#include "CheckBoxDelegate.h" #include #include void CheckBoxDelegate::paint(QPainter *painter, const QStyleOptionViewItem &option, const QModelIndex &index) const { //--- QColumnViewDelegate const bool reverse = (option.direction == Qt::RightToLeft); const int width = (option.rect.height() * 2) / 3; // Modify the options to give us room to add an arrow QStyleOptionViewItemV4 opt = option; if (reverse) opt.rect.adjust(width,0,0,0); else opt.rect.adjust(0,0,-width,0); if (!(index.model()->flags(index) & Qt::ItemIsEnabled)) { opt.showDecorationSelected = true; opt.state |= QStyle::State_Selected; } QStyledItemDelegate::paint(painter, opt, index); if (reverse) opt.rect = QRect(option.rect.x(), option.rect.y(), width, option.rect.height()); else opt.rect = QRect(option.rect.x() + option.rect.width() - width, option.rect.y(), width, option.rect.height()); // Draw > if (index.model()->hasChildren(index)) { const QWidget *view = opt.widget; QStyle *style = view ? view->style() : qApp->style(); style->drawPrimitive(QStyle::PE_IndicatorColumnViewArrow, &opt, painter, view); } } bool CheckBoxDelegate::editorEvent(QEvent *evt, QAbstractItemModel *model, const QStyleOptionViewItem &option, const QModelIndex &index) { QStandardItemModel *it = dynamic_cast(model); if (!it) return QStyledItemDelegate::editorEvent(evt, model, option, index); const QStandardItem *item = it->itemFromIndex(index); if (!item) return QStyledItemDelegate::editorEvent(evt, model, option, index); const Qt::CheckState before = item->checkState(); const bool rc = QStyledItemDelegate::editorEvent(evt, model, option, index); const Qt::CheckState after = item->checkState(); if (before!=after) QApplication::sendEvent(it->parent(), new CheckBoxEvent(*item)); return rc; }