| 1 | <!DOCTYLE HTML>
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| 2 | <html>
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| 3 | <head>
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| 4 | <link rel="stylesheet" href="jquery-ui-1.10.4.custom/css/smoothness/jquery-ui-1.10.4.custom.min.css"/>
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| 5 | <script src="jquery-2.1.0.min.js"></script>
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| 6 | <script src="jquery-ui-1.10.4.custom/js/jquery-ui-1.10.4.custom.min.js"></script>
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| 7 | <!--<link rel="stylesheet" href="jquery-ui-1.10.4/css/ui-lightness/jquery-ui-1.10.4.min.css"-->
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| 8 | <!--<script src="zoomooz-1.1.9/jquery.zoomooz.min.js"></script>-->
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| 9 | <script src="codemirror-4.1/lib/codemirror.js"></script>
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| 10 | <link rel="stylesheet" href="codemirror-4.1/lib/codemirror.css"/>
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| 11 | <link rel="stylesheet" href="codemirror-4.1/theme/myblackboard.css"/>
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| 12 | <!--<link rel="stylesheet" href="codemirror-4.1/theme/blackboard.css">-->
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| 13 | <!--<link rel="stylesheet" href="codemirror-4.1/theme/3024-night.css">-->
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| 14 | <link rel="stylesheet" href="codemirror-4.1/addon/display/fullscreen.css"/>
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| 15 | <link rel="stylesheet" href="codemirror-4.1/addon/dialog/dialog.css"/>
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| 16 | <link rel="stylesheet" href="codemirror-4.1/addon/fold/foldgutter.css"/>
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| 17 | <script src="codemirror-4.1/addon/selection/active-line.js"></script>
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| 18 | <script src="codemirror-4.1/addon/display/fullscreen.js"></script>
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| 19 | <script src="codemirror-4.1/addon/edit/matchbrackets.js"></script>
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| 20 | <script src="codemirror-4.1/addon/search/search.js"></script>
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| 21 | <script src="codemirror-4.1/addon/search/searchcursor.js"></script>
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| 22 | <script src="codemirror-4.1/addon/dialog/dialog.js"></script>
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| 23 | <script src="codemirror-4.1/addon/hint/show-hint.js"></script>
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| 24 | <script src="codemirror-4.1/addon/hint/javascript-hint.js"></script>
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| 25 | <script src="codemirror-4.1/addon/fold/foldcode.js"></script>
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| 26 | <script src="codemirror-4.1/addon/fold/foldgutter.js"></script>
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| 27 | <script src="codemirror-4.1/addon/fold/brace-fold.js"></script>
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| 28 | <script src="codemirror-4.1/addon/fold/comment-fold.js"></script>
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| 29 | <script src="codemirror-4.1/mode/javascript/javascript.js"></script>
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| 30 | <script src="flot-0.8.3/jquery.flot.min.js"></script>
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| 31 | <!-- <script src="flot-0.8.3/jquery.flot.navigate.js"></script>-->
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| 32 | <script src="flot-0.8.3/jquery.flot.selection.min.js"></script>
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| 33 | <script src="flot-0.8.3/jquery.flot.symbol.min.js"></script>
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| 34 | <script src="flot-0.8.3/jquery.flot.resize.js"></script>
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| 35 | <!-- <script type="text/javascript" src="jqplot-1.0.8/jquery.min.js"></script>
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| 36 | <script type="text/javascript" src="jqplot-1.0.8/jquery.jqplot.min.js"></script>
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| 37 | <script type="text/javascript" src="jqplot-1.0.8/plugins/jqplot.canvasTextRenderer.min.js"></script>
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| 38 | <script type="text/javascript" src="jqplot-1.0.8/plugins/jqplot.canvasAxisLabelRenderer.min.js"></script>
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| 39 | <script type="text/javascript" src="jqplot-1.0.8/plugins/jqplot.highlighter.min.js"></script>
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| 40 | <script type="text/javascript" src="jqplot-1.0.8/plugins/jqplot.cursor.min.js"></script>
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| 41 | <script type="text/javascript" src="jqplot-1.0.8/plugins/jqplot.dateAxisRenderer.min.js"></script>
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| 42 | <link rel="stylesheet" type="text/css" href="jqplot-1.0.8/jquery.jqplot.css" />-->
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| 43 | <script src="index.js"></script>
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| 44 | <link rel="stylesheet" href="index.css"/>
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| 45 | </head>
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| 46 |
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| 47 | <body>
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| 48 |
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| 49 | <div class="myaccordion" id="accordion5">
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| 50 | <h3><a href="#">Editor 1 (proc)</a></h3>
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| 51 | <div id="editorcontainer1fake" style="position:absolute;border:0;opacity:0"></div>
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| 52 | </div>
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| 53 | <div id="editorcontainer1" style="z-index:600;">
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| 54 | <form action="getevent.php" method="post" style="margin-bottom:0px">
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| 55 | <div id="textcontainer1">
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| 56 | <textarea id="editor1" name="editor1" type="textarea">
