// **************************************************************************
/** @class Readline
@brief C++ wrapper for GNU's readline library
This class is meant as a C++ wrapper around GNU's readline library.
Note that because readline uses a global namespace only one instance
of this class can exist at a time. Instantiating a second object after
a first one was deleted might show unexpected results.
When the object is instantiated readline's history is read from a file.
At destruction the history in memory is copied back to that file.
The history file will be truncated to fMaxLines.
By overloading the Readline class the function used for auto-completion
can be overwritten.
Simple example:
\code
Readline rl("MyProg"); // will read the history from "MyProg.his"
while (1)
{
string txt = rl.Prompt("prompt> ");
if (txt=="quit)
break;
// ... do something ...
rl.AddHistory(txt);
}
// On destruction the history will be written to the file
\endcode
Simpler example (you need to implement the Process() function)
\code
Readline rl("MyProg"); // will read the history from "MyProg.his"
rl.Run("prompt> ");
// On destruction the history will be written to the file
\endcode
@section References
- GNU Readline
*/
// **************************************************************************
#include "Readline.h"
#include
#include
#include
#include
#include
#include "tools.h"
using namespace std;
Readline *Readline::This = 0;
// --------------------------------------------------------------------------
//
//! Construct a Readline object. The constructor reads the history from a
//! history file. The filename is compiled by adding ".his" to the
//! supplied argument. The name oif the history file is stored in fName.
//!
//! Since readline has a global namespace, the creation of only one
//! Readline instance is allowed.
//!
//! The provided program name is supplied to readline by means of
//! rl_readline_name.
//!
//! Readlines default callback frunction for completions is redirected
//! to CompletionImp which in turn will call Completion, which can be
//! overwritten by the user.
//!
//! Bind some default key sequences like Page-up/-down for searching forward
//! and backward in history.
//!
//! @param prgname
//! The prefix of the history filename. Usually the program name, which
//! can be initialized by argv[0].
//
Readline::Readline(const char *prgname) :
fMaxLines(500), fLine(0), fCompletion(0)
{
if (This)
{
cout << "ERROR - Readline can only be instatiated once!" << endl;
exit(-1);
}
This = this;
// Alternative completion function
rl_attempted_completion_function = rl_ncurses_completion_function;
// Program name
rl_readline_name = prgname;
// Compile filename for history file
fName = string(prgname)+".his";
// Read history file
if (read_history(fName.c_str()))
cout << "WARNING - Reading " << fName << ": " << strerror(errno) << endl;
// Setup the readline callback which are needed to redirect
// the otuput properly to our ncurses panel
rl_getc_function = rl_ncurses_getc;
rl_startup_hook = rl_ncurses_startup;
rl_redisplay_function = rl_ncurses_redisplay;
rl_event_hook = rl_ncurses_event_hook;
rl_completion_display_matches_hook = rl_ncurses_completion_display;
// Bind delete, page up, page down
rl_bind_keyseq("\e[3~", rl_named_function("delete-char"));
rl_bind_keyseq("\e[5~", rl_named_function("history-search-backward"));
rl_bind_keyseq("\e[6~", rl_named_function("history-search-forward"));
rl_bind_keyseq("\033[1;3F", rl_named_function("kill-line"));
rl_bind_keyseq("\033[1;5D", rl_named_function("backward-word"));
rl_bind_keyseq("\033[1;5C", rl_named_function("forward-word"));
rl_bind_key(25, rl_named_function("kill-whole-line"));
//for (int i=0; i<10; i++) cout << (int)getchar() << endl;
}
// --------------------------------------------------------------------------
//
//! Writes the current history to the file with the name stored in fName.
//! In addition the written file is truncated to fMaxLines to keep the
//! file of a reasonable size. The number of lines fMaxLines can be set
//! by SetMaxLines before the destructor is called. Setting fMaxLines
//! to 0 or a negative value switches automatic truncation off.
