| 1 | 'use strict';
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| 2 |
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| 3 | /**
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| 4 | *
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| 5 | * Waits for the timeout (in ms) for the given servers to be online
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| 6 | * and in one of the provided states.
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| 7 | *
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| 8 | * Returns true if MAGIC_WEATHER is online, FTM_CONTROL is in Idle
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| 9 | * and LID_CONTROL is either in Open or Closed.
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| 10 | *
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| 11 | * Returns false if all given servers are online, but at least one is
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| 12 | * not in the expected state.
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| 13 | *
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| 14 | * Throws an exception if not all provided servers are online after
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| 15 | * the given timeout.
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| 16 | *
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| 17 | * If you want to wait infinitely: CheckStates(table, null)
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| 18 | * If the timeout is negative (e.g. -500 means 500ms) or zero,
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| 19 | * no exception is thrown but false is returned.
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| 20 | *
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| 21 | * @param table
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| 22 | *
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| 23 | * @param {Integer} [timeout=5000]
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| 24 | * timeout in milliseconds
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| 25 | *
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| 26 | * @returns
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| 27 | *
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| 28 | * @throws
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| 29 | *
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| 30 | * @example
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| 31 | * var table =
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| 32 | * [
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| 33 | * [ "MAGIC_WEATHER" ],
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| 34 | * [ "FTM_CONTROL", [ "Idle" ] ],
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| 35 | * [ "LID_CONTROL", [ "Open", "Closed" ] ],
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| 36 | * ];
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| 37 | *
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| 38 | * checkStates(table);
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| 39 | *
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| 40 | *
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| 41 | */
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| 42 | function checkStates(table, timeout, wait)
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| 43 | {
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| 44 | if (timeout===undefined)
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| 45 | timeout = 5000;
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| 46 |
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| 47 | var states = [];
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| 48 |
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| 49 | var time = new Date();
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| 50 | while (1)
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| 51 | {
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| 52 | // Get states of all servers in question
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| 53 | states = [];
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| 54 | for (var i=0; i<table.length; i++)
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| 55 | {
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| 56 | var state = dim.state(table[i][0]);
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| 57 | states[i] = state ? state.name : undefined;
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| 58 | }
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| 59 |
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| 60 | // Check if they are all valid
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| 61 | if (states.indexOf(undefined)<0)
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| 62 | {
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| 63 | // If they are all valid, check them against the
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| 64 | // state lists provided for each server
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| 65 | var rc = true;
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| 66 | for (var i=0; i<table.length; i++)
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| 67 | {
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| 68 | if (!table[i][1] || table[i][1].indexOf(states[i])>=0)
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| 69 | continue;
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| 70 |
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| 71 | if (!wait)
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| 72 | dim.log(table[i][0]+" in ["+states[i]+"] not as it ought to be ["+table[i][1]+"]");
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| 73 |
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| 74 | rc = false;
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| 75 | }
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| 76 | if (rc)
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| 77 | return rc;
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| 78 |
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| 79 | if (!wait)
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| 80 | return false;
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| 81 | }
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| 82 |
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| 83 | if ((new Date())-time>=Math.abs(timeout))
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| 84 | break;
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| 85 |
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| 86 | v8.sleep();
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| 87 | }
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| 88 |
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| 89 | if (timeout<0)
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| 90 | return false;
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| 91 |
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| 92 | // Create a list of all servers which do not have valid states yet
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| 93 | var servers = [];
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| 94 | for (var i=0; i<table.length; i++)
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| 95 | if (!states[i])
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| 96 | servers.push(table[i][0]);
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| 97 |
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| 98 | // If all servers do not yet have valid states, it is obsolete to
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| 99 | // print all their names
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| 100 | if (servers.length==table.length && servers.length>1)
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| 101 | servers = [ "servers." ];
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| 102 |
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| 103 | throw new Error("Timeout waiting for access to named states of "+servers.join(", "));
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| 104 | }
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| 105 |
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| 106 | function checkSend(servers, timeout)
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| 107 | {
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| 108 | if (timeout===undefined)
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| 109 | timeout = 5000;
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| 110 |
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| 111 | var states = [];
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| 112 |
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| 113 | var time = new Date();
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| 114 | while (1)
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| 115 | {
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| 116 | // Get states of all servers in question
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| 117 | states = [];
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| 118 | for (var i=0; i<servers.length; i++)
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| 119 | states[i] = dim.send(servers[i]);
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| 120 |
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| 121 | // Check if they are all valid
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| 122 | if (states.indexOf(false)<0)
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| 123 | return true;
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| 124 |
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| 125 | if ((new Date())-time>=Math.abs(timeout))
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| 126 | break;
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| 127 |
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| 128 | v8.sleep();
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| 129 | }
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| 130 |
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| 131 | if (timeout<0)
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| 132 | return false;
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| 133 |
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| 134 | // Create a list of all servers which do not have valid states yet
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| 135 | var missing = [];
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| 136 | for (var i=0; i<servers.length; i++)
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| 137 | if (!states[i])
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| 138 | missing.push(servers[i]);
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| 139 |
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| 140 | throw new Error("Timeout waiting for send-ready of "+missing.join(", "));
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| 141 | }
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| 142 |
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| 143 | function Wait(server,states,timeout1,timeout2)
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| 144 | {
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| 145 | if (typeof(states)=="string")
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| 146 | states = [ states ];
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| 147 |
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| 148 | // If timeout2 is defined and >0 wait first for the
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| 149 | // server to come online. If it does not come online
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| 150 | // in time, an exception is thrown.
