#ifndef FACT_MainWindow #define FACT_MainWindow #include "ui_design.h" #include class TObject; class TCanvas; class MainWindow : public QMainWindow, protected Ui::MainWindow { Q_OBJECT; void MakeLEDs(QPushButton **arr, QGridLayout *lay, const char *slot) const; void SelectTab(const QString &name); void SetTriggerSequence(); void SetTriggerCoincidence(); void SetCalibCoincidence(); protected: QPushButton *fFtuLED[40]; QPushButton *fFadLED[40]; bool fInHandler; public: MainWindow(QWidget *p=0); private slots: // Helper void on_fFtmStartRun_clicked(); void on_fFtmStopRun_clicked(); void on_fFadStart_clicked(); void on_fFadStop_clicked(); void on_fFadAbort_clicked(); void on_fFadSoftReset_clicked(); void on_fFadHardReset_clicked(); void on_fLoggerStart_clicked(); void on_fLoggerStop_clicked(); void on_fMcpStartRun_clicked(); void on_fMcpStopRun_clicked(); void on_fMcpReset_clicked(); // Comment Sql Table void on_fCommentInsertRow_clicked(); // System status void on_fShutdown_clicked(); void on_fShutdownAll_clicked(); // Status LEDs signals void on_fStatusFTULed_clicked(); void on_fStatusFTMLed_clicked(); void on_fStatusFADLed_clicked(); void on_fStatusLoggerLed_clicked(); void on_fStatusChatLed_clicked(); //void on_fStatusFTMEnable_stateChanged(int state); // Tab Widget void on_fTabWidget_tabCloseRequested(int which); virtual void on_fTabWidget_currentChanged(int) = 0; // Tab: FAD void slot_fFadLED_clicked(); // void on_fFadStartRun_clicked(); // void on_fFadStopRun_clicked(); void on_fFadDrsOn_clicked(); void on_fFadDrsOff_clicked(); void on_fFadDwriteOn_clicked(); void on_fFadDwriteOff_clicked(); void on_fFadSingleTrigger_clicked(); void on_fFadTriggerLineOn_clicked(); void on_fFadTriggerLineOff_clicked(); void on_fFadContTriggerOn_clicked(); void on_fFadContTriggerOff_clicked(); void on_fFadBusyOnOn_clicked(); void on_fFadBusyOnOff_clicked(); void on_fFadBusyOffOn_clicked(); void on_fFadBusyOffOff_clicked(); void on_fFadResetTriggerId_clicked(); void on_fFadSocket0_clicked(); void on_fFadSocket17_clicked(); void FadSetFileFormat(uint16_t fmt); void on_fFadButtonFileFormatNone_clicked() { FadSetFileFormat(0); } void on_fFadButtonFileFormatDebug_clicked() { FadSetFileFormat(1); } void on_fFadButtonFileFormatFits_clicked() { FadSetFileFormat(2); } void on_fFadButtonFileFormatRaw_clicked() { FadSetFileFormat(3); } void on_fFadButtonFileFormatZFits_clicked() { FadSetFileFormat(6); } void on_fFadPrescalerCmd_valueChanged(int); void on_fFadRunNumberCmd_valueChanged(int); void on_fFadRoiCmd_valueChanged(int = 0); void on_fFadRoiCh9Cmd_valueChanged(int) { on_fFadRoiCmd_valueChanged(); } void FadDacCmd_valueChanged(uint16_t, uint16_t); void on_fFadDac0Cmd_valueChanged(int v) { FadDacCmd_valueChanged(v, 0); } void on_fFadDac1Cmd_valueChanged(int v) { FadDacCmd_valueChanged(v, 1); } void on_fFadDac2Cmd_valueChanged(int v) { FadDacCmd_valueChanged(v, 2); } void on_fFadDac3Cmd_valueChanged(int v) { FadDacCmd_valueChanged(v, 3); } void on_fFadDac4Cmd_valueChanged(int v) { FadDacCmd_valueChanged(v, 4); } void on_fFadDac5Cmd_valueChanged(int v) { FadDacCmd_valueChanged(v, 5); } void on_fFadDac6Cmd_valueChanged(int v) { FadDacCmd_valueChanged(v, 6); } void on_fFadDac7Cmd_valueChanged(int v) { FadDacCmd_valueChanged(v, 7); } void on_fDrsCalibStart_clicked(); void on_fDrsCalibReset_clicked(); void on_fDrsCalibStart2_clicked() { on_fDrsCalibStart_clicked(); } void on_fDrsCalibReset2_clicked() { on_fDrsCalibReset_clicked(); } // Tab: Adc virtual void DisplayEventData() = 0; void on_fAdcCrate_valueChanged(int) { DisplayEventData(); } void on_fAdcBoard_valueChanged(int) { DisplayEventData(); } void on_fAdcChip_valueChanged(int) { DisplayEventData(); } void on_fAdcChannel_valueChanged(int) { DisplayEventData(); } // Tab: FTM void on_fEnableTrigger_stateChanged(int); void on_fEnableExt1_stateChanged(int); void on_fEnableExt2_stateChanged(int); void on_fEnableClockCond_stateChanged(int); void on_fEnableVeto_stateChanged(int); void on_fTriggerSeqPed_valueChanged(int) { SetTriggerSequence(); } void on_fTriggerSeqLPint_valueChanged(int) { SetTriggerSequence(); } void on_fTriggerSeqLPext_valueChanged(int) { SetTriggerSequence(); } void on_fPhysicsCoincidence_valueChanged(int); void on_fPhysicsWindow_valueChanged(int); void on_fCalibCoincidence_valueChanged(int); void on_fCalibWindow_valueChanged(int); void on_fTriggerInterval_valueChanged(int); void on_fTriggerDelay_valueChanged(int); void on_fTimeMarkerDelay_valueChanged(int); void