//
Readline::~Readline()
{
// Write current history to file
if (write_history(fName.c_str()))
cout << "WARNING - Write " << fName.c_str() << ": " << strerror(errno) << endl;
// Truncate file
if (fMaxLines>0 && history_truncate_file(fName.c_str(), fMaxLines))
cout << "WARNING - Truncate " << fName.c_str() << ": " << strerror(errno) << endl;
}
// --------------------------------------------------------------------------
//
//! This wraps the given readline function such that the output can be
//! redirected from thr rl_outstream to the given C++ ostream.
//!
//! @param out
//! The stream to which the output should be redirected.
//!
//! @param function
//! Takes a function of type bool(*)() as argument
//!
//! @returns
//! The return value of the function
//
bool Readline::RedirectionWrapper(ostream &out, bool (*function)())
{
FILE *save = SetStreamOut(tmpfile());
const bool rc = function();
FILE *file = SetStreamOut(save);
const bool empty = ftell(file)==0;
rewind(file);
if (empty)
{
out << " " << endl;
fclose(file);
return rc;
}
while (1)
{
const int c = getc(file);
if (feof(file))
break;
out << (char)c;
}
out << endl;
fclose(file);
return rc;
}
// --------------------------------------------------------------------------
//
//! Redirected from rl_getc_function, calls Getc
//
int Readline::rl_ncurses_getc(FILE *f)
{
return This->Getc(f);
}
// --------------------------------------------------------------------------
//
//! Redirected from rl_startup_hook, calls Startup.
//! A function called just before readline prints the first prompt.
//
int Readline::rl_ncurses_startup()
{
This->Startup();
return 0; // What is this for?
}
// --------------------------------------------------------------------------
//
//! Redirected from rl_redisplay_function, calls Redisplay.
//! Readline will call indirectly to update the display with the current
//! contents of the editing buffer.
//
void Readline::rl_ncurses_redisplay()
{
This->Redisplay();
}
// --------------------------------------------------------------------------
//
//! Redirected from rl_event_hook, calls Update().
//! A function called periodically when readline is waiting for
//! terminal input.
//!
int Readline::rl_ncurses_event_hook()
{
This->EventHook();
return 0;
}
// --------------------------------------------------------------------------
//
//! Redirected from rl_completion_display_matches_hook,
//! calls CompletionDisplayImp
//!
//! A function to be called when completing a word would normally display
//! the list of possible matches. This function is called in lieu of
//! Readline displaying the list. It takes three arguments:
//! (char **matches, int num_matches, int max_length) where matches is
//! the array of matching strings, num_matches is the number of strings
//! in that array, and max_length is the length of the longest string in
//! that array. Readline provides a convenience function,
//! rl_display_match_list, that takes care of doing the display to
//! Readline's output stream.
//
void Readline::rl_ncurses_completion_display(char **matches, int num, int max)
{
This->CompletionDisplay(matches, num, max);
}
char **Readline::rl_ncurses_completion_function(const char *text, int start, int end)
{
return This->Completion(text, start, end);
}
// --------------------------------------------------------------------------
//
//! Calls the default rl_getc function.
//
int Readline::Getc(FILE *f)
{
return rl_getc(f);
}
// --------------------------------------------------------------------------
//
//! Default: Do nothing.
//
void Readline::Startup()
{
}
// --------------------------------------------------------------------------
//
//! The default is to redisplay the prompt which is gotten from
//! GetUpdatePrompt(). If GetUpdatePrompt() returns an empty string the
//! prompt is kept untouched. This can be used to keep a prompt updated
//! with some information (e.g. time) just by overwriting GetUpdatePrompt()
//!
void Readline::EventHook()
{
const string p = GetUpdatePrompt();
if (p.empty())
return;
UpdatePrompt("");
Redisplay();
UpdatePrompt(p);
Redisplay();
}
// --------------------------------------------------------------------------
//
//! Called from Prompt and PromptEOF after readline has returned. It is
//! meant as the opposite of Startup (called after readline finsihes)
//! The default is to do nothing.
//!
