| 1 | // **************************************************************************
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| 2 | /** @class WindowLog
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| 3 |
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| 4 | @brief A C++ ostream to an ncurses window supporting attributes and colors
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| 5 |
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| 6 | @section References
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| 7 |
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| 8 | - <A HREF="http://www.gnu.org/software/ncurses">GNU Ncurses</A>
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| 9 |
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| 10 | @todo
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| 11 | improve docu
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| 12 |
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| 13 |
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| 14 | **/
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| 15 | // **************************************************************************
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| 16 | #include "WindowLog.h"
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| 17 |
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| 18 | #include <iostream>
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| 19 | #include <algorithm>
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| 20 |
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| 21 | #include <curses.h>
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| 22 |
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| 23 | #include "tools.h"
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| 24 |
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| 25 | using namespace std;
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| 26 |
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| 27 | // --------------------------------------------------------------------------
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| 28 | //
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| 29 | //! Delete the contents of the backlog
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| 30 | //
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| 31 | void WindowLog::EmptyBacklog()
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| 32 | {
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| 33 | fMuxBacklog.lock();
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| 34 | fBacklog.clear();
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| 35 | fMuxBacklog.unlock();
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| 36 | }
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| 37 |
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| 38 | // --------------------------------------------------------------------------
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| 39 | //
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| 40 | //! Display the backlog. If fWindow is NULL then it is flushed to cout
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| 41 | //! otherwise to the window (including the colors and attributes)
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| 42 | //!
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| 43 | //! Access to cout, the backlog and the window is encapsulated in mutices.
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| 44 | //
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| 45 | void WindowLog::Display(bool empty)
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| 46 | {
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| 47 | if (!fWindow)
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| 48 | {
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| 49 | fMuxBacklog.lock();
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| 50 | fMuxCout.lock();
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| 51 |
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| 52 | for (unsigned int i=0; i<fBacklog.size(); i++)
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| 53 | cout << fBacklog[i];
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| 54 | cout.flush();
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| 55 |
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| 56 | if (empty)
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| 57 | fBacklog.clear();
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| 58 |
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| 59 | fMuxCout.unlock();
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| 60 | fMuxBacklog.unlock();
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| 61 | return;
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| 62 | }
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| 63 |
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| 64 | int w, h;
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| 65 | getmaxyx(fWindow, h, w);
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| 66 |
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| 67 | fMuxBacklog.lock();
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| 68 | fMuxWindow.lock();
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| 69 | vector<char>::iterator p0 = fBacklog.begin();
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| 70 |
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| 71 | int lines = 0;
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| 72 | int x = 0;
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| 73 |
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| 74 | for (unsigned int i=0; i<fBacklog.size(); i++)
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| 75 | {
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| 76 | if (fAttributes.find(i)!=fAttributes.end())
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| 77 | fAttributes[i]==-1 ? wattrset(fWindow, 0) : wattron(fWindow, fAttributes[i]);
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| 78 |
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| 79 | if (fBacklog[i]=='\n')
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| 80 | {
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| 81 | // The attribute is added to the backlog in WriteBuffer
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| 82 | //wattrset(fWindow, 0);
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| 83 | lines += x/w + 1;
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| 84 | x=0;
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| 85 | }
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| 86 | wprintw(fWindow, "%c", fBacklog[i]);
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| 87 | x++;
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| 88 | }
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| 89 |
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| 90 | if (empty)
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| 91 | fBacklog.clear();
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| 92 |
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| 93 | fMuxWindow.unlock();
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| 94 | fMuxBacklog.unlock();
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| 95 |
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| 96 | lines += x/w;
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| 97 | }
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| 98 |
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| 99 | // --------------------------------------------------------------------------
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| 100 | //
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| 101 | //! Open a log-file into which any of the following output is written. If a
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| 102 | //! log-file is alraedy open it is closed.
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| 103 | //! before the new file is opened or an old one closed the current buffer
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| 104 | //! is flushed.
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| 105 | //!
