| 1 | #ifndef FACT_StateMachineDimControl | 
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| 2 | #define FACT_StateMachineDimControl | 
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| 3 |  | 
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| 4 | #include <set> | 
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| 5 |  | 
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| 6 | #include "DimState.h" | 
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| 7 | #include "StateMachineDim.h" | 
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| 8 |  | 
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| 9 | class Configuration; | 
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| 10 |  | 
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| 11 | class StateMachineDimControl : public StateMachineDim | 
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| 12 | { | 
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| 13 | std::mutex fMutex; | 
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| 14 |  | 
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| 15 | std::vector<DimDescriptions*> fDimDescriptionsList; | 
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| 16 |  | 
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| 17 | std::set<std::string> fServerList; | 
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| 18 | std::set<Service> fServiceList; | 
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| 19 | std::map<std::string, std::vector<std::string>> fCommandList; | 
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| 20 | std::map<std::string, State> fCurrentStateList; | 
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| 21 | std::map<std::pair<std::string, int32_t>, std::pair<std::string, std::string>> fStateDescriptionList; | 
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| 22 | std::map<std::string, std::vector<Description>> fServiceDescriptionList; | 
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| 23 |  | 
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| 24 | std::function<void(const std::string &, const State&)> fStateCallback; | 
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| 25 |  | 
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| 26 | DimVersion fDim; | 
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| 27 | DimDnsServiceList fDimList; | 
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| 28 |  | 
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| 29 | int  fVerbosity; | 
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| 30 | bool fDebug; | 
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| 31 |  | 
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| 32 | std::string fUser; | 
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| 33 | std::string fScriptUser; | 
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| 34 |  | 
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| 35 | std::string Line(const std::string &txt, char fill); | 
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| 36 |  | 
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| 37 | public: | 
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| 38 | static bool fIsServer; | 
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| 39 |  | 
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| 40 | int ChangeState(int qos, const Time &time=Time(), int scriptdepth=-1, std::string scriptfile="", std::string user=""); | 
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| 41 | int Write(const Time &time, const std::string &txt, int qos=kMessage); | 
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| 42 |  | 
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| 43 | int StartScript(const EventImp &imp, const std::string &cmd); | 
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| 44 | int StopScript(); | 
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| 45 |  | 
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| 46 | int HandleStateChange(const std::string &server, DimDescriptions *state); | 
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| 47 | int HandleDescriptions(DimDescriptions *state); | 
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| 48 | int HandleStates(const std::string &server, DimDescriptions *state); | 
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| 49 | int HandleServerAdd(const std::string &server); | 
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| 50 | int HandleServerRemove(const std::string &server); | 
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| 51 | int HandleAddService(const Service &svc); | 
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| 52 |  | 
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| 53 | bool HasServer(const std::string &server); | 
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| 54 |  | 
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| 55 | std::vector<std::string> GetServerList(); | 
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| 56 | std::vector<std::string> GetCommandList(const std::string &server); | 
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| 57 | std::vector<std::string> GetCommandList(); | 
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| 58 | std::vector<Description> GetDescription(const std::string &service); | 
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| 59 |  | 
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| 60 | int PrintStates(std::ostream &out, const std::string &serv=""); | 
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| 61 | int PrintDescription(std::ostream &out, bool iscmd, const std::string &serv="", const std::string &service=""); | 
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| 62 |  | 
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| 63 | State GetServerState(const std::string &server); | 
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| 64 |  | 
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| 65 | void SendDimCommand(const std::string &server, std::string str, std::ostream &lout); | 
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| 66 |  | 
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| 67 | void SetStateCallback(const std::function<void(const std::string &, const State &)> &func) { fStateCallback = func; } | 
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| 68 |  | 
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| 69 | public: | 
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| 70 | StateMachineDimControl(std::ostream &out=std::cout); | 
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| 71 | ~StateMachineDimControl(); | 
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| 72 |  | 
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| 73 | int EvalOptions(Configuration &conf); | 
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| 74 | }; | 
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| 75 |  | 
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| 76 | #endif | 
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