//! @param buf
//! A pointer to the buffer returned by readline
//
void Readline::Shutdown(const char *)
{
}
// --------------------------------------------------------------------------
//
//! Default: call rl_redisplay()
//
void Readline::Redisplay()
{
rl_redisplay();
}
// --------------------------------------------------------------------------
//
//! Default: call rl_completion_display_matches()
//
void Readline::CompletionDisplay(char **matches, int num, int max)
{
rl_display_match_list(matches, num, max);
}
// --------------------------------------------------------------------------
//
//! This is a static helper for the compilation of a completion-list.
//! It compares the two inputs (str and txt) to a maximum of the size of
//! txt. If they match, memory is allocated with malloc and a pointer to
//! the null-terminated version of str is returned.
//!
//! @param str
//! A reference to the string which is checked (e.g. "Makefile.am")
//!
//! @param txt
//! A reference to the part of the string the user has already typed,
//! e.g. "Makef"
//!
//! @returns
//! A pointer to memory allocated with malloc containing the string str
//
char *Readline::Compare(const string &str, const string &txt)
{
/*return strncmp(str.c_str(), txt.c_str(), txt.length())==0 ? */
return strncasecmp(str.c_str(), txt.c_str(), txt.length())==0 ?
strndup(str.c_str(), str.length()) : 0;
}
char **Readline::CompletionMatches(const char *text, char *(*func)(const char*, int))
{
return rl_completion_matches(text, func);
}
// --------------------------------------------------------------------------
//
//! The given vector should be a reference to a vector of strings
//! containing all possible matches. The actual match-making is then
//! done in Complete(const char *, int)
//!
//! The pointer fCompletion is redirected to the vector for the run time
//! of the function, but restored afterwards. So by this you can set a
//! default completion list in case Complete is not called or Completion
//! not overloaded.
//!
//! @param v
//! reference to a vector of strings with all possible matches
//!
//! @param text
//! the text which should be matched (it is just propagated to
//! Readline::Completion)
//!
char **Readline::Complete(const vector &v, const char *text)
{
const vector *save = fCompletion;
fCompletion = &v;
char **rc = rl_completion_matches(const_cast(text), CompleteImp);
fCompletion = save;
return rc;
}
// --------------------------------------------------------------------------
//
//! If fCompletion==0 the default is to call readline's
//! rl_filename_completion_function. Otherwise the contents of fCompletion
//! are returned. To change fCompletion either initialize it via
//! SetCompletion() (in this case you must ensure the life time of the
//! object) or call
//! Complete(const vector&, const char*)
//! from
//! Completion(const char * int, int)
//!
//! This is the so called generator function, the readline manual says
//! about this function:
//!
//! The generator function is called repeatedly from
//! rl_completion_matches(), returning a string each time. The arguments
//! to the generator function are text and state. text is the partial word
//! to be completed. state is zero the first time the function is called,
//! allowing the generator to perform any necessary initialization, and a
//! positive non-zero integer for each subsequent call. The generator
//! function returns (char *)NULL to inform rl_completion_matches() that
//! there are no more possibilities left. Usually the generator function
//! computes the list of possible completions when state is zero, and
//! returns them one at a time on subsequent calls. Each string the
//! generator function returns as a match must be allocated with malloc();
//! Readline frees the strings when it has finished with them.
//
char *Readline::Complete(const char* text, int state)
{
if (fCompletion==0)
return rl_filename_completion_function(text, state);
static vector::const_iterator pos;
if (state==0)
pos = fCompletion->begin();
while (pos!=fCompletion->end())
{
char *rc = Compare(*pos++, text);
if (rc)
return rc;
}
return 0;
}
// --------------------------------------------------------------------------
//
//! Calls Complete()
//
char *Readline::CompleteImp(const char* text, int state)
{
return This->Complete(text, state);
}
// --------------------------------------------------------------------------
//
//! The readline manual says about this function:
//!
//! A pointer to an alternative function to create matches. The
//! function is called with text, start, and end. start and end are
//! indices in rl_line_buffer saying what the boundaries of text are.
