1 | #ifndef FACT_InterpreterV8
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2 | #define FACT_InterpreterV8
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3 |
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4 | #include <map>
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5 | #include <set>
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6 | #include <list>
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7 | #include <string>
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8 | #include <thread>
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9 |
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10 | #ifdef HAVE_V8
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11 | #include <v8.h>
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12 | #endif
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13 |
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14 | #include "State.h"
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15 | #include "Description.h"
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16 | #include "EventImp.h"
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17 |
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18 | class Database;
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19 |
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20 | #ifdef HAVE_NOVA
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21 | struct ln_rst_time;
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22 | #endif
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23 |
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24 | class InterpreterV8
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25 | {
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26 | static InterpreterV8 *This;
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27 |
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28 | // The main thread id, needed to be able to terminate
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29 | // the thread forcefully from 'the outside'
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30 | int fThreadId;
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31 | std::set<int> fThreadIds;
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32 |
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33 | // A loookup table which allows to indentify the
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34 | // the JavaScript object corrsponding to the
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35 | // service name (for checking of an .onchange
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36 | // subscription exists for that object)
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37 | std::map<std::string, v8::Persistent<v8::Object>> fReverseMap;
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38 |
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39 | // Lookup table for the callbacks in cases of state changes
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40 | std::map<std::string, v8::Persistent<v8::Object>> fStateCallbacks;
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41 |
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42 | // List of all threads
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43 | std::vector<std::thread> fThreads;
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44 |
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45 | // List of all states already set
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46 | std::vector<std::pair<int, std::string>> fStates;
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47 |
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48 | static v8::Handle<v8::FunctionTemplate> fTemplateLocal;
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49 | static v8::Handle<v8::FunctionTemplate> fTemplateSky;
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50 | static v8::Handle<v8::FunctionTemplate> fTemplateEvent;
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51 |
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52 | #ifdef HAVE_SQL
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53 | std::list<Database*> fDatabases;
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54 | #endif
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55 |
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56 | #ifdef HAVE_V8
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57 | bool HandleException(v8::TryCatch &try_catch, const char *where);
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58 | bool ExecuteFile(const std::string &name, bool main=false);
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59 | v8::Handle<v8::Value> ExecuteCode(const std::string &code, const std::string &file="internal", bool main=false);
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60 | v8::Handle<v8::Value> ExecuteInternal(const std::string &code);
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61 |
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62 | void Thread(int &id, v8::Persistent<v8::Function> func, uint32_t ms);
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63 |
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64 | v8::Handle<v8::Value> FuncWait(const v8::Arguments& args);
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65 | v8::Handle<v8::Value> FuncSend(const v8::Arguments& args);
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66 | v8::Handle<v8::Value> FuncSleep(const v8::Arguments& args);
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67 | v8::Handle<v8::Value> FuncThread(const v8::Arguments& args);
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68 | v8::Handle<v8::Value> FuncKill(const v8::Arguments& args);
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69 | v8::Handle<v8::Value> FuncLog(const v8::Arguments& args);
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70 | v8::Handle<v8::Value> FuncAlarm(const v8::Arguments& args);
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71 | v8::Handle<v8::Value> FuncOut(const v8::Arguments& args);
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72 | v8::Handle<v8::Value> FuncFile(const v8::Arguments& args);
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73 | v8::Handle<v8::Value> FuncInclude(const v8::Arguments& args);
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74 | v8::Handle<v8::Value> FuncExit(const v8::Arguments& args);
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75 | v8::Handle<v8::Value> FuncState(const v8::Arguments& args);
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76 | v8::Handle<v8::Value> FuncSetState(const v8::Arguments& args);
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77 | v8::Handle<v8::Value> FuncGetState(const v8::Arguments& args);
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78 | v8::Handle<v8::Value> FuncGetStates(const v8::Arguments& args);
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79 | v8::Handle<v8::Value> FuncNewState(const v8::Arguments& args);
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80 | //v8::Handle<v8::Value> FuncOpen(const v8::Arguments& args);
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81 | v8::Handle<v8::Value> FuncSubscription(const v8::Arguments& args);
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82 | v8::Handle<v8::Value> FuncGetData(const v8::Arguments &args);