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| 57 | return $.data[pixel];
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| 58 | </textarea>
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| 59 | </div>
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| 60 | <div class="ui-widget-content" style="background:#333;color:#eef;border-top-width:0;padding-top:2px;">
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| 61 | <input type="submit" value="Save"></input>
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| 62 | <input type="file" name="files[]" id="selectfile1"></input><output id="file1"></output>
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| 63 | </div>
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| 64 | </form>
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| 65 | </div>
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| 66 |
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| 67 | <div class="myaccordion" id="accordion1">
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| 68 | <h3><a href="#">Editor 2 (main)</a></h3>
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| 69 | <div id="editorcontainer2fake" style="position:absolute;border:0;opacity:0"></div>
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| 70 | </div>
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| 71 | <div id="editorcontainer2">
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| 72 | <form action="getevent.php" method="post" style="margin-bottom:0px">
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| 73 | <div id="textcontainer2">
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| 74 | <textarea id="editor2" name="editor2" type="textarea">
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| 75 | print("This output will go to the Console.\n");
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| 76 |
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| 77 | // The four first values of pixel 1
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| 78 | var arr = [ $.data[1][0], $.data[1][1], $.data[1][2], $.data[1][3] ];
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| 79 | print("Pixel 1: [ "+arr+" ]\n");
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| 80 |
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| 81 | // Get the maximum sample from each pixel
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| 82 | var rc = [[],[]];
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| 83 | for (var p=0; p<$.event.numPix; p++)
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| 84 | {
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| 85 | var max = 0;
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| 86 | var idx = 0;
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| 87 | for (var s=5; s<$.event.numRoi-50; s++)
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| 88 | {
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| 89 | // spike suppression
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| 90 | var h = ($.data[p][s]-$.data[p][s-1]) + ($.data[p][s]-$.data[p][s+1])
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| 91 |
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| 92 | if ($.data[p][s]>max && h<20)
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| 93 | {
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| 94 | max = $.data[p][s];
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| 95 | idx = s;
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| 96 | }
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| 97 | }
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| 98 | rc[0][p]=max;
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| 99 | rc[1][p]=idx;
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| 100 | }
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| 101 |
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| 102 | return rc;
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| 103 | </textarea>
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| 104 | </div>
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| 105 | <div class="ui-widget-content" style="background:#333;color:white;border-top-width:0;padding-top:2px;">
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| 106 | <input type="submit" value="Save"></input>
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| 107 | <input type="file" name="files[]" id="selectfile2"></input><output id="file2"></output>
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| 108 | </div>
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| 109 | </form>
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| 110 | </div>
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| 111 |
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| 112 | <div class="myaccordion" id="accordion" style="margin-bottom:1ex">
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| 113 | <h3><a style="color:red" href="#">Runtime error</a></h3>
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| 114 | <div>
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| 115 | <pre id="error" style="color:red"></pre>
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| 116 | </div>
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| 117 | <h3><a href="#">Console</a></h3>
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| 118 | <div>
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| 119 | <pre style="color:green" id="console"></pre>
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| 120 | </div>
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| 121 | <h3><a href="#">Debug</a></h3>
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| 122 | <div id="debug">
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| 123 | </div>
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| 124 | </div>
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| 125 |
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| 126 | <div class="ui-widget-content" style="background:#eee;margin-top:-10px">
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| 127 | <input id="submit" type="button" onclick="onSubmit();" value="Submit"></input>
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| 128 | <span style="float:right">
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| 129 | Run file:
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| 130 | <input id="file"></input>
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| 131 | </span>
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| 132 | Event:
