around all the way to MAX_NUM_PIXELS
|
|---|
| 1014 | //do the required shifts so that it matches the fact camera up to ACTUAL_NUM_PIXELS pixels
|
|---|
| 1015 | //remember the location pixels 1438 and 1439, and re-assign them later on
|
|---|
| 1016 | GLfloat backupCoords[4];
|
|---|
| 1017 | skipPixels(1200, 1);
|
|---|
| 1018 | skipPixels(1218, 3);
|
|---|
| 1019 | skipPixels(1236, 1);
|
|---|
| 1020 | skipPixels(1256, 1);
|
|---|
| 1021 | skipPixels(1274, 3);
|
|---|
| 1022 | skipPixels(1292, 3);
|
|---|
| 1023 | skipPixels(1309, 6);
|
|---|
| 1024 | skipPixels(1323, 7);
|
|---|
| 1025 | skipPixels(1337, 6);
|
|---|
| 1026 | skipPixels(1354, 6);
|
|---|
| 1027 | skipPixels(1368, 7);
|
|---|
| 1028 | //la c'est dans 1390 qu'il y a 1439
|
|---|
| 1029 | backupCoords[0] = pixelsCoords[1390][0];
|
|---|
| 1030 | backupCoords[1] = pixelsCoords[1390][1];
|
|---|
| 1031 | skipPixels(1382, 9);
|
|---|
| 1032 | skipPixels(1394, 12);
|
|---|
| 1033 | skipPixels(1402, 15);
|
|---|
| 1034 | skipPixels(1410, 12);
|
|---|
| 1035 | //la c'est dans 1422 qu'il y a 1438
|
|---|
| 1036 | backupCoords[2] = pixelsCoords[1422][0];
|
|---|
| 1037 | backupCoords[3] = pixelsCoords[1422][1];
|
|---|
| 1038 | skipPixels(1422, 12);
|
|---|
| 1039 | skipPixels(1430, 15);
|
|---|
| 1040 |
|
|---|
| 1041 | pixelsCoords[1438][0] = backupCoords[2];
|
|---|
| 1042 | pixelsCoords[1438][1] = backupCoords[3];
|
|---|
| 1043 | pixelsCoords[1439][0] = backupCoords[0];
|
|---|
| 1044 | pixelsCoords[1439][1] = backupCoords[1];
|
|---|
| 1045 | }
|
|---|
| 1046 | void BasicGlCamera::buildVerticesList()
|
|---|
| 1047 | {
|
|---|
| 1048 | numVertices = 0;
|
|---|
| 1049 | GLfloat cVertex[2];
|
|---|
| 1050 | for (int i=0;i<NPIX;i++)
|
|---|
| 1051 | {
|
|---|
| 1052 | for (int j=0;j<6;j++)
|
|---|
| 1053 | {
|
|---|
| 1054 | for (int k=0;k<2;k++)
|
|---|
| 1055 | cVertex[k] = hexcoords[j][k]*hexRadius + pixelsCoords[i][k];
|
|---|
| 1056 | bool found = false;
|
|---|
| 1057 | for (int k=0;k<numVertices;k++)
|
|---|
| 1058 | {
|
|---|
| 1059 | if ((cVertex[0] - verticesList[k][0])*
|
|---|
| 1060 | (cVertex[0] - verticesList[k][0]) +
|
|---|
| 1061 | (cVertex[1] - verticesList[k][1])*
|
|---|
| 1062 | (cVertex[1] - verticesList[k][1]) < hexTolerance*hexTolerance)
|
|---|
| 1063 | {
|
|---|
| 1064 | found = true;
|
|---|
| 1065 | break;
|
|---|
| 1066 | }
|
|---|
| 1067 | }
|
|---|
| 1068 | if (!found)
|
|---|
| 1069 | {
|
|---|
| 1070 | for (int k=0;k<2;k++)
|
|---|
| 1071 | verticesList[numVertices][k] = cVertex[k];
|
|---|
| 1072 | numVertices++;
|
|---|
| 1073 | }
|
|---|
| 1074 | }
|
|---|
| 1075 | }
|
|---|
| 1076 | //cout << "numVertices: " << numVertices << endl;
|
|---|
| 1077 | for (int i=0;i<NPIX;i++)
|
|---|
| 1078 | {
|
|---|
| 1079 | for (int j=0;j<6;j++)
|
|---|
| 1080 | {
|
|---|
| 1081 | for (int k=0;k<2;k++)
|
|---|
| 1082 | cVertex[k] = hexcoords[j][k]*hexRadius + pixelsCoords[i][k];
|
|---|
| 1083 | for (int k=0;k<numVertices;k++)
|
|---|
| 1084 | {
|
|---|
| 1085 | if ((cVertex[0] - verticesList[k][0])*
|
|---|
| 1086 | (cVertex[0] - verticesList[k][0]) +
|
|---|
| 1087 | (cVertex[1] - verticesList[k][1])*
|
|---|
| 1088 | (cVertex[1] - verticesList[k][1]) < hexTolerance*hexTolerance)
|
|---|
| 1089 | {
|
|---|
| 1090 | verticesIndices[i][j] = k;