//! If this function exists and returns NULL, or if this variable is
//! set to NULL, then rl_complete() will call the value of
//! rl_completion_entry_function to generate matches, otherwise the
//! array of strings returned will be used.
//!
//! This function is virtual and can be overwritten. It defaults to
//! a call to rl_completion_matches with CompleteImp as an argument
//! which defaults to filename completion, but can also be overwritten.
//!
//! It is suggested that you call
//! Complete(const vector&, const char*)
//! from here.
//!
//! @param text
//! A pointer to a char array conatining the text which should be
//! completed. The text is null-terminated.
//!
//! @param start
//! The start index within readline's line buffer rl_line_buffer,
//! at which the text starts which presumably should be completed.
//!
//! @param end
//! The end index within readline's line buffer rl_line_buffer,
//! at which the text ends which presumably should be completed.
//!
//! @returns
//! An array of strings which were allocated with malloc and which
//! will be freed by readline with the possible matches.
//
char **Readline::Completion(const char *text, int /*start*/, int /*end*/)
{
// To do filename completion call
return rl_completion_matches((char*)text, CompleteImp);
}
// --------------------------------------------------------------------------
//
//! Adds the given string to the history buffer of readline's history by
//! calling add_history.
//!
//! @param str
//! A reference to a string which should be added to readline's
//! history.
//!
//! @param skip
//! If skip is 1 and str matches the last added entry in the history,
//! the entry is skipped. If skip==2, all entries matching str are
//! removed from the history before the new entry is added as last one.
//!
//
void Readline::AddToHistory(const string &str, int skip)
{
if (skip==1 && fLastLine==str)
return;
if (str.empty())
return;
int p = -1;
while (skip==2)
{
p = history_search_pos(str.c_str(), 0, p+1);
if (p<0)
break;
// It seems like history_search_pos works more like
// history_search_prefix, therefore the identity is checked again
const HIST_ENTRY *e = history_get(p+1);
if (e && str==e->line)
free(remove_history(p));
}
add_history(str.c_str());
fLastLine = str;
}
// --------------------------------------------------------------------------
//
//! @returns
//! a string containing [{fLine}]
//
string Readline::GetLinePrompt() const
{
ostringstream str;
str << '[' << fLine << ']';
return str.str();
}
// --------------------------------------------------------------------------
//
//! Calls rl_set_prompt. This can be used from readline's callback function
//! to change the prompt while a call to the readline function is in
//! progress.
//!
//! @param prompt
//! The new prompt to be shown
//
void Readline::UpdatePrompt(const string &prompt) const
{
rl_set_prompt(prompt.c_str());
}
// --------------------------------------------------------------------------
//
//! This function is used to bind a key sequence via a call to
//! rl_bind_keyseq.
//!
//! Readline's manual says about this function:
//!
//! Bind the key sequence represented by the string keyseq to the
//! function function, beginning in the current keymap. This makes
//! new keymaps as necessary. The return value is non-zero if keyseq
//! is invalid.
//!
//! Key sequences are escaped sequences of characters read from an input
//! stream when a special key is pressed. This is necessary because
//! there are usually more keys and possible combinations than ascii codes.
//!
//! Possible key sequences are for example:
//! "\033OP" F1
//! "\033[1;5A" Ctrl+up
//! "\033[1;5B" Ctrl+down
//! "\033[1;3A" Alt+up
//! "\033[1;3B" Alt+down
//! "\033[5;3~" Alt+page up
//! "\033[6;3~" Alt+page down
//! "\033+" Alt++
//! "\033-" Alt+-
//! "\033\t" Alt+tab
//! "\033[1~" Alt+tab
//!
//! @param seq
//! The key sequence to be bound
//!
//! @param func
//! A function of type "int func(int, int)
//
void Readline::BindKeySequence(const char *seq, int (*func)(int, int))
{
rl_bind_keyseq(seq, func);
}
// --------------------------------------------------------------------------
//
//! Calls rl_variable_dumper(1)
//!
