#ifndef FACT_Connection #define FACT_Connection #include #include #include #include #include "MessageImp.h" class Connection : public MessageImp, public boost::asio::ip::tcp::socket { private: MessageImp *fLog; std::string fAddress; std::string fPort; protected: boost::asio::deadline_timer fInTimeout; private: boost::asio::deadline_timer fOutTimeout; boost::asio::deadline_timer fConnectionTimer; std::deque> fOutQueue; // Shell we directly put ba:buffers into the queue? int fConnectionStatus; // 0=offline, 1=connecting, 2=connected std::string fErrConnect; std::string fMsgConnect; protected: char fReadBuffer[1000]; public: void SetLogStream(MessageImp *log) { fLog = log; } // -------- Abbreviations for starting async tasks --------- int Write(const Time &t, const char *txt, int qos=kInfo); void AsyncRead(boost::asio::mutable_buffers_1 buffers/*, void (Connection::*handler)(const boost::system::error_code&, size_t)*/); void AsyncWrite(boost::asio::mutable_buffers_1 buffers/*, void (Connection::*handler)(const boost::system::error_code&)*/); void AsyncWait(boost::asio::deadline_timer &timer, int millisec, void (Connection::*handler)(const boost::system::error_code&)); void AsyncConnect(boost::asio::ip::tcp::resolver::iterator iterator); std::string URL() const { return fAddress + ":" + fPort; } public: // ------------------------ close -------------------------- // close from another thread void CloseImp(bool restart=true); void PostClose(bool restart=true); // ------------------------ write -------------------------- void HandleConnectionTimer(const boost::system::error_code &error); void HandleWriteTimeout(const boost::system::error_code &error); void HandleSentData(const boost::system::error_code& error, size_t); void SendMessageImp(const std::vector &msg); void PostMessage(const std::vector &msg); void PostMessage(const std::string &cmd, size_t s=-1); // ------------------------ connect -------------------------- virtual void ConnectImp(const boost::system::error_code& error, boost::asio::ip::tcp::resolver::iterator endpoint_iterator); void AsyncConnect(); Connection(boost::asio::io_service& io_service, std::ostream &out); Connection(boost::asio::io_service& io_service, const std::string &addr="localhost", int port=5000); Connection(boost::asio::io_service& io_service, const std::string &addr, const std::string &port); void SetEndpoint(const char *addr, int port); // ------------------------ others -------------------------- virtual void HandleReceivedData(const boost::system::error_code&, size_t) { } virtual void HandleReadTimeout(const boost::system::error_code&) { } int IsClosed() const { return !is_open(); } bool IsConnected() const { return fConnectionStatus==2; } bool IsConnecting() const { return fConnectionStatus==1; } }; #endif