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83 | v8::Handle<v8::Value> FuncClose(const v8::Arguments &args);
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84 | v8::Handle<v8::Value> FuncQuery(const v8::Arguments &args);
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85 | v8::Handle<v8::Value> FuncDatabase(const v8::Arguments &args);
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86 | v8::Handle<v8::Value> FuncDbQuery(const v8::Arguments &args);
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87 | v8::Handle<v8::Value> FuncDbClose(const v8::Arguments &args);
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88 | v8::Handle<v8::Value> OnChangeSet(v8::Local<v8::String>, v8::Local<v8::Value>, const v8::AccessorInfo &);
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89 |
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90 | static v8::Handle<v8::Value> Constructor(const v8::Arguments &args);
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91 |
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92 | #ifdef HAVE_NOVA
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93 | static double GetDataMember(const v8::Arguments &args, const char *name);
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94 |
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95 | static v8::Handle<v8::Value> CalcDist(const v8::Arguments &args, const bool);
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96 |
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97 | static v8::Handle<v8::Value> LocalToString(const v8::Arguments &args);
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98 | static v8::Handle<v8::Value> SkyToString(const v8::Arguments &args);
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99 | static v8::Handle<v8::Value> MoonToString(const v8::Arguments &args);
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100 | static v8::Handle<v8::Value> LocalDist(const v8::Arguments &args);
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101 | static v8::Handle<v8::Value> SkyDist(const v8::Arguments &args);
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102 | static v8::Handle<v8::Value> MoonDisk(const v8::Arguments &args);
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103 | static v8::Handle<v8::Value> LocalToSky(const v8::Arguments &args);
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104 | static v8::Handle<v8::Value> SkyToLocal(const v8::Arguments &args);
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105 | static v8::Handle<v8::Value> MoonToLocal(const v8::Arguments &args);
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106 | static v8::Handle<v8::Value> ConstructorMoon(const v8::Arguments &args);
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107 | static v8::Handle<v8::Value> ConstructorSky(const v8::Arguments &args);
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108 | static v8::Handle<v8::Value> ConstructorLocal(const v8::Arguments &args);
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109 | static v8::Handle<v8::Value> MoonHorizon(const v8::Arguments &args);
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110 | static v8::Handle<v8::Value> SunHorizon(const v8::Arguments &args);
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111 | static v8::Handle<v8::Object> ConstructRiseSet(const v8::Handle<v8::Value>, const ln_rst_time &, const bool &);
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112 | #endif
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113 |
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114 | static v8::Handle<v8::Value> WrapInclude(const v8::Arguments &args) { if (This) return This->FuncInclude(args); else return v8::Undefined(); }
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115 | static v8::Handle<v8::Value> WrapFile(const v8::Arguments &args) { if (This) return This->FuncFile(args); else return v8::Undefined(); }
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116 | static v8::Handle<v8::Value> WrapLog(const v8::Arguments &args) { if (This) return This->FuncLog(args); else return v8::Undefined(); }
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117 | static v8::Handle<v8::Value> WrapAlarm(const v8::Arguments &args) { if (This) return This->FuncAlarm(args); else return v8::Undefined(); }
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118 | static v8::Handle<v8::Value> WrapOut(const v8::Arguments &args) { if (This) return This->FuncOut(args); else return v8::Undefined(); }
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119 | static v8::Handle<v8::Value> WrapWait(const v8::Arguments &args) { if (This) return This->FuncWait(args); else return v8::Undefined(); }
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120 | static v8::Handle<v8::Value> WrapSend(const v8::Arguments &args) { if (This) return This->FuncSend(args); else return v8::Undefined(); }
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121 | static v8::Handle<v8::Value> WrapSleep(const v8::Arguments &args) { if (This) return This->FuncSleep(args); else return v8::Undefined(); }
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122 | static v8::Handle<v8::Value> WrapThread(const v8::Arguments &args) { if (This) return This->FuncThread(args); else return v8::Undefined(); }
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123 | static v8::Handle<v8::Value> WrapKill(const v8::Arguments &args) { if (This) return This->FuncKill(args); else return v8::Undefined(); }
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124 | static v8::Handle<v8::Value> WrapExit(const v8::Arguments &args) { if (This) return This->FuncExit(args); else return v8::Undefined(); }
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125 | static v8::Handle<v8::Value> WrapState(const v8::Arguments &args) { if (This) return This->FuncState(args); else return v8::Undefined(); }
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126 | static v8::Handle<v8::Value> WrapNewState(const v8::Arguments &args) { if (This) return This->FuncNewState(args); else return v8::Undefined(); }
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127 | static v8::Handle<v8::Value> WrapSetState(const v8::Arguments &args) { if (This) return This->FuncSetState(args); else return v8::Undefined(); }
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128 | static v8::Handle<v8::Value> WrapGetState(const v8::Arguments &args) { if (This) return This->FuncGetState(args); else return v8::Undefined(); }
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129 | static v8::Handle<v8::Value> WrapGetStates(const v8::Arguments &args){ if (This) return This->FuncGetStates(args);else return v8::Undefined(); }
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130 | //static v8::Handle<v8::Value> WrapOpen(const v8::Arguments &args) { if (This) return This->FuncOpen(args); else return v8::Undefined(); }
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131 | static v8::Handle<v8::Value> WrapSubscription(const v8::Arguments &args){ if (This) return This->FuncSubscription(args);else return v8::Undefined(); }
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132 | static v8::Handle<v8::Value> WrapGetData(const v8::Arguments &args) { if (This) return This->FuncGetData(args); else return v8::Undefined(); }