//! Print the readline variable names and their current values
//! to rl_outstream. If readable is non-zero, the list is formatted
//! in such a way that it can be made part of an inputrc file and
//! re-read.
//!
//! rl_outstream can be redirected using SetStreamOut()
//!
//! @returns
//! always true
//
bool Readline::DumpVariables()
{
rl_variable_dumper(1);
return true;
}
// --------------------------------------------------------------------------
//
//! Calls rl_function_dumper(1)
//!
//! Print the readline function names and the key sequences currently
//! bound to them to rl_outstream. If readable is non-zero, the list
//! is formatted in such a way that it can be made part of an inputrc
//! file and re-read.
//!
//! rl_outstream can be redirected using SetStreamOut()
//!
//! @returns
//! always true
//
bool Readline::DumpFunctions()
{
rl_function_dumper(1);
return true;
}
// --------------------------------------------------------------------------
//
//! Calls rl_list_funmap_names()
//!
//! Print the names of all bindable Readline functions to rl_outstream.
//!
//! rl_outstream can be redirected using SetStreamOut()
//!
//! @returns
//! always true
//
bool Readline::DumpFunmap()
{
rl_list_funmap_names();
return true;
}
// --------------------------------------------------------------------------
//
//! Sets rl_outstream (the stdio stream to which Readline performs output)
//! to the new stream.
//!
//! @param f
//! The new stdio stream to which readline should perform its output
//!
//! @return
//! The old stream to which readline was performing output
//
FILE *Readline::SetStreamOut(FILE *f)
{
FILE *rc = rl_outstream;
rl_outstream = f;
return rc;
}
// --------------------------------------------------------------------------
//
//! Sets rl_instream (the stdio stream from which Readline reads input)
//! to the new stream.
//!
//! @param f
//! The new stdio stream from which readline should read its input
//!
//! @return
//! The old stream from which readline was reading it input
//
FILE *Readline::SetStreamIn(FILE *f)
{
FILE *rc = rl_instream;
rl_instream = f;
return rc;
}
// --------------------------------------------------------------------------
//
//! return rl_display_prompt (the prompt which should currently be
//! displayed on the screen) while a readline command is in progress
//
string Readline::GetPrompt()
{
return rl_display_prompt;
}
// --------------------------------------------------------------------------
//
//! return rl_line_buffer (the current input line which should currently be
//! displayed on the screen) while a readline command is in progress
//!
//! The length of the current line buffer (rl_end) is available as
//! GetLineBuffer().size()
//!
//! Note that after readline has returned the contents of rl_end might
//! not reflect the correct buffer length anymore, hence, the returned buffer
//! might be truncated.
//
string Readline::GetBuffer()
{
return string(rl_line_buffer, rl_end);
}
// --------------------------------------------------------------------------
//
//! return rl_point (the current cursor position within the line buffer)
//
int Readline::GetCursor()
{
return rl_point;
}
// --------------------------------------------------------------------------
//
//! return strlen(rl_display_prompt) + rl_point
//
int Readline::GetAbsCursor()
{
return strlen(rl_display_prompt) + rl_point;
}
// --------------------------------------------------------------------------
//
//! return rl_end (the current total length of the line buffer)
//! Note that after readline has returned the contents of rl_end might
//! not reflect the correct buffer length anymore.
//
int Readline::GetBufferLength()
{
return rl_end;
}
// --------------------------------------------------------------------------
//
//! return the length of the prompt plus the length of the line buffer
//
int Readline::GetLineLength()
{
return strlen(rl_display_prompt) + rl_end;
}
// --------------------------------------------------------------------------
//
//! Calls: Function: void rl_resize_terminal()
//! Update Readline's internal screen size by reading values from the kernel.
//
void Readline::Resize()
{
rl_resize_terminal();
}
// --------------------------------------------------------------------------
//
//! Calls: Function: void rl_set_screen_size (int rows, int cols)
//! Set Readline's idea of the terminal size to rows rows and cols columns.
//!
//! @param width
//! Number of columns
//!
