source: trunk/FACT++/gui/QCameraWidget.cc@ 11902

Last change on this file since 11902 was 11901, checked in by lyard, 13 years ago
many changes...
File size: 9.7 KB
Line 
1#include "QCameraWidget.h"
2#include <sstream>
3#include <iostream>
4
5 QCameraWidget::QCameraWidget(QWidget *pparent) : BasicGlCamera(pparent)
6 {
7 fBold.resize(1440);
8 fEnable.resize(1440);
9 fBold.assign(1440, false);
10 fEnable.assign(1440, true);
11 lastFace = -1;
12
13 CalculatePixelsColor();
14
15 }
16
17 void QCameraWidget::paintGL()
18 {
19 glClear(GL_COLOR_BUFFER_BIT);
20 glLoadIdentity();
21
22 glTranslatef(0,-0.44,0);
23 glRotatef(cameraRotation, 0,0,-1);
24 if (cameraRotation == 90)
25 {
26 glTranslatef(-0.45,-0.45,0);
27 // cout << "correction" << endl;
28 }
29 if (cameraRotation == -90)
30 {
31 glTranslatef(0.45,-0.45,0);
32 }
33 glScalef(1.5, 1.5, 1.5);
34 drawCamera(true);
35
36 glLineWidth(1.0f);
37 glColor3fv(highlightedPixelsCoulour);
38 for (vector<int>::iterator it = highlightedPixels.begin(); it!= highlightedPixels.end(); it++)
39 {
40 drawHexagon(*it, false);
41 }
42 drawPatches();
43
44 glLineWidth(1.0f);
45
46 //glColor3f(1.f - pixelsColor[fWhite][0],1.f - pixelsColor[fWhite][1],1.f - pixelsColor[fWhite][2]);
47 if (fWhite != -1)
48 {
49 glColor3f(1.f, 0.f, 0.f);
50 drawHexagon(fWhite, false);
51 }
52 DrawCameraText();
53
54 DrawScale();
55
56// if (linearButton->isVisible())
57// repaintInterface();
58 }
59 void QCameraWidget::drawCamera(bool alsoWire)
60 {
61 if (!pixelColorUpToDate)
62 CalculatePixelsColor();
63 glLineWidth(1.0);
64 for (int i=0;i<ACTUAL_NUM_PIXELS;i++)
65 {
66 glColor3fv(pixelsColor[i]);
67 glLoadName(i);
68 drawHexagon(i,true);
69 }
70 if (!alsoWire)
71 return;
72 glColor3fv(pixelContourColour);//0.0f,0.0f,0.0f);
73 for (int i=0;i<ACTUAL_NUM_PIXELS;i++)
74 {
75 drawHexagon(i, false);
76 }
77 }
78 void QCameraWidget::drawPatches()
79 {
80 glLineWidth(2.0f);
81 glColor3fv(patchesCoulour);
82 glBegin(GL_LINES);
83 for (int i=0;i<NTMARK;i++)
84 {
85 for (unsigned int j=0;j<patchesIndices[i].size();j++)
86 {
87 glVertex2fv(verticesList[patchesIndices[i][j].first]);
88 glVertex2fv(verticesList[patchesIndices[i][j].second]);
89 }
90 }
91 glEnd();
92
93 glColor3fv(highlightedPatchesCoulour);
94 glBegin(GL_LINES);
95 for (vector<int>::iterator it=highlightedPatches.begin(); it!= highlightedPatches.end(); it++)
96 {
97 for (unsigned int j=0;j<patchesIndices[*it].size();j++)
98 {
99 glVertex2fv(verticesList[patchesIndices[*it][j].first]);
100 glVertex2fv(verticesList[patchesIndices[*it][j].second]);
101 }
102 }
103 glEnd();
104 if (fWhitePatch != -1)
105 {
106 glColor3f(1.f, 0.5f, 0.f);//patchColour);//[0],patchColour[1],patchColour[2]);//0.5f, 0.5f, 0.3f);
107 glBegin(GL_LINES);
108 for (unsigned int j=0;j<patchesIndices[fWhitePatch].size();j++)
109 {
110 glVertex2fv(verticesList[patchesIndices[fWhitePatch][j].first]);
111 glVertex2fv(verticesList[patchesIndices[fWhitePatch][j].second]);
112 }
113 glEnd();
114 }
115
116 }
117 void QCameraWidget::Reset()
118 {
119 fBold.assign(1440, false);
120 }
121
122 void QCameraWidget::mousePressEvent(QMouseEvent *cEvent)
123 {
124 if (cEvent->pos().x() > width()-(width()/50.f))
125 {
126 toggleInterfaceDisplay();
127 return;
128 }
129 int face = PixelAtPosition(cEvent->pos());
130 if (face != -1) {
131 fWhite = face;
132 fWhitePatch = pixelsPatch[fWhite];
133 // CalculatePatchColor();
134 emit signalCurrentPixel(face);
135 }
136 else
137 {
138 fWhite = -1;
139 fWhitePatch = -1;
140 }
141 updateGL();
142 }
143 void QCameraWidget::mouseMoveEvent(QMouseEvent* cEvent)
144 {
145 int face = PixelAtPosition(cEvent->pos());
146 if (face != -1 && lastFace != face) {
147 emit signalPixelMoveOver(face);
148 }
149 lastFace = face;
150 }
151 void QCameraWidget::mouseDoubleClickEvent(QMouseEvent* cEvent)
152 {
153 int face = PixelAtPosition(cEvent->pos());
154 if (face != -1) {
155 // cout << "Event !" << endl;
156 fWhite = face;
157 fWhitePatch = pixelsPatch[fWhite];
158 highlightPixel(face);
159 highlightPatch(fWhitePatch);
160 // CalculatePatchColor();
161 emit signalPixelDoubleClick(face);
162 }
163 else
164 {
165 fWhite = -1;
