'use strict';
/**
*
* Waits for the timeout (in ms) for the given servers to be online
* and in one of the provided states.
*
* Returns true if MAGIC_WEATHER is online, FTM_CONTROL is in Idle
* and LID_CONTROL is either in Open or Closed.
*
* Returns false if all given servers are online, but at least one is
* not in the expected state.
*
* Throws an exception if not all provided servers are online after
* the given timeout.
*
* If you want to wait infinitely: CheckStates(table, null)
* If the timeout is negative (e.g. -500 means 500ms) or zero,
* no exception is thrown but false is returned.
*
* @param table
*
* @param {Integer} [timeout=5000]
* timeout in milliseconds
*
* @returns
*
* @throws
*
* @example
* var table =
* [
* [ "MAGIC_WEATHER" ],
* [ "FTM_CONTROL", [ "Idle" ] ],
* [ "LID_CONTROL", [ "Open", "Closed" ] ],
* ];
*
* checkStates(table);
*
*
*/
function checkStates(table, timeout)
{
if (timeout===undefined)
timeout = 5000;
var states = [];
var time = new Date();
while (1)
{
// Get states of all servers in question
states = [];
for (var i=0; i
=0)
continue;
dim.log(table[i][0]+" in ["+states[i]+"] not as it ought to be ["+table[i][1]+"]");
rc = false;
}
return rc;
}
if ((new Date())-time>=Math.abs(timeout))
break;
v8.sleep();
}
if (timeout<0)
return false;
// Create a list of all servers which do not have valid states yet
var servers = [];
for (var i=0; i1)
servers = [ "servers." ];
throw new Error("Timeout waiting for access to named states of "+servers.join(", "));
}
function checkSend(servers, timeout)
{
if (timeout===undefined)
timeout = 5000;
var states = [];
var time = new Date();
while (1)
{
// Get states of all servers in question
states = [];
for (var i=0; i=Math.abs(timeout))
break;
v8.sleep();
}
if (timeout<0)
return false;
// Create a list of all servers which do not have valid states yet
var missing = [];
for (var i=0; i0 wait first for the
// server to come online. If it does not come online
// in time, an exception is thrown.
if (timout2>0 && CheckStates([ server ], timeout2))
return true;
var time = new Date();
while (1)
{
// If a server disconnects now while checking for the
// states, an exception will be thrown, too.
if (CheckStates([ server, states ], 0))
return true;
if (Date()-time>=abs(timeout1))
break;
v8.sleep();
}
if (timeout1<0)
throw new Error("Timeout waiting for Server "+server+" to be in ["+states+"]");
return false;
}
// Wait 5s for the FAD_CONTROL to get to the states
// return false if FAD_CONTROL is not online
// return false if state is not
// Wait("FAD_CONTROL", [ "COnnected", "Disconnected" ], 5000);
function dimwait(server, state, timeout)
{
if (!timeout)
timeout = 5000;
var time = new Date();
while (1)
{
var s = dim.state(server);
if (s.index===state || s.name===state)
return true;
//if (s.index==undefined)
// throw "Server "+server+" not connected waiting for "+state+".";
if (Date()-time>=timeout)
break;
v8.sleep();
}
if (timeout>0)
throw new Error("Timeout waiting for ["+states+"] of "+server+".");
return false;
/*
if (!timeout)
timeout = 5000;
var time = new Date();
while (timeout<0 || new Date()-time=timeout)
break;
v8.sleep();
}
delete dim.onchange[server];
if (timeout>0)
throw new Error("Timeout waiting for ["+states+"] of "+server+".");
return false;
}
var rc = inner();
dim.onchang
e[server] = save;
return rc;
}