1 | // **************************************************************************
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2 | /** @class WindowLog
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3 |
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4 | @brief A C++ ostream to an ncurses window supporting attributes and colors
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5 |
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6 | @section References
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7 |
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8 | - <A HREF="http://www.gnu.org/software/ncurses">GNU Ncurses</A>
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9 |
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10 | @todo
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11 | improve docu
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12 |
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13 |
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14 | **/
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15 | // **************************************************************************
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16 | #include "WindowLog.h"
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17 |
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18 | #include <sstream>
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19 | #include <iostream>
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20 | #include <algorithm>
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21 |
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22 | #include <curses.h>
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23 |
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24 | #include "tools.h"
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25 |
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26 | using namespace std;
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27 |
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28 | // --------------------------------------------------------------------------
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29 | //
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30 | //! Delete the contents of the backlog
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31 | //
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32 | void WindowLog::EmptyBacklog()
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33 | {
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34 | fMuxBacklog.lock();
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35 | fBacklog.clear();
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36 | fMuxBacklog.unlock();
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37 | }
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38 |
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39 | // --------------------------------------------------------------------------
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40 | //
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41 | //! Display the backlog. If fWindow is NULL then it is flushed to cout
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42 | //! otherwise to the window (including the colors and attributes)
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43 | //!
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44 | //! Access to cout, the backlog and the window is encapsulated in mutices.
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45 | //
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46 | void WindowLog::Display(bool empty)
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47 | {
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48 | if (!fWindow)
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49 | {
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50 | fMuxBacklog.lock();
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51 | fMuxCout.lock();
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52 |
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53 | cout.write(fBacklog.data(), fBacklog.size());
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54 | cout.flush();
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55 |
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56 | if (empty)
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57 | fBacklog.clear();
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58 |
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59 | fMuxCout.unlock();
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60 | fMuxBacklog.unlock();
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61 | return;
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62 | }
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63 |
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64 | const int w = getmaxx(fWindow);
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65 |
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66 | fMuxBacklog.lock();
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67 | fMuxWindow.lock();
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68 | //vector<char>::iterator p0 = fBacklog.begin();
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69 |
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70 | int lines = 0;
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71 | int x = 0;
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72 |
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73 | for (unsigned int i=0; i<fBacklog.size(); i++)
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74 | {
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75 | if (fAttributes.find(i)!=fAttributes.end())
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76 | fAttributes[i]==-1 ? wattrset(fWindow, 0) : wattron(fWindow, fAttributes[i]);
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77 |
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78 | if (fBacklog[i]=='\n')
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79 | {
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80 | // The attribute is added to the backlog in WriteBuffer
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81 | //wattrset(fWindow, 0);
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82 | lines += x/w + 1;
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83 | x=0;
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84 | }
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85 | wprintw(fWindow, "%c", fBacklog[i]);
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86 | x++;
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87 | }
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88 |
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89 | if (empty)
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90 | fBacklog.clear();
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91 |
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92 | fMuxWindow.unlock();
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93 | fMuxBacklog.unlock();
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94 |
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95 | lines += x/w;
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96 | }
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97 |
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98 | // --------------------------------------------------------------------------
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99 | //
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100 | //! Open a log-file into which any of the following output is written. If a
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101 | //! log-file is alraedy open it is closed.
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102 | //! before the new file is opened or an old one closed the current buffer
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103 | //! is flushed.
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104 | //!
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105 | //! @param filename
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106 | //! The filename of the file to open
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107 | //!
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108 | //! @returns
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109 | //! Whether the log-file stream is open or not
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110 | //
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111 | bool WindowLog::OpenLogFile(const string &filename, bool append)
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112 | {
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113 | fMuxFile.lock();
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114 | flush();
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115 |
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116 | if (fLogFile.is_open())
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117 | fLogFile.close();
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118 |
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119 | fLogFile.open(filename, append ? ios::app|ios::out : ios::out);
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120 | if (append)
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121 | fLogFile << '\n';
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122 |
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123 | fMuxFile.unlock();
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124 |
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125 | return fLogFile.is_open();
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126 | }
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127 |
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128 | // --------------------------------------------------------------------------
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129 | //
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130 | //! Close an open log-file
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131 | //
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132 | void WindowLog::CloseLogFile()
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133 | {
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134 | fMuxFile.lock();
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135 | fLogFile.close();
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136 | fMuxFile.unlock();
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137 | }
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138 |
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139 | bool WindowLog::WriteFile(const string &sout)
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140 | {
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141 | fMuxFile.lock();
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142 | fLogFile << sout;
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143 | fLogFile.flush();
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144 | fMuxFile.unlock();
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145 |
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146 | return true;
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147 | }
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148 |
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149 | // --------------------------------------------------------------------------
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150 | //
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151 | //! This is the function which writes the stream physically to a device.