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| 151 | if (timout2>0 && CheckStates([ server ], timeout2))
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| 152 | return true;
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| 153 |
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| 154 | var time = new Date();
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| 155 | while (1)
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| 156 | {
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| 157 | // If a server disconnects now while checking for the
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| 158 | // states, an exception will be thrown, too.
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| 159 | if (CheckStates([ server, states ], 0))
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| 160 | return true;
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| 161 |
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| 162 | if (Date()-time>=abs(timeout1))
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| 163 | break;
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| 164 |
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| 165 | v8.sleep();
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| 166 | }
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| 167 |
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| 168 | if (timeout1<0)
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| 169 | throw new Error("Timeout waiting for Server "+server+" to be in ["+states+"]");
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| 170 |
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| 171 | return false;
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| 172 | }
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| 173 |
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| 174 | // Wait 5s for the FAD_CONTROL to get to the states
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| 175 | // return false if FAD_CONTROL is not online
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| 176 | // return false if state is not
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| 177 | // Wait("FAD_CONTROL", [ "COnnected", "Disconnected" ], 5000);
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| 178 |
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| 179 | function dimwait(server, state, timeout)
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| 180 | {
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| 181 | if (!timeout)
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| 182 | timeout = 5000;
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| 183 |
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| 184 | var time = new Date();
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| 185 | while (1)
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| 186 | {
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| 187 | var s = dim.state(server);
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| 188 | if (s.index===state || s.name===state)
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| 189 | return true;
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| 190 |
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| 191 | //if (s.index==undefined)
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| 192 | // throw "Server "+server+" not connected waiting for "+state+".";
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| 193 |
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| 194 | if (Date()-time>=timeout)
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| 195 | break;
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| 196 |
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| 197 | v8.sleep();
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| 198 | }
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| 199 |
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| 200 | if (timeout>0)
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| 201 | throw new Error("Timeout waiting for ["+states+"] of "+server+".");
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| 202 |
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| 203 | return false;
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| 204 |
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| 205 |
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| 206 | /*
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| 207 | if (!timeout)
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| 208 | timeout = 5000;
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| 209 |
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| 210 | var time = new Date();
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| 211 | while (timeout<0 || new Date()-time<timeout)
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| 212 | {
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| 213 | var s = dim.state(server);
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| 214 | if (s.index===state || s.name===state)
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| 215 | return true;
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| 216 |
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| 217 | if (s.index==undefined)
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| 218 | throw "Server "+server+" not connected waiting for "+state+".";
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| 219 |
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| 220 | v8.sleep();
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| 221 | }
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| 222 |
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| 223 | return false;
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| 224 | */
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| 225 | }
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| 226 |
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| 227 | function Sleep(timeout)
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| 228 | {
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| 229 | if (!timeout)
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| 230 | timeout = 5000;
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| 231 |
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| 232 | var time = new Date();
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| 233 | while (Date()-time<timeout)
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| 234 | v8.sleep();
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| 235 | }
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| 236 |
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| 237 | function Timer()
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| 238 | {
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| 239 | this.date = new Date();
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| 240 |
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| 241 | this.reset = function() { this.date = new Date(); }
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| 242 | this.print = function(id)
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| 243 | {
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| 244 | var diff = Date()-this.date;
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| 245 | if (id)
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| 246 | console.out("Time["+id+"]: "+diff+"ms");
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| 247 | else
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| 248 | console.out("Time: "+diff+"ms");
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| 249 | }
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| 250 | }
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| 251 |
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| 252 | function WaitStates(server, states, timeout, func)
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| 253 | {
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| 254 | var save = dim.onchange[server];
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| 255 |
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| 256 | function inner()
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| 257 | {
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| 258 | dim.onchange[server] = function(arg)
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| 259 | {
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| 260 | if (!this.states)
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| 261 | this.states = states instanceof Array ? states : [ states ];
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| 262 |
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| 263 | var comp = this.states[0];
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| 264 | if (arg.index===comp || arg.name===comp || comp=='*')
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| 265 | this.states.shift();
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| 266 |
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| 267 | //console.out(JSON.stringify(arg), this.states, comp, arg.name, "");
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| 268 |
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| 269 | if (save instanceof Function)
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| 270 | save();
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| 271 |
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| 272 | if (this.states.length==0)
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| 273 | delete dim.onchange[server];
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| 274 |
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| 275 | }
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| 276 |
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| 277 | if (func instanceof Function)
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| 278 | func();
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| 279 |
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| 280 | var time = new Date();
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| 281 | while (1)
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| 282 | {
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| 283 | if (!dim.onchange[server])
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| 284 | return true;
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| 285 |
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| 286 | if (new Date()-time>=timeout)
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| 287 | break;
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| 288 |
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| 289 | v8.sleep();
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| 290 | }
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| 291 |
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| 292 | delete dim.onchange[server];
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| 293 |
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| 294 | if (timeout>0)
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| 295 | throw new Error("Timeout waiting for ["+states+"] of "+server+".");
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| 296 |
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| 297 | return false;
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| 298 | }
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| 299 |
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| 300 | var rc = inner();
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| 301 | dim.onchang
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| 302 | e[server] = save;
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| 303 | return rc;
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| 304 | }
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