1 | #include "QCameraWidget.h"
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2 | #include <sstream>
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3 | #include <iostream>
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4 |
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5 | QCameraWidget::QCameraWidget(QWidget *pparent) : BasicGlCamera(pparent)
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6 | {
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7 | fWhite = 0;
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8 | fBold.resize(1440);
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9 | fEnable.resize(1440);
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10 | fBold.assign(1440, false);
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11 | fEnable.assign(1440, true);
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12 | fMin = -1;
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13 | fMax = -1;
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14 | }
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15 | void QCameraWidget::paintGL()
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16 | {
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17 | glClear(GL_COLOR_BUFFER_BIT);
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18 | glLoadIdentity();
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19 |
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20 | glTranslatef(0,-0.44,0);
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21 | glScalef(1.5, 1.5, 1.5);
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22 | drawCamera(true);
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23 | drawPatches();
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24 |
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25 | glLineWidth(1.0f);
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26 | glColor3f(1,1,1);
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27 | drawHexagon(fWhite, false);
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28 | }
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29 | void QCameraWidget::drawCamera(bool alsoWire)
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30 | {
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31 | glLineWidth(1.0);
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32 | for (int i=0;i<ACTUAL_NUM_PIXELS;i++)
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33 | {
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34 | glColor3fv(pixelsColor[i]);
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35 | glLoadName(i);
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36 | drawHexagon(i,true);
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37 | }
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38 | if (!alsoWire)
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39 | return;
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40 | glColor3f(0.0f,0.0f,0.0f);
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41 | for (int i=0;i<ACTUAL_NUM_PIXELS;i++)
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42 | {
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43 | drawHexagon(i, false);
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44 | }
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45 | }
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46 | void QCameraWidget::Reset()
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47 | {
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48 | fBold.assign(1440, false);
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49 | }
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50 | void QCameraWidget::mousePressEvent(QMouseEvent *cEvent)
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51 | {
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52 | int face = PixelAtPosition(cEvent->pos());
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53 | if (face != -1) {
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54 | fWhite = face;
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55 | emit signalCurrentPixel(face);
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56 | updateGL();
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57 | }
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58 | }
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59 | void QCameraWidget::mouseMoveEvent(QMouseEvent* cEvent)
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60 | {
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61 | int face = PixelAtPosition(cEvent->pos());
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62 | if (face != -1) {
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63 | emit signalPixelMoveOver(face);
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64 | }
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65 | }
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66 | void QCameraWidget::mouseDoubleClickEvent(QMouseEvent* cEvent)
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67 | {
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68 | int face = PixelAtPosition(cEvent->pos());
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69 | if (face != -1) {
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70 | fWhite = face;
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71 | emit signalPixelDoubleClick(face);
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72 | updateGL();
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73 | }
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74 | }
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75 | void QCameraWidget::SetBold(int idx)
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76 | {
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77 | cout << "Boldness not taken into account yet" << endl;
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78 | }
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79 | void QCameraWidget::SetWhite(int idx)
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80 | {
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81 | fWhite = idx;
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82 | }
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83 | void QCameraWidget::SetEnable(int idx, bool b)
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84 | {
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85 | fEnable[idx] = b;
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86 | }
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87 | void QCameraWidget::Toggle(int idx)
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88 | {
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89 | }
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90 | double QCameraWidget::GetData(int idx)
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91 | {
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92 | return fData[idx];
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93 | }
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94 | void QCameraWidget::SetMin(int64_t min)
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95 | {
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96 | fMin = min;
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97 | CalculatePixelsColor();
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98 | }
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99 | void QCameraWidget::SetMax(int64_t max)
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100 | {
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101 | fMax = max;
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102 | CalculatePixelsColor();
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103 | }
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104 | const char* QCameraWidget::GetName()
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105 | {
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106 | return "QCameraWidget";
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107 | }
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108 | char *QCameraWidget::GetObjectInfo(int px, int py)
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109 | {
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110 |
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111 | static stringstream stream;
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112 | static string str;
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113 | const int pixel = this->PixelAtPosition(QPoint(px, py));
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114 | if (pixel >= 0)
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115 | {
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116 | stream << "Pixel=" << pixel << " Data=" << fData[pixel] << '\0';
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117 | }
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118 | str = stream.str();
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119 | return const_cast<char*>(str.c_str());
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120 | }
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121 | void QCameraWidget::CalculatePixelsColor()
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122 | {
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123 | double dmin = fData[0];
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124 | double dmax = fData[0];
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125 | for (int i=0;i<1440;i++)
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126 | {
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127 | if (!fEnable[i]) continue;
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128 | if (fData[i] > dmax) dmax = fData[i];
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129 | if (fData[i] < dmin) dmin = fData[i];
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130 | }
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131 | if (fMin >= 0) dmin = fMin;
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132 | if (fMax >= 0) dmax = fMax;
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133 | float color;
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134 | for (int i=0;i<ACTUAL_NUM_PIXELS;i++)
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135 | {
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136 | color = float((fData[i]-dmin)/(dmax-dmin));
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137 | if (!fEnable[i])
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138 | color = 0;
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139 | int index = 0;
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140 | while (ss[index] < color)
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141 | index++;
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142 | index--;
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143 | if (index < 0) index = 0;
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144 | if (index > 3) index = 3;
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145 | float weight0 = (color-ss[index]) / (ss[index+1]-ss[index]);
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146 | if (weight0 > 1.0f) weight0 = 1.0f;
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147 | if (weight0 < 0.0f) weight0 = 0.0f;
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148 | float weight1 = 1.0f-weight0;
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149 | pixelsColor[i][0] = weight1*rr[index] + weight0*rr[index+1];
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150 | pixelsColor[i][1] = weight1*gg[index] + weight0*gg[index+1];
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151 | pixelsColor[i][2] = weight1*bb[index] + weight0*bb[index+1];
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152 | }
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153 | }
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154 | void QCameraWidget::SetData(const valarray<double> &ddata)
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155 | {
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156 | double min, max;
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157 | for (int i=0;i<ACTUAL_NUM_PIXELS;i++)
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158 | fData[i] = ddata[i];
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159 | CalculatePixelsColor();
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160 | }
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