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152 | //! If you want to add a new device this must be done here.
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153 | //!
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154 | //! If the backlog is enabled, the contents are put into the backlog.
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155 | //! if fWindow is NULL the contents are flushed to cout, otherwise
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156 | //! to the window defined by fWindow.
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157 | //!
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158 | //! In addition the contents are flushed to the log-file if open.
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159 | //! If fIsNull is true any output on the screen (cout or fWindow) is
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160 | //! suppressed.
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161 | //!
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162 | //! @todo
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163 | //! Truncate the backlog
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164 | //
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165 | void WindowLog::WriteBuffer()
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166 | {
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167 | // Store the number of characters in the buffer which should be flushed
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168 | const int len = fPPtr - fBase;
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169 |
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170 | // restart writing to the buffer at its first char
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171 | fPPtr = fBase;
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172 |
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173 | // If the is nothing to output, we are done
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174 | if (len<=0)
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175 | return;
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176 |
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177 | // FIXME: Truncate backlog!
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178 |
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179 | // If fWindow is set, output everything to the window, otherwise
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180 | // to cout
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181 | if (!fIsNull)
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182 | {
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183 | if (fWindow)
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184 | {
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185 | fMuxWindow.lock();
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186 | if (!fIsNull)
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187 | {
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188 | const string sout = string(fBase, len);
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189 | wprintw(fWindow, "%s", sout.c_str());
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190 | }
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191 | // If the stream got flushed due to a line break
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192 | // reset all attributes
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193 | if (fBase[len-1]=='\n')
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194 | wattrset(fWindow, 0);
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195 | fMuxWindow.unlock();
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196 | }
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197 | else
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198 | {
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199 | fMuxCout.lock();
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200 | cout.write(fBase, len);// << sout;
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201 | // If the stream got flushed due to a line break
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202 | // reset all attributes
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203 | if (fBase[len-1]=='\n')
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204 | cout << "\033[0m";
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205 | cout.flush();
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206 | fMuxCout.unlock();
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207 | }
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208 | }
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209 |
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210 | // Add the buffer to the backlog
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211 | if (fEnableBacklog)
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212 | {
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213 | fMuxBacklog.lock();
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214 | fBacklog.insert(fBacklog.end(), fBase, fBase+len);
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215 |
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216 | // If the stream got flushed due to a line break
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217 | // add the reset of all attributes to the backlog
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218 | if (fBase[len-1]=='\n')
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219 | {
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220 | if (!fWindow)
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221 | {
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222 | const char *reset = "\033[0m";
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223 | fBacklog.insert(fBacklog.end(), reset, reset+4);
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224 |
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225 | }
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226 | else
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227 | fAttributes[fBacklog.size()] = -1;
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228 | }
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229 | fMuxBacklog.unlock();
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230 | }
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231 |
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232 | fQueueFile.emplace(fBase, len);
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233 | /*
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234 | // Output everything also to the log-file
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235 | fMuxFile.lock();
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236 | fLogFile << sout;
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237 | //fLogFile.flush();
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238 | fMuxFile.unlock();
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239 | */
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240 | // If we are flushing because of an EOL, we reset also all attributes
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241 | }
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242 |
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243 | // --------------------------------------------------------------------------
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244 | //
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245 | //! This is called to flush the buffer of the streaming devices
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246 | //
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247 | int WindowLog::sync()
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248 | {
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249 | WriteBuffer();
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250 | return 0;
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251 | }
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252 |
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253 | // --------------------------------------------------------------------------
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254 | //
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255 | //! This function comes from streambuf and should output the buffer to
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256 | //! the device (flush, endl) or handle a buffer overflow (too many chars)
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257 | //! If a real overflow happens i contains the next chars which doesn't
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258 | //! fit into the buffer anymore.If the buffer is not really filled,
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259 | //! i is EOF(-1).
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260 | //
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261 | int WindowLog::overflow(int i) // i=EOF means not a real overflow
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262 | {
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263 | *fPPtr++ = (char)i;
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264 |
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265 | if (fPPtr == fEPtr)
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266 | WriteBuffer();
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267 |
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268 | return 0;
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269 | }
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270 |
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271 | // --------------------------------------------------------------------------
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272 | //
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273 | //! Returns the size of the backlog buffer as string.
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274 | //!
