1 | // **************************************************************************
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2 | /** @class MessageImp
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3 |
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4 | @brief The base implementation of a distributed messaging system
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5 |
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6 |
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7 | Overwriting the Write() member function allows to change the look and
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8 | feel and also the target of the messages issued through a MessageImp
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9 |
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10 | **/
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11 | // **************************************************************************
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12 | #include "MessageImp.h"
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13 |
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14 | #include <stdarg.h>
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15 |
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16 | #include "tools.h"
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17 | #include "Time.h"
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18 | #include "WindowLog.h"
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19 |
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20 | using namespace std;
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21 |
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22 | // --------------------------------------------------------------------------
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23 | //
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24 | //! Stores a reference to the given ostream in fOut. This is the stream to
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25 | //! which all messaged issued are redirected by default if Write() has
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26 | //! not been overwritten doing something else
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27 | //!
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28 | //! The stored reference can be accessed by either
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29 | //! operator()() or Out()
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30 | //!
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31 | //! Note, that you have to ensure the stream which is references doesn't
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32 | //! go out of scope while in use by MessageImp or one of its derivatives.
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33 | //!
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34 | //! @param out
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35 | //! ostream to which the output should be redirected
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36 | //
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37 | MessageImp::MessageImp(ostream &out) : fOut(out)
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38 | {
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39 | }
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40 |
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41 | // --------------------------------------------------------------------------
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42 | //
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43 | //! This is a special write function formatting a string when the
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44 | //! state of a state machine has changed.
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45 | //!
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46 | //! If the state is <-1 nothing is done.
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47 | //!
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48 | //! Calls the virtual function IndicateStateChange
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49 | //!
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50 | //! @param time
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51 | //! The time assigned to the message
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52 | //!
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53 | //! @param server
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54 | //! The server name which is emitting the state change
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55 | //!
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56 | //! @param msg
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57 | //! The message text
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58 | //!
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59 | //! @param state
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60 | //! The new state of the system
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61 | //
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62 | void MessageImp::StateChanged(const Time &time, const string &server, const string &msg, int state)
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63 | {
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64 | if (state<-1)
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65 | return;
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66 |
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67 | ostringstream out;
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68 | out << server << ": Changed state to " << state << " '" << msg << "' received.";
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69 |
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70 | Write(time, out.str(), MessageImp::kInfo);
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71 |
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72 | IndicateStateChange(time, server);
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73 | }
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74 |
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75 | // --------------------------------------------------------------------------
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76 | //
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77 | //! The basic implementation of the output of a message to the output
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78 | //! stream. This can overwritten by inheriting classes. The default is
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79 | //! to redirect the message to the stream fOut. In addition colors
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80 | //! from WindowLog are used depending on the severity. The color are ignored
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81 | //! if the stream is not of type WindowLog.
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82 | //!
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83 | //! The default message has the form:
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84 | //! ## 2011-02-22 11:13:32.000754 - Text message.
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85 | //!
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86 | //! while ## is a placeholder depending on the severity of the message, e.g.
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87 | //!
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88 | //! kMessage: default ->
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89 | //! kInfo: green I>
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90 | //! kWarn: yellow W>
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91 | //! kError: red E>
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92 | //! kFatal: red-blink !>
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93 | //! kDebug: blue
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94 | //! default: bold >>
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95 | //!
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96 | //! @param time
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97 | //! The time assigned to the message
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98 | //!
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99 | //! @param txt
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100 | //! The message text
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101 | //!
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102 | //! @param severity
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103 | //! The severity of the message
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104 | //
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105 | int MessageImp::Write(const Time &time, const string &txt, int severity)
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106 | {
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107 | switch (severity)
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108 | {
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109 | case kMessage: fOut << kDefault << " -> "; break;
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110 | case kInfo: fOut << kGreen << " I> "; break;
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111 | case kWarn: fOut << kYellow << " W> "; break;
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112 | case kError: fOut << kRed << " E> "; break;
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113 | case kFatal: fOut << kRed << kBlink << " !> "; break;
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114 | case kDebug: fOut << kBlue << " "; break;
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115 | default: fOut << kBold << " >> "; break;
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116 | }
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117 | fOut << time.GetAsStr() << " - " << txt << endl;
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118 |
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119 | return 0;
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120 | }
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121 |
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122 | // --------------------------------------------------------------------------
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123 | //
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124 | //! Calls Write with the current time the message text and the severity.
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125 | //!
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126 | //! @param txt
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127 | //! The message text to be passed to Write
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128 | //!
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129 | //! @param severity
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130 | //! The severity of the message to be passed to Write
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131 | //
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132 | int MessageImp::Update(const string &txt, int severity)
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133 | {
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134 | Write(Time(), txt, severity);
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135 | return 0;
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136 | }
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137 |
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138 | // --------------------------------------------------------------------------
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139 | //
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140 | //! Just a helper to format the message according to the user input.
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141 | //! See the documentation of printf for details.
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142 | //!
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143 | //! @param severity
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144 | //! The severity of the message to be passed to Write
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145 | //!
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146 | //! @param fmt
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147 | //! Format string according to which the text is formatted
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148 | //
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149 | int MessageImp::Update(int severity, const char *fmt, ...)
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150 | {
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151 | va_list ap;
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152 | va_start(ap, fmt);
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153 | string str = Format(fmt, ap);
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154 | va_end(ap);
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155 | return Update(str, severity);
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156 | }
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