| 1 | #ifndef FACT_StateMachineDim
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| 2 | #define FACT_StateMachineDim
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| 3 |
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| 4 | // ***************************************************************************
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| 5 | /**
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| 6 | @class DimLog
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| 7 |
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| 8 | @brief Ensures that the MessageDimTX is initialized before errors could be redirected to it
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| 9 |
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| 10 | **/
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| 11 | // ***************************************************************************
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| 12 | #include "MessageDim.h" // MessageDimTX
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| 13 |
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| 14 | class DimLog
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| 15 | {
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| 16 | friend class StateMachineDim;
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| 17 |
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| 18 | MessageDimTX fLog;
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| 19 | DimLog(std::ostream &out, const std::string &name) : fLog(name, out) { }
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| 20 | };
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| 21 |
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| 22 | // ***************************************************************************
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| 23 | /**
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| 24 | @class DimStart
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| 25 |
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| 26 | @brief Ensures calling DimServer::start() in its constructor and DimServer::stop() in its destructor
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| 27 |
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| 28 | **/
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| 29 | // ***************************************************************************
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| 30 | #include "DimErrorRedirecter.h"
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| 31 |
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| 32 | class DimStart : public DimErrorRedirecter
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| 33 | {
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| 34 | const bool fIsValidServer;
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| 35 |
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| 36 | protected:
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| 37 | DimStart(const std::string &name, MessageImp &imp) : DimErrorRedirecter(imp), fIsValidServer(!name.empty())
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| 38 | {
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| 39 | DimClient::setNoDataCopy();
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| 40 | if (fIsValidServer)
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| 41 | {
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| 42 | DimServer::start(name.c_str());
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| 43 |
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| 44 | // Give some time to come up before
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| 45 | // the first log messages are sent
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| 46 | sleep(1);
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| 47 | }
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| 48 | }
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| 49 | ~DimStart()
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| 50 | {
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| 51 | if (!fIsValidServer)
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| 52 | return;
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| 53 |
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| 54 | // Give some time for pending log messages to be
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| 55 | // transmitted before the network is stopped
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| 56 | sleep(1);
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| 57 | DimServer::stop();
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| 58 | }
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| 59 | };
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| 60 |
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| 61 | // ***************************************************************************
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| 62 | /**
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| 63 | @class StateMachineDim
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| 64 |
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| 65 | @brief Class for a state machine implementation within a DIM network
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| 66 |
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| 67 | **/
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| 68 | // ***************************************************************************
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| 69 | #include "StateMachine.h" // StateMachien
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| 70 |
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| 71 | class StateMachineDim : public DimCommandHandler, public DimInfoHandler, public DimLog, public DimStart, public StateMachineImp
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| 72 | {
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| 73 | private:
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| 74 | static const int fVersion; /// Version number
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| 75 |
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| 76 | DimDescribedService fDescriptionStates; /// DimService propagating the state descriptions
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| 77 | DimDescribedService fSrvState; /// DimService offering fCurrentState
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| 78 | // DimService fSrvVersion; /// DimService offering fVersion
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| 79 |
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| 80 | void exitHandler(int code); /// Overwritten DimCommand::exitHandler.
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| 81 | void commandHandler(); /// Overwritten DimCommand::commandHandler
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| 82 | void infoHandler(); /// Overwritten DimInfo::infoHandler
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| 83 |
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| 84 | EventImp *CreateEvent(const std::string &name, const std::string &fmt);
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| 85 | EventImp *CreateService(const std::string &name);
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| 86 |
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| 87 | protected:
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| 88 | /// This is an internal function to do some action in case of
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| 89 | /// a state change, like updating the corresponding service.
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| 90 | std::string SetCurrentState(int state, const char *txt="", const std::string &cmd="");
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| 91 |
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| 92 | void Lock();
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| 93 | void UnLock();
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| 94 |
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| 95 | public:
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| 96 | StateMachineDim(std::ostream &out=std::cout, const std::string &name="DEFAULT");
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| 97 |
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| 98 | /// Redirect our own logging to fLog
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| 99 | int Write(const Time &time, const std::string &txt, int qos=kMessage);
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| 100 |
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| 101 | bool AddStateName(const int state, const std::string &name, const std::string &doc="");
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| 102 |
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| 103 | bool MessageQueueEmpty() const { return DimLog::fLog.MessageQueueEmpty(); }
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| 104 | };
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| 105 |
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| 106 | #endif
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