1 | #include "StarCatalog.h"
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2 |
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3 | #include <iomanip> // cout
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4 | #include <iostream> // cout
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5 |
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6 | #include <TSystem.h>
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7 | #include <TRotation.h>
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8 |
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9 | #include "slalib.h"
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10 | #include "slamac.h"
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11 | #include "File.h"
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12 |
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13 | #include "MStarList.h"
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14 | #include "MAstroCatalog.h"
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15 |
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16 | ClassImp(StarCatalog);
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17 |
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18 | using namespace std;
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19 |
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20 | StarCatalog::StarCatalog(MObservatory::LocationName_t key) : SlaStars(key), fW(768), fH(576), fAstro(0), /*fSao(NULL), fSrt(NULL), fEntries(0),*/ fSinAngle(0), fCosAngle(1), fBox(768)
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21 | {
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22 | fAstro = new MAstroCatalog;
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23 | fAstro->SetObservatory(*this);
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24 | fAstro->SetPlainScreen();
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25 | }
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26 |
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27 | StarCatalog::~StarCatalog()
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28 | {
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29 | delete fAstro;
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30 | }
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31 |
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32 | void StarCatalog::SetPixSize(const double pixsize)
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33 | {
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34 | // pixsize [arcsec/pixel]
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35 | fPixSize = D2PI/360.0*pixsize/3600; // [rad / (deg*pixel)]
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36 | fAstro->SetRadiusFOV(pixsize, 768, 576);
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37 | }
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38 |
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39 | double StarCatalog::GetPixSize() const
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40 | {
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41 | return fPixSize*3600*360.0/D2PI;
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42 | }
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43 |
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44 | void StarCatalog::SetLimitMag(const float mag)
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45 | {
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46 | fLimitMag = mag;
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47 | fAstro->SetLimMag(mag);
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48 | }
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49 |
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50 | void StarCatalog::SetMjd(double mjd)
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51 | {
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52 | SlaStars::SetMjd(mjd);
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53 | fAstro->SetTime(MTime(mjd));
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54 | }
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55 |
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56 | void StarCatalog::SetAltAz(const AltAz &altaz)
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57 | {
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58 | fAltAz = altaz * D2PI/360.0;
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59 | fRaDec = CalcRaDec(fAltAz);
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60 |
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61 | fAstro->SetRaDec(fRaDec.Ra(), fRaDec.Dec());
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62 | }
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63 |
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64 | void StarCatalog::Reload()
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65 | {
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66 | fAstro->SetLimMag(99);
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67 | //fAstro->ReadBSC("bsc5.dat");
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68 | //fAstro->ReadHeasarcPPM("heasarc_ppm.tdat");
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69 | fAstro->ReadCompressed("ppm9.bin");
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70 | fAstro->SetLimMag(fLimitMag);
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71 | }
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72 |
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73 | void StarCatalog::SetRaDec(const RaDec &radec)
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74 | {
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75 | const RaDec rd = fRaDec*360.0/D2PI;;
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76 |
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77 | const Bool_t same =
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78 | rd.Ra() >radec.Ra() -1e-5 && rd.Ra() <radec.Ra() +1e-5 &&
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79 | rd.Dec()>radec.Dec()-1e-5 && rd.Dec()<radec.Dec()+1e-5;
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80 |
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81 | fRaDec = radec * D2PI/360.0;
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82 | fAltAz = CalcAltAz(fRaDec);
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83 |
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84 | fAstro->SetRaDec(fRaDec.Ra(), fRaDec.Dec());
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85 | if (!same)
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86 | Reload();
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87 | }
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88 |
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89 | void StarCatalog::DrawCross(byte *img, const int x, const int y)
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90 | {
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91 | for (int dx=-4; dx<5; dx++)
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92 | if (dx) img[y*768+x+dx] = 0xff;
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93 |
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94 | for (int dy=-4; dy<5; dy++)
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95 | if (dy) img[(y+dy)*768+x] = 0xff;
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96 | }
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97 |
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98 | void StarCatalog::GetImg(byte *img, byte *cimg, MStarList &list) const
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99 | {
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100 | memset(cimg, 0, 768*576);
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101 |
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102 | DrawStars(list, cimg);
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103 | DrawCross(img, 768/2, 576/2);
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104 | }
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105 |
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106 | void StarCatalog::DrawCircle(int color, byte *img, int xx, int yy, int size)
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107 | {
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108 | for (int x=xx-size; x<xx+size+1; x++)
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109 | {
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110 | if (x<0 || x>767)
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111 | continue;
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112 |
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113 | const float p = xx+size-x;
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114 | const float q = 2*size - p;
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115 | const int h = (int)sqrt(p*q);
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116 |
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117 | const int y1 = yy-h;
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118 | if (y1>=0 && y1<576)
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119 | img[y1*768+x] = color;
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120 |
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121 | const int y2 = yy+h;
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122 | if (y2>=0 && y2<576)
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123 | img[y2*768+x] = color;
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124 | }
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125 | }
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126 |
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127 | void StarCatalog::PaintImg(unsigned char *buf, int w, int h)
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128 | {
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129 | fAstro->PaintImg(buf, w, h);
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130 | }
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131 |
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132 | void StarCatalog::DrawStars(MStarList &list, byte *img)
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133 | {
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134 | MStarListIter Next(&list);