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| 133 | <input id="event" style="text-align:right" type="number" onchange="onEvent();" value="0" min="0" max="0" step="1"></input>/<span id="numevents">---</span>
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| 134 | Pixel:
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| 135 | <input id="pixel" style="text-align:right;width:55px;" type="number" onchange="onPixel();" value="0" min="0" max="1439" step="1"></input>
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| 136 | CBPX:
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| 137 | <input id="cbpx-c" style="text-align:right;width:35px;" type="number" onchange="onCBPX();" value="1" min="0" max="3" step="1"></input>
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| 138 | <input id="cbpx-b" style="text-align:right;width:35px;" type="number" onchange="onCBPX();" value="0" min="0" max="9" step="1"></input>
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| 139 | <input id="cbpx-p" style="text-align:right;width:35px;" type="number" onchange="onCBPX();" value="3" min="0" max="3" step="1"></input>
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| 140 | <input id="cbpx-x" style="text-align:right;width:35px;" type="number" onchange="onCBPX();" value="6" min="0" max="8" step="1"></input>
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| 141 | =
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| 142 | <input id="cbpx" style="text-align:right;width:55px;" type="number" onchange="onHW();" value="393" min="0" max="1439" step="1"></input>
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| 143 | </div>
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| 144 |
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| 145 | <div class="myaccordion" id="accordion2">
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| 146 | <h3><a href="#">Camera display</a></h3>
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| 147 | </div>
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| 148 | <div id="cameracontainer" class="ui-widget-content">
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| 149 |
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| 150 | <table width="100%">
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| 151 | <colgroup>
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| 152 | <col style="width:50%;">
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| 153 | <col style="width:50%;">
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| 154 | </colgroup>
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| 155 | <tr>
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| 156 | <td>
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| 157 | Min:
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| 158 | <input id="cameramin1" style="text-align:right;width:100px;" type="number" onchange="onCameraMinMax(1);" value="0" disabled="true"></input>
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| 159 | <input id="cameraminon1" type="checkbox" onclick="onCameraMinMaxOn(1);" checked="true"></input>
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| 160 | Max:
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| 161 | <input id="cameramax1" style="text-align:right;width:100px;" type="number" onchange="onCameraMinMax(1);" value="0" disabled="true"></input>
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| 162 | <input id="cameramaxon1" type="checkbox" onclick="onCameraMinMaxOn(1);" checked="true"></input>
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| 163 | </td>
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| 164 | <td style="text-align:right">
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| 165 | Min:
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| 166 | <input id="cameramin2" style="text-align:right;width:100px;" type="number" onchange="onCameraMinMax(2);" value="0" disabled="true"></input>
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| 167 | <input id="cameraminon2" type="checkbox" onclick="onCameraMinMaxOn(2);" checked="true"></input>
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| 168 | Max:
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| 169 | <input id="cameramax2" style="text-align:right;width:100px;" type="number" onchange="onCameraMinMax(2);" value="0" disabled="true"></input>
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| 170 | <input id="cameramaxon2" type="checkbox" onclick="onCameraMinMaxOn(2);" checked="true"></input>
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| 171 | </td>
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| 172 | <td>
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| 173 | </td>
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| 174 | </tr>
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| 175 | </table>
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| 176 |
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| 177 | <table id="table" width="100%" border="0" style="border:0;margin:0;padding:0;">
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| 178 | <tr style="margin:0;padding:0;">
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| 179 | <td style="margin:0;padding:0;">
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| 180 | <table id="col1" border="0" style="margin:0;padding:0;">
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| 181 | <tr style="margin:0;padding:0;"><td style="margin:0;padding:0;" id="cont1"></tr>
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| 182 | <tr style="margin:0;padding:0;"><td style="margin:0;padding:0;" id="cont3"><canvas id="camera3" width="1" height="1"></canvas></td></tr>
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| 183 | </table>
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| 184 | </td>
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| 185 | <td style="margin:0;padding:0;" id="center"><canvas id="camera1" width="1" height="1"></canvas></td>
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| 186 | <td style="margin:0;padding:0;">
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| 187 | <table id="col3" border="0" style="margin:0;padding:0;">
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| 188 | <tr style="margin:0;padding:0;"><td style="margin:0;padding:0;" id="cont2"><canvas id="camera2" width="1" height="1"></canvas></td></tr>
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| 189 | <tr style="margin:0;padding:0;"><td style="margin:0;padding:0;" id="cont4"><canvas id="camera4" width="1" height="1"></canvas></td></tr>