on_fDeadTime_valueChanged(int); /* void on_fClockCondR0_valueChanged(int) { } void on_fClockCondR1_valueChanged(int) { } void on_fClockCondR8_valueChanged(int) { } void on_fClockCondR9_valueChanged(int) { } void on_fClockCondR11_valueChanged(int) { } void on_fClockCondR13_valueChanged(int) { } void on_fClockCondR14_valueChanged(int) { } void on_fClockCondR15_valueChanged(int) { } */ void on_fPrescalingVal_valueChanged(int); void on_fClockCondFreq_activated(int); void on_fLpIntIntensity_valueChanged(int); void on_fLpExtIntensity_valueChanged(int); void on_fLpIntGroup1_stateChanged(int); void on_fLpExtGroup1_stateChanged(int); void on_fLpIntGroup2_stateChanged(int); void on_fLpExtGroup2_stateChanged(int); // Tab: FTUs void slot_fFtuLED_clicked(); void on_fFtuPing_toggled(bool); void on_fFtuAllOn_clicked(); void on_fFtuAllOff_clicked(); // Tab: Feedback void on_fFeedbackDevMin_valueChanged(int); void on_fFeedbackDevMax_valueChanged(int); void on_fFeedbackCmdMin_valueChanged(int); void on_fFeedbackCmdMax_valueChanged(int); void on_fFeedbackStart_clicked(); void on_fFeedbackStop_clicked(); void on_fFeedbackCalibrate_clicked(); // Tab: Bias virtual void BiasHvChannelChanged() = 0; virtual void BiasCamChannelChanged() = 0; void on_fBiasHvBoard_valueChanged(int) { BiasHvChannelChanged(); } void on_fBiasHvChannel_valueChanged(int) { BiasHvChannelChanged(); } void on_fBiasCamCrate_valueChanged(int) { BiasCamChannelChanged(); } void on_fBiasCamBoard_valueChanged(int) { BiasCamChannelChanged(); } void on_fBiasCamPatch_valueChanged(int) { BiasCamChannelChanged(); } void on_fBiasCamPixel_valueChanged(int) { BiasCamChannelChanged(); } void on_fBiasVoltDac_valueChanged(int); void on_fBiasVoltMin_valueChanged(int); // FIXME: Could be set as slot in the designer void on_fBiasVoltMax_valueChanged(int); // FIXME: Could be set as slot in the designer void on_fBiasCurrentMin_valueChanged(int); // FIXME: Could be set as slot in the designer void on_fBiasCurrentMax_valueChanged(int); // FIXME: Could be set as slot in the designer void on_fBiasApplyChVolt_clicked(); void on_fBiasApplyChDac_clicked(); void on_fBiasApplyGlobalVolt_clicked(); void on_fBiasApplyGlobalDac_clicked(); void on_fBiasSetToZero_clicked(); void on_fBiasReset_clicked(); virtual void on_fBiasDispRefVolt_stateChanged(int) = 0; // Tab: Rates //virtual void UpdateThresholdIdx() = 0; virtual void on_fPixelIdx_valueChanged(int) = 0; //void on_fThresholdCrate_valueChanged(int) { UpdateThresholdIdx() ; } //void on_fThresholdBoard_valueChanged(int) { UpdateThresholdIdx() ; } //void on_fThresholdPatch_valueChanged(int) { UpdateThresholdIdx() ; } virtual void on_fPixelEnable_stateChanged(int) = 0; virtual void on_fThresholdVal_valueChanged(int) = 0; //virtual void on_fThresholdIdx_valueChanged(int) = 0; virtual void on_fBoardRatesEnabled_toggled(bool) = 0; void on_fNoutof4Val_valueChanged(int); void on_fRatesMin_valueChanged(int); // FIXME: Could be set as slot in the designer void on_fRatesMax_valueChanged(int); // FIXME: Could be set as slot in the designer void on_fPixelEnableAll_clicked(); void on_fPixelDisableAll_clicked(); virtual void on_fPixelDisableOthers_clicked() = 0; virtual void on_fThresholdDisableOthers_clicked() = 0; virtual void on_fThresholdEnablePatch_clicked() = 0; virtual void on_fThresholdDisablePatch_clicked() = 0; virtual void DisplayRates() = 0; void on_fRatePatch1_valueChanged(int) { DisplayRates(); } void on_fRatePatch2_valueChanged(int) { DisplayRates(); } void on_fRateBoard1_valueChanged(int) { DisplayRates(); } void on_fRateBoard2_valueChanged(int) { DisplayRates(); } // Tab: RateScan virtual void DisplayRateScan() = 0; void on_fRateScanPatch1_valueChanged(int) { DisplayRateScan(); } void on_fRateScanPatch2_valueChanged(int) { DisplayRateScan(); } void on_fRateScanBoard1_valueChanged(int) { DisplayRateScan(); } void on_fRateScanBoard2_valueChanged(int) { DisplayRateScan(); } // Tab: Chat void on_fChatSend_clicked(); // Tab: Commands /// Needs access to DimNetwork thus it is implemented in the derived class virtual void on_fDimCmdSend_clicked() = 0; // Main menu // void on_fMenuLogSaveAs_triggered(bool) virtual void slot_RootEventProcessed(TObject *, unsigned int, TCanvas *) = 0; virtual void slot_RootUpdate() = 0; virtual void slot_ChoosePixelThreshold(int) = 0; virtual void slot_ChooseBiasChannel(int) = 0; virtual void slot_CameraDoubleClick(int) = 0; virtual void slot_CameraMouseMove(int) = 0; void slot_TimeUpdate(); }; #endif