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| 106 | //! @param filename
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| 107 | //! The filename of the file to open
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| 108 | //!
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| 109 | //! @returns
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| 110 | //! Whether the log-file stream is open or not
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| 111 | //
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| 112 | bool WindowLog::OpenLogFile(const string &filename)
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| 113 | {
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| 114 | fMuxFile.lock();
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| 115 | flush();
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| 116 |
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| 117 | if (fLogFile.is_open())
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| 118 | fLogFile.close();
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| 119 |
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| 120 | fLogFile.open(filename);
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| 121 | fMuxFile.unlock();
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| 122 |
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| 123 | return fLogFile.is_open();
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| 124 | }
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| 125 |
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| 126 | // --------------------------------------------------------------------------
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| 127 | //
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| 128 | //! Close an open log-file
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| 129 | //
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| 130 | void WindowLog::CloseLogFile()
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| 131 | {
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| 132 | fMuxFile.lock();
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| 133 | fLogFile.close();
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| 134 | fMuxFile.unlock();
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| 135 | }
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| 136 |
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| 137 | // --------------------------------------------------------------------------
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| 138 | //
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| 139 | //! This is the function which writes the stream physically to a device.
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| 140 | //! If you want to add a new device this must be done here.
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| 141 | //!
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| 142 | //! If the backlog is enabled, the contents are put into the backlog.
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| 143 | //! if fWindow is NULL the contents are flushed to cout, otherwise
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| 144 | //! to the window defined by fWindow.
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| 145 | //!
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| 146 | //! In addition the contents are flushed to the log-file if open.
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| 147 | //! If fIsNull is true any output on the screen (cout or fWindow) is
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| 148 | //! suppressed.
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| 149 | //!
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| 150 | //! @todo
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| 151 | //! Truncate the backlog
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| 152 | //
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| 153 | void WindowLog::WriteBuffer()
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| 154 | {
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| 155 | // Store the number of characters in the buffer which should be flushed
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| 156 | const int len = fPPtr - fBase;
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| 157 |
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| 158 | // restart writing to the buffer at its first char
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| 159 | fPPtr = fBase;
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| 160 |
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| 161 | // If the is nothing to output, we are done
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| 162 | if (len<=0)
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| 163 | return;
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| 164 |
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| 165 | // FIXME: Truncate backlog!
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| 166 |
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| 167 | // If fWindow is set, output everything to the window, otherwise
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| 168 | // to cout
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| 169 | const string sout = string(fBase, len);
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| 170 |
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| 171 | if (!fIsNull)
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| 172 | {
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| 173 | if (fWindow)
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| 174 | {
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| 175 | fMuxWindow.lock();
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| 176 | if (!fIsNull)
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| 177 | wprintw(fWindow, "%s", sout.c_str());
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| 178 | // If the stream got flushed due to a line break
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| 179 | // reset all attributes
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| 180 | if (fBase[len-1]=='\n')
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| 181 | wattrset(fWindow, 0);
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| 182 | fMuxWindow.unlock();
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| 183 | }
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| 184 | else
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| 185 | {
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| 186 | fMuxCout.lock();
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| 187 | cout << sout;
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| 188 | // If the stream got flushed due to a line break
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| 189 | // reset all attributes
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| 190 | if (fBase[len-1]=='\n')
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| 191 | cout << "\033[0m";
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| 192 | cout.flush();
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| 193 | fMuxCout.unlock();
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| 194 | }
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| 195 | }
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| 196 |
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| 197 | // Add the buffer to the backlog
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| 198 | if (fEnableBacklog)
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| 199 | {
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| 200 | fMuxBacklog.lock();
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| 201 | fBacklog.insert(fBacklog.end(), fBase, fBase+len);
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| 202 |
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| 203 | // If the stream got flushed due to a line break
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| 204 | // add the reset of all attributes to the backlog
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| 205 | if (fBase[len-1]=='\n')
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| 206 | {
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| 207 | if (!fWindow)
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| 208 | {
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| 209 | const char *reset = "\033[0m";
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| 210 | fBacklog.insert(fBacklog.end(), reset, reset+4);