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| 190 | </table>
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| 191 | </td>
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| 192 | </tr>
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| 193 | </table>
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| 194 |
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| 195 | <table width="100%">
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| 196 | <colgroup>
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| 197 | <col style="width:40%;">
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| 198 | <col style="width:20%;">
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| 199 | <col style="width:40%;">
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| 200 | </colgroup>
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| 201 | <tr>
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| 202 | <td>
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| 203 | Min:
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| 204 | <input id="cameramin3" style="text-align:right;width:100px;" type="number" onchange="onCameraMinMax(3);" value="0" disabled="true"></input>
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| 205 | <input id="cameraminon3" type="checkbox" onclick="onCameraMinMaxOn(3);" checked="true"></input>
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| 206 | Max:
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| 207 | <input id="cameramax3" style="text-align:right;width:100px;" type="number" onchange="onCameraMinMax(3);" value="0" disabled="true"></input>
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| 208 | <input id="cameramaxon3" type="checkbox" onclick="onCameraMinMaxOn(3);" checked="true"></input>
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| 209 | </td>
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| 210 | <td style="text-align:center;">
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| 211 | Pixel value:
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| 212 | <input id="value" type="text" readonly="true" value="0" style="text-align:right;width:100px"></input>
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| 213 | </td>
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| 214 | <td style="text-align:right">
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| 215 | Min:
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| 216 | <input id="cameramin4" style="text-align:right;width:100px;" type="number" onchange="onCameraMinMax(4);" value="0" disabled="true"></input>
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| 217 | <input id="cameraminon4" type="checkbox" onclick="onCameraMinMaxOn(4);" checked="true"></input>
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| 218 | Max:
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| 219 | <input id="cameramax4" style="text-align:right;width:100px;" type="number" onchange="onCameraMinMax(4);" value="0" disabled="true"></input>
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| 220 | <input id="cameramaxon4" type="checkbox" onclick="onCameraMinMaxOn(4);" checked="true"></input>
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| 221 | </td>
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| 222 | </tr>
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| 223 | </table>
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| 224 | </div>
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| 225 |
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| 226 | <div class="myaccordion" id="accordion3">
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| 227 | <h3><a href="#">Waveform</a></h3>
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| 228 | </div>
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| 229 | <div id="waveformcontainer" class="ui-widget-content">
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| 230 | <div id="waveform" style="width:100%;height:300px;"></div>
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| 231 | <div style="text-align:center;margin-bottom:2px">
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| 232 | Min:
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| 233 | <input id="waveformmin" style="text-align:right"type="number" onchange="onWaveformMinMax();" value="0" disabled="true"></input>
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| 234 | <input id="waveformminon" type="checkbox" onclick="onWaveformMinMaxOn();" checked="true"></input>
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| 235 | Max:
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| 236 | <input id="waveformmax" style="text-align:right"type="number" onchange="onWaveformMinMax();" value="0" disabled="true"></input>
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| 237 | <input id="waveformmaxon" type="checkbox" onclick="onWaveformMinMaxOn();" checked="true"></input>
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| 238 | </div>
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| 239 | </div>
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| 240 |
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| 241 | <div id='tooltip' style="position:absolute;display:none;border:1px solid #fdd;padding;2px;background-color:#fee;opacity:0.8"></div>
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| 242 |
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| 243 | <div class="myaccordion" id="accordion4">
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| 244 | <h3><a href="#">Help</a></h3>
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| 245 | </div>
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| 246 | <div id="helpcontainer" class="ui-widget-content" style="padding-left:40px;padding-right:40px;padding-bottom:40px;">
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| 247 | <H1>HELP</H1>
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| 248 |
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| 249 | <H3>How does it work?</H3>
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| 250 | When you submit a javascript to the server, it will be executed
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| 251 | on a sandbox on the server. Before the event is loaded from a file
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| 252 | and made available within the sandbox. Generally, the sandbox
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| 253 | can easily be enhanced, e.g. with algorithms available in php.
