| 1 | #ifndef FACT_StateMachineDimControl
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| 2 | #define FACT_StateMachineDimControl
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| 3 |
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| 4 | #include <set>
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| 5 |
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| 6 | #include "DimState.h"
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| 7 | #include "StateMachineDim.h"
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| 8 |
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| 9 | class Configuration;
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| 10 |
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| 11 | class StateMachineDimControl : public StateMachineDim
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| 12 | {
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| 13 | std::mutex fMutex;
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| 14 |
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| 15 | std::vector<DimDescriptions*> fDimDescriptionsList;
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| 16 |
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| 17 | std::set<std::string> fServerList;
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| 18 | std::set<Service> fServiceList;
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| 19 | std::map<std::string, std::vector<std::string>> fCommandList;
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| 20 | std::map<std::string, State> fCurrentStateList;
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| 21 | std::map<std::pair<std::string, int32_t>, std::pair<std::string, std::string>> fStateDescriptionList;
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| 22 | std::map<std::string, std::vector<Description>> fServiceDescriptionList;
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| 23 |
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| 24 | std::function<void(const std::string &, const State&)> fStateCallback;
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| 25 |
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| 26 | DimVersion fDim;
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| 27 | DimDnsServiceList fDimList;
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| 28 |
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| 29 | int fVerbosity;
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| 30 | bool fDebug;
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| 31 |
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| 32 | std::string fUser;
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| 33 | std::string fScriptUser;
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| 34 |
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| 35 | /// Default arguments provided to very java script
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| 36 | std::string fArgumentsJS;
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| 37 |
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| 38 | std::string Line(const std::string &txt, char fill);
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| 39 |
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| 40 | public:
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| 41 | static bool fIsServer;
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| 42 |
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| 43 | int ChangeState(int qos, const Time &time, int scriptdepth, std::string scriptfile, std::string user);
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| 44 | int ChangeState(int state);
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| 45 |
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| 46 | int StartScript(const EventImp &imp, const std::string &cmd);
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| 47 | int StopScript();
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| 48 |
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| 49 | int HandleStateChange(const std::string &server, DimDescriptions *state);
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| 50 | int HandleDescriptions(DimDescriptions *state);
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| 51 | int HandleStates(const std::string &server, DimDescriptions *state);
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| 52 | int HandleServerAdd(const std::string &server);
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| 53 | int HandleServerRemove(const std::string &server);
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| 54 | int HandleAddService(const Service &svc);
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| 55 |
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| 56 | bool HasServer(const std::string &server);
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| 57 |
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| 58 | std::vector<std::string> GetServerList();
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| 59 | std::vector<std::string> GetCommandList(const std::string &server);
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| 60 | std::vector<std::string> GetCommandList();
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| 61 | std::vector<Description> GetDescription(const std::string &service);
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| 62 | std::vector<State> GetStates(const std::string &server);
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| 63 | std::set<Service> GetServiceList();
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| 64 |
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| 65 | int PrintStates(std::ostream &out, const std::string &serv="");
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| 66 | int PrintDescription(std::ostream &out, bool iscmd, const std::string &serv="", const std::string &service="");
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| 67 |
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| 68 | State GetServerState(const std::string &server);
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| 69 |
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| 70 | bool SendDimCommand(const std::string &server, std::string str, std::ostream &lout);
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| 71 |
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| 72 | void SetStateCallback(const std::function<void(const std::string &, const State &)> &func) { fStateCallback = func; }
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| 73 |
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| 74 | public:
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| 75 | StateMachineDimControl(std::ostream &out=std::cout);
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| 76 | ~StateMachineDimControl();
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| 77 |
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| 78 | int EvalOptions(Configuration &conf);
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| 79 | };
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| 80 |
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| 81 | #endif
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