source: trunk/FACT++/src/LocalControl.h@ 12150

Last change on this file since 12150 was 11952, checked in by tbretz, 13 years ago
Changed the behaviour of # such that the output is nicely logged to the output file.
File size: 6.4 KB
Line 
1#ifndef FACT_LocalControl
2#define FACT_LocalControl
3
4#include <ostream>
5
6class StateMachineImp;
7
8// **************************************************************************
9/** @class LocalControl
10
11@brief Implements a local control for a StateMachine based on a Readline class
12
13This template implements all functions which overwrite any function from the
14Readline class needed for a local control of a state machien. Since
15several derivatives of the Readline class implement different kind of
16Readline access, this class can be derived by any of them due to its
17template argument. However, the normal case will be deriving it from
18either Console or Shell.
19
20@tparam T
21 The base class for RemoteControl. Either Readlien or a class
22 deriving from it. This is usually either Console or Shell.
23
24**/
25// **************************************************************************
26#include <boost/filesystem.hpp>
27
28#include "tools.h"
29
30#include "WindowLog.h"
31#include "StateMachineImp.h"
32
33using namespace std;
34
35template <class T>
36class LocalControl : public T
37{
38private:
39 char **Completion(const char *text, int pos, int)
40 {
41 return pos>0 ? 0 : T::Complete(fStateMachine->GetEventNames(), text);
42 }
43
44protected:
45 StateMachineImp *fStateMachine;
46
47 std::ostream &lout;
48
49 std::string fName;
50
51 LocalControl(const char *name) : T(name),
52 fStateMachine(0), lout(T::GetStreamIn()),
53 fName(boost::filesystem::path(name).filename())
54 { }
55
56 bool PrintGeneralHelp()
57 {
58 T::PrintGeneralHelp();
59 lout << " " << kUnderline << "Specific commands:" << endl;
60 lout << kBold << " ac,allowed " << kReset << "Display a list of all currently allowed commands." << endl;
61 lout << kBold << " st,states " << kReset << "Display a list of the available states with description." << endl;
62 lout << kBold << " # <text> " << kReset << "Echo <text> to the output stream" << endl;
63 lout << kBold << " .s " << kReset << "Wait for the state-machine to change to the given state." << endl;
64 lout << " " " .s <state> [<timeout>]" << endl;
65 lout << " " "<state> The state id (see 'states') for which to wait (e.g. 3)" << endl;
66 lout << " " "<imeout> A timeout in millisenconds how long to wait (e.g. 500)" << endl;
67 lout << endl;
68 return true;
69 }
70 bool PrintCommands()
71 {
72 lout << endl << kBold << "List of commands:" << endl;
73 fStateMachine->PrintListOfEvents(lout);
74 lout << endl;
75
76 return true;
77 }
78
79 bool Process(const std::string &str)
80 {
81 if (str.substr(0, 2)=="h " || str.substr(0, 5)=="help ")
82 {
83 lout << endl;
84 fStateMachine->PrintListOfEvents(lout, str.substr(str.find_first_of(' ')+1));
85 lout << endl;
86
87 return true;
88 }
89 if (str=="states" || str=="st")
90 {
91 fStateMachine->PrintListOfStates(lout);
92 return true;
93 }
94 if (str=="allowed" || str=="ac")
95 {
96 lout << endl << kBold << "List of commands allowed in current state:" << endl;
97 fStateMachine->PrintListOfAllowedEvents(lout);
98 lout << endl;
99 return true;
100 }
101
102 if (str.substr(0, 3)==".s ")
103 {
104 istringstream in(str.substr(3));
105
106 int state=-100, ms=0;
107 in >> state >> ms;
108
109 if (state==-100)
110 {
111 lout << kRed << "Couldn't parse state id." << endl;
112 return true;
113 }
114
115 const Time timeout = ms<=0 ? Time(Time::none) : Time()+boost::posix_time::millisec(ms);
116
117 const int target = stoi(str.substr(3));
118 while (fStateMachine->GetCurrentState()!=target && timeout>Time())
119 usleep(1);
120
121 return true;
122 }
123
124 if (str[0]=='#')
125 {
126 T::GetStreamOut() << "# " << Time().GetAsStr("%H:%M:%S.%f") << " - " << Tools::Trim(str.substr(1)) << endl;
127 return true;
128 }
129
130 if (T::Process(str))
131 return true;
132
133 return !fStateMachine->PostEvent(lout, str);
134 }
135
136public:
137
138 void SetReceiver(StateMachineImp &imp) { fStateMachine = &imp; }
139};
140
141// **************************************************************************
142/** @class LocalStream
143
144@brief Derives the LocalControl from ConsoleStream
145
146This is basically a LocalControl, which derives through the template
147argument from the ConsoleStream class.
148
149 */
150// **************************************************************************
151#include "Console.h"
152
153class LocalStream : public LocalControl<ConsoleStream>
154{
155public:
156 LocalStream(const char *name, bool null = false)
157 : LocalControl<ConsoleStream>(name) { SetNullOutput(null); }
158};
159
160// **************************************************************************
161/** @class LocalConsole
162
163@brief Derives the LocalControl from Control and adds prompt
164
165This is basically a LocalControl, which derives through the template
166argument from the Console class. It enhances the functionality of
167the local control with a proper updated prompt.
168
169 */
170// **************************************************************************
171#include "tools.h"
172
173class LocalConsole : public LocalControl<Console>
174{
175public:
176 LocalConsole(const char *name, bool continous=false)
177 : LocalControl<Console>(name)
178 {
179 SetContinous(continous);
180 }
181
182 string GetUpdatePrompt() const
183 {
184 return GetLinePrompt()+" "
185 "\033[34m\033[1m"+fName+"\033[0m:"
186 "\033[32m\033[1m"+fStateMachine->GetStateName()+"\033[0m> ";
187 }
188};
189
190// **************************************************************************
191/** @class LocalShell
192
193@brief Derives the LocalControl from Shell and adds a colored prompt
194
195This is basically a LocalControl, which derives through the template
196argument from the Shell class. It enhances the functionality of
197the local control with a proper updated prompt.
198
199 */
200// **************************************************************************
201#include "Shell.h"
202
203class LocalShell : public LocalControl<Shell>
204{
205public:
206 LocalShell(const char *name, bool = false)
207 : LocalControl<Shell>(name) { }
208
209 string GetUpdatePrompt() const
210 {
211 return GetLinePrompt()+' '+fName+':'+fStateMachine->GetStateName()+"> ";
212 }
213};
214
215#endif
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