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| 254 | This can be done on request. After execution, the result returned
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| 255 | by the script is then displayed in the camera display.
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| 256 |
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| 257 | <H3>Why Javascript?</H3>
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| 258 | Simply for security reasons. To avoid tranferring the event to the client's
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| 259 | browser, the script must be executed on the server side. Also Python
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| 260 | and PHP offer the possibility to execute scripts within a program,
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| 261 | they do not have any security feature to avoid for exmple access to the
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| 262 | local disk. The V8 Javascript engine however, is very limited in
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| 263 | functionality and therefore ideally suited for a sandboxed and
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| 264 | therefore safe excution on the server. Any other solution is welcome.
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| 265 |
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| 266 | <H3>Javascript hints!</H3>
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| 267 | Please note that in Javascript only basic data typed (number, etc)
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| 268 | are copied in an assignment. In all other cases, only a reference
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| 269 | is copied. For example, the following code snippet does not return 2
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| 270 | as you might expect but 7!
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| 271 | <pre><!--<textarea id="code0" style="height:auto;overflow-x:auto;overflow-y:hidden;">-->
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| 272 | var arr = [ 0, 1, 2, 3 ];
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| 273 | var cpy = arr;
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| 274 | cpy[2] = 7;
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| 275 | print(arr[2]);
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| 276 | </pre><!--</textarea>-->
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| 277 | To avoid that, the global namespace implements a clone function.
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| 278 | For exmaple, the following code snippet will return the expected output:
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| 279 | <pre><!--<textarea id="code1">-->
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| 280 | var arr = [ 0, 1, 2, 3 ];
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| 281 | var cpy = $.clone(arr);
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| 282 | cpy[2] = 7;
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| 283 | print(arr[2]);
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| 284 | </pre><!--</textarea>-->
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| 285 |
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| 286 | <H3>The global object $</H3>
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| 287 |
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| 288 | The environment provides a global object (namesapce) called $ with the following members:
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| 289 | <table>
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| 290 | <tr><td>$.event</td><td>The event header information as obtained from the file</td></tr>
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| 291 | <tr><td>$.event.numEvents</td><td>Number of events in the file</td></tr>
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| 292 | <tr><td>$.event.numRoi</td><td>Number of samples per pixel</td></tr>
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| 293 | <tr><td>$.event.numPix</td><td>Number of pixels</td></tr>
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| 294 | <tr><td>$.event.eventNumber</td><td>Event number</td></tr>
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| 295 | <tr><td>$.event.triggerNumber</td><td>Trigger number</td></tr>
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| 296 | <tr><td>$.event.triggerType</td><td>Trigger type</td></tr>
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| 297 | <tr><td>$.event.unixTime[2]</td><td>Timestamp when the event arrived at the event builder</td></tr>
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| 298 | <tr><td>$.data[numPix][numRoi]</td><td>Theevent data</td></tr>
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| 299 | </table>
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| 300 |
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| 301 | <H3>Editor 1 (proc)</H3>
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| 302 |
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| 303 | <I>proc</I> can return an array with numRoi entries or an array with up to
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| 304 | four sub-arrays each of nRoi entries. They will be displayed in the graph.
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| 305 | The chosel pixel is available as <I>pixel</I>.
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| 306 | The most simple is to just return the selected pixel data unprocssed:
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| 307 | <pre>
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| 308 | return $.data[pixel];
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| 309 | </pre>
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| 310 |
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| 311 | <H3>Editor 2 (main)</H3>
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| 312 | <I>main</I> should return extracted data per pixel. As <I>proc</I> it can
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| 313 | return a single array or an array with up to four sub-arrays each with
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| 314 | numPix entries. They are displayed in the camera displays. The function
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| 315 | implemented as <I>proc</I> is accessible as <I>proc(i)</I> with <I>i</I>
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| 316 | being available in <I>proc</I> as <I>pixel</I>. A very simple extractor
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| 317 | could be to return just the sample at the trigger position
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| 318 | <pre>
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| 319 | var rc = [];
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| 320 | for (var i=0; i<$.event.numPix; i++)
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| 321 | rc[i] = $.data[i][60];
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| 322 | return rc;
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| 323 | </pre>
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| 324 | or taking the data pre-procesed by the code of the <I>proc</I>-function:
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| 325 | <pre>
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| 326 | var rc = [];
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| 327 | for (var i=0; i<$.event.numPix; i++)
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| 328 | rc[i] = proc(i)[60];
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| 329 | return rc;
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| 330 | </pre>
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| 331 |
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| 332 | Note that the precise access to the result of proc might depend on what
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| 333 | exactly is retruned by proc (an array, or an array with sub-arrays).
