source: trunk/FACT++/gui/Q3DCameraWidget.h@ 14782

Last change on this file since 14782 was 14250, checked in by lyard, 12 years ago
Added 3D view of camera pulse shapes
File size: 1.5 KB
Line 
1/*
2 * Q3DCameraWidget.h
3 *
4 * Created on: Aug 26, 2011
5 * Author: lyard
6 */
7
8#ifndef Q3DCAMERAWIDGET_H_
9#define Q3DCAMERAWIDGET_H_
10
11#include "BasicGlCamera.h"
12#include <QtCore/QTimer>
13#include <iostream>
14
15
16using namespace std;
17
18struct cameraLocation
19{
20 float rotX;
21 float rotY;
22 float position[3];
23
24 cameraLocation() : rotX(0), rotY(0), position({0,0,0})
25 {}
26 cameraLocation(float rx, float ry, float x, float y, float z): rotX(rx), rotY(ry), position({x,y,z})
27 {}
28};
29
30struct float3
31{
32 float data[4];
33 float3()
34 {
35 data[0] = data[1] = data[2] = 0;
36 data[3] = 1.f;
37 }
38 float& operator [] (int index)
39 {
40 return data[index];
41 }
42};
43class Q3DCameraWidget : public BasicGlCamera
44{
45 Q_OBJECT
46
47public:
48 Q3DCameraWidget(QWidget* pparent = 0);
49 ~Q3DCameraWidget();
50 void setData(float* data);
51 void setData(short* data);
52public Q_SLOTS:
53 void timedUpdate();
54
55protected:
56 void paintGL();
57 void initializeGL();
58 void resizeGL(int cWidth, int cHeight);
59 void drawCameraBody();
60 float rotX, rotY;
61 void mousePressEvent(QMouseEvent* event);
62 void mouseDoubleClickEvent(QMouseEvent *cEvent);
63 void mouseMoveEvent(QMouseEvent *cEvent);
64
65private:
66 cameraLocation currentLoc;
67 vector<short> _data;
68 vector<float> _colorR;
69 vector<float> _colorG;
70 vector<float> _colorB;
71 vector<float> _x;
72 vector<float> _y;
73 vector<float> _z;
74 QTimer _timer;
75 bool isPicking;
76 void calculateColorsAndPositions();
77
78};
79
80#endif /* Q3DCAMERAWIDGET_H_ */
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