|
|---|
| 1091 | break;
|
|---|
| 1092 | }
|
|---|
| 1093 | }
|
|---|
| 1094 | }
|
|---|
| 1095 | }
|
|---|
| 1096 | }
|
|---|
| 1097 | void BasicGlCamera::buildPatchesIndices()
|
|---|
| 1098 | {
|
|---|
| 1099 | vector<edge>::iterator it;
|
|---|
| 1100 | bool erased = false;
|
|---|
| 1101 | // patchesIndices.resize(NTMARK);
|
|---|
| 1102 | for (int i=0;i<NTMARK;i++)//for all patches
|
|---|
| 1103 | {
|
|---|
| 1104 | patchesIndices[i].clear();
|
|---|
| 1105 | for (int j=0;j<9;j++)//for all cells of the current patch
|
|---|
| 1106 | {
|
|---|
| 1107 | if (softwareMapping[i*9+j] >= ACTUAL_NUM_PIXELS)
|
|---|
| 1108 | continue;
|
|---|
| 1109 | for (int k=0;k<6;k++)//for all sides of the current cell
|
|---|
| 1110 | {
|
|---|
| 1111 | int first = k-1;
|
|---|
| 1112 | int second = k;
|
|---|
| 1113 | if (first < 0)
|
|---|
| 1114 | first = 5;
|
|---|
| 1115 | erased = false;
|
|---|
| 1116 | for (it=(patchesIndices[i]).begin(); it != (patchesIndices[i]).end(); it++)//check if this side is here already or not
|
|---|
| 1117 | {
|
|---|
| 1118 | const int idx = i*9+j;
|
|---|
| 1119 |
|
|---|
| 1120 | if ((it->first == verticesIndices[softwareMapping[idx]][first] &&
|
|---|
| 1121 | it->second == verticesIndices[softwareMapping[idx]][second]) ||
|
|---|
| 1122 | (it->first == verticesIndices[softwareMapping[idx]][second] &&
|
|---|
| 1123 | it->second == verticesIndices[softwareMapping[idx]][first]))
|
|---|
| 1124 | {
|
|---|
| 1125 | patchesIndices[i].erase(it);
|
|---|
| 1126 | erased = true;
|
|---|
| 1127 | break;
|
|---|
| 1128 | }
|
|---|
| 1129 | }
|
|---|
| 1130 | if (!erased)
|
|---|
| 1131 | {
|
|---|
| 1132 | edge temp;
|
|---|
| 1133 | temp.first = verticesIndices[softwareMapping[i*9+j]][first];
|
|---|
| 1134 | temp.second = verticesIndices[softwareMapping[i*9+j]][second];
|
|---|
| 1135 | patchesIndices[i].push_back(temp);
|
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| 1136 | }
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| 1137 | }
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| 1138 | }
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| 1139 | }
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| 1140 | // for (int i=0;i<NTMARK;i++)
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| 1141 | // {
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| 1142 | // cout << ".....................patch " << i << " size: " << patchesIndices[i].size() << endl;
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| 1143 | // for (unsigned int j=0;j<patchesIndices[i].size();j++)
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| 1144 | // {
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| 1145 | // if (patchesIndices[i][j].first < 0 || patchesIndices[i][j].first > 3013)
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| 1146 | // cout << patchesIndices[i][j].first << " and " << patchesIndices[i][j].second << " and " << j << endl;
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| 1147 | // }
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| 1148 | // }
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| 1149 | }
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| 1150 |
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