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| 334 |
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| 335 | <H3>What is the data?</H3>
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| 336 | The data are all data files found in disks in La Palma (to be precise:
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| 337 | on daq's disks). The data is raw-data but with the most recent
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| 338 | DRS calibration (only the 1024-cell offset calibration)
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| 339 | applied, while the application is done in intergers, i.e. the
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| 340 | fractional part of the calibration constant is removed.
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| 341 | (This is basically what is written in our FITS files as part of the
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| 342 | lossless compression process). No spike or jump removal is applied.
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| 343 |
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| 344 | <H3>The editor</H3>
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| 345 | Key bindings of the editor can be found at
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| 346 | <A HREF="http://codemirror.net/doc/manual.html#commands">Codemirror</A>.
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| 347 | In addition the following binding are defined: Tab - Auto indent;
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| 348 | F11 - Switch to fullscreen; Esc - In fullscreen mode to
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| 349 | leave fullscreen; Ctrl-r - replace; Ctrl-y - Delete the line under the cursor;
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| 350 | Ctrl-. (dot) - Fold code; Ctrl-Down (cursor down) - Autocomplete.
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| 351 |
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| 352 | <H3>How to change the file?</H3>
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| 353 | Start typing the date in the filename field. The available files
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| 354 | will be filtered as you type. To select a file you need to select
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| 355 | it fom the pull down.
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| 356 |
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| 357 | <H3>How to change the displayed pixel?</H3>
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| 358 | Enter the pixel number on the corresponding field or its hwardware
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| 359 | address. As soon as you acknowledge your change (e.g. remove focus
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| 360 | by clicking somewhere else) the pixel contents gets displayed.
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| 361 |
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| 362 | <H3>How to Save/Load a script?</H3>
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|---|
| 363 | To load a file choose a file fro your local hard drive via the
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| 364 | file selection dialog. To save the contents of the editor, press
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|---|
| 365 | Save.
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| 366 |
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| 367 | <H3>Submit</H3>
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|---|
| 368 | If you have changed the script and you want to run it on the current event
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| 369 | press Submit. The Javascript will be executed for this event on
|
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| 370 | the server.
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| 371 |
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| 372 | <!--<H3>Autosubmit</H3>
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| 373 | If Autosumit is enabled, the script will be submitted each time
|
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| 374 | the file name or the event number is changed and executed.-->
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| 375 |
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| 376 | <H3>Pixel value</H3>
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|---|
| 377 | To display the value returned for a pixel just click on the pixel.
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|---|
| 378 | The value will be displayed in the Pixel field. This will also
|
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| 379 | display the corresponding waveform in the graph.
|
|---|
| 380 |
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| 381 | <H3>Min/max values</H3>
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|---|
| 382 | Min and max values for the plot and the graph can be determined
|
|---|
| 383 | automatically or manully. To set the to a fixed value, enable the
|
|---|
| 384 | min and/or max field and enter the value of your choice. It will
|
|---|
| 385 | survive changing files, events or pixel.
|
|---|
| 386 |
|
|---|
| 387 | <H3>Why is loading the page so slow?</H3>
|
|---|
| 388 | The total contents of the javascript libraries is about 1MB which
|
|---|
| 389 | all have to be treasferred to the browser. In addition the loading
|
|---|
| 390 | and processing of the event takes up to 1s so that the loading
|
|---|
| 391 | time of the page might be untypically slow. Once finished,
|
|---|
| 392 | the amaount of code to load can be decreased.
|
|---|
| 393 |
|
|---|
| 394 | <H3>How to unzoom the plot?</H3>
|
|---|
| 395 | Double click on the plot.
|
|---|
| 396 |
|
|---|
| 397 | </div>
|
|---|
| 398 |
|
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| 399 |
|
|---|
| 400 | </body>
|
|---|
| 401 | </html>
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