| 1 | #ifndef PERIODICACTION
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| 2 | #define PERIODICACTION
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| 3 | /**
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| 4 | * Class for periodically calls to a slot: a global function or a method of a
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| 5 | * given object.
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| 6 | *
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| 7 | * Connects the slot to a PeriodicSignal, that wraps a thread, which
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| 8 | * periodically will call the doWhile[doWhileNot] slot until this returns
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| 9 | * false[true]. If a FinallyDo action is registered, when the PeriodicAction
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| 10 | * has finished it will call this finalizing slot
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| 11 | *
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| 12 | * To wrap the doWhile, doWhileNot or FinallyDo action properly (type safer
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| 13 | * than pointer to functions, better object oriented), call the slot factory:
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| 14 | *
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| 15 | * slot(global_function)
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| 16 | * slot(anObject,&Object::Method)
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| 17 | *
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| 18 | * EXAMPLE: -----------------------------------------------------------------
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| 19 | *
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| 20 | * class Counter: public Object{
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| 21 | * Counter(int max, int incr);
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| 22 | * bool isIncrementPossible();
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| 23 | * void PrintIAmDone();
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| 24 | * };
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| 25 | *
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| 26 | * bool end;void endMe(){end=true;}
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| 27 | *
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| 28 | * int main(){
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| 29 | * end=false;
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| 30 | * Counter byTwo(100,2), byThree(100,3);
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| 31 | *
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| 32 | * PeriodicAction byTwoEachSec(1000000);
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| 33 | * byTwoEachSec.DoWhile(slot(byTwo,&Counter::isIncrementPossible));
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| 34 | * byTwoEachSec.FinallyDo(slot(byTwo,&Counter::PrintIAmDone));
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| 35 | * byTwoEachSec.Start();
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| 36 | *
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| 37 | * PeriodicAction byThreeEachTwoSec(2000000);
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| 38 | * byThreeEachTwoSec.DoWhile(slot(byThree,&Counter::isIncrementPossible));
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| 39 | * byThreeEachTwoSec.FinallyDo(slot(endMe));
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| 40 | * byThreeEachTwoSec.Start();
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| 41 | *
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| 42 | * while(!end){
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| 43 | * }
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| 44 | * }
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| 45 | * ----------------------------------------------------------------------------
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| 46 | *
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| 47 | * Pending: Define behaviour of synchronization of diferent periodicactions
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| 48 | *
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| 49 | * Implementation Pending: Check the periodicaction is not running before
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| 50 | * starting, and it is running before stopping it. (With
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| 51 | * PeriodicSignal::isRunning)
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| 52 | *
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| 53 | * Implementation Pending: Not thread safe when two periodic actions may
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| 54 | * access the same variables
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| 55 | */
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| 56 |
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| 57 |
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| 58 | #include "PeriodicSignal.hxx"
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| 59 | //for signals, and Object
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| 60 | #include <sigc++/signal_system.h>
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| 61 | using namespace SigC;
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| 62 |
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| 63 | class PeriodicAction: public Object {
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| 64 |
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| 65 | public:
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| 66 | /** Aproximate period (+-500ms) in microsec (so, greater than 500000)
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| 67 | * to repeat doWhile or doWhileNot actions
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| 68 | * @see #doWhile
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| 69 | * @see #doWhileNot
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| 70 | */
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| 71 | unsigned int period;
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| 72 | public:
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| 73 | PeriodicAction( unsigned int period_);
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| 74 |
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| 75 | PeriodicAction ( unsigned int period_, const Slot0<bool> & doWhileData,
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| 76 | const Slot0<void> & finallyData );
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| 77 | void DoWhileNot( const Slot0<bool> & s);
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| 78 | void DoWhile(const Slot0<bool> &s);
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| 79 | void FinallyDo( const Slot0<void> & s);
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| 80 | void Start();
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| 81 | void Stop();
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| 82 | // void SetPeriod(unsigned long int period_);
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| 83 | private:
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| 84 | PeriodicSignal periodic;
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| 85 | Connection actionConn,periodConn;
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| 86 |
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| 87 | Signal0<bool> doWhile;
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| 88 | Signal0<bool> doWhileNot;
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| 89 |
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| 90 | Signal0<void> finally;
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| 91 |
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| 92 | void DoItOnceAndCheckContinuance();
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| 93 | void DoItOnceAndCheckContinuance_Not();
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| 94 | };
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| 95 |
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| 96 |
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| 97 |
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| 98 | #endif
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