//! @param height
//! Number of rows
//
void Readline::Resize(int width, int height)
{
rl_set_screen_size(height, width);
}
// --------------------------------------------------------------------------
//
//! Get the number of cols readline assumes the screen size to be
//
int Readline::GetCols() const
{
int rows, cols;
rl_get_screen_size(&rows, &cols);
return cols;
}
// --------------------------------------------------------------------------
//
//! Get the number of rows readline assumes the screen size to be
//
int Readline::GetRows() const
{
int rows, cols;
rl_get_screen_size(&rows, &cols);
return rows;
}
// --------------------------------------------------------------------------
//
//! Return a list of pointer to the history contents
//
vector Readline::GetHistory() const
{
HIST_ENTRY **next = history_list();
vector v;
for (; *next; next++)
v.push_back((*next)->line);
return v;
}
// --------------------------------------------------------------------------
//
//! Clear readline history (calls clear_history())
//!
//! @returns
//! always true
//
bool Readline::ClearHistory()
{
clear_history();
return true;
}
// --------------------------------------------------------------------------
//
//! Displays the current history on rl_outstream
//!
//! rl_outstream can be redirected using SetStreamOut()
//!
//! @returns
//! always true
//
bool Readline::DumpHistory()
{
HIST_ENTRY **next = history_list();
if (!next)
return true;
for (; *next; next++)
fprintf(rl_outstream, "%s\n", (*next)->line);
return true;
}
// --------------------------------------------------------------------------
//
//! Print the available commands. This is intended for being overwritten
//! by deriving classes.
//!
//! rl_outstream can be redirected using SetStreamOut()
//!
//! @returns
//! always true
//
//
bool Readline::PrintCommands()
{
fprintf(rl_outstream, "\n");
fprintf(rl_outstream, " Commands:\n");
fprintf(rl_outstream, " No application specific commands defined.\n");
fprintf(rl_outstream, "\n");
return true;
}
// --------------------------------------------------------------------------
//
//! Print a general help message. This is intended for being overwritten
//! by deriving classes.
//!
//!
//! rl_outstream can be redirected using SetStreamOut()
//!
//! @returns
//! always true
//
//
bool Readline::PrintGeneralHelp()
{
fprintf(rl_outstream, "\n");
fprintf(rl_outstream, " General help:\n");
fprintf(rl_outstream, " h,help Print this help message\n");
fprintf(rl_outstream, " clear Clear history buffer\n");
fprintf(rl_outstream, " lh,history Dump the history buffer to the screen\n");
fprintf(rl_outstream, " v,variables Dump readline variables\n");
fprintf(rl_outstream, " f,functions Dump readline functions\n");
fprintf(rl_outstream, " m,funmap Dump readline funmap\n");
fprintf(rl_outstream, " c,commands Dump available commands\n");
fprintf(rl_outstream, " k,keylist Dump key bindings\n");
fprintf(rl_outstream, " .q,quit Quit\n");
fprintf(rl_outstream, "\n");
fprintf(rl_outstream, " The command history is automatically loaded and saves to\n");
fprintf(rl_outstream, " and from %s.\n", GetName().c_str());
fprintf(rl_outstream, "\n");
return true;
}
// --------------------------------------------------------------------------
//
//! Print a help text about key bindings. This is intended for being
//! overwritten by deriving classes.
//!
//!
//! rl_outstream can be redirected using SetStreamOut()
//!
//! @returns
//! always true
//
//
bool Readline::PrintKeyBindings()
{
fprintf(rl_outstream, "\n");
fprintf(rl_outstream, " Key bindings:\n");
fprintf(rl_outstream, " Page-up Search backward in history\n");
fprintf(rl_outstream, " Page-dn Search forward in history\n");
fprintf(rl_outstream, " Ctrl-left One word backward\n");
fprintf(rl_outstream, " Ctrl-right One word forward\n");
fprintf(rl_outstream, " Ctrl-d Quit\n");
fprintf(rl_outstream, " Ctrl-y Delete line\n");
fprintf(rl_outstream, " Alt-end/Ctrl-k Delete until the end of the line\n");
fprintf(rl_outstream, " F1 Toggle visibility of upper panel\n");
fprintf(rl_outstream, "\n");
fprintf(rl_outstream, " Default key-bindings are identical with your bash.\n");
fprintf(rl_outstream, "\n");
return true;
}
// --------------------------------------------------------------------------
//
//!
