1 | // **************************************************************************
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2 | /** @class StateMachineDim
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3 |
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4 | @brief Class for a state machine implementation within a DIM network
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5 |
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6 | This class implements a StateMachine within a Dim network. It redirects
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7 | all output posted via MessageImp to a service called "NAME/MESSAGE"
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8 | while name is the name of the machine given in the constructor. In
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9 | addition two services are offered: NAME/STATE and NAME/VERSION.
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10 | NAME/STATE propagates any state change to the netork.
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11 |
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12 | When constructing the Dim network is started and while dstruction it is
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13 | stopped.
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14 |
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15 | @todo
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16 | Proper support for versioning
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17 |
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18 | */
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19 | // **************************************************************************
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20 | #include "StateMachineDim.h"
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21 |
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22 | #include <boost/lexical_cast.hpp>
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23 |
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24 | #include "tools.h"
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25 |
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26 | #include "Time.h"
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27 | #include "EventDim.h"
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28 |
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29 | using namespace std;
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30 | using boost::lexical_cast;
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31 |
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32 | const int StateMachineDim::fVersion = 42;
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33 |
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34 | // --------------------------------------------------------------------------
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35 | //
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36 | //! The constrcutor first initialized DimStart with the given machine name.
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37 | //! DimStart is just a wrapper which constructor calls DimServer::start()
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38 | //! to ensure that initializing the Dim sub-system, is the first what is
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39 | //! done.
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40 | //!
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41 | //! The second objet instantiated is the MessageDim class which offers
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42 | //! the MESSAGE service used to broadcast logging messages to other
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43 | //! Dim clients.
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44 | //!
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45 | //! After this the services STATE and VERSION are setup. STATE will
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46 | //! be used to broadcast the state of the machine. Version broadcasts
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47 | //! the global version number of the StateMachineDim implementation
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48 | //!
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49 | //! After redirecting the handler which handels dim's EXIT command
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50 | //! to ourself (it will then call StateMachineDim::exitHandler) and
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51 | //! adding human readable state names for the default states
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52 | //! implemented by StateMachingImp the state is set to kSM_Initializing.
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53 | //! Warning: The EXIT handler is global!
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54 | //!
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55 | //! @param name
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56 | //! The name with which the dim-services should be prefixed, e.g.
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57 | //! "DRIVE" will lead to "DRIVE/SERVICE". It is also propagated
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58 | //! to DimServer::start()
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59 | //!
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60 | //! @param out
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61 | //! A refrence to an ostream which allows to redirect the log-output
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62 | //! to something else than cout. The default is cout. The reference
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63 | //! is propagated to fLog
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64 | //!
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65 | //! @todo
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66 | //! - Shell the VERSION be set from the derived class?
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67 | //
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68 | StateMachineDim::StateMachineDim(ostream &out, const std::string &name)
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69 | : StateMachine(out, name), DimStart(name, *this), fLog(name, out),
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70 | fDescriptionStates((name+"/STATE_LIST").c_str(), const_cast<char*>(""),
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71 | "Provides a list with descriptions for each service."
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72 | "|StateList[string]:A \\n separated list of the form id:name=description"),
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73 | fSrvState((name+"/STATE").c_str(), const_cast<char*>(""),
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74 | "Provides the state of the state machine as quality of service."
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75 | "|Text[string]:A human readable string sent by the last state change.")
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76 | // fSrvVersion((name+"/VERSION").c_str(), const_cast<int&>(fVersion)),
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77 | {
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78 | SetDefaultStateNames();
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79 | }
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80 |
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81 | // --------------------------------------------------------------------------
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82 | //
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83 | //! Overwrite StateMachineImp::AddTransition to create a EventDim
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84 | //! instead of an Event object. The event name propagated to the EventDim
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85 | //! is fName+"/"+name.
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86 | //!
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87 | //! For parameter description see StateMachineImp.
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88 | //!
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89 | EventImp *StateMachineDim::CreateEvent(int targetstate, const char *name, const char *fmt)
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90 | {
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91 | return new EventDim(targetstate, GetName()+"/"+name, fmt, this);
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92 | }
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93 |
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94 | // --------------------------------------------------------------------------
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95 | //
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96 | //! Overwrite StateMachineImp::AddStateName. In addition to storing the
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97 | //! state locally it is also propagated through Dim in the STATE_LIST
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98 | //! service.