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133 | static v8::Handle<v8::Value> WrapClose(const v8::Arguments &args) { if (This) return This->FuncClose(args); else return v8::Undefined(); }
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134 | static v8::Handle<v8::Value> WrapQuery(const v8::Arguments &args) { if (This) return This->FuncQuery(args); else return v8::Undefined(); }
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135 | static v8::Handle<v8::Value> WrapDatabase(const v8::Arguments &args) { if (This) return This->FuncDatabase(args); else return v8::Undefined(); }
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136 | static v8::Handle<v8::Value> WrapDbQuery(const v8::Arguments &args) { if (This) return This->FuncDbQuery(args); else return v8::Undefined(); }
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137 | static v8::Handle<v8::Value> WrapDbClose(const v8::Arguments &args) { if (This) return This->FuncDbClose(args); else return v8::Undefined(); }
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138 | static v8::Handle<v8::Value> WrapOnChangeSet(v8::Local<v8::String> prop, v8::Local<v8::Value> value, const v8::AccessorInfo &info)
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139 | {
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140 | if (This) return This->OnChangeSet(prop, value, info); else return v8::Undefined();
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141 | }
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142 |
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143 | static v8::Handle<v8::Value> OnChangeGet(v8::Local<v8::String>, const v8::AccessorInfo &)
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144 | {
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145 | return v8::Handle<v8::Value>();
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146 | }
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147 |
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148 | static v8::Handle<v8::Value> Convert(char type, const char* &ptr);
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149 | v8::Handle<v8::Value> ConvertEvent(const EventImp *evt, uint64_t, const char *str);
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150 | #endif
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151 |
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152 | public:
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153 | InterpreterV8();
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154 | virtual ~InterpreterV8()
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155 | {
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156 | This = 0;
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157 |
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158 | #ifdef HAVE_V8
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159 | v8::Locker locker;
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160 | v8::V8::Dispose();
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161 | #endif
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162 | }
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163 |
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164 | virtual void JsLoad(const std::string &) { }
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165 | virtual void JsStart(const std::string &) { }
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166 | virtual void JsEnd(const std::string &) { }
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167 | virtual void JsPrint(const std::string &) { }
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168 | virtual void JsAlarm(const std::string & = "") { }
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169 | virtual void JsOut(const std::string &) { }
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170 | virtual void JsResult(const std::string &) { }
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171 | virtual void JsException(const std::string &) { }
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172 | virtual bool JsSend(const std::string &) { return true; }
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173 | //virtual void JsSleep(uint32_t) { }
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174 | //virtual int JsWait(const std::string &, int32_t, uint32_t) { return -1; };
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175 | virtual State JsState(const std::string &) { return State(); };
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176 | virtual void *JsSubscribe(const std::string &) { return 0; };
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177 | virtual bool JsUnsubscribe(const std::string &) { return false; };
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178 |
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179 | virtual bool JsNewState(int, const std::string&, const std::string&) { return false; }
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180 | virtual bool JsSetState(int) { return false; }
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181 | virtual bool JsHasState(int) const { return false; }
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182 | virtual bool JsHasState(const std::string &) const { return false; }
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183 | virtual int JsGetState(const std::string &) const { return -2; }
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184 | virtual State JsGetCurrentState() const { return State(); }
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185 | virtual std::vector<State> JsGetStates(const std::string &) { return std::vector<State>(); }
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186 |
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187 | virtual std::vector<Description> JsDescription(const std::string &) { return std::vector<Description>(); };
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188 | virtual std::pair<uint64_t, EventImp *> JsGetEvent(const std::string &) { return std::make_pair(0, (EventImp*)0); };
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189 |
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190 | void JsHandleEvent(const EventImp &, uint64_t, const std::string &);
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191 | void JsHandleState(const std::string &, const State &);
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192 |
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193 | void AddFormatToGlobal();
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194 |
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195 | bool JsRun(const std::string &, const std::map<std::string,std::string> & = std::map<std::string,std::string>());
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196 | static void JsStop();
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197 | };
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198 |
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199 | #ifndef HAVE_V8
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200 | inline bool InterpreterV8::JsRun(const std::string &, const std::map<std::string,std::string> &) { return false; }
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201 | inline void InterpreterV8::JsStop() { }
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202 | #endif
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203 |
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204 | #endif
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