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275 | //! @returns
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276 | //! Size of the backlog as a string, e.g. "1k"
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277 | //
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278 | string WindowLog::GetSizeStr() const
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279 | {
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280 | int s = GetSizeBacklog()/1000;
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281 | if (s==0)
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282 | return "0";
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283 |
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284 | char u = 'k';
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285 | if (s>999)
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286 | {
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287 | s/=1000;
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288 | u = 'M';
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289 | }
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290 |
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291 | ostringstream str;
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292 | str << s << u;
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293 | return str.str();
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294 | }
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295 |
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296 | // --------------------------------------------------------------------------
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297 | //
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298 | //! @returns
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299 | //! the ANSI code corresponding to the attributes
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300 | //
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301 | string WindowLog::GetAnsiAttr(int m)
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302 | {
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303 | if (m==kReset || m==kDefault)
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304 | return "\033[0m";
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305 |
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306 | string rc;
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307 |
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308 | if ((m&COLOR_PAIR(kRed) )==COLOR_PAIR(kRed) ) rc += "\033[31m";
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309 | if ((m&COLOR_PAIR(kGreen) )==COLOR_PAIR(kGreen) ) rc += "\033[32m";
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310 | if ((m&COLOR_PAIR(kYellow) )==COLOR_PAIR(kYellow) ) rc += "\033[33m";
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311 | if ((m&COLOR_PAIR(kBlue) )==COLOR_PAIR(kBlue) ) rc += "\033[34m";
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312 | if ((m&COLOR_PAIR(kMagenta))==COLOR_PAIR(kMagenta)) rc += "\033[35m";
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313 | if ((m&COLOR_PAIR(kCyan) )==COLOR_PAIR(kCyan) ) rc += "\033[36m";
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314 | if ((m&COLOR_PAIR(kWhite) )==COLOR_PAIR(kWhite) ) rc += "\033[0m\033[1m";
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315 |
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316 | if ((m&kBold )==kBold ) rc += "\033[1m";
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317 | if ((m&kDim )==kDim ) rc += "\033[2m";
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318 | if ((m&kUnderline)==kUnderline) rc += "\033[4m";
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319 | if ((m&kBlink )==kBlink ) rc += "\033[5m";
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320 |
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321 | return rc;
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322 | }
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323 |
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324 | // --------------------------------------------------------------------------
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325 | //
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326 | //! Add color to the stream according to the attribute. If fWindow is not
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327 | //! set this is an ANSI color code, otherwise the window's output
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328 | //! attributes are set.
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329 | //! It is also added to the backlog. Access to the backlog is encapsulated
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330 | //! into its mutex.
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331 | //
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332 | void WindowLog::AddColor(int m)
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333 | {
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334 | const int col = COLOR_PAIR(m);
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335 |
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336 | if (!fWindow)
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337 | // We don't have to flush here, because the attributes are simply
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338 | // part of the stream
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339 | *this << GetAnsiAttr(col);
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340 | else
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341 | {
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342 | // Before we change the attributes we have to flush the screen
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343 | // otherwise we would have to buffer them until we flush the
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344 | // contents
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345 | flush();
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346 | wattron(fWindow, col);
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347 | }
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348 |
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349 | fMuxBacklog.lock();
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350 | fAttributes[fBacklog.size()] |= col;
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351 | fMuxBacklog.unlock();
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352 | }
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353 |
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354 | // --------------------------------------------------------------------------
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355 | //
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356 | //! Add attributes to the stream according to the attribute. If fWindow is
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357 | //! not set this is an ANSI code, otherwise the window's output
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358 | //! attributes are set.
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359 | //! It is also added to the backlog. Access to the backlog is encapsulated
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360 | //! into its mutex.
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361 | //
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362 | void WindowLog::AddAttr(int m)
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363 | {
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364 | if (!fWindow)
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365 | // We don't have to flush here, because the attributes are simply
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366 | // part of the stream
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367 | *this << GetAnsiAttr(m);
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368 | else
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369 | {
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370 | // Before we change the attributes we have to flush the screen
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371 | // otherwise we would have to buffer them until we flush the
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372 | // contents
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373 | flush();
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374 | m==kReset ? wattrset(fWindow, 0) : wattron(fWindow, m);
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375 | }
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376 |
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377 | fMuxBacklog.lock();
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378 | m==kReset ?
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379 | fAttributes[fBacklog.size()] = -1 :
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380 | fAttributes[fBacklog.size()] |= m;
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381 | fMuxBacklog.unlock();
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382 | }
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383 |
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384 | // --------------------------------------------------------------------------
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385 | //
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386 | //!
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387 | //
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388 | std::ostream &operator<<(std::ostream &lout, WindowLogColor m)
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389 | {
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390 | WindowLog *log=dynamic_cast<WindowLog*>(lout.rdbuf());
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391 | if (log)
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392 | log->AddColor(m);
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393 | return lout;
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394 | }
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395 |
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396 | // --------------------------------------------------------------------------
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397 | //
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398 | //!
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399 | //
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400 | std::ostream &operator<<(std::ostream &lout, WindowLogAttrs m)
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401 | {
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402 | WindowLog *log=dynamic_cast<WindowLog*>(lout.rdbuf());
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403 | if (log)
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404 | log->AddAttr(m);
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405 | return lout;
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406 | }
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