1 | #include "msgqueue.h"
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2 |
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3 | #include <iostream.h>
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4 |
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5 | #include <sys/resource.h> // PRIO_PROCESS
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6 |
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7 | MsgQueue::MsgQueue() : fBreak(0)
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8 | {
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9 | fMp = new unsigned char;
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10 | pthread_create(&fThread, NULL, MapThread, this);
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11 | }
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12 |
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13 | MsgQueue::~MsgQueue()
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14 | {
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15 | pthread_cancel(fThread);
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16 | delete fMp;
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17 | }
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18 |
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19 | void *MsgQueue::Proc(int msg, void *mp)
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20 | {
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21 | return NULL;
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22 | }
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23 |
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24 | void *MsgQueue::MapThread(void *arg)
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25 | {
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26 | pthread_detach(pthread_self());
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27 |
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28 | setpriority(PRIO_PROCESS, 0, -5);
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29 |
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30 | ((MsgQueue*)arg)->Thread();
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31 |
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32 | return NULL;
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33 | }
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34 |
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35 | void MsgQueue::Thread()
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36 | {
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37 | //
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38 | // Tell the poster that processing is done
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39 | //
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40 | fStart = 0;
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41 | while (!fBreak)
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42 | usleep(1);
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43 |
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44 | while(1)
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45 | {
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46 | while (!fStart) usleep(1);
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47 | fStart = 0;
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48 |
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49 | //
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50 | // This makes sure that also a very fast Break() after
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51 | // a PostMsg is processed correctly
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52 | //
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53 | pthread_mutex_lock(&fMuxMsg);
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54 | fBreak = 0;
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55 | pthread_mutex_unlock(&fMuxMsg);
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56 |
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57 | fRc=Proc(fMsg, fMp);
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58 | }
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59 | }
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60 |
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61 | void *MsgQueue::PostMsg(int msg, void *mp, int size)
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62 | {
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63 | //
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64 | // Lock Mutex, put msg on stack and tell thread to process message
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65 | //
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66 |
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67 | //
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68 | // Make sure that only one Proc() is running and can be stopped
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69 | // stopped and the messages are processed serialized
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70 | //
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71 | pthread_mutex_lock(&fMuxMsg);
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72 |
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73 | //
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74 | // Set break state and wait until Proc() returned (break state deleted)
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75 | //
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76 | fBreak = 1;
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77 |
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78 | //
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79 | // copy return code from Proc() and set new message
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80 | //
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81 | void *rc = fRc;
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82 |
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83 | fMsg = msg;
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84 |
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85 | delete fMp;
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86 | fMp = new unsigned char[size];
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87 |
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88 | memcpy(fMp, mp, size);
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89 |
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90 | //
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91 | // Start Proc()
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92 | //
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93 | fStart = 1;
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94 | pthread_mutex_unlock(&fMuxMsg);
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95 | while (fStart) usleep(1);
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96 |
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97 | return rc;
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98 | }
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99 |
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