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135 |
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136 | MStar *star;
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137 | while ((star=Next()))
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138 | {
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139 | const int mag = (10 - (star->GetMag()>1 ? (int)star->GetMag() : 1))/2;
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140 | Int_t color = 0xf0; //0x0f;
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141 | // DrawStars flips the picture in X defaultwise now
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142 | DrawCircle(color, img, 768-(int)star->GetX(), (int)star->GetY(), mag);
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143 | }
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144 | }
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145 |
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146 | /*
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147 | void StarCatalog::CalcStars(MStarList &list)
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148 | {
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149 | // full FOV
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150 | fBox=768/2;
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151 | CalcStars(list, 768/2, 576/2, 0, 0);
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152 | }
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153 | */
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154 |
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155 | void StarCatalog::CalcStars(MStarList &list, int xc, int yc,
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156 | int xo, int yo) const
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157 | {
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158 | // For an apropriate unit conversion to pixels [pix/rad]
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159 | const Double_t scale = TMath::RadToDeg()*TMath::Sqrt(768*768 + 576*576)/(fAstro->GetRadiusFOV()*2);
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160 |
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161 | // Offsets to shift [-n/2;n/2] to [0;n] and to
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162 | // move the stars in the counterdirection of the LEDs
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163 | const Int_t offx = 768/2 + xo;
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164 | const Int_t offy = 576/2 + yo;
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165 |
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166 | // Allow catalog stars to be a bit outside [0.2deg] of the
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167 | // monitored window. To get the std behaviour set offset=0
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168 | const Int_t offset = TMath::Nint(0.2*TMath::DegToRad()*scale);
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169 | const Int_t box = fBox+offset;
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170 |
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171 | // CalcStars flips the picture in X defaultwise now
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172 | // This defined the box in which stars are really returned
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173 | const int x0 = TMath::Max((768-xc)-box, -offset);
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174 | const int y0 = TMath::Max(yc-box, -offset);
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175 | const int x1 = TMath::Min((768-xc)+box, fW+offset);
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176 | const int y1 = TMath::Min(yc+box, fH+offset);
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177 |
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178 | // Align stars into telescope system
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179 | // (Move the telescope to pointing position)
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180 | TRotation align;
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181 | align.RotateZ(-fAltAz.Az());
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182 | align.RotateY(-(TMath::Pi()/2-fAltAz.Alt()));
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183 | align.RotateZ(TMath::Pi()/2);
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184 |
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185 | // Get List of stars from catalog
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186 | TIter Next(fAstro->GetList());
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187 | TVector3 *star=0;
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188 |
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189 | const Double_t limmag = pow(10, -fLimitMag/2.5);
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190 |
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191 | while ((star=(TVector3*)Next()))
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192 | {
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193 | // Check for limiting magnitude
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194 | const Double_t mag = star->Mag();
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195 | if (mag < limmag)
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196 | continue;
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197 |
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198 | // Get star position and do an apropiate
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199 | // conversion to local coordinates
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200 | const RaDec rd(star->Phi(), TMath::Pi()/2-star->Theta());
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201 | const ZdAz za(CalcZdAz(rd));
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202 |
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203 | // Virtually move telescope to pointing position
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204 | TVector3 loc;
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205 | loc.SetMagThetaPhi(1, za.Zd(), za.Az());
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206 | loc *= align;
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207 |
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208 | // Sanity check
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209 | if (loc(2)<0)
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210 | continue;
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211 |
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212 | // Stretch such, that the Z-component is alwas the same. Now
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213 | // X and Y contains the intersection point between the star-light
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214 | // and the plain of a virtual plain screen (ccd...)
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215 | loc *= 1./loc(2);
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216 |
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217 | // Do an apropriate unit conversion to pixels
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218 | loc *= scale;
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219 |
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220 | // if (loc.Mod2()>fRadiusFOV*fRadiusFOV)
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221 | // continue;
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222 |
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223 | // Rotate by the rotation angle of the video camera
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224 | // and add the offsets on both axis
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225 | Float_t xx = loc.X()*fCosAngle - loc.Y()*fSinAngle + offx;
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226 | Float_t yy = loc.X()*fSinAngle + loc.Y()*fCosAngle + offy;
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227 |
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228 | // Check if the resulting star is in the
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229 | // search box for the real stars
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230 | if (xx<x0 || xx>=x1 || yy<y0 || yy>=y1)
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231 | continue;
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232 |
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233 | // Store pixel coordinates of star in list
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234 | list.Add(xx, yy, -2.5*log10(mag));
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235 | }
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236 | }
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237 |
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238 | AltAz StarCatalog::CalcAltAzFromPix(Double_t pixx, Double_t pixy) const
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239 | {
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240 | double dx = (pixx-576/2)*fCosAngle + (pixy-768/2)*fSinAngle;
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241 | double dy = -(pixx-576/2)*fSinAngle + (pixy-768/2)*fCosAngle;
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242 |
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243 | dx *= fPixSize;
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244 | dy *= fPixSize;
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245 |
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246 | //const double dx = (pixx-768.0)*fPixSize + fWidth+DPI;
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247 | //const double dy = pixy*fPixSize - fHeight;
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248 |
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249 | double ha, dec;
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250 | slaDh2e(dx, dy, DPI/2-fAltAz.Alt(), &ha, &dec);
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251 |
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252 | return AltAz(-dec, ha+fAltAz.Az());
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253 | }
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