| 1 | #include <MThread.h>
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| 2 |
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| 3 | #include <pthread.h>
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| 4 | #include <sys/resource.h> // PRIO_PROCESS
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| 5 |
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| 6 | // ----------------------------------------------------------------------
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| 7 | //
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| 8 | // Constructor
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| 9 | //
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| 10 | // Starts the derived thread if you don't specify false.
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| 11 | //
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| 12 | MThread::MThread(bool start) : fIsRunning(false), fIsDetached(false), fThread(NULL), fReturn(NULL), fPriority(0)
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| 13 | {
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| 14 | if (start)
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| 15 | Start();
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| 16 | }
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| 17 |
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| 18 | // ----------------------------------------------------------------------
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| 19 | //
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| 20 | // Destructor
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| 21 | //
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| 22 | // Stops the derived thread if it is still running.
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| 23 | //
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| 24 | MThread::~MThread()
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| 25 | {
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| 26 | if (fIsRunning)
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| 27 | Stop();
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| 28 | }
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| 29 |
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| 30 | // ----------------------------------------------------------------------
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| 31 | //
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| 32 | // Detach the derived thread. This means, that if the thread ends the
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| 33 | // needed resources (eg. for storing the return code) are freed.
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| 34 | // In other word you cannot get any value back from the Thread.
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| 35 | //
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| 36 | void MThread::Detach()
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| 37 | {
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| 38 | if (fIsRunning)
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| 39 | pthread_detach(*fThread);
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| 40 |
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| 41 | fIsDetached = true;
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| 42 | }
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| 43 |
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| 44 | // ----------------------------------------------------------------------
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| 45 | //
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| 46 | // Sets the priority of the thread.
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| 47 | // -20 highest priority
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| 48 | // 0 standard
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| 49 | // +20 lowest priority
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| 50 | // This can only be done before the thread is started.
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| 51 | //
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| 52 | bool MThread::SetPriority(int prio)
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| 53 | {
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| 54 | if (fIsRunning)
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| 55 | return false;
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| 56 |
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| 57 | fPriority = prio;
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| 58 | return true;
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| 59 | }
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| 60 |
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| 61 | // ----------------------------------------------------------------------
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| 62 | //
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| 63 | // Now we are back in a class instance, but running in new thread.
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| 64 | // All class members can be accessed like before.
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| 65 | // Set the flag for a running thread. Check if the thread should get
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| 66 | // detached. Set the priority of the thread. Now reset the stop flag and
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| 67 | // execute the thread. After the thread stopped it's execution reset the
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| 68 | // running flag and exit.
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| 69 | //
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| 70 | void *MThread::RunThread()
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| 71 | {
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| 72 | fIsRunning = true;
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| 73 |
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| 74 | if (fIsDetached)
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| 75 | pthread_detach(pthread_self());
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| 76 |
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| 77 | setpriority(PRIO_PROCESS, 0, fPriority); //lowest priority
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| 78 |
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| 79 | fStop = false;
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| 80 |
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| 81 | void *rc = Thread();
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| 82 |
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| 83 | fIsRunning = false;
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| 84 |
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| 85 | return rc;
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| 86 | }
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| 87 |
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| 88 | // ----------------------------------------------------------------------
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| 89 | //
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| 90 | // Get the Instance back from the thread argument and call the
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| 91 | // RunThread member function, which handles all MThread bspecific stuff.
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| 92 | //
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| 93 | void *MThread::MapThread(void *arg)
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| 94 | {
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| 95 | MThread *thread = (MThread*)arg;
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| 96 |
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| 97 | return thread->RunThread();
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| 98 | }
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| 99 |
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| 100 | // ----------------------------------------------------------------------
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| 101 | //
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| 102 | // A thread is created and started (MapThread).
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| 103 | // As an argument the actual instance is used.
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| 104 | //
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| 105 | void MThread::Start()
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| 106 | {
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| 107 | fThread = new pthread_t;
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| 108 | pthread_create(fThread, NULL, MapThread, this);
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| 109 | }
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| 110 |
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| 111 | // ----------------------------------------------------------------------
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| 112 | //
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| 113 | // Check if a thread is existing and running.
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| 114 | // If the thread is detached, cancel the thread. Otherwise set the stop
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| 115 | // flag and wait for the thread to exit.
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| 116 | //
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| 117 | void MThread::Stop()
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| 118 | {
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| 119 | if (!fThread || !fIsRunning)
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| 120 | return;
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| 121 |
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| 122 | if (fIsDetached)
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| 123 | {
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| 124 | pthread_cancel(*fThread);
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| 125 | fIsRunning = false;
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| 126 | }
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| 127 | else
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| 128 | {
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| 129 | fStop = true;
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| 130 | pthread_join(*fThread, &fReturn);
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| 131 | }
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| 132 |
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| 133 | delete fThread;
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| 134 | fThread = NULL;
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| 135 | }
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