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| 1 | #include "Rings.h"
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| 2 |
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| 3 | #include <iostream>
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| 4 |
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| 5 | #include "Led.h"
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| 6 | #include "Leds.h"
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| 7 |
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| 8 | ClassImp(Rings);
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| 9 |
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| 10 | using namespace std;
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| 11 |
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| 12 | void Rings::CalcCenters(const Leds &leds, Float_t min, Float_t max)
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| 13 | {
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| 14 | Clear();
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| 15 |
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| 16 | int nPoints = leds.GetEntries();
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| 17 |
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| 18 | // A minimum of at least 3 points is mandatory!
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| 19 | if (nPoints<fMinNumberLeds || nPoints<3)
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| 20 | return;
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| 21 |
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| 22 | int n=0;
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| 23 | for (int i=0; i<nPoints-2; i++)
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| 24 | for (int j=i+1; j<nPoints-1; j++)
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| 25 | for (int k=j+1; k<nPoints; k++)
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| 26 | {
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| 27 | Ring &ring = *new ((*this)[n]) Ring;
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| 28 |
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| 29 | if (!ring.CalcCenter(leds, i, j, k))
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| 30 | {
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| 31 | RemoveAt(n);
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| 32 | continue;
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| 33 | }
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| 34 |
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| 35 | //
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| 36 | //filter and remove rings with too big or too small radius
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| 37 | //
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| 38 | if ((min>=0&&ring.GetR()<min) || (max>=0&&ring.GetR()>max))
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| 39 | {
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| 40 | RemoveAt(n);
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| 41 | continue;
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| 42 | }
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| 43 |
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| 44 | n++;
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| 45 | }
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| 46 |
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| 47 | // Expand(n);
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| 48 | }
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| 49 |
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| 50 | void Rings::CalcRings(Leds &leds, Float_t min, Float_t max)
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| 51 | {
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| 52 | CalcCenters(leds, min, max);
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| 53 |
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| 54 | fCenter.InterpolCenters(*this);
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| 55 |
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| 56 | int n = leds.GetEntries();
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| 57 | for (int j=0; j<n; j++)
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| 58 | leds(j).CalcPhi(fCenter);
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| 59 | }
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| 60 |
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| 61 | void Rings::Print(Option_t *o) const
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| 62 | {
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| 63 | cout << "Number of Rings: " << GetEntries() << endl;
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| 64 | if (GetEntriesFast()>0)
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| 65 | {
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| 66 | TClonesArray::Print();
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| 67 | cout << "Center: " << endl;
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| 68 | fCenter.Print();
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| 69 | }
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| 70 | }
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