166 fWhitePatch = -1;
167 clearHighlightedPixels();
168 clearHighlightedPatches();
169 }
170 updateGL();
171
172 }
173
174 void QCameraWidget::SetEnable(int idx, bool b)
175 {
176 fEnable[idx] = b;
177 }
178
179 double QCameraWidget::GetData(int idx)
180 {
181 return fData[idx];
182 }
183 const char* QCameraWidget::GetName()
184 {
185 return "QCameraWidget";
186 }
187 char *QCameraWidget::GetObjectInfo(int px, int py)
188 {
189
190 static stringstream stream;
191 static string str;
192 const int pixel = this->PixelAtPosition(QPoint(px, py));
193 if (pixel >= 0)
194 {
195 stream << "Pixel=" << pixel << " Data=" << fData[pixel] << '\0';
196 }
197 str = stream.str();
198 return const_cast<char*>(str.c_str());
199 }
200 void QCameraWidget::CalculatePixelsColor()
201 {
202 double dmin = fData[0];
203 double dmax = fData[0];
204 if (fMin < 0 || fMax < 0)
205 {
206 for (int i=0;i<ACTUAL_NUM_PIXELS;i++)
207 {
208 if (!fEnable[i]) continue;
209 if (fData[i] > dmax) dmax = fData[i];
210 if (fData[i] < dmin) dmin = fData[i];
211 }
212 }
213 if (fMin >= 0) dmin = fMin;
214 if (fMax >= 0) dmax = fMax;
215// cout << "min: " << dmin << " max: " << dmax << " fMin: " << fMin << " fMax: " << fMax << endl;
216 float color;
217 for (int i=0;i<ACTUAL_NUM_PIXELS;i++)
218 {
219 if (!fEnable[i])
220 {
221// cout << "not enabled !" << i << endl;
222 pixelsColor[i][0] = 0.1f;
223 pixelsColor[i][1] = 0.1f;
224 pixelsColor[i][2] = 0.15f;
225 continue;
226 }
227 if (fData[i] < dmin)
228 {
229 pixelsColor[i][0] = tooLowValueCoulour[0];
230 pixelsColor[i][1] = tooLowValueCoulour[1];
231 pixelsColor[i][2] = tooLowValueCoulour[2];
232 continue;
233 }
234 if (fData[i] > dmax)
235 {
236 pixelsColor[i][0] = tooHighValueCoulour[0];
237 pixelsColor[i][1] = tooHighValueCoulour[1];
238 pixelsColor[i][2] = tooHighValueCoulour[2];
239 continue;
240 }
241 color = float((fData[i]-dmin)/(dmax-dmin));
242 if (logScale)
243 {
244 color *= 9;
245 color += 1;
246 color = log10(color);
247 }
248
249 int index = 0;
250 while (ss[index] < color && index < 4)
251 index++;
252 index--;
253 if (index < 0) index = 0;
254 float weight0 = (color-ss[index]) / (ss[index+1]-ss[index]);
255 if (weight0 > 1.0f) weight0 = 1.0f;
256 if (weight0 < 0.0f) weight0 = 0.0f;
257 float weight1 = 1.0f-weight0;
258 pixelsColor[i][0] = weight1*rr[index] + weight0*rr[index+1];
259 pixelsColor[i][1] = weight1*gg[index] + weight0*gg[index+1];
260 pixelsColor[i][2] = weight1*bb[index] + weight0*bb[index+1];
261 }
262 CalculatePatchColor();
263 UpdateText();
264 pixelColorUpToDate = true;
265 }
266 void QCameraWidget::CalculatePatchColor()
267 {
268 return;
269 //calculate the patch contour color. let's use the anti-colour of the pixels
270 GLfloat averagePatchColour[3] = {0.0f,0.0f,0.0f};
271 for (int i=0;i<9;i++)
272 for (int j=0;j<3;j++)
273 averagePatchColour[j] += pixelsColor[softwareMapping[patches[fWhitePatch][i]]][j];
274 for (int j=0;j<3;j++)
275 averagePatchColour[j] /= 9;
276 for (int j=0;j<3;j++)
277 patchColour[j] = 1.0f - averagePatchColour[j];
278 }
279 void QCameraWidget::SetData(const valarray<double> &ddata)
280 {
281// fData = ddata;
282 for (int i=0;i<ACTUAL_NUM_PIXELS;i++)
283 fData[i] = ddata[i];
284 pixelColorUpToDate = false;
285 if (isVisible())
286 updateGL();
287 }
288
289
290 void QCameraWidget::highlightPixel(int idx)
291 {
292 if (idx < 0 || idx > ACTUAL_NUM_PIXELS)
293 {
294 cout << "Error: requested pixel highlight out of bounds" << endl;
295 return;
296 }
297 highlightedPixels.push_back(idx);
298 if (isVisible())
299 updateGL();
300 }
301 void QCameraWidget::highlightPatch(int idx)
302 {
303 if (idx < 0 || idx > NTMARK)
304 {
305 cout << "Error: requested patch highlight out of bounds" << endl;
306 return;
307 }
308 highlightedPatches.push_back(idx);
309 if (isVisible())
310 updateGL();
311
312 }
313 void QCameraWidget::clearHighlightedPatches()
314 {
315 highlightedPatches.clear();
316 if (isVisible())
317 updateGL();
318 }
319 void QCameraWidget::clearHighlightedPixels()
320 {
321 highlightedPixels.clear();
322 if (isVisible())
323 updateGL();
324 }
325
326
327
328
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