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99 | //!
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100 | //! @param state
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101 | //! Number of the state to which a name should be assigned
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102 | //!
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103 | //! @param name
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104 | //! A name which should be assigned to the state, e.g. "Tracking"
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105 | //!
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106 | //! @param doc
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107 | //! A explanatory text describing the state
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108 | //!
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109 | void StateMachineDim::AddStateName(const int state, const std::string &name, const std::string &doc)
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110 | {
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111 | StateMachineImp::AddStateName(state, name, doc);
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112 |
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113 | const string str0 = reinterpret_cast<char*>(fDescriptionStates.itsData);
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114 | const string str1 = lexical_cast<string>(state)+':'+name+'=';
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115 |
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116 | if (str0.find(str1)!=string::npos)
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117 | return;
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118 |
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119 | fDescriptionStates.setData(const_cast<char*>((str0+str1+doc+'\n').c_str()));
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120 | fDescriptionStates.updateService();
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121 | }
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122 |
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123 | // --------------------------------------------------------------------------
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124 | //
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125 | //! Overwrite StateMachineImp::SetCurrentState. In addition to
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126 | //! calling StateMachineImo::SetCurrentState the new state is also
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127 | //! distributed via the DimService STATE.
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128 | //!
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129 | //! For parameter description see StateMachineImp.
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130 | //!
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131 | string StateMachineDim::SetCurrentState(int state, const char *txt, const std::string &cmd)
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132 | {
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133 | const string msg = StateMachineImp::SetCurrentState(state, txt, cmd);
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134 | if (msg.empty())
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135 | return "";
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136 |
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137 | fSrvState.setQuality(state);
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138 | fSrvState.setData(const_cast<char*>(msg.c_str()));
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139 | fSrvState.updateService();
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140 |
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141 | return msg;
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142 | }
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143 |
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144 | // --------------------------------------------------------------------------
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145 | //
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146 | //! Overwritten DimCommand::commandHandler()
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147 | //!
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148 | //! If fCurrentState is smaller than 0 or we are in kSM_FatalError state,
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149 | //! all incoming commands are ignored.
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150 | //!
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151 | //! The commandHandler will go through the list of available commands
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152 | //! (fListOfEventss). If the received command was recognized, it is added
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153 | //! via PushCommand into the fifo.
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154 | //!
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155 | //! @todo
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156 | //! - Fix the exit when cmd is not of type EventImp
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157 | //! - Fix docu
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158 | //! - Do we need a possibility to suppress a call to "HandleEvent"
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159 | //! or is a state<0 enough?
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160 | //
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161 | void StateMachineDim::commandHandler()
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162 | {
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163 | DimCommand *cmd = getCommand();
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164 | if (!cmd)
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165 | return;
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166 |
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167 | const EventImp *evt = dynamic_cast<EventImp*>(cmd);
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168 |
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169 | if (HasEvent(evt))
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170 | PostEvent(*evt);
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171 | }
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172 |
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173 | // --------------------------------------------------------------------------
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174 | //
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175 | //! Overwrites MessageImp::Update. This redirects output issued via
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176 | //! MessageImp to MessageDim object.
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177 | //
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178 | int StateMachineDim::Write(const Time &time, const string &txt, int qos)
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179 | {
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180 | return fLog.Write(time, txt, qos);
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181 | }
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182 |
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183 | // --------------------------------------------------------------------------
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184 | //
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185 | //! exitHandler of the DimServer. The EXIT command is implemented by each
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186 | //! DimServer automatically. exitHandler calls Stop(code) and exit(-1)
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187 | //! in case the received exit-value is a special number (42). abort()
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188 | //! is called if 0x42 is received.
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189 | //!
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190 | //! @param code
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191 | //! value which is passed to Stop(code)
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192 | //
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193 | void StateMachineDim::exitHandler(int code)
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194 | {
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195 | Out() << " -- " << Time().GetAsStr() << ": EXIT(" << code << ") command received." << endl;
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196 | if (code<0) // negative values reserved for internal use
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197 | {
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198 | Out() << " -- " << Time().GetAsStr() << ": ignored." << endl;
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199 | return;
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200 | }
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201 |
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202 | Stop(code);
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203 | if (code==42)
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204 | exit(-1);
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205 | if (code==0x42)
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206 | abort();
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207 | }
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