source: trunk/FACT++/src/StateMachineDim.cc@ 11045

Last change on this file since 11045 was 10873, checked in by tbretz, 14 years ago
Replaced a self-done loop by std::find; changed some comments.
File size: 7.0 KB
Line 
1// **************************************************************************
2/** @class StateMachineDim
3
4@brief Class for a state machine implementation within a DIM network
5
6This class implements a StateMachine within a Dim network. It redirects
7all output posted via MessageImp to a service called "NAME/MESSAGE"
8while name is the name of the machine given in the constructor. In
9addition two services are offered: NAME/STATE and NAME/VERSION.
10NAME/STATE propagates any state change to the netork.
11
12When constructing the Dim network is started and while dstruction it is
13stopped.
14
15@todo
16 Proper support for versioning
17
18*/
19// **************************************************************************
20#include "StateMachineDim.h"
21
22#include <boost/lexical_cast.hpp>
23
24#include "tools.h"
25
26#include "Time.h"
27#include "EventDim.h"
28
29using namespace std;
30using boost::lexical_cast;
31
32const int StateMachineDim::fVersion = 42;
33
34// --------------------------------------------------------------------------
35//
36//! The constrcutor first initialized DimStart with the given machine name.
37//! DimStart is just a wrapper which constructor calls DimServer::start()
38//! to ensure that initializing the Dim sub-system, is the first what is
39//! done.
40//!
41//! The second objet instantiated is the MessageDim class which offers
42//! the MESSAGE service used to broadcast logging messages to other
43//! Dim clients.
44//!
45//! After this the services STATE and VERSION are setup. STATE will
46//! be used to broadcast the state of the machine. Version broadcasts
47//! the global version number of the StateMachineDim implementation
48//!
49//! After redirecting the handler which handels dim's EXIT command
50//! to ourself (it will then call StateMachineDim::exitHandler) and
51//! adding human readable state names for the default states
52//! implemented by StateMachingImp the state is set to kSM_Initializing.
53//! Warning: The EXIT handler is global!
54//!
55//! @param name
56//! The name with which the dim-services should be prefixed, e.g.
57//! "DRIVE" will lead to "DRIVE/SERVICE". It is also propagated
58//! to DimServer::start()
59//!
60//! @param out
61//! A refrence to an ostream which allows to redirect the log-output
62//! to something else than cout. The default is cout. The reference
63//! is propagated to fLog
64//!
65//! @todo
66//! - Shell the VERSION be set from the derived class?
67//
68StateMachineDim::StateMachineDim(ostream &out, const std::string &name)
69 : StateMachine(out, name), DimStart(name, *this), fLog(name, out),
70 fDescriptionStates((name+"/STATE_LIST").c_str(), const_cast<char*>(""),
71 "Provides a list with descriptions for each service."
72 "|StateList[string]:A \\n separated list of the form id:name=description"),
73 fSrvState((name+"/STATE").c_str(), const_cast<char*>(""),
74 "Provides the state of the state machine as quality of service."
75 "|Text[string]:A human readable string sent by the last state change.")
76 // fSrvVersion((name+"/VERSION").c_str(), const_cast<int&>(fVersion)),
77{
78 SetDefaultStateNames();
79}
80
81// --------------------------------------------------------------------------
82//
83//! Overwrite StateMachineImp::AddTransition to create a EventDim
84//! instead of an Event object. The event name propagated to the EventDim
85//! is fName+"/"+name.
86//!
87//! For parameter description see StateMachineImp.
88//!
89EventImp *StateMachineDim::CreateEvent(int targetstate, const char *name, const char *fmt)
90{
91 return new EventDim(targetstate, GetName()+"/"+name, fmt, this);
92}
93
94// --------------------------------------------------------------------------
95//
96//! Overwrite StateMachineImp::AddStateName. In addition to storing the
97//! state locally it is also propagated through Dim in the STATE_LIST
98//! service.
99//!
100//! @param state
101//! Number of the state to which a name should be assigned
102//!
103//! @param name
104//! A name which should be assigned to the state, e.g. "Tracking"
105//!
106//! @param doc
107//! A explanatory text describing the state
108//!
109void StateMachineDim::AddStateName(const int state, const std::string &name, const std::string &doc)
110{
111 StateMachineImp::AddStateName(state, name, doc);
112
113 const string str0 = reinterpret_cast<char*>(fDescriptionStates.itsData);
114 const string str1 = lexical_cast<string>(state)+':'+name+'=';
115
116 if (str0.find(str1)!=string::npos)
117 return;
118
119 fDescriptionStates.setData(const_cast<char*>((str0+str1+doc+'\n').c_str()));
120 fDescriptionStates.updateService();
121}
122
123// --------------------------------------------------------------------------
124//
125//! Overwrite StateMachineImp::SetCurrentState. In addition to
126//! calling StateMachineImo::SetCurrentState the new state is also
127//! distributed via the DimService STATE.
128//!
129//! For parameter description see StateMachineImp.
130//!
131string StateMachineDim::SetCurrentState(int state, const char *txt, const std::string &cmd)
132{
133 const string msg = StateMachineImp::SetCurrentState(state, txt, cmd);
134 if (msg.empty())
135 return "";
136
137 fSrvState.setQuality(state);
138 fSrvState.setData(const_cast<char*>(msg.c_str()));
139 fSrvState.updateService();
140
141 return msg;
142}
143
144// --------------------------------------------------------------------------
145//
146//! Overwritten DimCommand::commandHandler()
147//!
148//! If fCurrentState is smaller than 0 or we are in kSM_FatalError state,
149//! all incoming commands are ignored.
150//!
151//! The commandHandler will go through the list of available commands
152//! (fListOfEventss). If the received command was recognized, it is added
153//! via PushCommand into the fifo.
154//!
155//! @todo
156//! - Fix the exit when cmd is not of type EventImp
157//! - Fix docu
158//! - Do we need a possibility to suppress a call to "HandleEvent"
159//! or is a state<0 enough?
160//
161void StateMachineDim::commandHandler()
162{
163 DimCommand *cmd = getCommand();
164 if (!cmd)
165 return;
166
167 const EventImp *evt = dynamic_cast<EventImp*>(cmd);
168
169 if (HasEvent(evt))
170 PostEvent(*evt);
171}
172
173// --------------------------------------------------------------------------
174//
175//! Overwrites MessageImp::Update. This redirects output issued via
176//! MessageImp to MessageDim object.
177//
178int StateMachineDim::Write(const Time &time, const string &txt, int qos)
179{
180 return fLog.Write(time, txt, qos);
181}
182
183// --------------------------------------------------------------------------
184//
185//! exitHandler of the DimServer. The EXIT command is implemented by each
186//! DimServer automatically. exitHandler calls Stop(code) and exit(-1)
187//! in case the received exit-value is a special number (42). abort()
188//! is called if 0x42 is received.
189//!
190//! @param code
191//! value which is passed to Stop(code)
192//
193void StateMachineDim::exitHandler(int code)
194{
195 Out() << " -- " << Time().GetAsStr() << ": EXIT(" << code << ") command received." << endl;
196 if (code<0) // negative values reserved for internal use
197 {
198 Out() << " -- " << Time().GetAsStr() << ": ignored." << endl;
199 return;
200 }
201
202 Stop(code);
203 if (code==42)
204 exit(-1);
205 if (code==0x42)
206 abort();
207}
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