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| 211 |
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| 212 | }
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| 213 | else
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| 214 | fAttributes[fBacklog.size()] = -1;
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| 215 | }
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| 216 | fMuxBacklog.unlock();
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| 217 | }
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| 218 |
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| 219 | // Output everything also to the log-file
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| 220 | fMuxFile.lock();
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| 221 | fLogFile << sout;
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| 222 | fLogFile.flush();
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| 223 | fMuxFile.unlock();
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| 224 |
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| 225 | // If we are flushing because of an EOL, we reset also all attributes
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| 226 | }
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| 227 |
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| 228 | // --------------------------------------------------------------------------
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| 229 | //
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| 230 | //! This is called to flush the buffer of the streaming devices
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| 231 | //
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| 232 | int WindowLog::sync()
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| 233 | {
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| 234 | WriteBuffer();
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| 235 | return 0;
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| 236 | }
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| 237 |
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| 238 | // --------------------------------------------------------------------------
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| 239 | //
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| 240 | //! This function comes from streambuf and should output the buffer to
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| 241 | //! the device (flush, endl) or handle a buffer overflow (too many chars)
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| 242 | //! If a real overflow happens i contains the next chars which doesn't
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| 243 | //! fit into the buffer anymore.If the buffer is not really filled,
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| 244 | //! i is EOF(-1).
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| 245 | //
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| 246 | int WindowLog::overflow(int i) // i=EOF means not a real overflow
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| 247 | {
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| 248 | *fPPtr++ = (char)i;
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| 249 |
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| 250 | if (fPPtr == fEPtr)
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| 251 | WriteBuffer();
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| 252 |
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| 253 | return 0;
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| 254 | }
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| 255 |
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| 256 | // --------------------------------------------------------------------------
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| 257 | //
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| 258 | //! Returns the size of the backlog buffer as string.
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| 259 | //!
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| 260 | //! @returns
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| 261 | //! Size of the backlog as a string, e.g. "1k"
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| 262 | //
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| 263 | string WindowLog::GetSizeStr() const
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| 264 | {
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| 265 | int s = GetSizeBacklog()/1000;
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| 266 | if (s==0)
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| 267 | return "0";
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| 268 |
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| 269 | char u = 'k';
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| 270 | if (s>999)
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| 271 | {
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| 272 | s/=1000;
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| 273 | u = 'M';
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| 274 | }
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| 275 | return Tools::Form("%d%c", s, u);
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| 276 | }
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| 277 |
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| 278 | // --------------------------------------------------------------------------
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| 279 | //
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| 280 | //! @returns
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| 281 | //! the ANSI code corresponding to the attributes
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| 282 | //
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| 283 | string WindowLog::GetAnsiAttr(int m)
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| 284 | {
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| 285 | if (m==kReset || m==kDefault)
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| 286 | return "\033[0m";
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| 287 |
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| 288 | string rc;
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| 289 |
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| 290 | if ((m&COLOR_PAIR(kRed) )==COLOR_PAIR(kRed) ) rc += "\033[31m";
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| 291 | if ((m&COLOR_PAIR(kGreen) )==COLOR_PAIR(kGreen) ) rc += "\033[32m";
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| 292 | if ((m&COLOR_PAIR(kYellow) )==COLOR_PAIR(kYellow) ) rc += "\033[33m";
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| 293 | if ((m&COLOR_PAIR(kBlue) )==COLOR_PAIR(kBlue) ) rc += "\033[34m";
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| 294 | if ((m&COLOR_PAIR(kMagenta))==COLOR_PAIR(kMagenta)) rc += "\033[35m";
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| 295 | if ((m&COLOR_PAIR(kCyan) )==COLOR_PAIR(kCyan) ) rc += "\033[36m";
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| 296 | if ((m&COLOR_PAIR(kWhite) )==COLOR_PAIR(kWhite) ) rc += "\033[0m\033[1m";
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| 297 |
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| 298 | if ((m&kBold )==kBold ) rc += "\033[1m";
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| 299 | if ((m&kDim )==kDim ) rc += "\033[2m";
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| 300 | if ((m&kUnderline)==kUnderline) rc += "\033[4m";
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| 301 | if ((m&kBlink )==kBlink ) rc += "\033[5m";
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| 302 |
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| 303 | return rc;
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| 304 | }
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| 305 |
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| 306 | // --------------------------------------------------------------------------
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| 307 | //
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| 308 | //! Add color to the stream according to the attribute. If fWindow is not
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| 309 | //! set this is an ANSI color code, otherwise the window's output
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| 310 | //! attributes are set.