//
bool Readline::Process(const string &str)
{
// ----------- Readline static -------------
if (str=="clear")
return ClearHistory();
if (str=="lh" || str=="history")
return DumpHistory();
if (str=="v" || str=="variables")
return DumpVariables();
if (str=="f" || str=="functions")
return DumpFunctions();
if (str=="m" || str=="funmap")
return DumpFunmap();
// ---------- Readline virtual -------------
if (str=="h" || str=="help")
return PrintGeneralHelp();
if (str=="c" || str=="commands")
return PrintCommands();
if (str=="k" || str=="keylist")
return PrintKeyBindings();
return false;
}
// --------------------------------------------------------------------------
//
//! This function is a wrapper around the call to readline. It encapsultes
//! the return buffer into a std::string and deletes the memory allocated
//! by readline. Furthermore, it removes leading and trailing whitespaces
//! before return the result. The result is returned in the given
//! argument containing the prompt. Before the function returns Shutdown()
//! is called (as opposed to Startup when readline starts)
//!
//! @param str
//! The prompt which is to be shown by the readline libarary. it is
//! directly given to the call to readline. The result of the
//! readline call is returned in this string.
//!
//! @returns
//! true if the call succeeded as usual, false if EOF was detected
//! by the readline call.
//
bool Readline::PromptEOF(string &str)
{
char *buf = readline(str.c_str());
Shutdown(buf);
// Happens when EOF is encountered
if (!buf)
return false;
str = Tools::Trim(buf);
free(buf);
return true;
}
// --------------------------------------------------------------------------
//
//! This function is a wrapper around the call to readline. It encapsultes
//! the return buffer into a std::string and deletes the memory allocated
//! by readline. Furthermore, it removes leading and trailing whitespaces
//! before return the result. Before the function returns Shutdown() is
//! called (as opposed to Startup when readline starts)
//!
//! @param prompt
//! The prompt which is to be shown by the readline libarary. it is
//! directly given to the call to readline.
//!
//! @returns
//! The result of the readline call
//
string Readline::Prompt(const string &prompt)
{
char *buf = readline(prompt.c_str());
Shutdown(buf ? buf : "");
const string str = !buf || (rl_done && rl_pending_input==4)
? ".q" : Tools::Trim(buf);
free(buf);
return str;
}
// --------------------------------------------------------------------------
//
//! This implements a loop over readline calls. A prompt to issue can be
//! given. If it is NULL, the prompt is retrieved from GetUpdatePrompt().
//! It is updated regularly by means of calls to GetUpdatePrompt() from
//! EventHook(). If Prompt() returns with "quit" or ".q" the loop is
//! exited. If ".qqq" is entered exit(-1) is called. In case of ".qqqqqq"
//! abort(). Both ways to exit the program are not recommended. Empty
//! inputs are ignored. After that Process() with the returned string
//! is called. If Process returns true the input is not counted and not
//! added to the history, otherwise the line counter is increased
//! and the input is added to the history.
//!
//! @param prompt
//! The prompt to be issued or NULL if GetUPdatePrompt should be used
//! instead.
//!
void Readline::Run(const char *prompt)
{
fLine = 0;
while (1)
{
// Before we start we have to make sure that the
// screen looks like and is ordered like expected.
const string str = Prompt(prompt?prompt:GetUpdatePrompt());
if (str.empty())
continue;
if (str=="quit" || str==".q")
break;
if (str==".qqq")
exit(-1);
if (str==".qqqqqq")
abort();
if (Process(str))
continue;
fLine++;
AddToHistory(str);
}
}
void Readline::Stop()
{
rl_done = 1;
rl_pending_input = 4; // EOT (end of transmission, ctrl-d)
}