source: trunk/MagicSoft/Cosy/base/msgqueue.cc@ 1683

Last change on this file since 1683 was 1275, checked in by tbretz, 23 years ago
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File size: 4.1 KB
Line 
1#include "msgqueue.h"
2
3#include <iostream.h>
4
5#include <unistd.h> // usleep
6#include <sys/resource.h> // PRIO_PROCESS
7
8// --------------------------------------------------------------------------
9//
10// This creates the Message queue thread,
11//
12MsgQueue::MsgQueue() : fBreak(0)
13{
14 fMp = new unsigned char;
15 pthread_create(&fThread, NULL, MapThread, this);
16}
17
18// --------------------------------------------------------------------------
19//
20// The destructor terminates the thread.
21//
22MsgQueue::~MsgQueue()
23{
24 cout << "~MsgQueue::MsgQueue" << endl;
25 pthread_cancel(fThread);
26 delete (unsigned char*)fMp;
27}
28
29// --------------------------------------------------------------------------
30//
31// This is the function which must be overloaded.
32// Here you process the messages. mp is a pointer which you can
33// specify when posting the message.
34//
35// If a new messages is posted while the old one is not yet
36// finished the fBreak flag is set. Please test this flag with
37// Break() and try to finish (or stop) the current action as soon
38// as possible. This makes sure, that before a new action is started
39// the old action can be finished correctly by the user.
40//
41void *MsgQueue::Proc(int msg, void *mp)
42{
43 return NULL;
44}
45
46// --------------------------------------------------------------------------
47//
48// This is the thread mapper.
49//
50void *MsgQueue::MapThread(void *arg)
51{
52 pthread_detach(pthread_self());
53
54 setpriority(PRIO_PROCESS, 0, -5);
55
56 ((MsgQueue*)arg)->Thread();
57
58 return NULL;
59}
60
61// --------------------------------------------------------------------------
62//
63// This is the thread which handles the processing.
64// As soon as a message is posted the fBreak flag is set (see PostMsg)
65// And as soon as the current action is finished the new action is executed
66// in this thread. This makes sure, that the calling program is not stalled.
67//
68void MsgQueue::Thread()
69{
70 //
71 // Tell the poster that processing is done
72 //
73 fStart = 0;
74 while (!fBreak)
75 usleep(1);
76
77 while(1)
78 {
79 while (!fStart) usleep(1);
80 fStart = 0;
81
82 //
83 // This makes sure that also a very fast Break() after
84 // a PostMsg is processed correctly
85 //
86 pthread_mutex_lock(&fMuxMsg);
87 fBreak = 0;
88 pthread_mutex_unlock(&fMuxMsg);
89
90 cout << "Processing Msg 0x" << hex << fMsg << endl;
91 // --- bool quit = fMsg==WM_QUIT;
92 fRc=Proc(fMsg, fMp);
93 cout << "Msg 0x" << hex << fMsg << " processed." << endl;
94
95 // --- if (quit)
96 // --- break;
97 }
98
99 // --- fStart = 0;
100 // --- cout << "WM_QUIT posted... leaving msg queue." << endl;
101}
102
103// --------------------------------------------------------------------------
104//
105// Use this function to post a message.
106// mp can be a pointer to a data structure. size should be the size of it.
107// size bytes of this structure are copied and a pointer to the copy
108// is forwarded to the Proc function.
109//
110void *MsgQueue::PostMsg(int msg, void *mp, int size)
111{
112 //
113 // Lock Mutex, put msg on stack and tell thread to process message
114 //
115
116 //
117 // Make sure that only one Proc() is running and can be stopped
118 // stopped and the messages are processed serialized
119 //
120 cout << "Locking MsgQueue mutex..." << flush;
121 pthread_mutex_lock(&fMuxMsg);
122 cout << "done." << endl;
123
124 //
125 // Set break state and wait until Proc() returned (break state deleted)
126 // This means, that a new command is invoked and (if forseen) the
127 // running command should stop execution.
128 //
129 // This is some kind of controlled user break without using signals
130 //
131 fBreak = 1;
132
133 //
134 // copy return code from Proc() and set new message
135 //
136 void *rc = fRc;
137
138 fMsg = msg;
139
140 delete (unsigned char*)fMp;
141 fMp = new unsigned char[size];
142
143 memcpy(fMp, mp, size);
144
145 //
146 // Start Proc()
147 //
148 fStart = 1;
149 cout << "Releasing MsgQueue mutex..." << flush;
150 pthread_mutex_unlock(&fMuxMsg);
151 cout << "done." << endl;
152 while (fStart)
153 usleep(1);
154
155 cout << "Returning rc = 0x" << hex << rc << endl;
156 return rc;
157}
158
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