| 1 | #ifndef PERIODICACTION | 
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| 2 | #define PERIODICACTION | 
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| 3 | /** | 
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| 4 | * Class for periodically calls to a slot: a global function or a method of a | 
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| 5 | * given object. | 
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| 6 | * | 
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| 7 | * Connects the slot to a PeriodicSignal, that wraps a thread, which | 
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| 8 | * periodically will call the doWhile[doWhileNot] slot until this returns | 
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| 9 | * false[true]. If a FinallyDo action is registered, when the PeriodicAction | 
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| 10 | * has finished it will call this finalizing slot | 
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| 11 | * | 
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| 12 | * To wrap the doWhile, doWhileNot or FinallyDo action properly (type safer | 
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| 13 | * than pointer to functions, better object oriented), call the slot factory: | 
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| 14 | * | 
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| 15 | * slot(global_function) | 
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| 16 | * slot(anObject,&Object::Method) | 
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| 17 | * | 
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| 18 | * EXAMPLE: ----------------------------------------------------------------- | 
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| 19 | * | 
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| 20 | * class Counter: public Object{ | 
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| 21 | *    Counter(int max, int incr); | 
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| 22 | *    bool isIncrementPossible(); | 
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| 23 | *    void PrintIAmDone(); | 
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| 24 | * }; | 
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| 25 | * | 
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| 26 | * bool end;void endMe(){end=true;} | 
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| 27 | * | 
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| 28 | * int main(){ | 
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| 29 | *   end=false; | 
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| 30 | *   Counter byTwo(100,2), byThree(100,3); | 
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| 31 | * | 
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| 32 | *   PeriodicAction byTwoEachSec(1000000); | 
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| 33 | *   byTwoEachSec.DoWhile(slot(byTwo,&Counter::isIncrementPossible)); | 
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| 34 | *   byTwoEachSec.FinallyDo(slot(byTwo,&Counter::PrintIAmDone)); | 
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| 35 | *   byTwoEachSec.Start(); | 
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| 36 | * | 
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| 37 | *   PeriodicAction byThreeEachTwoSec(2000000); | 
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| 38 | *   byThreeEachTwoSec.DoWhile(slot(byThree,&Counter::isIncrementPossible)); | 
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| 39 | *   byThreeEachTwoSec.FinallyDo(slot(endMe)); | 
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| 40 | *   byThreeEachTwoSec.Start(); | 
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| 41 | * | 
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| 42 | *   while(!end){ | 
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| 43 | *   } | 
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| 44 | * } | 
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| 45 | * ---------------------------------------------------------------------------- | 
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| 46 | * | 
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| 47 | * Pending: Define behaviour of synchronization of diferent periodicactions | 
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| 48 | * | 
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| 49 | * Implementation Pending: Check the periodicaction is not running before | 
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| 50 | * starting, and it is running before stopping it. (With | 
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| 51 | * PeriodicSignal::isRunning) | 
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| 52 | * | 
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| 53 | * Implementation Pending: Not thread safe when two periodic actions may | 
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| 54 | * access the same variables | 
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| 55 | */ | 
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| 56 |  | 
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| 57 |  | 
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| 58 | #include "PeriodicSignal.hxx" | 
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| 59 | //for signals, and Object | 
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| 60 | #include <sigc++/signal_system.h> | 
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| 61 | using namespace SigC; | 
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| 62 |  | 
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| 63 | class PeriodicAction: public Object { | 
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| 64 |  | 
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| 65 | public: | 
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| 66 | /** Aproximate period (+-500ms) in microsec (so, greater than 500000) | 
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| 67 | *  to repeat doWhile or doWhileNot actions | 
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| 68 | *  @see #doWhile | 
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| 69 | *  @see #doWhileNot | 
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| 70 | */ | 
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| 71 | unsigned int period; | 
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| 72 | public: | 
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| 73 | PeriodicAction( unsigned int period_); | 
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| 74 |  | 
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| 75 | PeriodicAction ( unsigned int period_, const Slot0<bool> & doWhileData, | 
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| 76 | const Slot0<void> & finallyData ); | 
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| 77 | void DoWhileNot( const Slot0<bool> & s); | 
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| 78 | void DoWhile(const Slot0<bool> &s); | 
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| 79 | void FinallyDo( const Slot0<void> & s); | 
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| 80 | void Start(); | 
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| 81 | void Stop(); | 
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| 82 | //  void SetPeriod(unsigned long int period_); | 
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| 83 | private: | 
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| 84 | PeriodicSignal periodic; | 
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| 85 | Connection actionConn,periodConn; | 
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| 86 |  | 
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| 87 | Signal0<bool> doWhile; | 
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| 88 | Signal0<bool> doWhileNot; | 
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| 89 |  | 
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| 90 | Signal0<void> finally; | 
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| 91 |  | 
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| 92 | void DoItOnceAndCheckContinuance(); | 
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| 93 | void DoItOnceAndCheckContinuance_Not(); | 
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| 94 | }; | 
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| 95 |  | 
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| 96 |  | 
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| 97 |  | 
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| 98 | #endif | 
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