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| 311 | //! It is also added to the backlog. Access to the backlog is encapsulated
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| 312 | //! into its mutex.
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| 313 | //
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| 314 | void WindowLog::AddColor(int m)
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| 315 | {
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| 316 | const int col = COLOR_PAIR(m);
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| 317 |
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| 318 | if (!fWindow)
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| 319 | // We don't have to flush here, because the attributes are simply
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| 320 | // part of the stream
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| 321 | *this << GetAnsiAttr(col);
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| 322 | else
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| 323 | {
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| 324 | // Before we change the attributes we have to flush the screen
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| 325 | // otherwise we would have to buffer them until we flush the
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| 326 | // contents
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| 327 | flush();
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| 328 | wattron(fWindow, col);
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| 329 | }
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| 330 |
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| 331 | fMuxBacklog.lock();
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| 332 | fAttributes[fBacklog.size()] |= col;
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| 333 | fMuxBacklog.unlock();
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| 334 | }
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| 335 |
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| 336 | // --------------------------------------------------------------------------
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| 337 | //
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| 338 | //! Add attributes to the stream according to the attribute. If fWindow is
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| 339 | //! not set this is an ANSI code, otherwise the window's output
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| 340 | //! attributes are set.
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| 341 | //! It is also added to the backlog. Access to the backlog is encapsulated
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| 342 | //! into its mutex.
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| 343 | //
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| 344 | void WindowLog::AddAttr(int m)
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| 345 | {
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| 346 | if (!fWindow)
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| 347 | // We don't have to flush here, because the attributes are simply
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| 348 | // part of the stream
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| 349 | *this << GetAnsiAttr(m);
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| 350 | else
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| 351 | {
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| 352 | // Before we change the attributes we have to flush the screen
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| 353 | // otherwise we would have to buffer them until we flush the
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| 354 | // contents
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| 355 | flush();
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| 356 | m==kReset ? wattrset(fWindow, 0) : wattron(fWindow, m);
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| 357 | }
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| 358 |
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| 359 | fMuxBacklog.lock();
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| 360 | m==kReset ?
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| 361 | fAttributes[fBacklog.size()] = -1 :
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| 362 | fAttributes[fBacklog.size()] |= m;
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| 363 | fMuxBacklog.unlock();
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| 364 | }
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| 365 |
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| 366 | // --------------------------------------------------------------------------
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| 367 | //
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| 368 | //!
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| 369 | //
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| 370 | std::ostream &operator<<(std::ostream &lout, WindowLogColor m)
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| 371 | {
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| 372 | WindowLog *log=dynamic_cast<WindowLog*>(lout.rdbuf());
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| 373 | if (log)
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| 374 | log->AddColor(m);
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| 375 | return lout;
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| 376 | }
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| 377 |
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| 378 | // --------------------------------------------------------------------------
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| 379 | //
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| 380 | //!
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| 381 | //
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| 382 | std::ostream &operator<<(std::ostream &lout, WindowLogAttrs m)
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| 383 | {
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| 384 | WindowLog *log=dynamic_cast<WindowLog*>(lout.rdbuf());
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| 385 | if (log)
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| 386 | log->AddAttr(m);
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| 387 | return lout;
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| 388 | }
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