| 1 | #ifndef FACT_LocalControl
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| 2 | #define FACT_LocalControl
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| 3 |
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| 4 | #include <ostream>
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| 5 |
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| 6 | class StateMachineImp;
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| 7 |
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| 8 | // **************************************************************************
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| 9 | /** @class LocalControl
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| 10 |
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| 11 | @brief Implements a local control for a StateMachine based on a Readline class
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| 12 |
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| 13 | This template implements all functions which overwrite any function from the
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| 14 | Readline class needed for a local control of a state machien. Since
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| 15 | several derivatives of the Readline class implement different kind of
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| 16 | Readline access, this class can be derived by any of them due to its
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| 17 | template argument. However, the normal case will be deriving it from
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| 18 | either Console or Shell.
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| 19 |
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| 20 | @tparam T
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| 21 | The base class for RemoteControl. Either Readlien or a class
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| 22 | deriving from it. This is usually either Console or Shell.
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| 23 |
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| 24 | **/
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| 25 | // **************************************************************************
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| 26 | #include <boost/filesystem.hpp>
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| 27 |
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| 28 | #include "WindowLog.h"
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| 29 | #include "StateMachineImp.h"
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| 30 |
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| 31 | using namespace std;
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| 32 |
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| 33 | template <class T>
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| 34 | class LocalControl : public T
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| 35 | {
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| 36 | private:
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| 37 | char **Completion(const char *text, int pos, int)
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| 38 | {
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| 39 | return pos>0 ? 0 : T::Complete(fStateMachine->GetEventNames(), text);
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| 40 | }
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| 41 |
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| 42 | protected:
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| 43 | StateMachineImp *fStateMachine;
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| 44 |
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| 45 | std::ostream &lout;
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| 46 |
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| 47 | std::string fName;
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| 48 |
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| 49 | LocalControl(const char *name) : T(name),
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| 50 | fStateMachine(0), lout(T::GetStreamIn()),
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| 51 | fName(boost::filesystem::path(name).filename().c_str())
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| 52 | { }
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| 53 |
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| 54 | bool PrintGeneralHelp()
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| 55 | {
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| 56 | T::PrintGeneralHelp();
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| 57 | lout << " " << kUnderline << "Specific commands:" << endl;
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| 58 | lout << kBold << " st,states " << kReset << "Display a list of the available states with description." << endl;
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| 59 | lout << kBold << " .s " << kReset << "Wait for the state-machine to change to the given state." << endl;
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| 60 | lout << " " " .s <state> [<timeout>]" << endl;
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| 61 | lout << " " "<state> The state id (see 'states') for which to wait (e.g. 3)" << endl;
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| 62 | lout << " " "<imeout> A timeout in millisenconds how long to wait (e.g. 500)" << endl;
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| 63 | lout << endl;
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| 64 | return true;
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| 65 | }
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| 66 | bool PrintCommands()
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| 67 | {
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| 68 | lout << endl << kBold << "List of commands:" << endl;
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| 69 | fStateMachine->PrintListOfEvents(lout);
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| 70 | lout << endl;
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| 71 |
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| 72 | return true;
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| 73 | }
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| 74 |
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| 75 | bool Process(const std::string &str)
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| 76 | {
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| 77 | if (str.substr(0, 2)=="h " || str.substr(0, 5)=="help ")
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| 78 | {
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| 79 | lout << endl;
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| 80 | fStateMachine->PrintListOfEvents(lout, str.substr(str.find_first_of(' ')+1));
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| 81 | lout << endl;
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| 82 |
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| 83 | return true;
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| 84 | }
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| 85 | if (str=="states" || str=="st")
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| 86 | {
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| 87 | if (fStateMachine)
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| 88 | fStateMachine->PrintListOfStates(lout);
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| 89 | return true;
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| 90 | }
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| 91 |
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| 92 | if (str.substr(0, 3)==".s ")
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| 93 | {
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| 94 | istringstream in(str.substr(3));
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| 95 |
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| 96 | int state=-100, ms=0;
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| 97 | in >> state >> ms;
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| 98 |
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| 99 | if (state==-100)
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| 100 | {
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| 101 | lout << kRed << "Couldn't parse state id." << endl;
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| 102 | return true;
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| 103 | }
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| 104 |
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| 105 | const Time timeout = Time()+boost::posix_time::millisec(ms);
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| 106 |
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| 107 | const int target = atoi(str.c_str()+3);
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| 108 | while (fStateMachine->GetCurrentState()!=target && timeout>Time())
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| 109 | usleep(1);
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| 110 |
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| 111 | return true;
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| 112 | }
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| 113 |
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| 114 | if (T::Process(str))
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| 115 | return true;
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| 116 |
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| 117 | return !fStateMachine->PostEvent(lout, str);
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| 118 | }
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| 119 |
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| 120 | public:
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| 121 |
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| 122 | void SetReceiver(StateMachineImp &imp) { fStateMachine = &imp; }
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| 123 | };
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| 124 |
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| 125 | // **************************************************************************
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| 126 | /** @class LocalConsole
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| 127 |
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| 128 | @brief Derives the LocalControl from Control and adds prompt
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| 129 |
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| 130 | This is basically a LocalControl, which derives through the template
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| 131 | argument from the Console class. It enhances the functionality of
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| 132 | the local control with a proper updated prompt.
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| 133 |
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| 134 | */
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| 135 | // **************************************************************************
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| 136 | #include "Console.h"
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| 137 | #include "tools.h"
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| 138 |
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| 139 | class LocalConsole : public LocalControl<Console>
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| 140 | {
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| 141 | public:
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| 142 | LocalConsole(const char *name, bool continous=false)
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| 143 | : LocalControl<Console>(name)
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| 144 | {
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| 145 | SetContinous(continous);
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| 146 | }
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| 147 |
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| 148 | string GetUpdatePrompt() const
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| 149 | {
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| 150 | return GetLinePrompt()+" "
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| 151 | "\033[34m\033[1m"+fName+"\033[0m:"
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| 152 | "\033[32m\033[1m"+fStateMachine->GetStateName()+"\033[0m> ";
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| 153 | }
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| 154 | };
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| 155 |
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| 156 | // **************************************************************************
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| 157 | /** @class LocalShell
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| 158 |
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| 159 | @brief Derives the LocalControl from Shell and adds a colored prompt
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| 160 |
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| 161 | This is basically a LocalControl, which derives through the template
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| 162 | argument from the Shell class. It enhances the functionality of
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| 163 | the local control with a proper updated prompt.
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| 164 |
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| 165 | */
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| 166 | // **************************************************************************
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| 167 | #include "Shell.h"
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| 168 |
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| 169 | class LocalShell : public LocalControl<Shell>
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| 170 | {
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| 171 | public:
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| 172 | LocalShell(const char *name, bool = false)
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| 173 | : LocalControl<Shell>(name) { }
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| 174 |
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| 175 | string GetUpdatePrompt() const
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| 176 | {
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| 177 | return GetLinePrompt()+' '+fName+':'+fStateMachine->GetStateName()+"> ";
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| 178 | }
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| 179 | };
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| 180 |
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| 181 | #endif
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